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Microsoft Flight Simulator Graphics Analysis - Next-Gen Begins Now

Kazza

Member
A game that if it wasnt on GP would be DOA on console. It has and will always be a PC title but congrats i guess to doing another one, i guess.

tenor.gif
 
Next gen on "consoles" started awhile ago but namely tlou2 and games like Ghost of T. Flight is good for what it is and being this good on a mid to high speced pc but then again a good amount of games look good with good rigs. It is doing cool things considering the scope of it and it being a simulator and diff from what most games do with having to worry about npcs, enemies, boss battles, etc.
Boy BOY BOY...

Salt in this post enough for a month. No need to buy it for cooking
 

GhostOfTsu

Banned
Look SonyGaf people, you had your fun with the Craig memes, but you really need to cool it with this one. If you are so blinded by fanboyism that you can't admire a genuinely next-gen title on a rival platform, then maybe a period of silence would be for the best. Anything else just comes across as really salty

I love my Xbox and I'm playing Nier Automata on Gamepass right now but isn't it premature to use this as a trophy when the game is coming out next-gen on Xbox? It looks next-gen because it is. The PC is not a rival platform of PS4 usually.

I have gamepass on PC too and I'm not even going to download it. It's a very niche product but I'm glad MS has finally some good press after the last few weeks.
 

VFXVeteran

Banned
The Earth surface is incredibly badly looking in small details. Like Google Earth quality.
Dunno what next-gen it is.
Not to mention that it's all flat (heightmap) and they use various tricks to make it look like it really has some real geometry.
I was amused when cars warped over bridges, for example.

You aren't judging the correct thing. You keep looking at textures. 8k textures isn't going to define a next-gen game. Lighting and shading is. FS2020 has the most realistic lighting I've seen in a game to date. And the shaders top all games with PBR. You also fail to acknowledge texture synthesis which tells me you probably don't delve into the software part of the rendering pipeline. Anyone who has would definitely appreciate what they are seeing in this sim.
 
I love my Xbox and I'm playing Nier Automata on Gamepass right now but isn't it premature to use this as a trophy when the game is coming out next-gen on Xbox? It looks next-gen because it is. The PC is not a rival platform of PS4 usually.

I have gamepass on PC too and I'm not even going to download it. It's a very niche product but I'm glad MS has finally some good press after the last few weeks.
I would agree that its niche... But in some ways you could say the same thing about any simulator. I played it a bit yesterday and the technology is definitely cool. My parents live outside of a small town in Utah and not only did they have the airfield but we flew over their house and were able to recognize it. That's pretty cool.

It will be interesting to see how they bring this over to the new Xbox. I've been getting about 70fps playing it on the high end grophics settings @ 1440P and both my CPU (3900x) and GPU (2080) were getting worked. Putting it to ultra dropped me under 30 fps and that is at 1440p.
 
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VFXVeteran

Banned
You OK sensitive keyboard gangsta? Going to catch an aneurism, relax. I said what I said. We started seeing next Gen type things few months ago with those games I mentioned. Tlou 2 animations are above and beyond most things this gen.

Some of you guys kill me. Now I'm scared to post 😂😂😂😂

Another authoritative Sony speaker that's speaking out of place. ... and they get after me for stating things in such a strong manner.
 

VFXVeteran

Banned
Do you understand how heightmaps work? :messenger_tears_of_joy:
It's a pretty usual layered terrain.
Tech from 2010.
To be real geometry it needs to have things that are one under another and being able to fly/go there.

I don't diss the game it looks very nice. But saying "this is nextgen" is pretty naive...

I know how height maps work. The sim is tessellating. Doesn't matter if it's height maps. It has to be in order to determine terrain elevation.

Tech from 2010 and yet, no other game can scope it with that much information. Hell, graphics cards are good at rendering triangles. Why do we still see polygonal edges on games that are a fraction of the scope of FS2020?

Some of the geometry isn't real and thats' ok.

There isn't a single next-gen console that will ever push this sim to PC MAX settings. So yea, it's beyond next-gen tbh. There won't be another game of this scope looking like that.

Don't forget that lighting and shading buddy. And don't forget that brute force wins over tricks.
 
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RobRSG

Member
I see complaints about the terrain graphics, but none mentions the scale.

I think if you‘re going render the entire globe, you‘re alowed to take some shortcuts.

And yeah, the game looks and plays beautifully.
 

Rentahamster

Rodent Whores
Next gen on "consoles" started awhile ago but namely tlou2 and games like Ghost of T.
That's fine if you subjectively think those games look good enough to be next gen, but they technically still are not. You might have a case once their enhanced versions are playable on PS5.

LOOK DAN, THE DAY CHANGES TO NIGHT!
Dynamic lighting from day to night while maintaining quality is very impressive. Dynamic time of day is one of the potential reasons why Halo Infinite had to make some compromises in its graphics.
 

Three

Member
Wow thats pretty crazy how the geomatry matches. I mean you would expect it to look the same from above as it uses sateltie data, but the fact that the 3d geomatry is correct, looking from the side, is very impressive.
Its geometry isn't correct (the town is randomly, procedurally, generated with buildings that do not match the original) but it does use elevation data.
 

pasterpl

Member
I think Sony fans in this thread cannot comprehend a game that doesn’t involve walking

/s

graphics aside (flight sim looks closest to reality I have ever seen) tech behind this game alone is something that makes it next gen (dynamic weather and the way it works, whole planet generated by ai etc.) it is amazing what they have achieved
 

Stuart360

Member
Its geometry isn't correct (the town is randomly, procedurally, generated with buildings that do not match the original) but it does use elevation data.
Actually its an AI algorithm that uses the satelite data to create the buildings. And judging from my home city, it does it very well. Its not perfect obviously, but the fact its using satelite images means at least the buildings are in the right place.
And according to the devs, it will get more accurate as time goes by.
 

pasterpl

Member


wider shot of this




btw this game has, according to dev.;

The game world will include over 2 million cities and towns, 1.5 billion buildings, 2 trillion trees, and 37,000 real-world Airports

so I am sure that there are some things that doesn’t look great yet, but the scale of this game combined with quality, this is what makes it a truly next gen title
 

sendit

Member
Visually its pretty impressive at times. However, as a next gen game....nah. I'm more interested in what developers can do with simulating open worlds like Red Dead Redemption 2, Skyrim, Fallout, etc....

This game doesn't even have a collision/damage model. The screen just goes black if you crash.
 
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Zoro7

Banned
Dont understand how people are saying this game doesn't look great.
Also don't understand people saying its GotY. Visuals alone aren't enough.
Really want to know how many people here have played for more than a couple of hours?
 

Stuart360

Member
Visually its pretty impressive at times. However, as a next gen game....nah. I'm more interested in what developers can do with simulating open worlds like Red Dead Redemption 2, Skyrim, Fallout, etc....

This game doesn't even have a collision/damage model. The screen just goes black if you crash.
Oh come on now, its pretty obvious why that is, especially in this current world.
 

Stuart360

Member
Dont understand how people are saying this game doesn't look great.
Also don't understand people saying its GotY. Visuals alone aren't enough.
Really want to know how many people here have played for more than a couple of hours?
20 hours and counting.
 

Hostile_18

Banned
It looks great to me. Not really my type of game admittedly, but if you like it theres so much to be happy with.

It's great MS are expanding there portfolio from the traditional Halo, Gears, Forza.

Enjoy guys! 😁
 

psorcerer

Banned
I know how height maps work. The sim is tessellating. Doesn't matter if it's height maps. It has to be in order to determine terrain elevation.

Tech from 2010 and yet, no other game can scope it with that much information. Hell, graphics cards are good at rendering triangles. Why do we still see polygonal edges on games that are a fraction of the scope of FS2020?

Some of the geometry isn't real and thats' ok.

There isn't a single next-gen console that will ever push this sim to PC MAX settings. So yea, it's beyond next-gen tbh. There won't be another game of this scope looking like that.

Don't forget that lighting and shading buddy. And don't forget that brute force wins over tricks.

Still the LODs fall apart pretty easily when watched from less than 1 mile.
I.e. you cannot apply this tech even to isometric RPG, not to mention FPS or any modern action-adventure.
A very niche achievement...
 
I legit can’t believe people are denying how impressive this is. It’s crazy looking, I downloaded it and definitely couldn’t play it at ultra settings - not my type of game but whatever. Graphically it is absolutely bonkers
 

martino

Member
Do we know if the engine try to use mesh shader ?
(i tempted to say no because i hope for a lot more from them)
 
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martino

Member
Actually its an AI algorithm that uses the satelite data to create the buildings. And judging from my home city, it does it very well. Its not perfect obviously, but the fact its using satelite images means at least the buildings are in the right place.
And according to the devs, it will get more accurate as time goes by.

i'm sure we will find a youtuber to keep track of that :D
 
Blows everything else in the genre out of the water. I wish Ace Combat 7 looked this good!

Seriously what would you rather be playing? And yes, its 9 YRS old.



That BF3 "gameplay" is an on-the-rails mission. There is no flying, there is no control over anything. You only look around and press one button.

The fact that you'd rather play something that only requires one button and an analog stick while the game literally plays itself is quite telling.
 
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