sendit
Member
Agreed. Don’t forget about the tool improvements as well.Clearly more optimization was spent on the XSX, i cant wait to see what the PS5 version would look like with the extra optimization time.
This is a joke.
Agreed. Don’t forget about the tool improvements as well.Clearly more optimization was spent on the XSX, i cant wait to see what the PS5 version would look like with the extra optimization time.
This is a joke.
Nah it's the 44%extra digleydoos on the Rops on the X. You try finding a game hitting 4k using the doogieroogie engine doing that and until you do it means I'm right.Clearly more optimization was spent on the XSX, i cant wait to see what the PS5 version would look like with the extra optimization time.
This is a joke.
I have watched it but I will watch it again and report back incase I missed somethingYou need to watch the DF video. There is a level of detail on the XSS version of the game the X1X doesn't have. The XSS is every bit the current gen consoles minus resolution. It has less RAM but every feature present on the XSX minus the optical drive it has. I guess it's cool to knock the console that is $200 less for some odd reason. It's pretty golden seeing the savings.
I'm clearly stating the negativity around the XSS is completely disingenuous. It is plenty capable and there are several examples.
As shown above people simply don't know what they are talking about but enjoy attacking the budget console for reasons.
Don't get why third party studios get so much stick. They have to do the best they can with the time and resources they have got.
If it was just an issue with 3rd party then all first party titles should be hitting Jason Ronald's prediction, that gamers will enjoy the same experience just at a lower resolution.. but unfortunately we've already seen firsty party titles missing things such as RT (Doom Eternal).. and more pop-in and low resolutions in Forza Horizon 5 (810p).
Poor resolution and/or missing features aren't just exclusive to 3rd party studios. If first party can't get parity what chance has 3rd party studios working on multiple platforms?
who buy the xss are 1080p users or people that honestly doesn't care about res and surely they are people who wouldn't complain about frame drops either.XsS may run at 60 vs X1x, but it is at lower fidelity, detail and resolution. It’s not all golden.
Don't get why third party studios get so much stick. They have to do the best they can with the time and resources they have got.
If it was just an issue with 3rd party then all first party titles would be hitting Jason Ronald's prediction, that gamers will enjoy the same experience just at a lower resolution.. but unfortunately we've already seen firsty party titles missing things such as RT (Doom Eternal).. and more pop-in and lower resolutions in Forza Horizon 5 (810p).
Poor resolution and/or missing features aren't just exclusive to 3rd party studios. If first party can't get parity then what chance do 3rd party studios have when working on multiple platforms?
I thought they said it was the same as Series S.XsS may run at 60 vs X1x, but it is at lower fidelity, detail and resolution. It’s not all golden.
Nope, I was trolled into watching it twice. But trolled nevertheless.I thought they said it was the same as Series S.
But I could be wrong.
Oh, didn't see that part.Nope, I was trolled into watching it twice. But trolled nevertheless.
One X has higher settings than Series S as per video and article…
https://www.eurogamer.net/articles/digitalfoundry-2021-forza-horizon-5-xbox-platform-comparison
“Series S's textures didn't look as detailed as Xbox One X's (and resolution is lower at a dynamic 810p-1080p).”
Nope, I was trolled into watching it twice. But trolled nevertheless.
One X has higher settings than Series S as per video and article…
https://www.eurogamer.net/articles/digitalfoundry-2021-forza-horizon-5-xbox-platform-comparison
“Series S's textures didn't look as detailed as Xbox One X's (and resolution is lower at a dynamic 810p-1080p).”
Stop trolling. I linked the article, quote it. Sheesh,, rabid warriors…can’t even handle comparisons within their own system family.You're comparing 30fps mode to 60fps mode, disingenuous as usual.
You're the one trolling, firstly this isn't the Forza thread.Stop trolling. I linked the article, quote it. Sheesh,, rabid warriors…can’t even handle comparisons within their own system family.
Most games retail at the same price so why should they get a pass.Don't get why third party studios get so much stick. They have to do the best they can with the time and resources they have got.
If it was just an issue with 3rd party then all first party titles would be hitting Jason Ronald's prediction, that gamers will enjoy the same experience just at a lower resolution.. but unfortunately we've already seen firsty party titles missing things such as RT (Doom Eternal).. and more pop-in and lower resolutions in Forza Horizon 5 (810p).
Poor resolution and/or missing features aren't just exclusive to 3rd party studios. If first party can't get parity then what chance do 3rd party studios have when working on multiple platforms?
Quoting complete irrelevant info to the texture matter covering your misinformation troll attempt. Nice one.You're the one trolling, firstly this isn't the Forza thread.
Secondly the article you quote says this when comparing 30fps modes,
"The final graphics 'tier' is delivered on the new consoles in their quality modes, which run at 30fps. However, thanks to low input lag and a phenomenal motion blur implementation with a nigh-on perfect shutter speed, this 30fps mode is the best I've seen. That's combined with an increase to fidelity that is simply sensational: level of detail transitions are handled more adeptly, making them barely noticeable in most cases, emphasising the integrity of the world Playground is rendering. It counts for a lot. World density is on another level - particularly in foliage heavy scenes."
Take your trolling to the correct thread and get your facts right.
It was more that first party studios are having to make the same sort of compromises as third party. But third party seem to get more stick imo.Most games retail at the same price so why should they get a pass.
Saying One X has higher settings when Series S runs at 60 fps, while One X runs at 30 fps is a bit disingenuous. It's like that other troll who is massively concerned about low resolutions on XSS when the XSS is pushing 60 fps with RTGI, or 120 fps in some modes while last gen consoles push basic 30 fpsStop trolling. I linked the article, quote it. Sheesh,, rabid warriors…can’t even handle comparisons within their own system family.
Yes, one x has higher settings and Series S can run at 60. Have you ever heard of the phrase “two things can be true at the same time”?Saying One X has higher settings when Series S runs at 60 fps, while One X runs at 30 fps is a bit disingenuous. It's like that other troll who is massively concerned about low resolutions on XSS when the XSS is pushing 60 fps with RTGI, or 120 fps in some modes while last gen consoles push basic 30 fps
The One X doesn't have higher settings when you compare the same modes (as anyone who isn't a disingenuous troll would do), at least afaik. One X has slightly higher resolution, but lower details. Maybe Riky can confirm since he has all the consoles.Yes, one x has higher settings and Series S can run at 60. Have you ever heard of the phrase “two things can be true at the same time”?
Always in Xbox threads? Last I checked this is a gaming forum, not an Xbox exclusive forum where only Xbox users can contribute to currently active threads.I dont know why this guy always seems to be missed but check his recent post history, always in Xbox threads trying to stir shit up.
That's exactly the case, the Series S version is superior in detail when you compare the 30fps modes. There is no point comparing the 60fps mode as that doesn't exist on One X and if it did would obviously need to be dialled back further.The One X doesn't have higher settings when you compare the same modes (as anyone who isn't a disingenuous troll would do), at least afaik. One X has slightly higher resolution, but lower details. Maybe Riky can confirm since he has all the consoles.
Whoever might have said that - the context is important, shouldn't tell half a story it's a bit disingenuous.XSS is pushing 60 fps with RTGI
well they will use the "its a momentary dip, does not count" card whenever you say that, it is practically why I stopped going up against them. they cannot provide any solid evidence over my claims, yet they will keep using this excuse. just like how i claim that it mostly runs between 512p and 650p, but can't prove it either. but at least I can clearly see that image is nowhere near 720p, let alone 900-1080p. unless DF or VG tech manages to find a way to give us resolution averages over a healthy gameplay time (like 30 minutes), these discussions will never end or reach to a conclusion.Whoever might have said that - the context is important, shouldn't tell half a story it's a bit disingenuous.
Since you highlighted RTGI, I can only assume you're talking about Metro.. It does run at 60fps, that's true, but to achieve that feat they had to make huge compromises: reducing resolution down to 512p (IIRC) and it's also looks significantly different to the XSX version.
I don't know how ended up with talk of other games.. maybe we should all stick to the topic though.
I don't get it, you're literally quoting the DF's article.Stop trolling. I linked the article, quote it. Sheesh,, rabid warriors…can’t even handle comparisons within their own system family.
There was a conversation where someone proclaimed lazy devs on Riders Republic because look at Forza on Series S. On which you bumped by replying to me no?I don't get it, you're literally quoting the DF's article.
But not quite sure how ended up talking about FH5, of all things.
well they will use the "its a momentary dip, does not count" card whenever you say that, it is practically why I stopped going up against them. they cannot provide any solid evidence over my claims, yet they will keep using this excuse. just like how i cannot prove that it runs at 512p constantly, but i cannot prove it either. but at least I can clearly see that image is nowhere near 720p, let alone 900-1080p
whichever video I've watched about it, the series s image always looked horrificly low resolution. none of the images I've seen cannot be anything above 600p. its unrealistic to expect anything above that either with only 20 RT cores and 20 CUs, whereas 52 CU+52 RT core SX is hardly pushing a 1080p-1200p average at 60 FPS
Probably, it's been a long day for meThere was a conversation where someone proclaimed lazy devs on Riders Republic because look at Forza on Series S. On which you bumped by replying to me no?
This big derailment seems to be caused by this post.. bringing in FH5 performance and criticising 3rd party titles:that causes these derailments.
Every single time without fail if there is a poorly optimized 3rd party title on the XSS people blame the XSS hardware. People are silent when games like Forza Horizon 5 hit and it has better detail and performance than the X1X
What's this got to do with Riders Republic? You're talking about a game that falls below 1080p on one 4k machine, it's not a big surprise that a machine around a third as powerful falls way further, it's actually pretty obvious.
Maybe the mods should do something about every comparison thread having the same Jason Ronald selective quote spammed over and over that causes these derailments.
That’s the one.This big derailment seems to be caused by this post.. bringing in FH5 performance and criticising 3rd party titles:
Doesn't mention Riders Republic or anything related.
Maybe just maybe riders Republic is the 3rd party title referenced?This big derailment seems to be caused by this post.. bringing in FH5 performance and criticising 3rd party titles:
Doesn't mention Riders Republic or anything related.
Posts 53, 63 and 64 start bringing up other games before the one you quoted, one of those posts is by you.This big derailment seems to be caused by this post.. bringing in FH5 performance and criticising 3rd party titles:
Doesn't mention Riders Republic or anything related.
That crown actually goes to Metro Exodus on Xbox Series S which can go as low asI think The Medium still holds that spot, 540p if I don’t misremember
Edit: Looking at the DF written article it seems to be at 648p at the lowest
While pushing 60 fps with RTGI. Context is everythingThat crown actually goes to Metro Exodus on Xbox Series S which can go as low as
912 x 512 pixels
Not really.Posts 53, 63 and 64 start bringing up other games before the one you quoted, one of those posts is by you.
Dude... every time I see you posting you're either trolling (mostly something related to the Series S btw) or throwing baits at DarkMage619 , and then playing dumb.This big derailment seems to be caused by this post.. bringing in FH5 performance and criticising 3rd party titles:
Doesn't mention Riders Republic or anything related.
Dude... every time I see you posting you're either trolling (mostly something related to the Series S btw) or throwing baits at DarkMage619 , and then playing dumb.
Ok, we understand you don't like the Series S, you make it very clear.
It was more that first party studios are having to make the same sort of compromises as third party. But third party seem to get more stick imo.
Yeah, sure. You're really concerned about debating the technical aspects of the Xbox Series S. You're not at all acting with cynicism and deliberately throwing baits mentioning "problems" only with Xbox titles/hardware while ignoring everything else. I believe in you. I'm sure this is not just a fun little game of yours. I mean, you're using an Xbox related avatar after all, you have to be an unbiased person.By commenting on analysis.. on a public forum?
Have you got an actual point about the analysis.. or would rather throw labels at people actually wanting to discuss the performance?
Oh nah, there has been a few titles which have seen lower numbers.
Off the top of my head.. Metro Exodus was low 500's and The Medium & Watch Dogs were mid 600's.
I am certain there are more too but can't remember. Looks a fun little game.
Why does me replying to someone answering their question and then saying it looks a fun game offend you exactly?Yeah, sure. You're really concerned about debating the technical aspects of the Xbox Series S. You're not at all acting with cynicism and deliberately throwing baits mentioning "problems" only with Xbox titles. I believe in you. I'm sure this is not just a fun little game of yours.
They just pointing out your hypocrisyWhy does me replying to someone answering their question and then saying it looks a fun game offend you exactly?
Actually don't worry about it - it's not important.
If like to actually discuss the topic by all means.. no point derailing this thread anymore.
They haven't pointed out.. well.. anything really, just thrown a label that haven't been able to substantiate.They just pointing out your hypocrisy
I'm not here trying to discuss what computations are happening in a game like this, The Medium (which also has RT btw) or Exodus. only trying to tell you what the lowest res seen is on the console but thanks for getting defensive and trying to save face nonetheless on my post in particular.While pushing 60 fps with RTGI. Context is everything
No.They haven't pointed out.. well.. anything really, just thrown a label that haven't been able to substantiate.
It seems certain users here will rather silence any discussion that they don't agree with rather than actually make a point that's on topic.
No. I answered someone's question about whether this title is the lowest resolution game on Series S.No.
You shit on dark for derailment, but your post was basically the exact same thing. Adding "game looks fun" to the end doesn't change it.
Agreed. Playing this game on the Series S/Xbox One S is a huge disservice to what Playground games created.Nope, I was trolled into watching it twice. But trolled nevertheless.
One X has higher settings than Series S as per video and article…
https://www.eurogamer.net/articles/digitalfoundry-2021-forza-horizon-5-xbox-platform-comparison
“Series S's textures didn't look as detailed as Xbox One X's (and resolution is lower at a dynamic 810p-1080p).”
Bizarre how we are even talking about that title. But that's pretty harsh!Agreed. Playing this game on the Series S/Xbox One S is a huge disservice to what Playground games created.