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[DF] Metro Exodus Enhanced Edition: PS5 vs Xbox Series X - Image Quality + Performance Tests

assurdum

Banned
Yep 30% difference and none of that gamma issues. As digital foundry said, CUT AND DRY XBOX ADVANTAGE
And notable FPS advantage on ps5 and the way to go to play it on console 🤷‍♂️ you see how easy it's to use your precious DF even against you? But again I don't care to establish which is better as you. I just like to ridiculose opinion as your about the "bigger" difference, a victory hand down when even DF never said such things. You should try Resetera is the right forum for opinion like this.
 
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And notable FPS advantage on ps5 and the way to go to play it on console 🤷‍♂️ you see how easy it's to use your precious DF even against you? But again I don't care to establish which is better. I just like to ridiculose opinion as your about "big" difference.
Actually, DF said Xbox has a CUT AND DRY advantage was mitigated a LITTLE by performance compared to PS5 without using VRR mind you.
 
And? What's your point? They maybe say it's better have such resolution advantage than more stable performance?
Because the Stability/Performance difference is miniscule compared to the graphics difference. Also, I love it when Playstation fans argue over slight fps differences, but will ignore the fact xbox have many games that are 120 fps while PS5 stuck at 60 fps on a lot of games. Sometimes even lower FPS. Look at the ME Trilogy for example.
 
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assurdum

Banned
Yes, a 30% difference which is noticeable thus CUT AND DRY.
It's not 30% all the time. You see how specious are your talks? You are so obsessed about such math difference you can't even admit is scarcely noticeable using the same DF sentence as a mantra
 
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assurdum

Banned
Because the Stability/Performance difference is miniscule compared to the graphics difference. Also, I love it when Playstation fans argue over slight fps differences, but will ignore the fact xbox have many games that are 120 fps while PS5 stuck at 60 fps on a lot of games. Sometimes even lower FPS. Look at the ME Trilogy for example.
I love how you trying to spin everything in your favour and not only, you ending the whole discussion in the classic console war; just because you can't admit such difference isn't dramatic as you claim. CUT AND DRY, please another post about CUT AND DRY
 
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Shmunter

Member
Is it just me or can you guys see the left/dark image in the gamma correction all the time?
They say they cannot see it even if they put it on max brightness but on my phone I see it all the time
Yes I can see it perfectly.

What’s weird is that I don’t get any such gamma issues on my TV with PS4 or PS5. And I’m pretty obsessive in my AV calibration so it’s definitely not ignorance on my part.

I wonder if they haven’ properly calibrated the system menu hdr calibration? Nah, they wouldn’t be that dumb.

Have now ageing Sony 9000E for reference. Still looks brilliant.
 

rapid32.5

Member
I wouldnt say so, they aren't even getting a native image even on a 1080p set.
I have a VRR display with 120hz output and it's totally smooth, the premium console experience.
What kind of display do you have, what low budget can you recommend ?
 
I love how you trying to spin everything in a console war because you can't accept such difference isn't dramatic as you claim. CUT AND DRY, please another one post about CUT AND DRY
Looks whose talking. Better check yourself before you wreck yourself. Also, you know if the resolution difference was switched everyone will be jumping at huge the difference is. Look at the beginning of xbox one and ps4 generation if you don't believe me.
 

Kuranghi

Member
I have an x900e but I was watching on my Pixel 4a 5G. I don't have Metro so I can't compare on my own, but I know he's got an LG OLED which is prob why the peak brightness wasn't pulling through

Are you using "advanced contrast enhancer"? Or have you lowered the black level value below 50?
 

assurdum

Banned
Looks whose talking. Better check yourself before you wreck yourself. Also, you know if the resolution difference was switched everyone will be jumping at huge the difference is. Look at the beginning of xbox one and ps4 generation if you don't believe me.
The hell it has to do PS4 generation with this comparison? You see how desperate you are now? I'm the only who wasted time to find the dramatic difference, using Photoshop but still it's really tough to spot. And I heard any sort excuse to avoid it. I have posted a shot with the supposed more taxing area. At least I tried to provide some concrete data about it and I'm not use the other words to make my point.
 
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The hell it has to do PS4 generation with this? You see how desperate you are now?
It shows how PS fans like you truly are. The brief few years they had the most powerful hardware they would brag about the differences and now well... not so much. Funny that was the only time in PS history they had the most powerful hardware and they were excited about it.
 
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Look at the beginning of xbox one and ps4 generation if you don't believe me.

Well back then people were gaming at 1080P on fairly large screens. Now due to the increase in resolution on both platforms the differences are less noticeable. Remember nobody is gaming at 900P on 60 inch screens with these systems.
 
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Mr Moose

Member
It shows how PS fans like you truly are.
It's been a rough 8 years for you, hasn't it? *hugs*
Because the Stability/Performance difference is miniscule compared to the graphics difference. Also, I love it when Playstation fans argue over slight fps differences, but will ignore the fact xbox have many games that are 120 fps while PS5 stuck at 60 fps on a lot of games. Sometimes even lower FPS. Look at the ME Trilogy for example.
Just like when PS5 has the res advantage in Valhalla and it was somehow a win for Series X.
Make your minds up, what makes it a win? Is it res or is it framerate? Which is "king"?
 

assurdum

Banned
It shows how PS fans like you truly are. The brief few years they had the most powerful hardware they would brag about the differences and now well... not so much. Funny that was the only time in PS history they had the most powerful hardware.
If only PS4 wouldn't runs better other than provide an higher resolution compared the multiplat difference we have seen lately...but still I don't understand what it has to do with this thread.
 
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PS5 version is dropping below 1080p....

So you're saying the game is 900P on average on the PS5. Both have DRS so they will drop quite low. And I'm sure it would be even more noticeable if it wasn't for the reconstruction.

Ps5 operate 1200ishp - 1500ishp, series x operates 1500ishp-1700ishp.

I see it now. I was looking at the averages and not the minimum.
 
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Stuttering mess😂

Get me the quote from the video where it says that.

XSX has more severe ( XSS even more ) stuttering compared to PS5 which aren't so severe. So, yeah, it's a stuttering mess on Xbox consoles
You do realize that PS5 has the same stuttering issue as the XSX? It's just not as severe. The PS5 also drops frames in sections where the XSX does not.
Yes. If Xbox consoles have more severe stuttering, then it's a mess.

And it's actually up to 36% more pixels in the open world, dropping to 25% more in heavy combat.

XSX version has drops during combat and during driving. PS5 has drops on some tower and in sewage at some entrance

Sony's new console delivers a Metro Exodus experience that's super-smooth in combat, and equally robust in traversing the open world. Similar to Xbox Series X, there can be the odd one-frame drop, but where I found PS5 smoother is in areas where I saw some significant stutter on the Microsoft machine.
 
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Topher

Gold Member
Stuttering mess😂

Get me the quote from the video where it says that.

He doesn't say "stuttering mess". He says "significant stutter" compared to PS5.
Similar to Xbox Series X, there can be the odd one-frame drop, but where I found PS5 smoother is in areas where I saw some significant stutter on the Microsoft machine. Quite why the Xbox version has this issue isn't immediately clear, but I'd hope to see this addressed by the developer as there's little evidence that it's directly caused by GPU load.

https://www.eurogamer.net/articles/...-exodus-enhanced-edition-ps5-vs-xbox-series-x

I'm not sure why he is confused about the stutter. This is hardly the first game to exhibit this behavior on XSX.
 
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assurdum

Banned
He doesn't say "stuttering mess". He says "significant stutter" compared to PS5.


https://www.eurogamer.net/articles/...-exodus-enhanced-edition-ps5-vs-xbox-series-x

I'm not sure why he is confused about the stutter. This is hardly the first game to exhibit this behavior on XSX.
He is surprised also to see the same graphic setting on ps5 if you payed attention. It's Alex, the master of the preconceptions around the ps5 performance. But when performance are worse on Xbox, it's always unexplainable, no way there are any sort of bottleneck or hardware issue, just on ps5 is allowed to have it.
 
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assurdum

Banned
Not to mention quick resume. Quick resume is the best feature in gaming ever. Not having to sit for minutes and load up a game is awesome.
Why no one has mention gamepass yet?
We Did It Reaction GIF
 
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DenchDeckard

Moderated wildly
Vrr is amazing. Simple as that. Devs should target as fluid framwrate as possible with the best graphics and have vrr as a back up. What I would like to see is Xbox sdk get to the point that if you don't have a vrr enabled TV it lowers the drs range to keep a solid 60 fps, but if you have a TV it keeps that range higher and allows a bounds of say 50 to 60 dps with a sharper image. That's what I think would be the best option.

I have a vrr TV so the xbpx version is proving once again to be the best version for ME but I do wish they could work something out to keep it at a solid 60 for those who don't have the TV to back it up.
 

Kuranghi

Member
Don't think so. I have everything special turned off except for reality creation or whatever that advanced sharpening AI thing is.

Not sure why you wouldn't see it at all then, strange. Who the fuck knows these days, every 2nd game seems to have gamma issues of some sort on console and PC alike.

Did you increase brightness (backlight) or contrast to try and see the left triangle? Could you see it when he had the slider at max in the video?

Sorry for 200 questions, last one, are you watching this video in a browser on a PC connected to the TV or via the internal youtube app?
 

elliot5

Member
Not sure why you wouldn't see it at all then, strange. Who the fuck knows these days, every 2nd game seems to have gamma issues of some sort on console and PC alike.

Did you increase brightness (backlight) or contrast to try and see the left triangle? Could you see it when he had the slider at max in the video?

Sorry for 200 questions, last one, are you watching this video in a browser on a PC connected to the TV or via the internal youtube app?
haha i already said I was watching it on my OLED screen on my phone, the Pixel 4a 5G. That may be why I couldn't see it like John couldn't on his LG OLED. I didn't watch it on the TV / don't have it on console to compare. I haven't tried watching it on the TV either, so idk what it looks like.
 
That's a staggering sentence.

You're obviously very, very fond of your console.
Of course I am fond of it. I don't want to pay 70 dollars constantly for games and have to wait 10 minutes between video game logos and going through main menu to load up my game. Not to mention Halo and Forza are coming out soon which has me excited.
 
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Kuranghi

Member
haha i already said I was watching it on my OLED screen on my phone, the Pixel 4a 5G. That may be why I couldn't see it like John couldn't on his LG OLED. I didn't watch it on the TV / don't have it on console to compare. I haven't tried watching it on the TV either, so idk what it looks like.

Ah right, in that case I'm going to go with that its OLEDs crushing near blacks then, it seems to me like they test a lot of games on low contrast displays during that part of QA. FALD TVs have gotten so much better over the last 5 years and it seems like they don't have any displays like this in-house.

Maybe some companies do that QA in-house and others use contracters who are much more in the know about that kind of thing?
 
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Kuranghi

Member
Of course I am fond of it. I don't want to pay 70 dollars constantly for games and have to wait 10 minutes between video game logos and going through main menu to load up my game. Not to mention Halo and Forza are coming out soon which has me excited.

The time between quitting a game and loading into the save from another on PS5 is about 30 seconds max in my experience, barely enough time for me to get a toke on my pipe.

I can see how it would be amazing if you were constantly playing a game, like Fifa or the like and wanted it to always be there ready to go, especially if you have limited time for gaming as well. Oh and the kids constantly closing your suspended games down would be a pita too, great for that.
 
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