I just personally think it looks bland especially compared to all the other FPS games shown over E3. I'm not expecting super impressive Ray traced graphics at 120fps but I just don't like the art direction they've used. All the big basic colours around the map makes it look dull and really generic.120fps, what other game looks this good at 120fps?
I'm actually surprised how good it looks now, 120fps in MP at this fidelity with vehicles is insane. The campaign footage was really impressive, the flyover had no visible pop in and had much more detail, all this at 60fps. Hopefully they show some gameplay from the campaign soon.It's what I expected.
Nothing to blow away visually or a overhaul from last year, but impress in multiplayer.
And boy, it did. That grappling hook banshee takeover was the sickest shit for a Halo MP reveal, in years.
Also, if anyone finds that fraud on YouTube who said that the beta would launch right after the show and still calls himself an "iNsIDeR", punch that cunt into the moon and bury him there.
I think the armor abilities from halo 5 are gone and now it’s pick ups?Are the spartan abilities gone finally? I'd love to play Halo again if it actually plays like halo..
If they are behind pickups that's waaay better. If they fixed that and returned radar functionality then I'm game to see what's up again.I think the armor abilities from halo 5 are gone and now it’s pick ups?
BTW when they say “Free to Play” does that mean you can download the multiplayer separate from the campaign?
I don't understand this comment. Don't you mean the X1 if you want to talk about weak consoles?
I wouldn't call the PS5 weak after what was shown on it.
You're simply wrong. In this trailer alone, the armor is taken directly from Halo 3 and Halo Reach. Most of the weapons are originals from Halo CE - Halo Reach with only some new ones. Equipment used to be in Halo 3 and appears to be coming back. Iron Sites are gone and are now HUD scopes again. This has more Halo look and feel than both Halo 4 and Halo 5. This game is on par with the Bungie originals.
Halo 4 was a CoD rip off. The armors resemble Halo Reach and 3 heavily. Hell, the CQC helmet is in the damn trailer. The first season is Heroes of Reach meaning we get Noble Team armor sets among others.
I dunno, perhaps if you look using eyes next time? kidding.Looks awful and nothing like Halo. Vehicle and unsc aesthetics don't look like Halo and the gameplay as well. I can see why this is free.
You've already failed.
Grapple for movement.
All things that are direct contradictions to Halos tight gameplay.
I guess you're the genius that could iterate on the H2/3 formula and keep improving on it without advanced movement techniques though?
I mean, yes, and no. If you're talkin about single player, sure. Guerilla and Insomniac aren't making multiplayer games with 120fps modes so I guess we won't know, will we? The Insomniac dev already said that Rachet could only run in 120fps in spots and that it was too CPU limited in their engine to make a higher refresh mode. You'd definitely need VRR and we're still waiting on Sony to give a timeframe for that, right? Not defending Halo's graphics, although I do think if they do what they're doing right now and getting a little more creative with the environments, it goes a long way to masking the less-than-worldbeating visuals. The boring industrial visual design that inspired most of the Halo 5's shipping maps thankfully doesn't seem to constitute more than half of the environs in the new game.That's some embarassing shit from that poster. Let's pretend Demon's Souls, Horizon or Ratchet don't look literally a gen ahead of any new exclusive on their rivals box
Care to provide a single shred of evidence that Halo needed to become a trashy cod in space clone?Mm no, not in my opinion - the game needs to evolve past 2007 at some point
If you want to play titanfall or CoD, they're right there...I mean, if you want to play Halo CE/2/3, they're right there..
This doesn't look like it plays like a cod clone at all tho - sprint, clamber and glide are great movement options as is grappling hook - I don't define COD gameplay by it's controls. Any FPS that feels good has good movement options, Halo at the time had the best on console but games have evolved. I find it kinda weird that people are so put off by more control over your movementCare to provide a single shred of evidence that Halo needed to become a trashy cod in space clone?
Fun fact, Halo 3 is currently the most played Halo game, not Halo 5:Gimmicks.
If you want to play titanfall or CoD, they're right there...
Stop trying to change Halo into something that it isn't. You are the reason it's become an god awful cod in space clone that becomes entirely irrelevant months after release instead of the top tier game that sets standards for years.