nope. shields now recharge while sprinting, which makes sense when you remember that Sprint is now only 2% faster than normal speed
my enemy #1 in Infinite is now Clamber, which is just a bad mechanic that could EASILY be replaced by more dynamic mechanics.
Splitgate, which is basically Halo with portals, has a jetpack that gives you short bursts... that basically works like clamber as in it gets you up higher ledges, but different to clamber you can perform it during combat and while facing any direction, making it way more dynamic.
for Halo I think a jetpack would be too much, but a small thrust jump (basically a double jump) that would allow you to get EXACTLY the same hight you can get with clambering up ledges now, would be a way better solution than clamber.
edit: here sprint in action in comparison to normal walking: