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Bloomberg: PS5 Will Launch In 2020 In "Limited Supply", Cost $500 Or More

newtonfb

Member
$499 for a console you keep for 7 years is still cheap. Ppl are forgetting the majority of ppl spend $1,000 on a cell phone every couple years now. Gaming PC or laptop is minimum $700 and will only last 2-3 years before it's out dated.
 

Paracelsus

Member
People will buy it, just like they buy season passes and episodic games.
If they sold just the shell and later the hardware, they'd buy it.
Hell, I wouldn't be shocked if somebody compared it to the iPhone and asked for a model like
$899 PS5: ten $89 monthly payments, PSN included.

Edit: see? A toy for children compared to a phone.
 
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Arkam

Member
Here.... or not. One minute


Actually I have to run to a meeting. I am sure someone else on a desktop can cap it for you.
 
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Shin

Banned
doesn't say "come back in 4 days" to me. do you have a screenshot or so? lol
d32cb820fd.jpg
 

TwoDurans

"Never said I wasn't a hypocrite."
Eh. PS3 was supposed to be hard to find, but after the first month there were a bunch to be found. Keeping in mind that the launch titles for nearly every console for the last decade haven't been worth the price of admission, this makes me think maybe I'm waiting on a PS5 for a month or two. Doesn't seem worth the internet sleuthing to find one.
 
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Metnut

Member
I’ll buy on launch if Sony can convince me that PS5 will run Cyberpunk a lot better than PS4. If not, I’ll probably wait a year until the exclusives start to get clearer.
 

Genx3

Member
People will buy it, just like they buy season passes and episodic games.
If they sold just the shell and later the hardware, they'd buy it.
Hell, I wouldn't be shocked if somebody compared it to the iPhone and asked for a model like
$899 PS5: ten $89 monthly payments, PSN included.

Edit: see? A toy for children compared to a phone.

MS is already doing that with Xbox All Access. It'll likely be for 24 months and around $35 including Game Pass Ultimate.
Not a bad deal for people complaining about the prices.
 
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Reactions: Isa
If Series X launches at the same price, things could get interesting very quick.

That doesn't sound interesting at all. This is the closest two consoles have ever been in terms of performance/specs. Same price makes sense.

Xbox One was only more expensive for the first 6 months in the US and has been at parity or cheaper at retail and it hasn't made much of a difference.
 

StreetsofBeige

Gold Member
Yeah 599 with trade in probably haha

More like between 700 and 800 for us

Worse if exchange rate continues to drop towards 1.5 which is very possible
It'll be $650-700.

Current exchange rate right now brings it to about $710.

But for Xbox One X, MS bit the bullet $50. It should have been about $650, but it sold for $600.
 
It looks like it might be a minecraft dungeons preorder bundle. I did some investigating. Look at the shape of the console silhouette below:

DeIe5ac.jpg



ZNsjUWu.gif
 
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Isa

Member
Sounds about right, and not too dissimilar to other launches. I'm there day 1 though for sure, I can't wait to pre-order before they're gone, but I also really want to see the design of the console and seriously some games would be nice. Really interested to see the color scheme and box too. I have fond memories of the grey, blue (partial to this one), black and white, and blue again. I've gotten so much use out of my systems and am fortunate enough to have job security that price to no issue for me.
 
You sound ridiculous. Sony has produced a console that is only 15.4% slower at most in regard to all aspects of GPU performance except rasterization but that is potentially 23.28% faster in regard to rasterization. Hence, their box is essentially just as powerful

This is flat out incorrect and I’m so tired of the same PS5 spec hyperspin being propaganda’d in every thread. Absolute nonsense.
 

EverydayBeast

thinks Halo Infinite is a new graphical benchmark
Would gamers rather have nothing than limited supply? Best consoles come out of SONY and this should be good enough, I'm not sure why their would be "limited supply" they're moving companies from China to their homeland, it's possible PS5 could save the year.
 

KAL2006

Banned
What doesn't make sense to me is that Corona has had a obvious affect in game development. I have a cousin that works for a games company, working from home has slowed things down quite a bit. Wouldn't their launch PS5 games not be ready.

I have a feeling they will delay Ghost of Tsushima and make it a cross gen game launching with PS5 and have another smaller PS5 only exclusive with the budget of Knack that they can fast track, perhaps a non VR Astrobot game, didn't they have tech demos of a Astrobot game showing off haptic feedback?
 

Jigsaah

Gold Member
Did you mis quote me?

You reply is a completely different subject.
Jeez man you gonna make me go back and look...I'm too lazy.

I was replying "in-line" I guess. I should have included the post you were responding to.

truth411 said:
And the X one X is 43% stronger than the PS4 Pro. The PS4 Pro one has the most impressive games.

I guess I was agreeing with T truth411 that power is a less significant factor than the studios and what they produce. I am confident Microsoft's new studios will bring the heat, but it's not a sure thing yet.

Fixed{?}
 
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Sosokrates

Report me if I continue to console war
Jeez man you gonna make me go back and look...I'm too lazy.

I was replying "in-line" I guess. I should have included the post you were responding to.

truth411 said:
And the X one X is 43% stronger than the PS4 Pro. The PS4 Pro one has the most impressive games.

I guess I was agreeing with T truth411 that power is a less significant factor than the studios and what they produce. I am confident Microsoft's new studios will bring the heat, but it's not a sure thing yet.

Fixed{?}

Yeah, well. Its not true, because despite ps4 exclusives looking great people still like better performance in 3rd parties and xbox exclusives.
 

vkbest

Member
So we can discard launch games such as Horizon 2 some people though would release with PS5. Don’t think Sony will release a expensive AAA with a limited launch
 

Humdinger

Member
That's what I thought it was going to be originally ($499), so no surprises here. For a short time, I thought it might be $399, but that doesn't really make any sense. That's what the Pro is going for. It's got to be more than the Pro, for goodness sake.
 

wintersouls

Member
With the hard that carries the console, it is more than normal that it does not drop below 500. It is quite logical.

And who has said that it is weaker in power than xbox? Have you already seen the games?
 
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BluRayHiDef

Banned
This is flat out incorrect and I’m so tired of the same PS5 spec hyperspin being propaganda’d in every thread. Absolute nonsense.

PlayStation 5's GPU:
2,230 Mhz (frequency)
2304 SUs (shading units)
144 TMUs (texture mapping units)
64 ROPs (render output units)
36 CUs (compute units)
4MB of L2 Cache

Xbox Series X's GPU:
1,825 Mhz (frequency)
3,328 SUs (shading units)
208 TMUs (texture mapping units)
80 ROPs (render output units)
52 CUs (compute units)
5MB of L2 Cache

-------------------------- Shading Rate Difference

PS5's GPU:
2304 SUs x 2,230 x 1000 = 5,137,920,000 shading operations per second

XSX's GPU:
3,328 SUs x 1,825 x 1000 = 6,073,600,000 shading operations per second

Calculation of Percentage Difference: (5,137,920,000 shading operations per second) / (6,073,600,000 shading operations per second ) = 0.845943098 -> 0.845943098 x 100 = 84.5943098% = ~ 84.59%

The PlayStation 5's shading rate is 84.6% of the Xbox Series X's shading rate.

-------------------------- Fillrate Difference

PS5's GPU:
144 TMUs x 2,230 x 1000 = 321,120,000 texels per second

XSX's GPU:
208 TMUs x 1,825 x 1000 = 379,600,000 texels per second

Calculation of Percentage Difference: (321,120,000 texels per second) / (379,600,000 texels per second ) = 0.845943098 -> 100 x 0.845943098 = 84.5943098% =~ 84.6%

The PlayStation 5's fill rate is 84.6% of the Xbox Series X's fill rate.

-------------------------- Render Output Rate Difference (Rasterization Rate Difference)

PS5's GPU:
64 ROPs x 2,230 x 1000 = 142,720,000 rendering operations per second

XSX's GPU:

If the XSX's GPU has 80 ROPS:
80 ROPs x 1,825 x 1000 = 146,000,000 rendering operations per second

(142,720,000 rendering operations per second)/(146,000,000 rendering operations per second) = 0.9775342466 -> 0.9775342466 x 100 = 97.75342466 =~ 97.75%

The PS5's render output rate is 97.75% of the XSX's render output rate.

If the XSX's GPU has 64 ROPS:
64 ROPs x 1,825 x 1000 = 109,500,000 rendering operations per second

142,720,000 / 109,500,000 = 1.3033789954 -> 1.3033789954 x 100 = 130.33789954 =~ 130.34%

Or...

109,500,000 / 142,720,000 = 0.7672365471 -> 0.7672365471 x 100 = 76.72%

The rasterization rate of the PS5's GPU would be 130.34% of that of the XSX's GPU or - in other words - the rasterization rate of the XSX's GPU would be 76.72% of that of the PS5's GPU.


-------------------------- Compute Rate Difference

PS5's GPU:
36 CUs x 2,230 x 1000 = 80,280,000 computations per second

XSX's GPU:
52 CUs x 1,825 x 1000 = 94,900,000 computations per second

(80,280,000 computations per second)/(94,900,000 computations per second) = 0.845943098 -> 0.845943098 x 100 = 84.5943098% =~ 84.59%

The PS5's computation rate is 84.59% of the XSX's computation rate.

-------------------------- L2 Cache Bandwidth Difference

PS5:
4MB x 2,230 x 1000 = 8,920,000 MB/s

XSX:
5MB x 1,825 x 1000 = 9,125,000 MB/s

(8,920,000 MB/s)/(9,125,000 MB/s) = 0.9775342466 -> 0.9775342466 x 100 = 0.9775342466 =~ 97.75%

The PS5's L2 Cache Bandwidth is 97.75% of the XSX's L2 Cache bandwidth
 

Yoboman

Member
PlayStation 5's GPU:
2,230 Mhz (frequency)
2304 SUs (shading units)
144 TMUs (texture mapping units)
64 ROPs (render output units)
36 CUs (compute units)
4MB of L2 Cache

Xbox Series X's GPU:
1,825 Mhz (frequency)
3,328 SUs (shading units)
208 TMUs (texture mapping units)
80 ROPs (render output units)
52 CUs (compute units)
5MB of L2 Cache

-------------------------- Shading Rate Difference

PS5's GPU:
2304 SUs x 2,230 x 1000 = 5,137,920,000 shading operations per second

XSX's GPU:
3,328 SUs x 1,825 x 1000 = 6,073,600,000 shading operations per second

Calculation of Percentage Difference: (5,137,920,000 shading operations per second) / (6,073,600,000 shading operations per second ) = 0.845943098 -> 0.845943098 x 100 = 84.5943098% = ~ 84.59%

The PlayStation 5's shading rate is 84.6% of the Xbox Series X's shading rate.

-------------------------- Fillrate Difference

PS5's GPU:
144 TMUs x 2,230 x 1000 = 321,120,000 texels per second

XSX's GPU:
208 TMUs x 1,825 x 1000 = 379,600,000 texels per second

Calculation of Percentage Difference: (321,120,000 texels per second) / (379,600,000 texels per second ) = 0.845943098 -> 100 x 0.845943098 = 84.5943098% =~ 84.6%

The PlayStation 5's fill rate is 84.6% of the Xbox Series X's fill rate.

-------------------------- Render Output Rate Difference (Rasterization Rate Difference)

PS5's GPU:
64 ROPs x 2,230 x 1000 = 142,720,000 rendering operations per second

XSX's GPU:

If the XSX's GPU has 80 ROPS:
80 ROPs x 1,825 x 1000 = 146,000,000 rendering operations per second

(142,720,000 rendering operations per second)/(146,000,000 rendering operations per second) = 0.9775342466 -> 0.9775342466 x 100 = 97.75342466 =~ 97.75%

The PS5's render output rate is 97.75% of the XSX's render output rate.

If the XSX's GPU has 64 ROPS:
64 ROPs x 1,825 x 1000 = 109,500,000 rendering operations per second

142,720,000 / 109,500,000 = 1.3033789954 -> 1.3033789954 x 100 = 130.33789954 =~ 130.34%

Or...

109,500,000 / 142,720,000 = 0.7672365471 -> 0.7672365471 x 100 = 76.72%

The rasterization rate of the PS5's GPU would be 130.34% of that of the XSX's GPU or - in other words - the rasterization rate of the XSX's GPU would be 76.72% of that of the PS5's GPU.


-------------------------- Compute Rate Difference

PS5's GPU:
36 CUs x 2,230 x 1000 = 80,280,000 computations per second

XSX's GPU:
52 CUs x 1,825 x 1000 = 94,900,000 computations per second

(80,280,000 computations per second)/(94,900,000 computations per second) = 0.845943098 -> 0.845943098 x 100 = 84.5943098% =~ 84.59%

The PS5's computation rate is 84.59% of the XSX's computation rate.

-------------------------- L2 Cache Bandwidth Difference

PS5:
4MB x 2,230 x 1000 = 8,920,000 MB/s

XSX:
5MB x 1,825 x 1000 = 9,125,000 MB/s

(8,920,000 MB/s)/(9,125,000 MB/s) = 0.9775342466 -> 0.9775342466 x 100 = 0.9775342466 =~ 97.75%

The PS5's L2 Cache Bandwidth is 97.75% of the XSX's L2 Cache bandwidth
Hes dead
 
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