Sounding like my MSI GS63VR Stealth Pro can handle this 1080p maxed out with TSAA and maintain a steady 60fps (the native monitor on the laptop is 60Hz and external is 60Hz, so no need to push past that for myself).
- i7-6700HQ @ 2.6Ghz (3.4Ghz TurboBoost)
- GTX 1060 6GB
- 16GB DDR4 @ 2600Mhz
- 512GB m.2-PCIe SSD
Any indicators this game is CPU intensive? That tends to be a bottleneck in some titles. BF1 plays at high preset at a locked 60fps, with occasional dips to low 50s in 2 very specific long-draw scenes in just two maps that I've observed so far that don't seem to be the case in other tests with more powerful, full desktop CPUs that are pushing closer to 4.0Ghz. Gears 4 is a mix of high/ultra, rock solid, never-broken 60fps at 1080p. TSAA used in both games. I like TSAA a lot in this year's titles, but I'm not sure what kind of performance cost it demands, sounds like it depends on the engine's own utilization of it.
Now whether or not I want the PC version. The early reception has been great and makes me feel like there will definitely be filled out matchmaking for a while, and I certainly prefer keyboard+mouse, but I'm really hoping this becomes my new go-to multiplayer shooter going forward, replacing Overwatch since my buddies seem to have lost interest there. I feel better about solo queueing up in Titanfall anyway. Currently locked in for a PS4 copy tomorrow, but might go PC instead... Very tempted to.