Tickle My Tendies
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Shoutout to VG Tech for the great content.
Timestamps
00:00 - Xbox Series S
05:49 - Xbox Series X
11:37 - PS5
Series S
PS5
Series X
Summary:
Resolution advantage on XsX, framerate seems nearly identical, PS5 has better texture filtering
Pics he linked for texture filtering comparison
PS5 -
XSX -
Timestamps
00:00 - Xbox Series S
05:49 - Xbox Series X
11:37 - PS5
Series S
Xbox Series S uses a dynamic resolution with the highest native resolution found being 1920x1080 and the lowest native resolution found being 1280x720. Native resolution pixel counts at 1280x720 seem to be uncommon on Xbox Series S. On Xbox Series S temporal upsampling is used to reconstruct a 2560x1440 resolution.
PS5
PS5 uses a dynamic resolution with the highest native resolution found being approximately 3008x1692 and the lowest native resolution found being 1920x1080. Native resolution pixel counts at 1920x1080 seem to be rare on PS5. On PS5 temporal upsampling is used to reconstruct a 3840x2160 resolution.
Series X
Xbox Series X uses a dynamic resolution with the highest native resolution found being approximately 3456x1944 and the lowest native resolution found being 1920x1080. Native resolution pixel counts at 1920x1080 seem to be very rare on Xbox Series X and were found less often than on PS5. On Xbox Series X temporal upsampling is used to reconstruct a 3840x2160 resolution.
In the scenes tested where both PS5 and Xbox Series X were not rendering at their maximum or minimum resolutions, the Xbox Series X rendered at a higher native resolution than the PS5.
PS5 and Xbox Series X have extra trees and foliage in some scenes compared to Xbox Series S. PS5 has improved texture filtering compared to the Xbox consoles
Platforms | PS5 | Xbox Series X | Xbox Series S |
Frame Amounts | |||
Game Frames | 20875 | 20872 | 20874 |
Video Frames | 20890 | 20890 | 20890 |
Frame Tearing Statistics | |||
Total Torn Frames | 0 | 0 | 0 |
Lowest Torn Line | - | - | - |
Frame Height | 2160 | 2160 | 2160 |
Frame Time Statistics | |||
Mean Frame Time | 16.68ms | 16.68ms | 16.68ms |
Median Frame Time | 16.67ms | 16.67ms | 16.67ms |
Maximum Frame Time | 33.33ms | 50ms | 50ms |
Minimum Frame Time | 16.67ms | 16.67ms | 16.67ms |
95th Percentile Frame Time | 16.67ms | 16.67ms | 16.67ms |
99th Percentile Frame Time | 16.67ms | 16.67ms | 16.67ms |
Frame Rate Statistics | |||
Mean Frame Rate | 59.96fps | 59.95fps | 59.95fps |
Median Frame Rate | 60fps | 60fps | 60fps |
Maximum Frame Rate | 60fps | 60fps | 60fps |
Minimum Frame Rate | 55fps | 56fps | 55fps |
5th Percentile Frame Rate | 60fps | 60fps | 60fps |
1st Percentile Frame Rate | 59fps | 59fps | 59fps |
Frame Time Counts | |||
16.67ms | 20860 (99.93%) | 20855 (99.92%) | 20859 (99.93%) |
33.33ms | 15 (0.07%) | 16 (0.08%) | 14 (0.07%) |
50ms | 0 (0%) | 1 (0%) | 1 (0%) |
Other | |||
Dropped Frames | 0 | 0 | 0 |
Runt Frames | 0 | 0 | 0 |
Runt Frame Thresholds | 20 rows | 20 rows | 20 rows |
Summary:
Resolution advantage on XsX, framerate seems nearly identical, PS5 has better texture filtering
Pics he linked for texture filtering comparison
PS5 -
XSX -
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