My argument was (for some time now) that PS5 isn't punching above its weight but performing as it should/according to its spec base. Now, after seeing the recent trend/examples mentioned i am begining to think that PS5 isn't performing as well as in the beginning of the generation (like Assassin's Creed or Dirt for example with higher overall rosolution and performance) or even 'underperfoming' (again in those tiles specifically) and wondering about the reasons. To be clear Star Wars Jedi order falls within my expectations there is no mystery there.
PS5 surely punch above its weight. Real test was between the two when first games with RT shows up. Because XSXs GPU has higher CU numbers and higher bandwidth which are so important for good RT in games. And what happened in end? We saw how PS5 is on par ( not couting that photomode test in Control ) or better in some cases compared to XSX. XSX is pushing higher res in some games, but pales in other segments, especially with RT in games where XSX should be in noticeable advantage besides resolution, but it is not. If you reply to this post, i'm expecting DonJuanSchlong to like your post. He really likes you.