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Star Wars Battlefront II (Nov 17th, 2017, PC/XB1/PS4) trailer, info, more

Sulik2

Member
Battlefront was a terrible playing game. I'm out for the multiplayer this time but I'll red box it for a post Jedi story that might be better then the awful books.
 

BigEmil

Junior Member
I dare you to blow through Black Ops 3 in 4 hours.
Really bad and really long campaign.
I was breezing through it but it was so bad and boring i just quit near the end lol, one of the worst cod campaigns yet, atleast the multiplayer is legit
 

Fynriel

Banned
So is this going to be the battlefield and Star Wars mashup that I wished the first one was? Basically a Battlefield game using Star Wars?

It looks like a few steps taken towards Battlefield (classes) with some CoD thrown in (killstreak rewards). Maybe next time, ey?

In all seriousness it's hard to say which it will lean towards more. Classes do signal a greater focus on teamplay. "Killstreaks" could too if the currency gained is for playing the objective rather than personal ego-stroking things like kills. We'll have to see. But it sure feels like a compromise still.

I don't understand why they can't just do Battlefield like the originals did. All they have to do is clone their own franchise. When have CoD elements ever improved a series that was popular without them? Halo anyone?
 
What they say about the class system seems a bit worrying. Unless i've misread something they've said the classes between each era are basically identical other than appearance, even though they should all have different weapons and equipment.

Each class will come with a shared progression system, but will change appearance depending on what map and side you're playing on - for instance, the prequels' Battle Droids and First Order troopers look very different, but are the same class with your chosen upgrades.
http://uk.ign.com/articles/2017/04/...ayer-preview-bigger-better-and-more-emotional

If they're shared that also suggests you'll have equipment in eras they just don't belong in.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Yes, on paper the game seems boiled down to Good Guys vs Bad Guys, with a pool of heroes, equipment, vehicles, and gear distributed between each. Presentation of each side will be dependant on the map/era you play on, so I wouldn't expect a ton of different factions, just one Good/Evil per era.

It sounds similar to Battlefield 1, to be honest, where the assortment of gear, weapons, and vehicles is identical between empires and upgrades are shared between them all.
 
This one is pretty good :D

38eHWGJ.gif
 

Harmen

Member
COD games are only around 8 hours on harder difficulty.

Black Ops 3 (okay, not that good) was longer. Infinite Warfare (actually a good campaign) was if you did the side missions (and paid attention to the stuff on your ship), though I would've preferred them to ditch those sidequests and focus on more story missions.

Still, I can accept 7 hours or so if it feels like it is offering unique content on a consistent basis. Advanced Warfare (pretty good campaign, about 7.5 hours for me) felt of decent length because most missions were pretty distinct and it's length fit the plot perfectly (Infinite warfare felt a bit too short due to it's more epic space war approach).

Battlefield 3, 4, and One all were too short and failed to deliver a sense of a full campaign. I am not expecting something like the Gears or Uncharted titles, but a little more meat to a campaign can make a game that much better to me.
 

The Pope

Member
Hopefully there will be some era unique classes that unlock after getting a certain number of points ie. Magna Guard Droideka, Shadow Trooper or Bothan Spy et
 
Yes, on paper the game seems boiled down to Good Guys vs Bad Guys, with a pool of heroes, equipment, vehicles, and gear distributed between each. Presentation of each side will be dependant on the map/era you play on, so I wouldn't expect a ton of different factions, just one Good/Evil per era.

It sounds similar to Battlefield 1, to be honest, where the assortment of gear, weapons, and vehicles is identical between empires and upgrades are shared between them all.
I really don't have a problem with this. It's multiplayer, not canon. Would just be too limiting to create what would essentially be three mini-games within one game. Share maps and weapons as long as we don't have Clones vs. Stormtroopers or something like that.
 

Pachimari

Member
So I've been playing Battlefront 1 for two hours and is now bored of it. I think it's easy enough finding players on PC so far but the Hero vs Troopers mode was kinda repetitive and the capture the droid stuff was boring. It just seems like a lot of running but it might be me who suck at it.
 
Yes, on paper the game seems boiled down to Good Guys vs Bad Guys, with a pool of heroes, equipment, vehicles, and gear distributed between each. Presentation of each side will be dependant on the map/era you play on, so I wouldn't expect a ton of different factions, just one Good/Evil per era.

It sounds similar to Battlefield 1, to be honest, where the assortment of gear, weapons, and vehicles is identical between empires and upgrades are shared between them all.
I think the droid faction will have unique classes like the old games. Droidekas, infantry and those heavy ones.
 

TL21xx

Banned
What they say about the class system seems a bit worrying. Unless i've misread something they've said the classes between each era are basically identical other than appearance, even though they should all have different weapons and equipment.

If they're shared that also suggests you'll have equipment in eras they just don't belong in.

It most likely means each piece of equipment will have near identical functions, but will be swapped out for that era's version of it, just like the OG games. It's probably nothing to worry about.
 
I really don't have a problem with this. It's multiplayer, not canon. Would just be too limiting to create what would essentially be three mini-games within one game. Share maps and weapons as long as we don't have Clones vs. Stormtroopers or something like that.

Clones vs Stormtroopers happened in OG BFII though.
 
I was all set to preorder this on PS4 since I have a Pro, but then I realized this will likely be Scorpio enhanced and now I'm not sure which platform to preorder on. Anyone else going through a similar dilemma?
 
It looks like a few steps taken towards Battlefield (classes) with some CoD thrown in (killstreak rewards). Maybe next time, ey?

In all seriousness it's hard to say which it will lean towards more. Classes do signal a greater focus on teamplay. "Killstreaks" could too if the currency gained is for playing the objective rather than personal ego-stroking things like kills. We'll have to see. But it sure feels like a compromise still.

I don't understand why they can't just do Battlefield like the originals did. All they have to do is clone their own franchise. When have CoD elements ever improved a series that was popular without them? Halo anyone?
Wait killstreaks? When was this announced?
 
Photos are nice but in gameplay graphics arent nice as these

Oh yes it is, on PC.

While i understand pc isnt naturally a couch co op system, its still baffling that they wouldn't include it when the entire code exists on other versions and has 0 cost implications.

This isn't a new thing for a developer to do, almost ALL ported games that had local co-op get it ripped out for a PC port, no surprise here. I mean...Battlefront 1 had "exclusive" splitscreen vs bots as well that never made it into the PC version.
 

Tagyhag

Member
So I heard that the writer from Spec Ops is writing the campaign? While that'd be super cool, I feel like because this is such a mainstream game, and such a mainstream brand. They won't be able to capitalize on what made Spec Ops great.

Like, I bet Disney has something like "You can't put The Empire in any sort of positive light." So that Special Forces Commander will realize the error of her ways half way through the story or something and start fighting for the Rebels.

I want her to be evil throughout the entire thing.

any mention of galactic conquest ?

I wish, it's probably never coming back. Too much work.
 

Yawnny

Member
Whack trailer. Tired of cg trailers.. it's a video game show gameplay...

I couldn't agree more. I basically came to say this. How many gamers actually give a shit about CG trailers nowadays? WE. WAN'T. GAMEPLAY.

The CG on display here showed awkward faces and too many 'splosions as per usual.
 

Yawnny

Member
People buy them for other reasons?

I think he's saying people initially buy Nintendo systems saying they're only doing it for the Nintendo exclusives... but then they get upset when they hear there's no switch version of some 3rd party game.. so go back and sort of RE-tell yourself why you bought the Switch in the first place.. lol
 
Think I'm just going to get the regular version because I like the cover art better lol.

Now the real decision, don't know if I should get it for the PS4 or Xbone. I guess it all depends on the Scorpio's showing at E3.
 
I still doubt it will be a great game. First one was mediocre due to baffling gameplay design choices. I expect this one to still be extremely casual and mediocre but at least it will have a campaign. Hopefully the campaign makes it all worthwhile. I'm a sucker for Star Wars so they have my money either way but DICE needs to stop screwing around and make a BF clone with a Star Wars skin like we were all expecting the first one to be.
 
Holy shit I don't even really like Star Wars all that much but that was dope. Seems like it fixes all the issues people had with the first game about the lack of content and no campaign!
 
Vehicles, heroes and "something else" will be "resource based". That's all we know for now.

I seriously hope that "something else" is the Elite classes...Clone ARC troopers, B2 Super Battledroids, Shadowtroopers, Droidekas etc are all things that would be a huge missed opportunity if they aren't in the game, yet they can't really just be added as skins.
 

Timu

Member
I still doubt it will be a great game. First one was mediocre due to baffling gameplay design choices. I expect this one to still be extremely casual and mediocre but at least it will have a campaign. Hopefully the campaign makes it all worthwhile. I'm a sucker for Star Wars so they have my money either way but DICE needs to stop screwing around and make a BF clone with a Star Wars skin like we were all expecting the first one to be.
Well, it has classes now at least.
 

bill0527

Member
I think he's saying people initially buy Nintendo systems saying they're only doing it for the Nintendo exclusives... but then they get upset when they hear there's no switch version of some 3rd party game.. so go back and sort of RE-tell yourself why you bought the Switch in the first place.. lol

Yeah that's what I was saying.

Trying not to sound like a dick about it, but after 3 or 4 generations spanning 20-25 years, you'd think people would get it by now. If you buy a Nintendo system, you aren't going to get Call of Duty, Battlefront, GTA, or any of the big AAA western blockbusters. If you do manage to get one of these occasionally, it's going to be some gimped up, half-ass, cashing in on the name version.
 
I still doubt it will be a great game. First one was mediocre due to baffling gameplay design choices. I expect this one to still be extremely casual and mediocre but at least it will have a campaign. Hopefully the campaign makes it all worthwhile. I'm a sucker for Star Wars so they have my money either way but DICE needs to stop screwing around and make a BF clone with a Star Wars skin like we were all expecting the first one to be.

I have a similar perspective on it. I'm sure that what they'll do will be an improvement over the first game, but that probably won't be enough. They're adding classes, Space Battles and all eras...but are those really going to be done in a way that'll be an improvement over the Original Battlefront 2, or what Battlefront 3 was going to be?

If Space Battles don't even have boarding and there's no space to ground gameplay, if there's no vehicle spawning system, no other species like Gungans, Jawas etc, no custom battles or galactic conquest...then it still isn't as good as the originals or what Battlefront 3 was going to be. It's a step in the right direction, but that doesn't mean it'll be any more than half the original gamaeplay-wise but with pretty graphics...if it can't match up to the original games from over a decade ago, then to me it's fairly pointless in the first place.

They've obviously learned from their mistakes with the first game, but they were mistakes that shouldn't have been made at all and there's still nothing to suggest this'll be a proper Battlefront game.
 

shingi70

Banned
So I heard that the writer from Spec Ops is writing the campaign? While that'd be super cool, I feel like because this is such a mainstream game, and such a mainstream brand. They won't be able to capitalize on what made Spec Ops great.

Like, I bet Disney has something like "You can't put The Empire in any sort of positive light." So that Special Forces Commander will realize the error of her ways half way through the story or something and start fighting for the Rebels.

I want her to be evil throughout the entire thing.



I wish, it's probably never coming back. Too much work.


I wouldn't worry about that. The game is set between the 30 years after the Death Star 2 explodes, in the panel they talk about showing Major Empire core worlds and the Main character is galvanized by the end of the war. Were most likely going to see her become apart of the First Order.
 

btrboyev

Member
Yeah that's what I was saying.

Trying not to sound like a dick about it, but after 3 or 4 generations spanning 20-25 years, you'd think people would get it by now. If you buy a Nintendo system, you aren't going to get Call of Duty, Battlefront, GTA, or any of the big AAA western blockbusters. If you do manage to get one of these occasionally, it's going to be some gimped up, half-ass, cashing in on the name version.

Except we only didn't get them on Wii U. The Wii got Call of Duty and a few other huge 3rd part franchises.
 
I have a similar perspective on it. I'm sure that what they'll do will be an improvement over the first game, but that probably won't be enough. They're adding classes, Space Battles and all eras...but are those really going to be done in a way that'll be an improvement over the Original Battlefront 2, or what Battlefront 3 was going to be?

If Space Battles don't even have boarding and there's no space to ground gameplay, if there's no vehicle spawning system, no other species like Gungans, Jawas etc, no custom battles or galactic conquest...then it still isn't as good as the originals or what Battlefront 3 was going to be. It's a step in the right direction, but that doesn't mean it'll be any more than half the original gamaplay-wise but with pretty graphics...if it can't match up to the original games from other a decade ago, then to me it's fairly pointless in the first place.

They've obviously learned from their mistakes with the first game, but they were mistakes that shouldn't have been made at all and there's still nothing to suggest this'll be a proper Battlefront game.
👍🏽 So much this!
 

OldMan

Banned
So help me if Hero Vs Villians doesn't return!! *shakes fists* and 4 v 4 HvV, because as it stands only the first expansion pack has it 4 villains/heroes on each team, same amount of rounds.
 

Some Nobody

Junior Member
Yeah that's what I was saying.

Trying not to sound like a dick about it, but after 3 or 4 generations spanning 20-25 years, you'd think people would get it by now. If you buy a Nintendo system, you aren't going to get Call of Duty, Battlefront, GTA, or any of the big AAA western blockbusters. If you do manage to get one of these occasionally, it's going to be some gimped up, half-ass, cashing in on the name version.

GC had third party support. Wtf are we talking about?

It's really just been lately, and "20-25 years" would stretch back to the SNES era. Maybe calm down on the hyperbole, guy.
 

Tookay

Member
I wouldn't worry about that. The game is set between the 30 years after the Death Star 2 explodes, in the panel they talk about showing Major Empire core worlds and the Main character is galvanized by the end of the war. Were most likely going to see her become apart of the First Order.
Except the story is one of "redemption," so I wouldn't be surprised if she sees the error if her ways at some point.
 

Rodelero

Member
I have a similar perspective on it. I'm sure that what they'll do will be an improvement over the first game, but that probably won't be enough. They're adding classes, Space Battles and all eras...but are those really going to be done in a way that'll be an improvement over the Original Battlefront 2, or what Battlefront 3 was going to be?

If Space Battles don't even have boarding and there's no space to ground gameplay, if there's no vehicle spawning system, no other species like Gungans, Jawas etc, no custom battles or galactic conquest...then it still isn't as good as the originals or what Battlefront 3 was going to be. It's a step in the right direction, but that doesn't mean it'll be any more than half the original gamaeplay-wise but with pretty graphics...if it can't match up to the original games from over a decade ago, then to me it's fairly pointless in the first place.

They've obviously learned from their mistakes with the first game, but they were mistakes that shouldn't have been made at all and there's still nothing to suggest this'll be a proper Battlefront game.

I don't think it is fair or reasonable to expect for DICE's Battlefront games to replicate every feature of the originals. Not every iteration of a franchise has to do every single thing that the predecessors did.
 
I don't think it is fair or reasonable to expect for DICE's Battlefront games to replicate every feature of the originals. Not every iteration of a franchise has to do every single thing that the predecessors did.

No one is saying they have to replicate every single feature exactly how it was, but if they're removing content or changing the overall goal of the games, there needs to be something substantial to replace that beyond just pretty graphics. The problem with Battlefront 2015 was that it was a huge change from the original in a way that didn't actually make improvements, it was just worse overall in terms of content.
 
No one is saying they have to replicate every single feature exactly how it was, but if they're removing content or changing the overall goal of the games, there needs to be something substantial to replace that beyond just pretty graphics. The problem with Battlefront 2015 was that it was a huge change from the original in a way that didn't actually make improvements, it was just worse overall in terms of content.
2015's core gunplay was a natural evolution of the original series.
 
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