So you would prefer animation below 24fps and not feel laggy?
By the fact that you pointed out absolutely nothing other than trash talking, triggered by your own imaginationHow the did you get that from me pointing out that you're full of shit and don't have a clue what you're talking about?
I'm exasperated with this '60fps or nothing' attitude that has infected gaming recently. Sure it's nice if a game runs at a steady 60hz but I'd far far rather the developers get their game looking as nice as possible at a steady 30fps than sacrifice fidelity. I didn't pay all that money for a PS5 just to play smoother running PS4 games.
Who's with me? You can't all be framerate fanatics surely?
The issue with frame rate junkies is that they don’t care if the game they are playing on their max out PC or console is a N64-looking game as long as it runs at 60fps or more.
They don’t really like to compromise 1 fps.
The issue with graphics junkies is that they don't care if the game they are playing on their favourite plastic box is a Killzone 2-controlling game or if it basically plays itself as long as it looks good when they go into photo mode.
They don't really like to compromise their ability to go onto twitter and tell everyone how great their favourite toy's games look when standing completely still.
You may not notice it, or care. But everyone can see the difference. I'm assuming you're viewing the world in no more than 30fps in real life. That sounds like a brain injury or something.I respect your opinion wholeheartedly, but you are wrong about Killzone 2! The game is a master piece and controlled great. It was so bad that people just wanted every FPS to control like COD (I think they still do).
I must admit I prefer graphics but that’s only because I am not capable of distinguish fps. Never have and hopefully never will. To me, all games play the same. But not to a degree of having games playing themselves LOL! But I do know some like this, too.
Hopefully is that I don’t notice it or care. I believe is also a once you see it, can’t unsee it situation, so I prefer to not notice it now.You may not notice it, or care. But everyone can see the difference. I'm assuming you're viewing the world in no more than 30fps in real life. That sounds like a brain injury or something.
So these games won't have 60fps?
Starfield
Oof! I can almost hear the river of tears from green ratsIt's a Bethesda game, it'll hardly even reach 30fps let's be honest.
lighting > model quality > framerate > fidelity
I agree we can have both but with the PS5 Pro. I never understood why so many are against a PS5 Pro. Eventually developers want to push more fidelity at the expense of frame rate, so PS5 Pro can keep us in 60 fps neighborhood with improved fidelity.We can have both. It's been proven time and time again by competent dev teams.
But the amount of effort required for that isn't worth it in the eyes of most publishers/developers so 30fps it is on consoles.
Horizon FW you have to aim and the input latency is extremely low. It plays just fine at 30 fps. However, look at Cyberpunk 2077 or Controlin their 30 fps modes- they're practically unplayable due to input lag.Not only that, but it also removes the feeling of driving a tank thanks to the increased input latency. Especially games where you have to aim suffers from 30 fps.
In general it also affects controller response as well. It may be the type of games you like to play. I grew up where games were something you beat, rather than experience. Game performance is much more important for that than visuals.Hopefully is that I don’t notice it or care. I believe is also a once you see it, can’t unsee it situation, so I prefer to not notice it now.
Nobody had a more subpar gaming experience on pc than me playing halo 1 at 480p and 20 unstable framesThe feels. I also had a crappy Pentium 2 back then that could barely run anything 3D, hundreds of hours wasted on Dungeon Siege running at sub 30fps.
4K @ 60 fpsHigh resolution at low frame rate is such an unbalanced and wasteful use of resources. Here's a visual analogy to help you understand why it's dumb:
1080p @ 30 fps:
4k @ 30 fps:
1440p @ 60 fps:
There is no stuttering in 30fps mode. The game is pretty good for 30fps mode actually but 1440p mode looks ok tooPlay ff7 remake on ps5.
Set it to fidelity mode.
Congratulations!
You can now experience super shitty screen stuttering. In 4K!!
There is no stuttering in 30fps mode. The game is pretty good for 30fps mode actually but 1440p mode looks ok too
Did they fix it?There is no stuttering in 30fps mode. The game is pretty good for 30fps mode actually but 1440p mode looks ok too
It was stuttering only on pc at launch. I don't know if they fixed it.Did they fix it?
It was awful at launch.
Are you sure?It was stuttering only on pc at launch. I don't know if they fixed it.
It was fine on ps5
High resolution at low frame rate is such an unbalanced and wasteful use of resources. Here's a visual analogy to help you understand why it's dumb:
1080p @ 30 fps:
4k @ 30 fps:
1440p @ 60 fps:
I've not played it on launch on ps4 never.Are you sure?
When I get off work I'll check again.
I clearly remember noping right back to performance mode immediately after trying out fidelity.
So I verified. Yep, graphics setting runs like butt compared to performance.I've not played it on launch on ps4 never.
I only played native ps5 version few months after it came out and not a single stutter in both modes
Theres no fidelity in 30fps unless youre not standing still.
Once you look arround it starts to look like blurry mess.
40fps is acceptable so id be ok with quality/40fps modes in less dynamic games.
I enjoyed Cyberpunk but what holds that game back is not its graphics or framerate, the game is just buggy. even with 1.6 patch its was rare for me have session with this game without something bugs out.If the consoles could do a full suite of raytracing effects (haven't tried metro), I'd pick 30fps in a bunch of games. Idk what cyberpunk you played, but mine didn't exactly require cat-like reflexes.
No sir you're wrong.No sir you're wrong. You can enjoy a game regardless of graphics if game is good but you cannot enjoy a good game is frame rate is low or unstable. Hence in my opinion frame rate will always be more important than graphics. Although for some games frame rate do not matter like point and click games, turn based games, etc. But most other games i would prefer 60fps over better graphics. Graphics anyways have become so good it doesn't matter. Also this is my point of view on PC. For consoles like PS5 obviously this shouldn't be an issue in the first place, you can easily do both 60fps and good graphics. 30fps lock on PS5 should be a crime.
I enjoyed Cyberpunk but what holds that game back is not its graphics or framerate, the game is just buggy. even with 1.6 patch its was rare for me have session with this game without something bugs out.
This my first time play AAA high budget game that this buggy, I cant even imagine how it was when it first released.
I recently finished the game and I think put around 70 hours and I only had 2 crashes for my entire playthrough but most of bugs kind gets in the way immersion that this game trying very hard to achieve.I played the 1.5 version on PS5 and had good luck with it. There were bugs but not enough to seem especially bad. Had 3-4 crashes over 100 hours and some little graphical things that cleared up in a minute. One flying car and one man who spawned in the sky
The argument "60 fps or bust" usually comes from PC gamers who play on a platform where making a steady fps game with equal frame pacing is a huge challenge. Therefore their argument actually becomes: "no more that 1 frame drop per two frames".Who's with me? You can't all be framerate fanatics surely?