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Next-Gen PS5 & XSX |OT| Console tEch threaD

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SlimySnake

Flashless at the Golden Globes
Did you just compare the housing bubble to a company supporting 2 consoles.....Ok im done.
yes, you were acting thick and not getting my point so i had to give you an example you would understand.

But thank god you are done. I could feel my IQ dip just reading your posts.
 

saintjules

Member
Grandma on line. Both stores had 6 units. Guess I'll just stick to my online orders!

mmSp7PW.jpg
 

sircaw

Banned

giphy.gif

what are your own thoughts Nikana,

~would you like them to totally leave it behind or just make it just for the new consoles.

Personally, i think they should just go with the future tech, embrace the future, i hate to think what loading times will be on the old tech.
 

IntentionalPun

Ask me about my wife's perfect butthole
This tweet was right.
rq4ihjcu1g851.jpg
- Not everyone really even agrees "Risk taking" is important, or cares about that.. clearly
- Many of the people who do talk about risk taking might have loved Death Stranding, it has a large following, as does TLOU2
- This is true of every single industry ever pretty much.. risk taking doesn't always become mainstream... if something becomes mainstream it's then copied, and those people are seen as copies/not risk takers

The cycle continues. Creators are still welcome to take risks.. they will likely be criticized.. so are those that don't. The sales are going to depend on how many people like what the risk-taking produced... the end.
 
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Nikana

Go Go Neo Rangers!
what are your own thoughts Nikana,

~would you like them to totally leave it behind or just make it just for the new consoles.

Personally, i think they should just go with the future tech, embrace the future, i hate to think what loading times will be on the old tech.

I really don't have an issue with cross gen. (shrugs)

Most games for next gen are started way before they have final specs and engines done anyway. Even if they are next gen only the engines haven't been adapted to fully support the new features anyway.

If cross gen means more people get to play it, go for it. Id rather see a healthy return.
 

LucidFlux

Member

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Yea this wouldn't surprise me, it definitely seemed rooted in current gen. Nothing in the initial trailer looked beyond what could be done now albeit with reduced textures/resolution. It even looked like it had some winding corridor type paths in some of the forest scenes.
 

Gediminas

Banned
what are your own thoughts Nikana,

~would you like them to totally leave it behind or just make it just for the new consoles.

Personally, i think they should just go with the future tech, embrace the future, i hate to think what loading times will be on the old tech.
i don't see why they can't release it on PS4. it is not like open world. it will be in a village. plenty of houses and other staff to "hide" load times. i don't see anything what screams like a game design not possible on PS4.
 

NEbeast

Member
Nah it doesn't make sense from a business point of view because it's in Sony's interest to make sure ps4 owners upgrade to next gen. By offering these exclusives on ps4, there is no incentive to buy a ps5.

It's classic short term profit first logic most corporations live and die by nowadays. This will be bad for Sony's business because their best studios will be stuck making ps4 games until 2021, which means their best studios wont come out the best ps5 exclusives until 2024-2025 at the latest. And just like that Sony has lost their biggest advantage over MS going into next gen.

It's a little disappointing, i agree.
But outside of the hardcore bubbles on reddit/Twitter/forums people clearly don't care. The ps5s are selling out instantly. Sony FPS arent 343, the next gen version is going to be fantastic.
 

sircaw

Banned
i don't see why they can't release it on PS4. it is not like open world. it will be in a village. plenty of houses and other staff to "hide" load times. i don't see anything what screams like a game design not possible on PS4.

I think they will release it on older consoles, i think there are too many sales to lose out on, from a financial standpoint it makes sense.

We do know that games will fundamentally change in the future in the way they try to hide loading times, elevators, long passageways, god of wars fast portal travel stuff, i guess what matters here is, are these assets or game designs already in-game, will they have to build them, modify sections of the existing game.

Will this push back the release, how long will this effect the game, pacing etc. It must be a nightmare to go back if everything is already working or designed on an ssd and say ok, here are 10 000 loading screen areas we need to create or fix in the game.

I don't think its a simple task.
 
How exactly - when it is probably less efficient than the PS5 (or equal at best) and will use less power(in watts) than the PS5? This isn't like comparing different mfr architectures, the XsX and PS5 chips are equal by the technology that was offered by AMD, but with Playstation going more custom. So PS5 using more power than the XsX at maximum computation certainly doesn't make it a PS4 less, it makes it more computationally powerful.
1 teraflop of rdna2 counts for much more than 1 teraflop of GCN
-Mark Cerny
logic.gif
 
xXqtgcI.jpg

PC Ultra settings. Where is the extra work from dev?


i7GWMEi.jpg

So, no ray tracing?? Spider man remaster will have ray tracing reflection and shadows, improve animation, facial scans, facial expressions, etc.

Spider-Man remaster also has next generation Peter Parker Character Model as stated by Insomniac Games. It's awesome we are getting a spider-man remaster, but i think Sony could've pushed for a free upgrade for all PS4 owners of Spider-Man. It's just bad bad PR going for them :( Come on Sony look at the community and do right by them!
 

The Unforeseen

Neo Member
This tweet was right.
rq4ihjcu1g851.jpg



Pretty sure Death Stranding was praised by a lot of critics and has been by a fair few fans as well, on top of being up for a few game of the year awards. Though I think its clear to see why a lot of people would justifiably find it boring or uninteresting, nothing wrong with that. And The Last of Us 2 I believe also has a lot of fans, and was certainly praised by critics. Most of the people who don't like it aren't against its 'risk taking' per se; rather they are against the nature of the specific risks taken (If you wish to call them risks). I think that's fair, or are we just supposed to blindly praise the concept itself rather than the content or quality presented. It would be the same as saying let's all love the latest Star Wars or that final season (or two) of Game of Thrones because of the old subverting expectations thing. Sure those have their fans, but you have to take the rough with the smooth, and while I understand the sentiment here, in my opinion its just promoting the opposite problem.
 

saintjules

Member
None for me either my store ended up having 12 units and the last seat was taken around 5:00 AM, crazy

It's crazy I gotta tell you. I went to two locations for a PS5 as a backup this morning. The things I can tell you is that the numbers being posted at the Gamestop stores imo are the definitive amount they will have for the forthcoming business day. So I see no point waiting. The first location I went to also had 6 units and there were over 10 people online. I believe they wait because they're hoping that the number may change. I mean, what's to say that it couldn't? lol. You never know if HQ is telling stores to add a few more units. But maybe after the store opens.

Why they're doing allocations in small chunks is unknown to me, but it's becoming a bit silly to go each week and see less than 10 units available. Maybe because it's the Pandemic and they want to limit groups in front of stores?

I'm kind of trying to get another PS5 as a backup in case the online order I have fails or get one for my Brother since he can never go to the store due to work. I work from home, so I can just go out if needed at any point.
 

LucidFlux

Member
1 teraflop of rdna2 counts for much more than 1 teraflop of GCN
-Mark Cerny
logic.gif

This comparison is correct, but what I think PaintTinJr PaintTinJr was getting at is 1 teraflop of Series X ≠ 1 teraflop of PS5. Yes they are both based on RDNA 2 ( which is more performant per TF compared 1:1 with GCN)

To pull another of Cerny's quotes from that presentation:

“If the ideas are sufficiently specific to what we are trying to accomplish, like the GPU cache scrubbers I was talking about, then they end up being just for us. “
-Mark Cerny

Now what does this translate to in the real world? This obviously doesn't effect the TF calculation, but does however increase the performance and efficiency of the GPU as a whole. Meaning that a PS5 TF will be more performant than a standard RDNA 2 TF.

How much more remains to be seen but this is an architectural change from base RDNA 2 that XsX does not have.
 

Dodkrake

Banned
And they're getting closer and closer to that theoretical max with Oodles Textures' aid.

Seems like Cerny was really looking years ahead here. From what I understand, MS's solution, which is great, don't quote me wrong, is capped at around 6GB/s (based on earlier reports), and can output 4.8GB/s right now. This means that even after improving their firmware and software, they'll be capped shortly.

Sony's solution caps out at 22GB/s, which means they have more than double the room for improvement over the original 8 to 9GB/s. This is immense, because for sure software and firmware will improve during the next 5 years and we'll continue to see improvements here.
 
This comparison is correct, but what I think PaintTinJr PaintTinJr was getting at is 1 teraflop of Series X ≠ 1 teraflop of PS5. Yes they are both based on RDNA 2 ( which is more performant per TF compared 1:1 with GCN)

To pull another of Cerny's quotes from that presentation:

“If the ideas are sufficiently specific to what we are trying to accomplish, like the GPU cache scrubbers I was talking about, then they end up being just for us. “
-Mark Cerny

Now what does this translate to in the real world? This obviously doesn't effect the TF calculation, but does however increase the performance and efficiency of the GPU as a whole. Meaning that a PS5 TF will be more performant than a standard RDNA 2 TF.

How much more remains to be seen but this is an architectural change from base RDNA 2 that XsX does not have.
so you really think a 36 CU 10.28TF unit will be "more performant" than a 52 CU 12.15TF unit

tenor.gif
 

Neo Blaster

Member
Last time I checked Microsoft live in the same planet and they have a better management on things from the start of introducing the console until pre-orders. Sony marketing and management mess up is not new. It’s not just pre-orders. It’s a mess from the very start and pre-orders opening suddenly added to the shortage.
Last time I checked MS were having problems with their pre-orders too, not to mention the ludicrous naming making people buy the wrong console.
 

IntentionalPun

Ask me about my wife's perfect butthole
Seems like Cerny was really looking years ahead here. From what I understand, MS's solution, which is great, don't quote me wrong, is capped at around 6GB/s (based on earlier reports), and can output 4.8GB/s right now. This means that even after improving their firmware and software, they'll be capped shortly.

Sony's solution caps out at 22GB/s, which means they have more than double the room for improvement over the original 8 to 9GB/s. This is immense, because for sure software and firmware will improve during the next 5 years and we'll continue to see improvements here.
He designed something that gives devs an insane amount of freedom.

You won't really "need more" than what the PS5 offers until we can have games that are 1TB in size probably... just do the math lol
 

saintjules

Member
So is the real purpose on getting expandable storage (besides storing games on it) to play next-gen games off it? I am looking at external 3.1 drives and obviously they're more affordable.

I'd most likely have any games I want to immediately play moved to the main drives, and anything else on the external. Just trying to see the real benefit here.
 
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saintjules

Member
What does this mean?

I found a blog post on it yesterday. I'm trying to learn more about it myself.


 
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While the odds are against it, the 18% difference can actually more than made up for through cache performance and better optimised sdk/api

Both factors we dont know enough about atm.
oh "we" do know, DF did some testing with pc hardware months ago.
its just "we" don't want to acknowledge


This is a great moment to say something I always wanted to say:

(WhiteShark Voice)

- To my ignore list
Yo Jose, Ima let you finish and all, but in no way possible you can do my deep, sexy voice :messenger_sunglasses:
 
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chonga

Member

This isn't good 🤔
Mountain of a mole hill really.

From a lot of tweets many people didn't even realise it would be running a hard credit check - despite it telling you. A lot of people have fallen for a fancy packaging of All Access and not understood it is just finance agreement that you could get for anything you buy. You could get a PS5 or just the Xbox console without All Access on interest free credit from most UK retailers (albeit a shorter time period).

Anyway - as per the article they only run a hard check once even if you tried from both GAME and Smyths and the fault is with GAME and Smyths for asking Klarna to run the checks when they'd sold out.

This was just wave 1 of pre-orders so I'm sure anyone with an agreement set for a sold out console will just automatically get wave 2 consoles.
 
While the odds are against it, the 18% difference can actually more than made up for through cache performance and better optimised sdk/api

Both factors we dont know enough about atm.
The XSX's asymmetrical RAM layout will also be a bigger challenge. You cannot put the OS in the 6GB "slow pool" and maintain the 560 GB/s bandwidth from the 10GB "fast pool" due to shared buses. You could put the OS in the fast pool, but you'll have only 7.5GB of it left and as soon as RAM usage exceeds 10GB, the overall bandwidth will drop.
 
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