SLB1904
Banned
No is not. Vrr helps with drops. Doesnt magically turn 45fps to 60fps45 fps is unplayable on an non vrr display.
No is not. Vrr helps with drops. Doesnt magically turn 45fps to 60fps45 fps is unplayable on an non vrr display.
Another...wait. They're the same.
Basically.
Consoles have been PC's without any of the perks for a while now.
Like other have said. 1440p/60/RT it´s the way to go.
Salty!Judging by your avatar, it seems that you are a train wreck connoisseur.
It won't work as if its 60fps.Most likely for VRR displays
Otherwise, 1080 or 1440 options would be better for Raytracing
No is not. Vrr helps with drops. Doesnt magically turn 45fps to 60fps
From my own experience, It change everything for such case. If you have a 45 fps min framerate, how do you think you TV will fit their 60/120fps "refresh" rate ? It will duplicate frames to fit it, so you will suffer from stutter. With VRR, your TV will simply align, that's clearly less visible. And that's at such framerate where VRR is the most usefull.
Basically.
Consoles have been PC's without any of the perks for a while now.
There's actually one perk... And probably the most important one: the price.Basically.
Consoles have been PC's without any of the perks for a while now.
No but VRR makes 45fps not look like a stuttery messNo is not. Vrr helps with drops. Doesnt magically turn 45fps to 60fps
Really? I've never played a game at constant 45fps. My TV doesn't have VRR.A stable 45 is way better than 30.
It targets 60 but never delivers (max 55 on rare ocassions) mostly 40-50.Is it ever 60 in R2R on base PS4?
You don’t need vrr. And all these clowns talking about vrr on constantly are clueless too. A console game running at a stable 30, 60 etc doesn’t need vrr since the frame rate is stable. If your frame rate is all over the place then yeah it helps.Really? I've never played a game at constant 45fps. My TV doesn't have VRR.
Really? I've never played a game at constant 45fps. My TV doesn't have VRR.
I see a lot of people sigh of relief because they have VRR, but as our official expert Riky says its too low fps for many implementations of VRR to kick in. Really strange choice by devs.
One also has to take into consideration that most people still dont have a VRR capable TV, even if it would work it would still be quite an issue for a very large majority of people
I see a lot of people sigh of relief because they have VRR, but as our official expert Riky says its too low fps for many implementations of VRR to kick in. Really strange choice by devs.
One also has to take into consideration that most people still dont have a VRR capable TV, even if it would work it would still be quite an issue for a very large majority of people
No, that will never be better than 30fps, because a TV without VRR will simply double (or x4 if 120 fps TV) each frame to align with refresh rate. With constant 45 fps, only 33% will be doubled, so it generates stutters ==> clearly worst situation.
I am not so familiar how your eyes are reacting to 45fps. What is the reason why there are normallly 30 or 60 FPS and nothing between those?
A stable 45 is way better than 30.
You don’t need vrr. And all these clowns talking about vrr on constantly are clueless too. A console game running at a stable 30, 60 etc doesn’t need vrr since the frame rate is stable. If your frame rate is all over the place then yeah it helps.
Maybe on a VRR screen, but no way on a normal screen. 45FPS cap means constant judder.A stable 45 is way better than 30.
Lol at people thinking 45fps means it's capped 45fps. It's not. It basically means uncapped, wavering from 45-60fps.
Really? I've never played a game at constant 45fps. My TV doesn't have VRR.
the consoles are PCs without the modding ?!
You are full of shit.I've played many games in 45 fps over the years, on my TV without g-sync or freesync. If it is stable and tearing-free it's way better than 30 fps. Considering I couldn't even play Miles Morales and Demon's Souls in quality mode due to just how bad the 30 fps was there, I vastly prefer this. I'll probably try it out and if it isn't ok I'll go with 4k 60 instead. If it's jumping between 45 and 60 however it will be bad. Resident Evil really feels like it can benefit from raytracing however.
No. But every Xbox owner has a VRR TV
So we will have the option to play at any resolution we choose and at whatever frame rate we can get on consoles and this thread is useless???Basically.
Consoles have been PC's without any of the perks for a while now.
Yikes. That's why I almost prefer tearing over vsync in scenarios like that, although that would be atrocious with that steady camera pan also. But, in a game where maybe you aren't panning the camera that much and are primarily moving forward, the tearing might not be so bad. I'd choose 30 or a lower-res 60 any day of the week over 45 in any form, I guess I'm old school. Maybe at the end of the gen when most people are using VRR this might work, as it is now, this will probably be something that Capcom revisits post release.
Almost every TV from 2019 have VRR....Only PS5 users dont have VRR TV.