Oh I see although I'm still confused as to why you think this is in the 60fps mode though. Vincent showed it in 30fps mode and said it's reduced at 60fps. To me people are mentioning two different things. One, the topic of the thread, the brighness and waveform analysis results which fluctuates more in 30fps mode due to blur. Two, shimmering at 60fps in the foilage. to me two just seems like alpha testing and alpha texture resolution being lowered to hit 60fps and unrelated to one.I was meaning the darkening is a full screen brightness shimmering, because it presumably happens because the summed intensity values of one frame and the next change significantly enough for the gamma response to result in lowering and raising the panel brightness per frame, or every few frames. Which might still be the result of the models that were previously pixel shimmering altering the collective frame intensities between frames, but I'm just hypothesising as the root cause.
I feel so pure.
Oh I see although I'm still confused as to why you think this is in the 60fps mode though. Vincent showed it in 30fps mode and said it's reduced at 60fps. To me people are mentioning two different things. One, the topic of the thread, the brighness and waveform analysis results which fluctuates more in 30fps mode due to blur. Two, shimmering at 60fps in the foilage. to me two just seems like alpha testing and alpha texture resolution being lowered to hit 60fps and unrelated to one.
Yellow with the bile of.. demons and.. orks and.. bogansLike yellow snow.
Yellow with the bile of.. demons and.. orks and.. bogans
Then why did you ask what patch? It looks fine on my TV. I've put in about 30hrs and since Saturday morning this past weekend I didn't even think it was an issue anymore until I saw this thread today. The game looks really great still. Maybe try closing the game again? Who knows. But it's great on my end
Taints: The ThreadTainted I say, TAINTED!!!
Imagine thinking the graphical difference is huge between the two modes.
I know. Thats why I think I'm crazy lol.
Thinking of moi? Don't let Fido hear you say that, you'll have to twiddle his knob extra delicately after dinner tonightI was thinking about you a few moments ago while shoveling snow and watching my rottie make the piles pure.
Taints: The Thread
Man DF really is negligent and or dishonest compared to what they used to be.
Still laughing over the technical master class stuff lol.
Something like Days gone has higher resolution, less pop in and none of these issues. Honestly this is one of the weaker cross gen releases, I take back the little praise I had.
I wonder if the team make up even resembles the killzone 2 staff anymore…
I can't do 30fps, no matter what. I'd take a cut in pixels then a cut in frames any day.Same here, performance mode looks and feels great on my set. This isn't a universal problem like some people here are making it out to be. Resolution mode on the other, while great visually. The frame rate is puke inducing.
thanks thats freaking awsomeTry disabling motion blur and set camera sensitivity to minimum on both horizontal and vertical axis. It made the game playable for me in 30 fps. I had the same issues.
Thinking of moi? Don't let Fido hear you say that, you'll have to twiddle his knob extra delicately after dinner tonight
Basically this. Small time youtubers are now using this to earn some money.This seems like a 100 percent "Sony thing". The same thing happened with the Last of us 2, which was objectively the best looking game last gen. People will always find faults with the things they want to find fault with. As someone who has finished Forbidden West, I can say with certainty that any visual bugs in the game don't stop it from being the best looking console game I've ever played. Could it have been better if it were PS5 only? Sure. Two things can be true. It was cross gen, and on my A90j, it's the best looking game.
Well yeah gotta make clickbait. I speak from personal experience that you can play videogames without paying attention to ecelebs.Basically this. Small time youtubers are now using this to earn some money.
So this is how it is going to be with every Sony release now. I guess you have to pay the price for being popular.
Wait. There are people in this thread stating they don't see the flickering and shimmering in the performance mode? I find that hard to believe. Are you using OLEDs by any chance?
Maybe they are sitting to far away from their screen?
No it seems like flickering and shimmering is even worse on oleds as far as I've seen it on the forums and elsewhere.Wait. There are people in this thread stating they don't see the flickering and shimmering in the performance mode? I find that hard to believe. Are you using OLEDs by any chance?
Your tv must not be very good. Cuz my oled looks insane on performance. Have fun lagging thru the gameI don't need 2 extra pixels if that's all it was. But the vastly superior resolution and image quality is a far better trade off than the poop show of performance mode. 30fps works just fine in this game. And it looks fantastic.
I have a LG Cx and I can confirm that... that's just not true. Game has a shitty IQ in performance mode, the worst of any 60fps game I played in PS5. However, I can understand you prefer the smoothness of 60fps over a better IQ at 30fps.Cuz my oled looks insane on performance.
"Some issues that the developer is aware of but has not addressed yet, it said, were the "high priority" graphical issues regarding shimmering, sharping, and screen saturation; some players experiencing infinite load screens to the Melee Puts; Aloy being blurry in Photo Mode; and an issue in Reach for the Stars where Aloy can't interact with a carcass, blocking progression.There's a patch fixing shimmering issues right now. Did it work ?
Same tv. Same awful IQ in performance mode.I have a LG Cx and I can confirm that... that's just not true. Game has a shitty IQ in performance mode, the worst of any 60fps game I played in PS5. However, I can understand you prefer the smoothness of 60fps over a better IQ at 30fps.
Thanks i read it too quickly on my phone. At least they're working on it, shouldn't be too long."Some issues that the developer is aware of but has not addressed yet, it said, were the "high priority" graphical issues regarding shimmering, sharping, and screen saturation; some players experiencing infinite load screens to the Melee Puts; Aloy being blurry in Photo Mode; and an issue in Reach for the Stars where Aloy can't interact with a carcass, blocking progression.
vincent is cool but like he said in his own video that he cant not see these issues because he has that trained eyes s it is what it is. but you are right.Just turn highlights down to -4 or so and it fixes any shimmering issues. This dude is being hyperbolic. The game is gorgeous with that setting.
He's assuming a lot though with the 'I can't believe they don't do QA' though - people on the outside often trivialize things, particularly lead-up to releases.Damn, dude straight up calls out other youtubers
Sometimes yes, but I dont consider the performance mode issues a bug or something that simply slipped through. The HDR flickering issue they fixed today? Sure. The bizarre brightness issue when moving cameras Vincent pointed out? Sure.He's assuming a lot though with the 'I can't believe they don't do QA' though - people on the outside often trivialize things, particularly lead-up to releases.
I personally had an experience where I was at a Sony press-event, explaining our PS4 Pro enhancements in great detail to the journalist, while simultaneously watching the game on screen and realizing (in terror) that said enhancements were not present in the retail build (something went wrong with the settings when we mastered it.
15 minutes later I was on the phone back to office telling people how to fix it for day-1 patch (which we had like... 24hrs left to wrap-up at that point).
Sometimes things just slip - and with Covid and all remote-work, quality control likely suffered more than other aspects.
I've not seen that yet so can't really tell - but I still wonder. Tech channels (DF mostly, but I think NXGamer too) claimed that AA in this game only uses 1-frame of temporal history, but both of their footage features glaringly obvious multi-frame long ghosting in some parts (sometimes in the very shots where they claim temporal component is minimal).But the Performance mode shimmering and IQ is not an accident.
PSA:
I wasn't experiencing this issue before and I just booted up the game, noticed something was off visually and I was suddenly experiencing the problem outlined in the OP.
First thing I did was check my TV settings and I realised I wasn't in game mode that I have the PS5 input to automatically switch to, it was in the TV's default "HDR AI" mode. I then switched it over to game mode and the problem disappeared. Video (hopefully it shows up correctly in this):
So to people experiencing this problem - check and double check your TV settings. Turn off everything and anything related to image processing then try again.
The HDR AI setting on my TV (Philips 65OLED805) has a ton of image processing, for example it has some AI stuff that detects various scene types and objects and then adjusts the brightness and tone mapping on the fly. That all works incredibly for movies/tv/sports but obviously for games where things are a lot more fast paced it can't keep up. I don't know why the combination of that TV setting along with this game is causing such bad issues like this (that mode on my TV has caused some weird visual issues if its on while gaming but nothing on this scale) there is definitely a link between the TV settings and the HDR bug that people are experiencing.
Lgcx owner: nopeThere's a patch fixing shimmering issues right now. Did it work ?
Can also confirm as a no fix, LGCXLgcx owner: nope
PSA:
I wasn't experiencing this issue before and I just booted up the game, noticed something was off visually and I was suddenly experiencing the problem outlined in the OP.
First thing I did was check my TV settings and I realised I wasn't in game mode that I have the PS5 input to automatically switch to, it was in the TV's default "HDR AI" mode. I then switched it over to game mode and the problem disappeared. Video (hopefully it shows up correctly in this):
So to people experiencing this problem - check and double check your TV settings. Turn off everything and anything related to image processing then try again.
The HDR AI setting on my TV (Philips 65OLED805) has a ton of image processing, for example it has some AI stuff that detects various scene types and objects and then adjusts the brightness and tone mapping on the fly. That all works incredibly for movies/tv/sports but obviously for games where things are a lot more fast paced it can't keep up. I don't know why the combination of that TV setting along with this game is causing such bad issues like this (that mode on my TV has caused some weird visual issues if its on while gaming but nothing on this scale) but there is definitely a link between the TV settings and the HDR bug that people are experiencing.
there is tweak for lg cx that makes perf mode looks like 4k, I can reaveal it if this post get 100k likesCan also confirm as a no fix, LGCX
I can see the problem in both modes; but it's far worse in the first mode.
Explains probably why some experience and some don't. I have not experienced it, TV is in Game Mode with everything off on my Sony set.
There might be something with their HDR in the game kicking it into other modes on some sets, or the ALLM on the PS5 not handshaking properly with select sets.
PSA:
I wasn't experiencing this issue before and I just booted up the game, noticed something was off visually and I was suddenly experiencing the problem outlined in the OP.
First thing I did was check my TV settings and I realised I wasn't in game mode that I have the PS5 input to automatically switch to, it was in the TV's default "HDR AI" mode. I then switched it over to game mode and the problem disappeared. Video (hopefully it shows up correctly in this):
So to people experiencing this problem - check and double check your TV settings. Turn off everything and anything related to image processing then try again.
The HDR AI setting on my TV (Philips 65OLED805) has a ton of image processing, for example it has some AI stuff that detects various scene types and objects and then adjusts the brightness and tone mapping on the fly. That all works incredibly for movies/tv/sports but obviously for games where things are a lot more fast paced it can't keep up. I don't know why the combination of that TV setting along with this game is causing such bad issues like this (that mode on my TV has caused some weird visual issues if its on while gaming but nothing on this scale) but there is definitely a link between the TV settings and the HDR bug that people are experiencing.
Yeah, you are absolutely correct, I had to watch his video again and you he does say the problem was worse in 30fps, not 60fps - even though the other pixel shimmering problem was visible in the 60fps mode.Oh I see although I'm still confused as to why you think this is in the 60fps mode though. Vincent showed it in 30fps mode and said it's reduced at 60fps. To me people are mentioning two different things. One, the topic of the thread, the brighness and waveform analysis results which fluctuates more in 30fps mode due to blur. Two, shimmering at 60fps in the foilage. to me two just seems like alpha testing and alpha texture resolution being lowered to hit 60fps and unrelated to one.
Oh gotcha, yeah that makes some sense.Anything you're seeing in the game mode is my camera adjusting it's exposure after the image has moved.