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[VGT] Resident Evil Village DEMO: PS5 vs Xbox Series X|S Frame Rate Comparison

DenchDeckard

Moderated wildly
So, XSX does have same framedrops in equall measure during gameplay. Calling it superior version is crap then. There is no need to spin it. And the majority of gamers doesn't have a VRR TV. Also games are analyzed in its pure form. How it must be. So, what if i have a PS5. It is not a problem to see how is Xbox gamepad at someone else. Yes, rumble motors are obsolete compared to voice coil actuators. Reading also that aiming is bad on xbox version.

but I have a vrr tv, so I’m only speaking from my personal opinion. I had no issues with the aiming, completed the demo with no issues. If there is a problem I am sure it will be addressed with a patch. Hope you enjoy the game. I can’t wait for my copy to arrive.
 

Exentryk

Member
Finished the Village demo on Steam. Was pretty decent actually. The story side of things and atmosphere are nice, but the gameplay (shooting zombies) is just boring to me. Add the stuff about crafting ammo and healing packs would just make it more tedious. But I want to play for the story and atmosphere. Hmm...

The graphics are decent. The Castle one looks a lot better.

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nZLuuld.jpg

eFmEbWd.jpg

CSeUaK4.png
 
The excess of gpu power alone of series x over the ps5 is nearly 20%. Double ram bandwidth. 300 mhz on cpu for the physical cores. Thats like the difference between a 3080 and a 3090, in percentage. Developers are still fucking something up is the gap isnt larger than this. Or worse, of the ps5 wins. If you fire up a game and a 3080 runs it better than a 3090, it would make little sense, no ? It would mean somthing is not right.

Theres no need to take it personally. Sony had the far weaker console for the entire existence of playstaion. ps1 far bellow n64. ps2 utterly ridiculous next to xbox, could barelly run a 3rd party game. xbox 360 was doing circles around ps3. The only time sony had the better hardware was with the ps4, due to microsoft multiple and continuous fuck ups. Which they remedied quickly with the xbox x, when sony was back in second place as its always been. Microsoft was sure to not let sony come ahead again in specs, so series x is again faster.

You just seem to take this really hard for some reason. As if you bought shares in the wrong company. Its ok. Stating facts like how series x is stronger should not botter anyone, since its just stating the truth

So, XSX has over 900 GB/s bandwidth. :/ Actually CPU difference is basically meaningless. Also, PS5 GPU has advantages over XSX GPU. As you said, stating facts. Whoever brainwashed you deserved a raise.


How is it with this ? Another xbox win ? Are we leaving behind the early ps5 wins ? Seems pretty much every new game now performs better on series x in addition to higher resolution and having extra features like vrr. Are people still clinging to the early flukes that ps5 had ?

XSX version has the same fps drops during shooting scene as PS5 version. Basically, both versions are equall. How this can be win for XSX, with almost 2 TF stronger GPU and, like you said, double the bandwidth speed. :/
 
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assurdum

Banned
Interesting that ps5 drops lower than Xbox. I've been told Xbox has a problem with alpha that ps5 doesn't. Hmmmmm. geordiemp geordiemp
Calling you over because as much as I like to bug you, you do seem quite smart.
Uh what are you talking about... game seems drop equally on both. Series X is more stable when nothing happens. Such advantage it's not bandwidth relative. It's purely the raytracing hardware advantage of series X what you see. When raytraycing is disabled it's locked on both.
 
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Xbox fans are different breeds. I have already explained this a few post back, but they keep piling on and ignore everything. It's like they got brainwash and does not look at reality. They expect every game to be large gap like hitman 3. And I have already explained why you see large gap in hitman 3. It's dynamic resolution, and hitman 3 doesn't have it.

There's no need to insult anyone here. I prefer having discussions without personal attacks against anyone.
 

geordiemp

Member
Interesting that ps5 drops lower than Xbox. I've been told Xbox has a problem with alpha that ps5 doesn't. Hmmmmm. geordiemp geordiemp
Calling you over because as much as I like to bug you, you do seem quite smart.

Ps5 performs above normal on allot of heavy alpha and post processing effects on allot of analysis where it is heavy. XSX perrforms better when there are lots of compute is what I have observed - but everyone is welcome to their opinions.

Trying to compare 2 fights at slightly different distance from the shooter (look at the cabin) where they are not in sync with small amount of fog / gun effect is hard work when they are both bobbing up and down around 55 does not tell us much, they would need to be similar fights at same location to compare...........The enemy was closer to the shooter on ps5...

Maybe your eyes are better than mine, this old git needs glasses. :messenger_beaming:
 
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but you guys are aware that demos are usually from earlier builds of the games, and often don't represent the finished product...

You're absolutely right. Both versions can be improved in the final release. I'm not expecting any big level of improvement this close to launch though. Hopefully those minor dips will get ironed out inn the final release.
 

muteZX

Banned
Interesting that ps5 drops lower than Xbox. I've been told Xbox has a problem with alpha that ps5 doesn't. Hmmmmm. geordiemp geordiemp
Calling you over because as much as I like to bug you, you do seem quite smart.

a wise man once said it is because there is full screen alpha pass and RT GI running in parallel .. and xbox raytracing has to have advantage due to better compute/RTperformance, duh.
 
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John Wick

Member
please, don’t make absolute statements and speak for everyone. In your opinion (I guess because you probably only own a ps5 and are a huge fan of that console) you think the dual sense controller wins out on a game that is wavering a lot in the 57 to 58 FPS range on your preferred console with no VRR. Supposedly, VRR isn’t working on Xbox you say even though my tv and console says it is, so it must be the more consistent 60 FPS which is making the game feel smoother to me. So I would still prefer the Xbox.

i personally would take performance over some triggers that feel like they are going to snap when I’m shooting a pistol. It’s just my preference for this. You don’t need to speak like you are talking facts. The game is fine on the ps5, enjoy it there :)
You can smell the jealousy off this post. It's such a desperate attempt to make the fps difference big and downplay the game changing ability of the DualSense. No need to be upset mate you still have VRR😂
 

DaGwaphics

Member
Mostly low key illumination (Check out the busts on the second floor) and some ray traced reflections (check out the kitchen/stove reflections).

Okay. I just skipped through the video and when I got to the RT Off section I was like: <meme> They're The Same Picture </meme>

I'm no good spotting that if it is subtle.
 
Ps5 performs above normal on allot of heavy alpha and post processing effects on allot of analysis where it is heavy. XSX perrforms better when there are lots of compute is what I have observed - but everyone is welcome to their opinions.

Trying to compare 2 fights at slightly different distance from the shooter (look at the cabin) where they are not in sync with small amount of fog / gun effect is hard work when they are both bobbing up and down around 55 does not tell us much, they would need to be similar fights at same location to compare...........The enemy was closer to the shooter on ps5...

Maybe your eyes are better than mine, this old git needs glasses. :messenger_beaming:
I wear glasses. One eye is near sighted, other is far haha. With my glasses my vision is better than 20/20 though.
mhCw8Hz.jpg

Although not exact they are quite close. For sure close enough to compare. Xsx keeps 1 to 2fps adv entire time with alpha regardless of enemies.
Could be an outlier or it could be a sign early issues have been ironed out. Guess we will have to wait for another game or 2 to see if Xbox bucks the Alpha drop trend.
 
Okay. I just skipped through the video and when I got to the RT Off section I was like: <meme> They're The Same Picture </meme>

I'm no good spotting that if it is subtle.

Yeah if you blink you'll miss it for sure, there's actually a scene or two that I prefer with RT disabled because of the way light reflects off of metallic surfaces (When you first meet duke in the castle demo, there is some candles and stuff that this can be noticeable on)
 

geordiemp

Member
a wise man once said it is because there is full screen alpha pass and RT GI running in parallel .. and xbox raytracing has to have advantage due to better compute/RTperformance, duh.

Could be, or not, but you are correct in that your adding frame times of so many functions together.

However, the statistics says the 1st percentile both hit 46 FPS worst case, thats absolute. The gameplay on both is not identical in the fight scenes so have miniscule differences in normal distribution (hence the 2 FPS advantage observed in the sample).

If you ran the test again as all fights will be slighly different, you would get slighly different results. Better or worse, who knows.
 
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geordiemp

Member
I wear glasses. One eye is near sighted, other is far haha. With my glasses my vision is better than 20/20 though.
mhCw8Hz.jpg

Although not exact they are quite close. For sure close enough to compare. Xsx keeps 1 to 2fps adv entire time with alpha regardless of enemies.
Could be an outlier or it could be a sign early issues have been ironed out. Guess we will have to wait for another game or 2 to see if Xbox bucks the Alpha drop trend.

See my post above, both hit 46 FPS 1st percentile and there is a sync and distance difference to enemies in fighting.

Statistically there is little to no difference in the data from a mathematical viewpoint given the test.
 
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You can smell the jealousy off this post. It's such a desperate attempt to make the fps difference big and downplay the game changing ability of the DualSense. No need to be upset mate you still have VRR😂
I've played several ps5 games with the haptics on including Astro and I hated every second of it. It's physical stimulation, not everyone enjoys the same stimulation. That's ok. Between me and my friends the ones who enjoy the ps5 haptics have more office based jobs and the ones who don't use their hands for more physical things like woodwork or construction. Totally anecdotal though.
 

muteZX

Banned
Could be, or not, but you are correct in that your adding frame times of so many functions together.

However, the statistics says the 1st percentile both hit 46 FPS worst case, thats absolute. The gameplay on both is not identical in the fight scenes so have miniscule differences in normal distribution (hence the 2 FPS advantage observed in the sample).

If you ran the test again as all fights will be slighly different, you would get slighly different results. Better or worse, who knows.

Yes, the result is really affected by many variables. A random example. XSX: 560 GB/s mem / 52 CU = 10.77 giga / sec bandwidth for one compute unit /CU, GPU/. PS5 = 448/36 = 12.44 giga / sec bandwidth per one compute unit / CU, GPU /. For XSX, it's even worse if the GPU uses a slower portion of RAM.

We can therefore say that the XSX has a higher compute performance / + 2T / but its CUs are much more mem bus starved compared to the PS5. Undersatured. We can say that the PS5 has a slower raytracing but its rasterization appears faster than with XSX. In a game like Resi8, when these 2 worlds collide, we end up on an almost identical perf result. Unlocking the framerate /observing the real maximum/ and measuring engine performance under heavy stress would help to further differentiate ..
 
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skit_data

Member
I've played several ps5 games with the haptics on including Astro and I hated every second of it. It's physical stimulation, not everyone enjoys the same stimulation. That's ok. Between me and my friends the ones who enjoy the ps5 haptics have more office based jobs and the ones who don't use their hands for more physical things like woodwork or construction. Totally anecdotal though.
Interesting, so you’re saying rumble is for chads and haptics are for nerds?

I’ve actually always turned rumble off entirely, but i keep the Dualsense haptics on medium. Hmmm.. your theory actually makes sense because I haven’t been hitting the gym in a while now. I’ll report back if my vibration preference changes when my gym routines change!
 
See my post above, both hit 46 FPS 1st percentile and there is a sync and distance difference to enemies in fighting.

Statistically there is little to no difference in the data from a mathematical viewpoint given the test.
Watched twice and I don't think that drop to 46 is in the video. Would of been nice to see since that is a good 5+fps more than what's shown.
 
Interesting, so you’re saying rumble is for chads and haptics are for nerds?

I’ve actually always turned rumble off entirely, but i keep the Dualsense haptics on medium. Hmmm.. your theory actually makes sense because I haven’t been hitting the gym in a while now. I’ll report back if my vibration preference changes when my gym routines change!
Gym doesn't count. Go use a palm sander for 3 hours and get back to me. Also by haptics I mean all forms of rumble/vibration.
 

skit_data

Member
Gym doesn't count. Go use a palm sander for 3 hours and get back to me. Also by haptics I mean all forms of rumble/vibration.
Ah of course, yeah that actually makes much more sense. I assumed it was specifically haptics, not both haptics and rumble. People using that type of equipment are probably sick of vibrations when getting back home. The more i think about it, your theory makes a lot of sense.
 
Ah of course, yeah that actually makes much more sense. I assumed it was specifically haptics, not both haptics and rumble. People using that type of equipment are probably sick of vibrations when getting back home. The more i think about it, your theory makes a lot of sense.
For me personally I just can't relax with vibrations in my hands. Personally the only time I enjoy them is for like lock picking or "puzzles" like that.
 
But he's not wrong lol, playstation only needs one fps better and fanboys will scream for joy.
Its funny to see that so many Xbox fans ignore all the crazy talk they did before the gen started, which is the reason for PS fans throwing performance back in their face, acting the victim. We had them talking about every game being a 20%-40% advantage for the XSX for months. Of course, PS fans are going to bring up parity or outright wins for PS5 after months of that foolish talk. It also shows how much those occasional slight wins for XSX even matter when you see how badly PS5 is curbstomping the XSX in sales.
 

JackMcGunns

Member
The lack of this meme is quite surprising, it appeared on every head to head when PS5 won by a single frame difference or a cutscene difference with identical gameplay

200.gif





Oh wait, never mind, the Series X has the slight advantage this time lol. The level of hypocrisy from people complaining about Xbox fans behavior is palatable
 
The lack of this meme is quite surprising, it appeared on every head to head when PS5 won by a single frame difference or a cutscene difference with identical gameplay

200.gif





Oh wait, never mind, the Series X has the slight advantage this time lol. The level of hypocrisy from people complaining about Xbox fans behavior is palatable

usual clowns 😝🤣
How ironic
 

DaGwaphics

Member
Its funny to see that so many Xbox fans ignore all the crazy talk they did before the gen started, which is the reason for PS fans throwing performance back in their face, acting the victim. We had them talking about every game being a 20%-40% advantage for the XSX for months. Of course, PS fans are going to bring up parity or outright wins for PS5 after months of that foolish talk. It also shows how much those occasional slight wins for XSX even matter when you see how badly PS5 is curbstomping the XSX in sales.
You didn't read all the talk from the Sony faithful back then did you. I distinctly remember that XSX performance was so bad that they were hiding it and couldn't show anything running on it. For a while there XSX didn't do RT (or just did it like a GPU that didn't support the feature, like the GTX1000 series) and the SSD was really only 1GB/s and they were just lying about the 2.4/GBs. XSX went through that elongated GCN period as well. :messenger_tears_of_joy:
 
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DenchDeckard

Moderated wildly
You can smell the jealousy off this post. It's such a desperate attempt to make the fps difference big and downplay the game changing ability of the DualSense. No need to be upset mate you still have VRR😂
Mate, I have a ps5 I could play it there. Ps5 is awesome, so is the dualsense when it is used right. I just don't like it in this game :)

I also have a vrr TV and a series x so it seems insane to not buy it ok the console where it performs better (even slightly) and has vrr. Is that hard for Sony fans to understand?
 
You didn't read all the talk from the Sony faithful back then did you. I distinctly remember that XSX performance was so bad that they were hiding it and couldn't show anything running on it. For a while there XSX didn't do RT and the SSD was really only 1GB/s and they were just lying about the 2.4/GBs. :messenger_tears_of_joy:

To be fair Microsoft took a while to show us some gameplay and there was that tool talk from Digital Foundry. Even that guy from IGN was concerned about the lack of footage. If anything I don't believe they were as ready as Sony to show footage and the results caught everyone off guard. But overtime things got better for them.
 
To be fair Microsoft took a while to show us some gameplay and there was that tool talk from Digital Foundry. Even that guy from IGN was concerned about the lack of footage. If anything I don't believe they were as ready as Sony to show footage and the results caught everyone off guard. But overtime things got better for them.
I think it's more to point out that both sides have been shitty to each other and made stuff up. What is interesting is the amount of times Sony fans bring it up to excuse poor behavior vs pretty much never hearing about it from Xbox fans.
 
I think it's more to point out that both sides have been shitty to each other and made stuff up. What is interesting is the amount of times Sony fans bring it up to excuse poor behavior vs pretty much never hearing about it from Xbox fans.

I don't believe Digital Foundry made that stuff up about the tools nor do I believe Microsoft didn't have an issue showing gameplay early on. Some stuff was true like the Git Hub leak while others were fabricated. Although I'll admit that there was heck of a lot more negativity surrounding the PS5. I was really concerned about it being a broken underpowered system. Thankfully both systems turned out just fine.
 
You didn't read all the talk from the Sony faithful back then did you. I distinctly remember that XSX performance was so bad that they were hiding it and couldn't show anything running on it. For a while there XSX didn't do RT (or just did it like a GPU that didn't support the feature, like the GTX1000 series) and the SSD was really only 1GB/s and they were just lying about the 2.4/GBs. XSX went through that elongated GCN period as well. :messenger_tears_of_joy:

I think it's more to point out that both sides have been shitty to each other and made stuff up. What is interesting is the amount of times Sony fans bring it up to excuse poor behavior vs pretty much never hearing about it from Xbox fans.

There is no need to remind anyone here about PS5 FUD spread by Xbox fans in last year and a half across the net. So, few pages back one member said that XSX has double the bandwidth compared to PS5. :/ Crap continues after year and a half.
 
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There is no need to remind anyone here about PS5 FUD spread by Xbox fans in last year and a half across the net. So, few pages back one member said that XSX has double the bandwidth compared to PS5. :/ Crap continues after year and a half.
Let me guess there is zero fud going to the Xbox side? Maybe you just don't notice it from your side, but from the middle I can assure you it looks very different.
 
Let me guess there is zero fud going to the Xbox side? Maybe you just don't notice it from your side, but from the middle I can assure you it looks very different.

Not that much how it was ( and still is) on PS5 side, not even close, especially after official specs announcement. Don't worry, i was paying attention what was said across the net. So, 2 months ago here was still crap how PS5 is RDNA 1 based.
 
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