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God of War Ragnarök | New Trailer - State of Play | PS4, PS5

Represent.

Represent(ative) of bad opinions
Not really.
She had a talk with devs, I'm guessing as to how long it'll be.
They told her everything in the trailer happened in the first 5 hours and that's all she probably got.
to be fair I can see that being the case. Im on record predicting Kratos dies in the Thor fight and we continue after a time skip playing as Atreus :messenger_smirking:

Who is she though??
 

Fredrik

Member
Btw you guys think Elden Ring can beat RDR2? I don't even like RDR2 but i know it's a special game for a lots of people.
I love them both but Elden Ring is the game I’m still playing and enjoying for the gameplay alone after 250+ hours, I actually like it more when doing another playthrough, has gone from a 9/10 to a 10/10, that’s a rare scenario for me. I’m trying to beat Morgott with a pure magic build at the moment, loving it and hating it at the same time. Absolute masterpiece imo.

RDR2 was my GOTY but today it’s mostly fond memories from having interesting story-telling and Arthur being one of my all-time favorite protagonist and the game having the most dynamic game world ever. I’m not sure I actually enjoy playing RDR2, I just enjoy roleplaying as Arthur in that almost living world. It’s a weird game.

Today I would no doubt put Elden Ring on my all-time top 5 and RDR2 would maybe reach my top 10.
 
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SeraphJan

Member
I don't know. Elden Ring is great but late game balance is really bad.
Btw you guys think Elden Ring can beat RDR2? I don't even like RDR2 but i know it's a special game for a lots of people.
Unless Elden Ring had that shader compilation stutter issue solved on PC, otherwise no
 

Fredrik

Member
rdr2 is a 10/10 outside of combat. that world is so rich and beatiful
Yeah the world creation and dynamic nature is where it shines, nothing compares really.
But actually playing it is, to be honest, quite horrible. It took me like 10 hours to fully accept the sluggish controls. After beating it and enjoying it enough to have it as my GOTY I tried to go back to it when it came to PC but I just couldn’t deal with the controls.
 

Arachnid

Member
I'm actually a bit curious of what do you consider a good combat
Ninja Gaiden, Sekiro, Dragons Dogma, For Honor

GoW relies on cinematics too much for me. It constantly takes away control for the sake of epic spectacle (which is cool for those who want it). How many times am I going to see the same animation of Balder punching the shield in the same fight? Also doesn't help that they just added some fire and ice particle effects for his final boss fight. He didn't have much variation in his attacks either.

Enemies/bosses also have certain invulnerable states during certain animations, and you can't hit them until that specific animation is at a certain point, which gets annoying. Sometimes you'll waste a super because of it, or an enemy will just attack right through your combo, completely ignoring it.

On top of all that, no real enemy variety. Same few bosses (there are 5 real story boss fights, and two of them are Baldur; Dragon was just OK; repeat trolls and Valks), same few fodder. Like Baldur, most bosses don't really have that many attacks, which is rough when there are so few bosses.

The devs wanted to translate Dark Souls style combat, but they didn't do the best at it IMO. Definite room for improvement in the sequel.
 

GymWolf

Member
rdr2 is a 10/10 outside of combat. that world is so rich and beatiful
Outside of combat? sure mechanically wise is pretty shitty, but from a visual standpoint there is almost no game as satisfying as rdr2 when you kill mofos, with tlou2 and mp3 they are the pinnacle of punchy\gorey\realistic gunplay wen it comes to tps.
 
Ninja Gaiden, Sekiro, Dragons Dogma, For Honor

GoW relies on cinematics too much for me. It constantly takes away control for the sake of epic spectacle (which is cool for those who want it). How many times am I going to see the same animation of Balder punching the shield in the same fight? Also doesn't help that they just added some fire and ice particle effects for his final boss fight. He didn't have much variation in his attacks either.

Enemies/bosses also have certain invulnerable states during certain animations, and you can't hit them until that specific animation is at a certain point, which gets annoying. Sometimes you'll waste a super because of it, or an enemy will just attack right through your combo, completely ignoring it.

On top of all that, no real enemy variety. Same few bosses (there are 5 real story boss fights, and two of them are Baldur; Dragon was just OK; repeat trolls and Valks), same few fodder. Like Baldur, most bosses don't really have that many attacks, which is rough when there are so few bosses.

The devs wanted to translate Dark Souls style combat, but they didn't do the best at it IMO. Definite room for improvement in the sequel.
Dragon dogma is janky AF, sekiro has the worse combat of any souls game. This is my opinion obviously
 
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DeepEnigma

Gold Member
I thought the thor role was reserved for Lizzo.
breaking you got me GIF
 

Sosokrates

Report me if I continue to console war
Story stuff looks great. Please just have better combat.
Combat was fine, it looks to be very similar in Ragnarok.
I hope they can refine some of the impacts, make them a bit more in tune with the sound, im looking foward to how it feels with the daul sense, and a greater variety in the enemies types, in GOW 2018, there would be multiple sections where its just "oh great, another bunch of generic goons I have to kill again to progress" now this does improve as the game progresses with different and more exciting enemies, but I definitely think this aspect can be improved. Im playing through halo infinite at the moment and its amazing how fun and fresh the combat is, theres just so much variety in emenies and abilities and it all feels great, from the hit detection to the sound. I hope Ragnarok can make its combat as fun and satisfying.
 
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SSfox

Member
This trailer was just awesome.

And i now i'm done with this game, won't watch anything in case they show more gameplay or trailers (at least i'll try).

It's gonna be awesome, can't wait.
 

NT80

Member
Ninja Gaiden, Sekiro, Dragons Dogma, For Honor

GoW relies on cinematics too much for me. It constantly takes away control for the sake of epic spectacle (which is cool for those who want it). How many times am I going to see the same animation of Balder punching the shield in the same fight? Also doesn't help that they just added some fire and ice particle effects for his final boss fight. He didn't have much variation in his attacks either.

Enemies/bosses also have certain invulnerable states during certain animations, and you can't hit them until that specific animation is at a certain point, which gets annoying. Sometimes you'll waste a super because of it, or an enemy will just attack right through your combo, completely ignoring it.

On top of all that, no real enemy variety. Same few bosses (there are 5 real story boss fights, and two of them are Baldur; Dragon was just OK; repeat trolls and Valks), same few fodder. Like Baldur, most bosses don't really have that many attacks, which is rough when there are so few bosses.

The devs wanted to translate Dark Souls style combat, but they didn't do the best at it IMO. Definite room for improvement in the sequel.
I agree. I thought GOW 3 actually had better combat, weapon options and bosses and was a better game overall.
 

Pelta88

Member
This literally made me laugh until I cried. These clowns went from mocking a special edition GOW controller to absolute pain when the actual GOW trailer shows up. I don't know who they are but this has to be one of the funniest things I've seen on the gaming web. The one guy wearing oversized glasses looks like he got slapped with Kratos' Leviathan.

 

Assaulty

Member
I felt the same. There's a lot to like about that game, like the combat, graphics, and parts of the story. But the level design, pacing, and boss battles are a letdown in comparison to previous games, imo.

The sequel looks like more of the same. I think this will be a very good game, but not great.

I followed some of the advice in this chat and had a great time yesterday. I personally was playing the game too much like a Ubisoft title, but basically: ignore all the side stuff and just go to your story objective and you'll have a blast.

Still, if Ragnarok improves on one thing, I'd hope it's the side quest content. It still feels wrong to just ignore a good chunk of the game.
 

Batiman

Banned
This literally made me laugh until I cried. These clowns went from mocking a special edition GOW controller to absolute pain when the actual GOW trailer shows up. I don't know who they are but this has to be one of the funniest things I've seen on the gaming web. The one guy wearing oversized glasses looks like he got slapped with Kratos' Leviathan.


I’m not sure what video you watched, but what you described was nothing that happened in the video…..

What was funny?
 

Heylon

Member
The writing in the trailer felt like amateur hour.

I'm also not sold on the voice actor for Tyr.
Yea, not a fan of how Tyr is being depicted so far. He both looks and sounds incredibly weak compared to Kratos. I get that he’s been imprisoned for some time, but still, you’d expect the Norse God of War to radiate a bit more masculinity.
 
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