• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Do you believe Tears of The Kingdom will have the same impact as BoTW or even Elden Souls?

Will Tears of The Kingdom be undisputed GOTY and dominate mindshare?

  • Of course it will, follow up to one of the best games ever made

    Votes: 38 21.6%
  • It will be a great game, but sequel-itis will hit it hard

    Votes: 108 61.4%
  • I think it will be ok but drowned out by other big games

    Votes: 9 5.1%
  • It will come and go

    Votes: 21 11.9%

  • Total voters
    176
It will be significantly better than BotW. As great as that game is, there are lots of things that can be improved.

Will it have the same impact? No.
 

ADiTAR

ידע זה כוח
It does seem like they are holding something back from all the weird trailers we saw. They all showed fragments of gameplay but not the whole loop just yet, we know there are multiple sky islands now, and they could just be replacing the shrines. Besides those, there doesn't seem to be any change to the world below (maybe a cave we saw in one trailer), so how could they make the world fresh for people who played it?

That's the biggest question, I don't think we've had an open world sequel using the exact same world with added stuff to it. I think it really depends how the expand that sandbox and chemistry engine to play with it.
 
It does seem like they are holding something back from all the weird trailers we saw. They all showed fragments of gameplay but not the whole loop just yet, we know there are multiple sky islands now, and they could just be replacing the shrines. Besides those, there doesn't seem to be any change to the world below (maybe a cave we saw in one trailer), so how could they make the world fresh for people who played it?

That's the biggest question, I don't think we've had an open world sequel using the exact same world with added stuff to it. I think it really depends how the expand that sandbox and chemistry engine to play with it.

I assume the selling point will be the verticality. From trailer we’ve seen a lot of free falling and we know from the patent leaks theres a lot of different ways of falling down and falling back upwards with some type of time mechanics.

The new phasing through walls and objects thing combined with the former stuff seems like its gonna add a lot of interesting new ways to play the game, kind of like the sheikah slate.
 
Why cause ‘tears’ is in the title? How do you know they’re not happy tears?
I half watched the trailer the first time. Rewatching it, it was the title + plus rain (was actually wooshing air as link skydived) + smokey sky + night shot + grim etching.

I dunno, I'm sure it will have good pals. But I thought they were going grim, and the switch just looks like dinge to me even in the sunny shots.
 
I’m one of the people who don’t think BOTW was transformative but did something in open world gaming we haven’t seen in a long while so it felt very new. It does seem it’ll utalize sky zones more than just a pretty sky box so that’ll be interesting cause games rarely build up just across. Hopefully it can do something new with density building on what elden ring built on what BOTW built on what Skyrim built on what morrowind built…lol
 

GymWolf

Member
I'm still waiting for the "big impact" of the first zelda tbh.
Unless a korean free to play game and an ubisoft semi-clone in 6 years from his release are the big impact you people talk about, then yeah, it is gonna have the same big impact...
 
Last edited:

Airbus Jr

Banned
it's a good mechanic and it shoild still be there
Discover No Way GIF by ADWEEK
 

Robb

Gold Member
No, I don’t think it will. I think they’ll expand a ton on what was already in BotW and add a lot of new interesting gameplay mechanics. But my guess is those mechanics will not be copied just due to the effort it takes to implement them in an open world game.

There’re things in TotK that is obviously taking a ton of time for Nintendo to get right. My guess would be it’s the time manipulation mechanics and how they interacts with all the other systems, among other things.
 
Last edited:

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
I think the winning vote is correct. Will still be lavished with praise but definitely just "more stuff in the BOTW world". Which is absolutely fine with me, as long as that's it, move on to something new in 2029+.
 

Ogbert

Member
No.

BoTW is my favourite game of all time, but the frame rate is going to stand out far more with this release.
 
Game will suffer from the same fate as God of War Ragnarok. It'll be an incredible game with high chances of winning GOTY 2023 but it won't have the same impact as BoTW since it's following the same formula but adding more to it, and there is nothing wrong with that.

I expect a great follow up to the story of the first game and an expansion in the world exploration, dungeon level design, new mechanics, true new enemy types, and even better storyline. However, it won't take the whole world by storm like it did in 2017, that's a fact.
 

64bitmodels

Reverse groomer.
Look at Elden Ring.
^^^^

Elden ring incentivises exploration by basically telling you to explore if you want to get more powerful weapons for the later areas in the game. you can go the entire game with the starting weapon you were given for your build, but if you don't like that, you can go and search for better weapons and materials from bosses. BOTW does it by adding a durability meter to your weapons and forcing you to search for new ones constantly. Even the fucking master sword which is basically THE SWORD of zelda, breaks like all the rest, which is dumb since you have to go through a lot to truly obtain it. one is intrinsic and the other is extrinsic.

I unno about you but one approach is a lot more smart and interesting than the other, and its not the one that smashes the weapons you worked so hard to get. Not to mention the balancing in BOTW is way worse than in elden ring. People complain about the latter's balancing but as far as my experience goes, most enemies in BOTW easily oneshot you even with armor.
 
Last edited:

Fuz

Banned
Exactly... Nintendo must put different characters and enemies... I don't want the same enemy to be stronger because it's gold or weaker because it's blue...

Varied enemies are needed... I don't want blue lizards with daggers in the ice world...

I dont want red lizards with green daggers in the area of the mountain of death.
Where do you want the lizards, then?
 

Fart Knight

Al Pachinko, Konami President
My expectations arent as high. Playing at 30fps 900p? Yikes. This is the first direct sequel in the series so whatever. I hope the traversal isn't as cumbersome. All I did was fast travel in the original.
 
I want to vote for the first option, because it will inevitably be well received. But I refuse to call BOTW one of the best games ever made. Bland Ubisoft open world design that got a pass because they didn't just hand you the objective markers after you climbed the Ubisoft towers. They made you work for it. Well guess what? Now Ubisoft does the same thing, but its still bland Ubisoft open world design when they do it, but not when Nintendo does it. I wasn't impressed with it at all. And that's not even getting into some of the other problems the game has.
 

STARSBarry

Gold Member
Still can't get my self to enjoy Breath of the Wild, it just feels so generically empty... the Trials of the Mastersword DLC I found to be the most intresting as it gave me set combat encounters that I had to work out.

Much of the game feels repetitive though, especially the puzzle dungeons, and the world is on the majority pretty empty for an open world game. Most of the praise I see is based on that it has a working physics system, allowing you to create contrived kills by essentially turning objects into the Half-Life physics gun instead of just shooting things with a bow or hitting it with your sword that breaks after 17 hits (what fun).

But it never kept my intrest past a point, so while I understand for some people less is more, I am confident that il be passing on the sequel if only because its just not my type of game.
 
Last edited:

Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
Its a Zelda game.
Of course its going to have a huge impact.

People forget Zelda games basically always come with major heat.

Ocarina of Time
Breath of the Wild
Wind Waker
Twilight Princess
Majoras Mask
Skyward Sword
 
Well, Mass Effect 2 and Dead Space 2 managed to kill their respective franchises so they indeed had an impact.
Assassin's Creed II and Silent Hill 2, on the other hand, took their series to new heights.
Metal Gear Solid 2 is just shit.
Curious how ME2 and DS2 killed their franchises?

ME had a successful (if divisive) 3rd game, whatever Andromeda was, and ME4 is in development, so the franchise is hardly dead.

DS2 was the best game in the series, DS3 on the other hand had forced multiplayer, microtransactions, and an unrealistic sales target. That's what killed the franchise.
 

Airbus Jr

Banned
all of those were sequels in the 2000s, sequels these days don't really make waves the same way they did back then. again look at ragnarok, critical acclaim ofc but it wasnt this gigantic shockwave throughout the industry the same way 2018 was
a5hCcsU.jpg
VoloNBo.jpg


UTlshBv.jpg
bk6oH4n.jpg
AU8yRHG.jpg


Hope youre not moving another goalpost after this

can getting tiresome arguing with gamers

hey bro talking about not making gigantic shockwave wonder you know gow ragnarok numbers did 62% better over gow 2018
 
Last edited:

64bitmodels

Reverse groomer.
a5hCcsU.jpg
VoloNBo.jpg


UTlshBv.jpg
bk6oH4n.jpg
AU8yRHG.jpg


Hope youre not moving another goalpost after this
that's where it gets questionable because plague tale, horizon 2, witcher 2 and forza horizon 2 did not make waves throughout the industry. only RDR2 out of everything you posted even counts
 

Jennings

Member
The Legend of Zelda Breath of the Wild 2: Tears of the Kingdom is going to be such an immense experience that it will make the prior game feel quaint by comparison. Not only will the world dwarf the first one, the multitude of dungeons will run deep and wide, the weapons will be much more varied and sturdy, players will need a bulky glossary to keep track of all the new enemies and all their move sets and all their treasures. Link's abilities will not only be plentiful, but unique and responsive. His side kicks will have missions, motivations, and goals of their own, and boss fights will surpass even the Monster Hunter franchise when it comes to required preparation, practice, committment, and battle mastery. The soundtrack will be radiant, the puzzles confounding, and the rewards exemplary.

This one game will not only change the industry long term, but the world. Its impact will be felt far beyond the scope of gaming, so much so that to even offer a glimpse of its influence would surely provoke madness and disbelief. The impact Tears of the Kingdom will have on the industry can only be measured in eras. The era before the game existed, and the era after it changed the entire world.
 
Last edited:

Airbus Jr

Banned
that's where it gets questionable because plague tale, horizon 2, witcher 2 and forza horizon 2 did not make waves throughout the industry. only RDR2 out of everything you posted even counts
hahaha..gaf..gaf.....continue the madness...

hey btw about what you said ragnarok not making gigantic shockwave do you know gow ragnarok opening are right now doing 62% better over gow 2018..bet you dont..
 
Last edited:
The Legend of Zelda Breath of the Wild 2: Tears of the Kingdom is going to be such an immense experience that it will make the prior game feel quaint by comparison. Not only will the world dwarf the first one, the multitude of dungeons will run deep and wide, the weapons will be much more varied and sturdy, players will need a bulky glossary to keep track of all the new enemies and all their move sets and all their treasures. Link's abilities will not only be plentiful, but unique and responsive. His side kicks will have missions, motivations, and goals of their own, and boss fights will surpass even the Monster Hunter franchise when it comes to required preparation, practice, committment, and battle mastery. The soundtrack will be radiant, the puzzles confounding, and the rewards exemplary.

This one game will not only change the industry long term, but the world. It's impact will be felt far beyond the scope of gaming, so much so that to even offer a glimpse of it's influence would surely provoke madness and disbelief. The impact Tears of the Kingdom will have on the industry can only be measured in eras. The era before the game existed, and the era after it changed the entire world.
How much are Nintendo paying you for this advertising? :messenger_tears_of_joy:
 

Banjo64

cumsessed
Nintendo smash this and exceed all expectations in my opinion. 6 year dev time with the same template as BotW? No chance they’ve been sitting on their arse. I think we’ll see a return of the traditional dungeons and we’ll all be smiling all the way through. 97 OC.
 

64bitmodels

Reverse groomer.
hahaha..gaf..gaf.....continue the madness...

hey btw about what you said ragnarok not making gigantic shockwave do you know gow ragnarok opening are right now doing 62% better over gow 2018..bet you dont..
good for them but it still isn't that much different from 2018 game design wise and it isn't gonna be as much of a revolution as 2018 was


and those 4 games you posted still arent revolutionary. like using witcher 2 man? come on. no one even gave a shit about witcher before 3 came out
 

Airbus Jr

Banned
good for them but it still isn't that much different from 2018 game design wise and it isn't gonna be as much of a revolution as 2018 was


and those 4 games you posted still arent revolutionary. like using witcher 2 man? come on. no one even gave a shit about witcher before 3 came out
developer using the same game mechanics over previous series

gamers : meh....this is just the same not many difference..whats the point

developer listened to player and changed the whole game try to do something new

gamers : FUCK YOU THIS ISNT THE GAME I USED TO KNOW BRING BACK THE ORIGINAL GAME DESIGN BACK

In a nutshell
Michael Scott Wink GIF
 
Last edited:

RCU005

Member
BOTW had a great reception due to three things:
1) It was a renovation of the Zelda formula
2) Launch game
3) Freedom of gameplay

However, this game is just more of the same. It can be great, but it’s just that.

Look at God of War (2018). It’s the same concept. It was a renovation of the formula and it was liked by so many people, but the sequel while amazing and improved, it’s still more of the same.

TotK can benefit from adding dungeons and bosses. Also, improving many stuff that people didn’t like such as weapons breaking easily. They could have a bigger story, too.
It has room to improve a lot (even more so than GOW had. Sadly, though, since it’s on the switch is going to be so limited.
 
part of me wonders if the devs can even afford to add MORE to BoTW in the same way they devs were able to just simply add more to horizon or GoW sequels.

Can the new zelda not only add the verticality but more weapons, armor, enemies, movies, unique locations, big dungeons, etc? We see the switch limitations with other games and it still feels like outside of Xenoblade, BOTW is still the most impressive games on it which was a cross-gen title.

Thats why that whole blood moon gimmick exist in the first game, to reset the world once the game uses up all the available memory. I don’t see how the sequel can massively scale up on the hardware
 
Last edited:

Handel

Member
Last time the Zelda team reused assets they made my favorite game of all time. With the majority of their time going towards refining the content rather than creating a whole new foundation, the chance for innovation is high. The patents for this game and what little we've been shown has been very promising in that regard.

Don't think it will be quite the phenom that BOTW was, but it will do enough new while improving on the formula to win GOTY handily.
 

Holammer

Member
It's limited to one platform, so it won't be on the same level Elden Ring, That's literally impossible as Xbox, Playstation and PC* users can't participate. But I still think it'll do great, become a GOTY contender and very likely surpass the original. If they have actual dungeons instead of the copy/paste holodeck minecraft stuff? Oh me, oh my!

But will it sell more? I think it might actually sell less because users drop off and Switches start collecting dust. BotW sold a lot because new customers needed some games with the purchase. To the average casual users (the non-freaks) it wasn't such a life changing masterpiece they have to get the sequel. They kids don't use the machine anymore and want V-bucks instead.

*You know it, I know it, everybody knows it
 
It's limited to one platform, so it won't be on the same level Elden Ring, That's literally impossible as Xbox, Playstation and PC* users can't participate. But I still think it'll do great, become a GOTY contender and very likely surpass the original. If they have actual dungeons instead of the copy/paste holodeck minecraft stuff? Oh me, oh my!

But will it sell more? I think it might actually sell less because users drop off and Switches start collecting dust. BotW sold a lot because new customers needed some games with the purchase. To the average casual users (the non-freaks) it wasn't such a life changing masterpiece they have to get the sequel. They kids don't use the machine anymore and want V-bucks instead.

*You know it, I know it, everybody knows it

I dont think it will sell less becuase of the install base but it will snap back to the slightly above usual zelda sales trajectory. I think it will do about18-20m Lifetime versus the 27-28 BoTW has done.

BoTW was a real lightning in a bottle moment, with the launch of new consoles, the new idea of having a real open world type zelda, the critical reception, etc. I think its hard to sell 30 million copies of a game with the sequel doing the same back to back. Look at the craze about Pokemon and those don’t even do BOTW numbers
 
Top Bottom