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[VGT] Resident Evil Village DEMO: PS5 vs Xbox Series X|S Frame Rate Comparison

Was watching the vid. Maybe it deserves its own thread?

This really stood out to me. Both output 900p but the one on the left is native and on the right is using reconstruction technique. Crazy how at lower resolutions the reconstruction method looks quite awful compared to when using them at higher resolutions like 1800p, 2160p.

QooOn0t.png

I noticed that the differences between last gen platforms are greater than the XSX and the PS5. I guess this could be an indication on how much closer the XSX and the PS5 are when compared to the X1 and the PS4. Pretty interesting.
 

elliot5

Member
Was watching the vid. Maybe it deserves its own thread?

This really stood out to me. Both output 900p but the one on the left is native and on the right is using reconstruction technique. Crazy how at lower resolutions the reconstruction method looks quite awful compared to when using them at higher resolutions like 1800p, 2160p.
Please no... one thread of bickering over graphics is more than enough. It's clear the X1S version is pretty bad, but there isn't much else to discuss about it. It's always been the weaker system, and is 8 years old.
 

TheGejsza

Member
Is there a difference between REVillage PS4 and PS5 versions? I want to play on PS5 but PS4 versions are cheaper here. I remember there is a free upgrade for ps4 owners... so I can buy PS4 versions and just upgrade it to PS5?
 

assurdum

Banned
What are you going on about this for? Is this now how you create in your mind that the PS5 version is better?
What a pathetic try. I heard about an issue in the diagonal on the Xbox and reported it.lol. But continue to war for your piece of plastic
 
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S

Shodan09

Unconfirmed Member
I will say though the dualsense is absolutely awful in this game imo. The shotgun and the pistol just feel shite. I don't think the controller works for guns at all, which is weird because it's supposed to be a trigger. Feels poor.
I think the trigger functionality of the dual sense is horrific. It just makes shooting with pistols a pain and actually hampers gameplay when the trigger can't reset itself quick enough to keep up with your pulling it so sometimes you get some resistance sometimes not (At least that's the case in Terminator). Returnal has the right idea in not using it in a resistive capacity on your trigger finger, and the way they used it to mimic the GameCube shoulder buttons in that game is sublime.
 

assurdum

Banned
What is the control Issue on Xbox. I played them both last night and have had no issues. Does nx gamer bring it up in his video?
I linked the thread. It's talked about it and well explained in the later page. Seems the diagonal axis feel imprecise compared the dual sense.
 
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DenchDeckard

Moderated wildly
I think the trigger functionality of the dual sense is horrific. It just makes shooting with pistols a pain and actually hampers gameplay when the trigger can't reset itself quick enough to keep up with your pulling it so sometimes you get some resistance sometimes not (At least that's the case in Terminator). Returnal has the right idea in not using it in a resistive capacity on your trigger finger, and the way they used it to mimic the GameCube shoulder buttons in that game is sublime.

this is it exactly, happened in demons souls too. In resi 8, two quick shots with the pistol, one has a resistant snap about half way down and the second is loose with nothing. Just feels terrible. Aim with the shotgun and you have constant resistance to where it feels like something could snap at any minute.

do not like.
 

DForce

NaughtyDog Defense Force
Was watching the vid. Maybe it deserves its own thread?

This really stood out to me. Both output 900p but the one on the left is native and on the right is using reconstruction technique. Crazy how at lower resolutions the reconstruction method looks quite awful compared to when using them at higher resolutions like 1800p, 2160p.

QooOn0t.png
Damn, the X1S looks ugly as shit.
 

DenchDeckard

Moderated wildly
I linked the thread. It's talked about it and well explained in the later page. Seems the diagonal axis feel imprecise compared the dual sense.

weird I played on both and didn’t notice the issue, maybe I’m not as good as I thought I was 😂😂
 

DForce

NaughtyDog Defense Force
So in other words XSX can never 'win' a face off then?.

Game is slightly better on PS5 = 'lolz Xbox'
Game is slightly better on XSX = 'Yeah but its more powerful so it should be better, PS5 still wins!'
This is because the Xbox Series X has higher standards when it comes to comparisons.

Use the 2011 Miami Heat for example. They were expected to win based on the talent they had on their roster. When they win, it's no surprise, but when they lose, people will start to laugh. They lost in the finals after being on paper "the best team in basketball". This was after LeBron talked about how many championships they were going to win.

How does this relate to the consoles?

Microsoft said the Xbox is the most powerful console in the world. They bragged about how their numbers are fixed while the PlayStations are variable. They bragged that their console has full RDNA 2 support while the other one does not. Based on how Microsoft is advertising their console, then you're certainly going to get people to laugh when the PlayStation 5 is outperforming the Xbox Series X in several games. And with all this bragging, the PlayStation 5 shouldn't be on par or even close The Xbox in performance.
Xbox fans should blame themselves and Microsoft.
 
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Panajev2001a

GAF's Pleasant Genius
Sony didn't because technically they couldn't not because they wouldn't

Does not really matter… they did not and Cerny’s Sony has under-publicised wins / advantages before: SSD numbers could have been inflated by using Oodle Texture and a * next to them instead of average Kraken compression, they could have talked about latency improvements in the Dual Sense but did not (reviewers found latency had been improved while testing it) etc… so not only in some cases could not, in some other cases they could but they still did not. I have not seen Cerny boasting much and most of all about things he could not back up.

When people said that 2 TFLOPS as a metric was ignoring a lot of other architectural differences and the true RDNA2 vs RDNA1.5 talk (shown that both parts are not just Big Navi exact designs, both contains a mix of features and bits and bobs from previous and future designs), etc… those people were irrational Sony ponies… the “normal” status quo seemed to just have to be Xbox One X vs PS4 Pro… it is not and that is all.

The two consoles trade blows and are a lot closer to each other than people wanted to admit, with first party software titles able to extract their unique selling points the most. DualSense not being ignored by third parties is welcome not completely expected need though :).
 
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skakmk

Member
I could improve aiming on xbox one x by increasing right stick sensitivity to 4. The default was 2, which felt too slow and clumsy.
 

MonarchJT

Banned
Does not really matter… they did not and Cerny’s Sony has under-publicised wins / advantages before: SSD numbers could have been inflated by using Oodle Texture and a * next to them instead of average Kraken compression, they could have talked about latency improvements in the Dual Sense but did not (reviewers found latency had been improved while testing it) etc… so not only in some cases could not, in some other cases they could but they still did not.

When people said that 2 TFLOPS as a metric was ignoring a lot of other architectural differences and the true RDNA2 vs RDNA1.5 talk (shown that both parts are not just Big Navi exact designs, both contains a mix of features and bits and bobs from previous and future designs), etc… those people were irrational Sony ponies… the “normal” status quo seemed to just have to be Xbox One X vs PS4 Pro… it is not and that is all.

The two consoles trade blows and are a lot closer to each other than people wanted to admit, with first party software titles able to extract their unique selling points the most. DualSense not being ignored by third parties is welcome not completely expected need though :).
i think that the differences between the two consoles we will begin to see with the first games that will change (following rdna2) the new rendering pipeline .. at the moment we are seeing once the advantage given by the clock of the ps5 the other one by the parallelism of the xsx. Unfortunately, the games take time and nobody, really none of the ones we have seen, takes advantage of the peculiarities of the consoles. The real difference will be in how they perform with the mesh shader and geometry engine in full use. We know that flops are a theorical unit of measurement reachable under certain conditions ...these conditions will come with ue5 and the new (non crossgen) games. what we are seeing now is partially misleading (talking about performance).... both about the ps5 ssd but likewise about the xsx gpu
 
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DenchDeckard

Moderated wildly
No matter what, Ms can't win.

Like if a football team says they are the best then wins a final we should really give the award to the second team because it was expected for the "best" team to win. The first team said they were the best because they had some of the strongest players, so it doesn't matter that they won. Even though the other team had great players too, they are the real winners here because they stayed quiet due to them "statistically" not having the strongest team. They did actually lose, but it was so close 28 points to 26 that we named them the true winners and took the trophy from the other team....FUCK YEAH! ....Winning!

Let the games begin....🤣🤣

looking forward to Friday and actually playing this game.
 
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MonarchJT

Banned
Any Xbox game must take into account the much weaker XSS with less RAM. You can't fly too far with XSX. The PS5 SSD IOP is much more powerful than the Xbox solution. Native PS5 games should look better than those on the Xbox if you have enough money, time and talent. Deduction.
if you have enough money you can work basically on two version of the game avoiding what you are saying. ssd and io can help streaming and fidelity but the limit in the ps5 is and always will be the gpu
 
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muteZX

Banned
if you have enough money you can work basically on two version of the game avoiding what you are saying. ssd and io can help streaming and fidelity but the limit in the ps5 is and always will be the gpu

yesss .. but to do so in all games would be economic suicide. In my view, XSS versus XSX is like Nv 1050 vs Nv 1080 Ti / "300%" perf delta + smaller and slower XSS RAM/. It's pragmatic to make a game for XSS as a main denominator at 900-1080p/60, 1440/30 and XSX will only play a bit with resolution, framerate or RT effects. Identical task as when a PC ninja HW / Nv 3080, Ti, 3090 / without native games parasitizes on multiplatform games still intended for XO.
 

assurdum

Banned
It's him looking for something, one poster on resetera said something. He went out of his way to mention it here a few times now, he's hilarious 🤣
"It's him who looking for something"
mothers day mom GIF

It's not just one poster. You haven't cared to check what they talking about . Your argumentations are just to downplay it because can't ever be in your fantastic Xbox controls have an issue over the ps5 for such demo(for whatever issue)
 
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assurdum

Banned
Wasn’t there a contract that leaked that showed sony had paid to do parity on both systems?

i could be wrong but i did see it on the forum
It has explained tons of times. It's not relative to higher/better graphic setting.
 
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Thirty7ven

Banned
I noticed that the differences between last gen platforms are greater than the XSX and the PS5. I guess this could be an indication on how much closer the XSX and the PS5 are when compared to the X1 and the PS4. Pretty interesting.

XS1 to PS4 is twice the gap, and this is before we go into memory bandwidth problems.
 

assurdum

Banned
What’s it relative to then? Why have a parity clause in it then
It has explained by many gaming journalists. It's a clause about keep the same features mostly as HDR and so on. It's not intended to keep lower the performance if hardware is not a limitation. It has explained very well to reliable sources it's a clause which happens regularly on both sides, can't believe we are still here to talk about idiotic conspiracy interpretation intended. Performance would be flawless on raytraycing mode if Capcom intentionally downgraded the resolution on the series X version.
 
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phil_t98

#SonyToo
It has explained to many journalist. It's a clause about keep the same features as HDR and so on. It's not intended to keep lower the performance if hardware is not a limitation. It has explained very well to reliable sources it's a clause which happens regularly on both sides, can't believe we are still here to talk about idiotic conspiracy interpretation to intended downgrade. Performance would be flawless on raytraycing mode if Capcom intentionally downgraded the resolution in the series X version.
Calm down, it was a thing on the forum and I haven’t been here for a week or two. No need to get your back up when a genuine question was asked
 

MonarchJT

Banned
It has explained tons of times. It's not relative to higher/better graphic setting.
Who explained.. simply gave an interpretation and the opposite was explained millions of times in the same way. Only Sony knows the truth at this point. Some people they transform these .. into certainties to which everyone must bend. It does not work like this
 
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Thirty7ven

Banned
What’s it relative to then? Why have a parity clause in it then

It's for features. Like Xbox version having HDR and PlaySation not having it, eve though it technically can. That you know about a parity clause and thought it meant performance parity is proof that the fud campaign worked.
 

DaGwaphics

Member
I'm sorry, what alternative universe do you live in? After all specs were revealed, that's when the FUD really kicked in. Even before then, MS was the first one to reveal their console, which lead Xbox fans to go crazy with FUD about the PS5 being the real one behind schedule. That it was running hot and loud, so they were afraid to reveal it. PS5 was the one accused of not being able to do RT, even after Cerny had to confirm it 2 or 3 times. It was only RDNA 1.5, after all, and they must have meant just using ray tracing for sound. The XSX was the real deal. Completely RDNA 2.0, and was going to show us an advantage of 20%-40% in real world performance. So, no wonder PS fans were laughing their asses off when PS5 was winning comparisons. Or after the "tools arrived" has been performing on par with the "monster eating" beast of a console.

Again, you are looking at just what Xbox fans were saying. I agree that we thought XSX was "the real deal" from the beginning. But, you better go back and read the posts from back then if you have forgotten what Sony fans were saying about the XSX long after the initial reveal. Including the poor/non-existent RT capabilities and everything else I listed. Just because you never paid attention to it doesn't mean it didn't happen.
 
But, you better go back and read the posts from back then if you have forgotten what Sony fans were saying about the XSX long after the initial reveal. Including the poor/non-existent RT capabilities and everything else I listed. Just because you never paid attention to it doesn't mean it didn't happen.

That was not a FUD, it was actually a thing, LOL. RT was lack in games at the beginning on XSX. As MS PR touted loudly about RT throughout whole 2020. They were rightfully mocked for this
 
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No matter what, Ms can't win.

Like if a football team says they are the best then wins a final we should really give the award to the second team because it was expected for the "best" team to win. The first team said they were the best because they had some of the strongest players, so it doesn't matter that they won. Even though the other team had great players too, they are the real winners here because they stayed quiet due to them "statistically" not having the strongest team. They did actually lose, but it was so close 28 points to 26 that we named them the true winners and took the trophy from the other team....FUCK YEAH! ....Winning!

Let the games begin....🤣🤣

looking forward to Friday and actually playing this game.
Its more like:

Team A: boasting and bragging in the media before the game making statments like "we will out score them by 40% minimum".

Media: ive heard they are not a push over though.

Team A: irrelevant we will dominate regardless of anything they bring to the table.

Post game:

Media: we told you they wouldnt be a push over, can you explain why you only beat them on a last minute field goal in overtime when your claim was domination?

Team A: well our equipment guy fucked up and we didnt have the proper cleats and we had to use shoulder pads from last year as well. Just wait for next year!

Media: dont you think Team B will also prepare for next year as well?

Team A: Nope! The only chance they have is to pay our players not perform to their true levels.

......
 

Panajev2001a

GAF's Pleasant Genius
Its more like:

Team A: boasting and bragging in the media before the game making statments like "we will out score them by 40% minimum".

Media: ive heard they are not a push over though.

Team A: irrelevant we will dominate regardless of anything they bring to the table.

Post game:

Media: we told you they wouldnt be a push over, can you explain why you only beat them on a last minute field goal in overtime when your claim was domination?

Team A: well our equipment guy fucked up and we didnt have the proper cleats and we had to use shoulder pads from last year as well. Just wait for next year!

Media: dont you think Team B will also prepare for next year as well?

Team A: Nope! The only chance they have is to pay our players not perform to their true levels.

......
Well said :).
 

Bogroll

Likes moldy games
It has explained by many gaming journalists. It's a clause about keep the same features mostly as HDR and so on. It's not intended to keep lower the performance if hardware is not a limitation. It has explained very well to reliable sources it's a clause which happens regularly on both sides, can't believe we are still here to talk about idiotic conspiracy interpretation intended. Performance would be flawless on raytraycing mode if Capcom intentionally downgraded the resolution on the series X version.
I wouldn't take that as evidence. Things can be tampered with. For what its worth I don't think there is any foul play here. But if someone could lose there life over it I wouldn't convict them on it.
 

Daymos

Member
This makes me wonder if games will have their worlds specifically designed to run at 4k with RT on.. there is always a compromise.

RT off, 1080p, 60fps with an nvme SSD the limits would be wayyy out there in terms of creative freedom. We gotta sell consoles though, need big numbers.
 

DaGwaphics

Member
This makes me wonder if games will have their worlds specifically designed to run at 4k with RT on.. there is always a compromise.

RT off, 1080p, 60fps with an nvme SSD the limits would be wayyy out there in terms of creative freedom. We gotta sell consoles though, need big numbers.

Overall you have to move things forward in order to progress. You could say the same about the X1 and PS4, if they just stuck with the resolutions and techniques of the Xbox/PS2 era look what they could achieve. And so on.
 

DaGwaphics

Member
That was not a FUD, it was actually a thing, LOL. RT was lack in games at the beginning on XSX. As MS PR touted loudly about RT throughout whole 2020. They were rightfully mocked for this

clown GIF by Team Coco


What third-party games were released with RT on PS and without on Xbox? Hint, you're not going to need a lot of paper for this one.

MS appears to have a different schedule than Sony as far as showing upcoming work on a new console. MS has never shown much running on a console publicly at e3 of launch year. Typically they have a lot of closed door showings, but Covid took that away this time. The only thing that matters is what actually gets released. Thus, the hubbub about the RT was FUD, obviously if there was a real issue RT would have missed some titles on Xbox.
 
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