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Jason Schreier: Sony’s Obsession With Blockbusters Is Stirring Unrest Within PlayStation Empire

Dabaus

Banned
Totally agree with the FUD thing. What's more interesting is that these FUDs are almost always in line with forum chatter and fanboy ramblings -- almost as if the intention is to just flame the fire and give people what they want to hear.

Pre-launch, it was some Xbox fanboys who were claiming that PS5 is the weaker machine (RDNA 1, no HW ray-tracing, 100 BC games, etc). Media outlets and "insiders" also ran with similar reports.

Now, some people are concerned (some genuine, while others are trolling) about the management of Sony and PS Studios, and we again have similar reports: journalists presenting normal production reporting in negative lights, people like Jeff Grubb doing podcasts with titles "What is wrong with Sony?!" lol.

They are just in here for clicks and views. Hence, giving people (hardcore gaming forums users) exactly what they are either afraid of (concerned PlayStation fans after the FUD) or what they want to hear (Xbox fanboys or just internet trolls who spread FUD).
I agree that there does seem to be an agenda, and has been. With that said the media/MS Hypeboys (Basically the same thing at this point) dont control whether sony has ps1-ps3 backwards compatibility, they dont determine that sony is abandoning Japan, they dont decide sonys radio silence and refusal to acknowledge a fast changing industry at the start of a new generation. Thats on sony.
 

Heisenberg007

Gold Journalism
Not really.

Canceling projects, shutting down studios, increasing focus on remakes to the point where now it’s first party doing the work?

They didn’t let VA studio do a fucking remake because it was expensive? Bend is being turned into a support studio until they deliver an idea that pleases Sony management?

None of this sounds good.
No, they didn't let VA do the remake because their cost estimation was significantly higher than other remake projects. Herman asked why that was the case, and the studio couldn't give a satisfactory answer. That's why the project was reassigned to Naughty Dog, who now must be doing it at the normal price.

And also, Bend was making an Uncharted game (not the first time), not being relegated to a support studio. Naughty Dog was acting as the support studio for them because they were the original developers. It's all in the article.
 

Bryank75

Banned
About 'Organic growth'

In October of 2020, Jim Ryan said this;

"It’s probably not widely appreciated or understood, to what extent that we have grown our own game development capability organically over the course of this generation,” he told GamesIndustry.biz.

He also took the opportunity to take (what seems now like) a weak jab at Xbox for buying studios.... mentioning their 'spending spree'.

But with recent news it seems that much of the supposed organic growth has amounted to nothing, with a potential new studio from VASG dissolved and Sony Bend in complete disarray after being mismanaged... having a sequel to their successful new IP Days Gone not green-lit, regressing them into a support studio for Naughty Dog and losing their writer and designer (and studio heads). A game from Bend is now at least 4 years away due to Hermen Hulsts decisions.

Then we have San Diego studio, making MLB The Show... a one time exclusive, PlayStation succumbed to the pressure of MLB to make the title multplatform, there is no studio to make an exclusive in place of San Diego and as an added slap in the face to PlayStation users, MLB The Show is a part of Gamepass on day 1.

Speaking of mismanagement, we have Naughty Dog. Whose ego has been allowed to run wild and really impact other studios negatively.
According to the recent news Naughty Dog is working on a TLOU remake for PS5.... meaning they have not been working on a new IP, that most people were anticipating for a long time. A TLOU remake is redundant, a money grab that is so obvious and shameless that it really makes me rage personally.

Mm hasn't made anything commercial in a decade.

Aaand of course we have Japan Studio, that has been ruined by the new management team of Hermen and Jim.... filled with artistic and exploitative creators, they were not afforded the patience of Media Molecule..... perhaps the team was not diverse enough? All I know is that games like Gravity Rush are beloved among the hardcore and although niche, it doesn't mean those games were not important.

For all this managerial incompetence, there has not been a penny spent on new studios to make up for all of the missteps. There is no communication to say that they will try to do better. They simply bury their heads in the sand and wait for their fans to go away. There is no hunger to succeed, there is no passion for the games, there is no vision.

What did they invest in? a mobile game department and making naughty dog games into films and TV shows... (Hey, didn't they know The Road was already made into a film?)

Every move seems like a big 'fuck you' to every PlayStation fan and they are about to squander all the goodwill and hardwork of the past 10 years in record time.
 

Papacheeks

Banned
Yes it's really obvious and apparent even in the way it's cyclical.
Last year the target was hardware power because that was the point that they thought would yield the biggest results among early adopters and core gamers.
Then suddenly everything went radio silence between October and January.
Now since February a new cycle is beginning with, guess what, different objectives because the previous ones turned out to be a bunch of nothing.
So it's all about trying really really hard to paint the picture of a company mismanaged with an evil CEO that wants to destroy the brand :messenger_tears_of_joy: and how if you don't do multi billion acquisitions and release your AAA games day one on a subscription service you won't be able to compete/survive.
It's ridiculous, it only sucks for those fans that actually become frustrated over this bullshit and of course like I said Sony might try to do something about it understanding that for a part of the fanbase the really dry PR style does not work.
I agree 100%.

But I would argue though that they mismanaged Japan studio which resulted in not so stellar results with their output and direction. From what we've heard publicly and from a few insiders, Europe/West seem to grasp their audience better in what can sell. It's fine to do smaller projects like Journey and the likes. But when you have games like Gravity Rush 2, Knack, Knack 2 get made and sell very little. You have to ask yourself did I make the right choice in greenlighting that? Hate to say it knack 2 should have never been made, and knack itself was just not a great character in trying to be a mascot. Astrobot wins unanimously in that category.

I think my issue is and I've brought it up before: outside of those titles other things being talked about within Japan studio in terms of interest in new projects, horror kept coming up. That genre is literally covered with capcom, and smaller indie-AA PC titles. I mean the brand Siren never got as big as silent hill or resident evil. So why try again to make one where the series doesn't have any iconic or broad accepting character people can get behind?

I would have rather they look into making another collab or original title in the spirit of bloodborne of nightmare creatures. Or got the right people and did a proof of concept for a LEGEND OF DRAGOON remake with the same attention FF7R got in terms of story changes, redesigns ect. Thats where my issue is, I think Sony gave up on that genre too early in their platform.

Now they just rely on third party, and issue is third party is almost bigger on Nintendo/Steam when it comes to JRPG'S. Final fantasy /Kingdom hearts is the only series still doing big numbers on Playstations platform. Not many have done close to those numbers on Playstation recently this past gen. Maybe Persona? But again persona is selling well on PC and Switch.

They made some bad decisions in projects. I hope maybe team asobi if they want to do a JRPG's are given the chance to.
 

Pull n Pray

Banned
Because creative ideas also need to make financial sense, and that's the job of Sony's management. Developers pitch ideas, and they get rejected all the time. Nothing extraordinary.

Do you think Xbox's The Initiative (some of the best people in the gaming industry) wanted to do a reboot of Perfect Dark, instead of creating a new IP? Management intervenes all the time because they look at things beyond just creative ideas. If that wasn't necessary, no gaming studio would ever have failed or shut down.
I get what you are saying, but this isn't a good example. The Initiative was formed to create Perfect Dark. They found people who wanted to work on a Perfect Dark project because Rare wasn't interested. Just like Rare wasn't interested in making another Battletoads, and so gave that job to Dlala.

But yeah, if 343 told Microsoft they weren't interested in making Halo games anymore, I don't think Microsoft's response would be, "Sure, do whatever you want."
 

Thirty7ven

Banned
A game from Bend is now at least 4 years away due to Hermen Hulsts decisions.

(...)

For all this managerial incompetence, there has not been a penny spent on new studios to make up for all of the missteps. There is no communication to say that they will try to do better. They simply bury their heads in the sand and wait for their fans to go away. There is no hunger to succeed, there is no passion for the games, there is no vision.


This right here. If Bend new IP even goes the distance, we’re looking at late gen now.

I liked Sony’s strategy with the PS5 launch, it was the right one. But their communication with the fans when it comes to games and the future of the platform... basically comes down to telling the fans to eat the bad news and don’t act disappointed when nothing good comes to replace them.
 

Outrunner

Member
I mean the console has been out for 6 months, there are plenty of games announced and planned to come out. What do you people want Sony to communicate?
You people feel like Sony has to communicate because you let yourselves go in the FUD train. Sony is fine, PlayStation is fine, there are great games coming. Relax and enjoy your console.
 
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But remake or reboot? Why do we need to remake old games? Why not just reboot the franchise with new story and gameplay etc. instead of retread old ground?

I say remake. Playing OoT or MGS with modern gaming features would be fantastic. They had great stories and gameplay at the time. However, there were technological restrictions which, if removed, would make it worth a return to them.
 

Dolodolo

Member
About 'Organic growth'

In October of 2020, Jim Ryan said this;

"It’s probably not widely appreciated or understood, to what extent that we have grown our own game development capability organically over the course of this generation,” he told GamesIndustry.biz.

He also took the opportunity to take (what seems now like) a weak jab at Xbox for buying studios.... mentioning their 'spending spree'.

But with recent news it seems that much of the supposed organic growth has amounted to nothing, with a potential new studio from VASG dissolved and Sony Bend in complete disarray after being mismanaged... having a sequel to their successful new IP Days Gone not green-lit, regressing them into a support studio for Naughty Dog and losing their writer and designer (and studio heads). A game from Bend is now at least 4 years away due to Hermen Hulsts decisions.

Then we have San Diego studio, making MLB The Show... a one time exclusive, PlayStation succumbed to the pressure of MLB to make the title multplatform, there is no studio to make an exclusive in place of San Diego and as an added slap in the face to PlayStation users, MLB The Show is a part of Gamepass on day 1.

Speaking of mismanagement, we have Naughty Dog. Whose ego has been allowed to run wild and really impact other studios negatively.
According to the recent news Naughty Dog is working on a TLOU remake for PS5.... meaning they have not been working on a new IP, that most people were anticipating for a long time. A TLOU remake is redundant, a money grab that is so obvious and shameless that it really makes me rage personally.

Mm hasn't made anything commercial in a decade.

Aaand of course we have Japan Studio, that has been ruined by the new management team of Hermen and Jim.... filled with artistic and exploitative creators, they were not afforded the patience of Media Molecule..... perhaps the team was not diverse enough? All I know is that games like Gravity Rush are beloved among the hardcore and although niche, it doesn't mean those games were not important.

For all this managerial incompetence, there has not been a penny spent on new studios to make up for all of the missteps. There is no communication to say that they will try to do better. They simply bury their heads in the sand and wait for their fans to go away. There is no hunger to succeed, there is no passion for the games, there is no vision.

What did they invest in? a mobile game department and making naughty dog games into films and TV shows... (Hey, didn't they know The Road was already made into a film?)

Every move seems like a big 'fuck you' to every PlayStation fan and they are about to squander all the goodwill and hardwork of the past 10 years in record time.
I always like it when people like you omit details that go against their agenda.
By limited growth, he means the expansion of top-tier studios that are not too opposed to it, as such. This has already been done with Naughty Dog (For your information, there are more than 500 people working there and they are hiring even more. Much more. Therefore, the nonsense that Naughty Dog will not make a new IP at least does not make sense)
It's the same with Santa Monica and Guerilla. They are all expanding. Sucker Punch is still not very clear given their claims that they want to stay not too big. You need to look at the perspective. Recent news that Media Molecule has also received more funding for its studio, and so on.

It really doesn't bother you that the two stupidest decisions that are described in this article were made during the reign of Shawn Layden. That is, in 18, they let a group of 30 people make a remake of the game, which does not need a remake, and in 19, immediately after the development of the first part, our dear Shawn (Either Shuhei Yoshida), or both of them, refused Bend in the development of the sequel and set them to do god knows what. If you are not aware, then these two people were responsible for all the studios in Sony. And Jim Ryan, firstly, only at the beginning of the year took office, and also replaced Andrew House there, who is the main player of the entire gaming division, but is NOT RESPONSIBLE for the studios and their developments within Sony.

Responsibility for not accepting Days Gone 2 rests with these two people and supplying Bend to Naughty Dog's support role
Hulst actually came in at the beginning of 20.
And then he watched what everyone was doing and what they were instructed to do by his successors.
And you know what? He let Bend do his game. Can you imagine?
He took a remake of a game so loved by people and gave it to the studio that made the original.

And most likely it was their desire. Because a studio like Nayghty Dog cannot be ordered to do anything. They're too valuable for Sony

Your only more or less real complaint about the current management is the closure of Japan Studio
But, excuse me, the reality is that when you have been picking your nose for four years, and do not release anything that would have a wide appeal even in Japan itself, and not in the whole world, there will be consequences
 
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Thirty7ven

Banned
I mean the console has been out for 6 months, there are plenty of games announced and planned to come out. What do you people want Sony to communicate?
You people feel like Sony has to communicate because you let yourselves go in the FUD train. Sony is fine, PlayStation is fine, there are great games coming. Relax and enjoy your console.

Consoles aren’t phones or PCs. Sure there are idiots out there that buy a PS5 because it has a zen processor, but by and large people buy consoles because of brand and value proposition. If I’m buying a Ps5 because of my history with PlayStation since PS1, there’s an expectation. It doesn’t do me a whole lot to know that the PS5 will outsell Xbox almost 2:1 and that Sony will post record profits, if all we hear is game prices going up, studios closing down, output going down, focus on remakes...

Sony better start unveiling what the future holds, because this deal is getting worse by the week.
 

Outrunner

Member
Consoles aren’t phones or PCs. Sure there are idiots out there that buy a PS5 because it has a zen processor, but by and large people buy consoles because of brand and value proposition. If I’m buying a Ps5 because of my history with PlayStation since PS1, there’s an expectation. It doesn’t do me a whole lot to know that the PS5 will outsell Xbox almost 2:1 and that Sony will post record profits, if all we hear is game prices going up, studios closing down, output going down, focus on remakes...

Sony better start unveiling what the future holds, because this deal is getting worse by the week.

They have. If you want empty promises of games that might come because some studios were bought, get an xbox.
 

Matt_Fox

Member
The strength of The Last Of Us is in the cinematic story and all that entails (plot, script, characterisation, voice acting, cut scene direction). None of those elements would be improved or changed by the improved visuals a remake would provide.

It's a strange choice, but the franchise seems to print money so I guess a remake seemed a safe option for the Sony execs saying "we need another Last Of Us".
 

Dabaus

Banned
Totally agree with the FUD thing. What's more interesting is that these FUDs are almost always in line with forum chatter and fanboy ramblings -- almost as if the intention is to just flame the fire and give people what they want to hear.

Pre-launch, it was some Xbox fanboys who were claiming that PS5 is the weaker machine (RDNA 1, no HW ray-tracing, 100 BC games, etc). Media outlets and "insiders" also ran with similar reports.

Now, some people are concerned (some genuine, while others are trolling) about the management of Sony and PS Studios, and we again have similar reports: journalists presenting normal production reporting in negative lights, people like Jeff Grubb doing podcasts with titles "What is wrong with Sony?!" lol.

They are just in here for clicks and views. Hence, giving people (hardcore gaming forums users) exactly what they are either afraid of (concerned PlayStation fans after the FUD) or what they want to hear (Xbox fanboys or just internet trolls who spread FUD).
I agree that there is clearly an agenda with a very pro xbox slant. Xbox and Gamepass astrofturfers run rampant on forums and social media, heck you probably know some by name on this very forum. Its clear as day that astroturfing forums and twitter is part of xboxs strategy. Every gamepass game is shouted from the highest mountain top as if its actually a big deal when its not.

With that said sony does seem aloof and out of touch.
 

Elios83

Member
I agree that there does seem to be an agenda, and has been. With that said the media/MS Hypeboys (Basically the same thing at this point) dont control whether sony has ps1-ps3 backwards compatibility, they dont determine that sony is abandoning Japan, they dont decide sonys radio silence and refusal to acknowledge a fast changing industry at the start of a new generation. Thats on sony.

Sony doesn't owe you PS1-PS3 BC since it was clearly ruled out the moment the console was announced even in the 2019 Wired articles.
PS4 had no BC at all and ruled the market, Switch has no BC and it's ruling the market among casuals.
BC with really old titles is something that only a vocal minority of core gamers constantly requests because they want to think that their old collections will be eternal, that the moment they have the desire to play a 20 years old game they will be able to do so, but eventually all they do is just playing new games like they should.
This is pretty much my personal experience as a core gamer as well. It's not worth to invest in that to keep happy a vocal minority that is not even going to use it once they have it.
Sony knows that the only thing that matters is PS4 BC to allow PS5 to have a smooth transition with the previous gen and they did the right thing on that.
There are also tons of issues involved with publishing and rights management of really old titles (not to mention that some companies might not want these old versions to be available because they made remasters and it's more profitable to push these, see Square Enix with Final Fantasy) and technical issues as well especially with PS3 that is really hard to emulate.

The fact they're abandoning Japan is not true given they have strong partnerships with all the biggest japanese publishers especially SE and Capcom. Not to mention they just invested in Kadokawa and From Software. And no closing a studio that made a bunch of flops even in Japan does not equal to abandoning Japan.

Last point is true, marketing/PR is probably too dry. It doesn't make sense to let some people get away with creating bad narratives about them that last months when they could be more forthcoming about where they're headed. For example they could have explained that for a Japan Studio that gets closed other teams have been expanded tesing multiple games from these studios. They could tease a roadmap of when we'll get firmware updates for missing features and so on. These things resonate a lot with the fanbase.
But again their marketing strategy cannot be decided by some vocal fans and at the same time this strategy proved to work last year with the PS5 launch so either they're lucky or so dominant they can afford to not give a fuck or they know more than us about marketing?
The rest is all about people jumping on FUD/drama trains with no substance in the real world and that's it. Like I said last year it was the whole hardware power narrative, this year is about the evil Jim Ryan, mismanagement and not being able to compete with Microsoft on acquisitions and Gamepass.
 
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tr1p1ex

Member
The only thing weird about this story to me is that Sony is supposedly doing a Last of us Remake after they just recently released Last of US 2.

Otherwise I think this is just normal day to day stuff and people shouldn't read anything more than that into it.

Really it just sounds like sour grapes from a studio that didn't produce a hit. They are upset that Sony is shuffling them around because they want another shot to make a big hit. Sony sees it as well the past game took too long and wasn't that well received and doesn't like the risk/reward scenario.

also can't help but feel viral MS PR machine behind a lot of pro-MS, negative PS articles lately. It just seems over the top.
 
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I get what you are saying, but this isn't a good example. The Initiative was formed to create Perfect Dark. They found people who wanted to work on a Perfect Dark project because Rare wasn't interested. Just like Rare wasn't interested in making another Battletoads, and so gave that job to Dlala.

But yeah, if 343 told Microsoft they weren't interested in making Halo games anymore, I don't think Microsoft's response would be, "Sure, do whatever you want."
Actually the same applies to 343. Bungie made Halo, said just that, and MS let them go. 343 was created especially for Halo. Every single employee at 343 went there knowing they would be working on all things Halo. If an employee decides that they've had enough Halo for awhile... They send a few emails, and are allowed to transfer to another studio that's more in line with what they're looking for.
 

Elios83

Member

Isn't this ignoring why such project was born?
Because they wanted to keep happy a small team that asked to do it?
The options were either to deny them any chance since the beginning (evil management!!!!) or cancel the project altogether when it became clear that the small team would have gone out of budget.
Quite frankly I don't feel the need for this remake as well and actually I didn't like TLOU2 like the original, but here there weren't many options, actually having ND doing it is the best outcome and the game might play a role if it's released when the HBO series is released.
 

Edgelord79

Gold Member
Who says I’m mad?

I’m just stating that for someone who doesn’t really care about Sony’s big main franchises, there is not much reason to stick with the brand if that is going to be where their priorities will be in the future.
Precisely this. I can't upvote this enough. Sony will leave a void that Xbox can definitely fill.

I would posit that this is bizarre to the point that I'm not sure I fully believe this article.
 

ethomaz

Banned
You know the difference between "players" and "sales", right?
Yea and it is continue being heavy immaculate.

You take some rounded % on Trophy data and extrapolate that generate numbers even 1 million off from the actual numbers.

I did math with GTS here in the past showing who the data can be take serious... with the trophy data leaked the round from for example 1.1% can go from 1.06 to 1.14 and that give you a 900k different in GTS case.

Why GTS? Why we have the actual number os players/profiles.

I believe we already have this discussion in the past here in GAF... you should probably talk with these guys that uses your data to say Days Gone sold 9 million units lol

I’m a Sony fanboy and I should love to have all first party games selling that high but the truth is not that.
 
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John Wick

Member
They didn't renew that partnership (a decisions made by the previous management) because after the promising beginning with Heavy Rain the other two games were awful (especially Beyond) and did not have the success both critical and commercial they were hoping for. Also the studio was (and still is) being hit with lawsuits and accusations about being a toxic working environment. You don't want to be associated with that.
David Cage's games will still be multiplatform and still be on Playstation, Sony is simply directing the money elsewhere.
Oh yes on that organic growth? Proceeds to basically shut down Japan studio. ND is known to be toxic too and full of overtime culture and?
 

John Wick

Member
About 'Organic growth'

In October of 2020, Jim Ryan said this;

"It’s probably not widely appreciated or understood, to what extent that we have grown our own game development capability organically over the course of this generation,” he told GamesIndustry.biz.

He also took the opportunity to take (what seems now like) a weak jab at Xbox for buying studios.... mentioning their 'spending spree'.

But with recent news it seems that much of the supposed organic growth has amounted to nothing, with a potential new studio from VASG dissolved and Sony Bend in complete disarray after being mismanaged... having a sequel to their successful new IP Days Gone not green-lit, regressing them into a support studio for Naughty Dog and losing their writer and designer (and studio heads). A game from Bend is now at least 4 years away due to Hermen Hulsts decisions.

Then we have San Diego studio, making MLB The Show... a one time exclusive, PlayStation succumbed to the pressure of MLB to make the title multplatform, there is no studio to make an exclusive in place of San Diego and as an added slap in the face to PlayStation users, MLB The Show is a part of Gamepass on day 1.

Speaking of mismanagement, we have Naughty Dog. Whose ego has been allowed to run wild and really impact other studios negatively.
According to the recent news Naughty Dog is working on a TLOU remake for PS5.... meaning they have not been working on a new IP, that most people were anticipating for a long time. A TLOU remake is redundant, a money grab that is so obvious and shameless that it really makes me rage personally.

Mm hasn't made anything commercial in a decade.

Aaand of course we have Japan Studio, that has been ruined by the new management team of Hermen and Jim.... filled with artistic and exploitative creators, they were not afforded the patience of Media Molecule..... perhaps the team was not diverse enough? All I know is that games like Gravity Rush are beloved among the hardcore and although niche, it doesn't mean those games were not important.

For all this managerial incompetence, there has not been a penny spent on new studios to make up for all of the missteps. There is no communication to say that they will try to do better. They simply bury their heads in the sand and wait for their fans to go away. There is no hunger to succeed, there is no passion for the games, there is no vision.

What did they invest in? a mobile game department and making naughty dog games into films and TV shows... (Hey, didn't they know The Road was already made into a film?)

Every move seems like a big 'fuck you' to every PlayStation fan and they are about to squander all the goodwill and hardwork of the past 10 years in record time.
Well put! Over the years ND has lost loads of talent which if they had stayed they would have teams capable of doing three games at the same time no problem
 
Because creative ideas also need to make financial sense, and that's the job of Sony's management. Developers pitch ideas, and they get rejected all the time. Nothing extraordinary.

There we are 😅

Yes, Days Gone surely was commercial success, but now is put on hold, not canceled, as you trying to paint it out

You have trouble with reading comprehension, I never said making a new IP is disgusting, I said how they were treated was. I'm gonna leave it there anyway.

LOL. Bend Studios is exactly doing what they wanted. Instead of Days Gone 2 ( which is now put on hold) , they are making a new IP and that Bend wanted. How they were treated badly if they are doing a new IP?? You said that Sony are not letting Bend Studios to do what they want and that's disgusting and demoralizing. LOL
But Sony let them to make a new IP.
 
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SSfox

Member
God please i hope Jimbo won't ruin stanta monica and Podi.

Also i don't care much about ND no more, i love all their games from Crash 1 to TLOU1, but TLOU2 is an OK game... to be kind, i'm not even gonna talk about Story but the game design itself got outdated and overused at this point, so the fact that they're gonna make TLOU1 with TLOU2 mecanics is simply snooz fest, while TLOU1 already is perfect as it is and doesn't need remake.

I though ND gonna come back with something fresh Just like they did back then by moving from Jak 3 to Uncharted Drake's Fortune, but man seems they're still gonna stuck with the last of us for at least another 3 years or so. Guess back then we had a Microsoft with Xbox 360 that was solid overall so it pushed a bit Sony to not play things as safe. I mean i'm sure Sony back then would still have put risks and make fresh things no matter what, but i think the competition pushed them to do even better and more.
 

yurinka

Member
Adding more to the list:

  1. Sly Cooper
  2. Resistance
  3. Jak & Daxter
  4. SOCOM
  5. Gravity Rush
  6. Twisted Metal
  7. Warhawk
  8. ICO/SOTC/Last Guardian
  9. Motorstorm
  10. Days Gone
  11. Death Stranding
  12. Killzone
  13. Infamous
  14. Heavy Rain/Beyond/Detroit
  15. Bloodborne
Imagine being a PS fan because of these franchises, and the studios that make these games.
Regarding Days Gone, they didn't greenlight the first pitch. It doesn't mean the series is dead. Often the HQ/publisher doesn't greenlight a project because wants the team to do something else before, or because it wants some changes in the pitch before approving it.

Removing the personal considerations, the article says that after DG1 the pitch for DG2 wasn't approved and Bend was put to help ND on the multiplayer game and the Uncharted game, and now after that on a new game lead by Bend, which is what the studio asked for. And if this studio isn't DG2 maybe it's what the studio wants, or because Sony thinks they are already working on a ton of sequels and it's better to keep DG2 for later and to make a new IP instead.

Regarding Death Stranding, we don't know what it's Kojima's next game. If he wants it to be DS2, it will be. As I remember Guerrilla is working on a 'heavily multiplayer-focused game', which may be the next Killzone.

Quantic Dream said he wanted to go independent and publish games on other platforms, but that weren't closing their doors to work with Sony again in the future.

Regarding Bloodborne, Sony recently made a deal with From Software's parent company where that company wants Sony to help their games and anime to reach a more global market, because until now they were too focused on Japan. So maybe after Elder Ring they make another Bloodborne.

Isn't this ignoring why such project was born?
Because they wanted to keep happy a small team that asked to do it?
The options were either to deny them any chance since the beginning (evil management!!!!) or cancel the project altogether when it became clear that the small team would have gone out of budget.
Quite frankly I don't feel the need for this remake as well and actually I didn't like TLOU2 like the original, but here there weren't many options, actually having ND doing it is the best outcome and the game might play a role if it's released when the HBO series is released.
I also think that we don't need the remake, but according to the article the original idea was to include this remake packaged with TLOU2 PS5, which I think it's a great idea, better than only patch TLOU2.

And also would help to keep the game fresh now that will very likely the series will have a potential popularity peak thanks to the tv series. I think it's a smart move.

From the management side, I think it's great that they supported the idea of a small team, which being a remake obviously had to be overviewed by the original creators. And when Herman became in charge of WWS, saw the remake, wasn't convinced with the results and saw that its budget was too big, I understand that they decided to switch the lead of the project to the other studio of the project, who is who created the game and also has a great track record of releasing quality stuff and being so profitable.

if all we hear is game prices going up, studios closing down, output going down, focus on remakes...

Sony better start unveiling what the future holds, because this deal is getting worse by the week.
Sony isn't closing studios. They moved away the 2nd party publishing/localization/etc part of Japan Studio or Santa Monica to handle them globally for the whole PlayStation Studios, and downsized the internal development of the studio to focus it around Team Asobi.

Their output isn't going down. The opposite, they are releasing more 1st party, 2nd party and 3rd party (both big and small) exclusive games than ever before. Sony has been growing their studios, and the money the save from small 2nd party games is spent on many indie exclusives.

They aren't focused in remakes. Recently they released the highly requested Demon's Souls remake, and seems to be working o the TLOU remake because it was the idea of a small team. They are working on over a dozen of other games (+2nd and 3rd party exclusives) that aren't remakes.
 
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Days Gone 2 seems inevitable. With the momentum of the Ps5 patch and Pc version, it’s very surprising. Gotta be more to the story, the producers are not saying why they left, and supposedly Bend (without the days gone dudes) wanted to make a different game. Maybe they just needed a change before going back into it.

Naughty Dog is doing the remake now? That’s who should have to do such a project anyway, glad Sony let Bend reject it. I could give a flying f about ND’s TV aspirations. Neil will eventually leave if it’s a success, then ND can make games again.
 

Elios83

Member
Oh yes on that organic growth? Proceeds to basically shut down Japan studio. ND is known to be toxic too and full of overtime culture and?

Naughty Dog, Santa Monica, Guerrilla are all working on multiple projects, you would know if you followed all the recruiting they're doing, in the past they could only work on a single game each 3-4 years.
As you can read in this article Bend has two teams as well (one is supporting Naughty Dog right now), Insomniac has been expanded as well and has been able to launch a Spiderman game and a R&C game with a 6 months gap. Sucker Punch was expanded as well and is now a Jim Ryan's darling after the success of Ghost of Tsushima.
They're making partnerships and funding external studios (see the new Jade Raymond studio), they have made investements in external companies like Kadotaka/From Software and Epic.
Yoshida has a budget to cultivate and make deals with indies and through this we're getting the most promising and interesting indies on PS5 (Disco Elysium, Oddworld, Kena, Stray, Little Devil Inside and many others).
Things that are much more useful than giving money to David Cage :messenger_grinning_sweat:
But yeah it's easier to go with the narrative they they're only closing Japan Studio.

Also not sure if you're seriously comparing a company that has actually lost lawsuits about racism, harassment and sexism within the company with an other that was just at the center of some drama about crunch times with some butthurted ex-employees leaking stuff online.

No. Bryan even called a cash grab sittuation and IMO this is really whats is happen here. Afraid of risk moves with new IPs and milking the sucess ones.

According to Jason who unveiled all this stuff it wasn't Sony that mandated or asked a The Last of Us remake to be developed.
It was a wish of a small team to make practice on such project to validate themselves as a new studio instead of a support team.
Sony simply didn't cancel the work done when they became unhappy with the results and tasked Naughty Dog to finish the job.
So no the project was not born a cash grab attempt by the management unless you don't believe what the author of the article is writing so you should question everything at that point.
 
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Fake

Member
According to Jason who unveiled all this stuff it wasn't Sony that mandated or asked a The Last of Us remake to be developed.
It was a wish of a small team to make practice on such a project.
Sony simply didn't cancel the work done and tasked Naughty Dog to finish the job.
So no the project was not born a cash grab attempt by the management unless you don't believe what the author of the article is writing so you should question everything at that point.

Don't matter who started or if Sony don't want to stop, is just a bad idea by many levels. Watch the video dude. There is a probability of this remake be more like to the TLOUS TV series than the original one. They can even change the person behind Ellie/Joel.
 
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Wait a minute. You are implying make an AAA game demonstrated lack creative imagination?

You cant make this shit up.

See you in the next state of play making fun of the small games that will be shown.
Well, I actually think he has a point. Most AAA games are safe, by the book and typically lack creativity and this is a fact. I like all types of games, but most of the genuine creativity and risks come from indie and AA games. I just really don’t want Sony to become Microsoft 2.0 where the rely on a handful of franchises that sell millions. I hope they still give everything in between and outside the norm a chance and opportunity still.
 
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Elios83

Member
Don't matter who started or if Sony don't want to stop, is just a bad idea by many levels. Watch the video. There is a probability of this remake be more like to the TLOUS new TV series. They can even change the person behind Ellie/Joel.

It matters a lot if you're claiming that the management is asking teams to do this stuff on purpose when that's not true and it's simply not the story behind this project.
The fact that once these people have been working two years on this project instead of cancelling it it's better to finish the job and use it as way to create a synergy with the HBO series is just common business sense.
But suggesting that that's the general direction the management wants to take using this remake as an example is simply false and trying to create a false narrative. I understand that's what some people want but it's blatantly false.
 
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Fake

Member
It matters a lot if you're claiming that the management is asking teams to do this stuff on purpose when that's not true and it's simply not the story behind this project.
The fact that once these people have been working two years on this project instead of cancelling it it's better to finish the job and use it as way to create a synergy with the HBO series is just common business sense.
But suggesting that that's the general direction the management wants to take using this remake as an example is simply false and trying to create a false narrative. I understand that's what some people want but it's blatantly false.

Dude, think for a second before post. Nodoby is dennying the business aspect of this nature. You're either comporative or defensive about this hole sittuation.

As I mention before, don't matter. If you create a thread asking 'Will Sony make money remaking TLOUS' I'll be there saying 'of course they will'. There is no secret to anyone here about making profits about milking already establish sucess games.

Nintendo milk their games all the bloody time. EA milk their games all the bloody time. Ubisoft milk their games all the bloody time. They follow money. Thats not the porpuse of this discussion. IDK why you guys are attached to defend Sony or whatever other company. They will earn money making those things.
Thats not mean this is a good decision. Making consumer friendly choise is not always profit, but is the right thing to do it. Is not what Sony is doing, and I being a Sony guy for a quite time, thats not mean I been brainwhased.

Praise what need to be praised, critic what need to be critic.
 
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Elios83

Member
Dude, think for a second before post. Nodoby is dennying the business aspect of this nature. You're either comporative or defensive about this hole sittuation.

As I mention before, don't matter. If you create a thread asking 'Will Sony make money remaking TLOUS' I'll be there saying 'of course they will'. There is no secret to anyone here about making profits about milking already establish sucess games.

Nintendo milk their games all the bloody time. EA milk their games all the bloody time. Ubisoft milk their games all the bloody time. They follow money. Thats not the porpuse of this discussion. IDK why you guys are attached to defend Sony or whatever other company. They will earn money making those things.
Thats not mean this is a good decision. Making consumer friendly choise is not always profit, but is the right thing to do it. Is not what Sony is doing, and I being a Sony guy for a quite time, thats not mean I been brainwhased.

Praise what need to be praised, critic what need to be critic.

It's not a matter of being defensive.
It's a matter of stating things that are true or not.
You said that this TLOU remake is a sign of "being afraid of risk moves with new IPs and milking the sucess ones".
This is NOT the story behind this project, Sony was asked by an internal small team to do this project, it didn't mandate anyone to do it because they're creatively bankrupt or things like that, so if you want to prove your point find examples that are real!
Unless you're suggesting that they should have just cancelled the project after two years wasting all the work previously done without any sense?
 

Fake

Member
It's not a matter of being defensive.
It's a matter of stating things that are true or not.
You said that this TLOU remake is a sign of "being afraid of risk moves with new IPs and milking the sucess ones".

I'm not said, was Bryan from IGN who said that.

Dude, watch, the, fucking, video. Thats why you're confuse. None of this was me saying. If you don't want to watch the video just be clear about this.
 

Elios83

Member
I'm not said, was Bryan from IGN who said that.

Dude, watch, the, fucking, video. Thats why you're confuse. None of this was me saying. If you don't want to watch the video just be clear about this.

Do you agree with that or not?
Do you think that knowing the story behind how that project was born, is it fair to make such claims or not?
 
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Fake

Member
Do you agree with that or not?
Do you think that knowing the story behind how that project was born, is it fair to make such claims or not?

We are debating around the information we have right now. And for me don't change a thing. Mind you I not speaking for everyone.
 

Saber

Gold Member
Can't wait for them to shit on Joel and Ellie legacy in the remake.

Thats probably their main target. Of the main aspects that makes 2 divisive and fans prefering the first one is both the relation between Ellie and Joel and how Joel plays during the story. Much of clowns parrot the samething that "Joel is a scum and deserves it", even though the first one this was more a thing of the past. Also the new characters that dumb guy created aren't iconic as Joel and Ellie, so no way he can farm LoU without them.

With a remake they have the control to add things to support this bad move(like make him more violent, stir hate against Ellie, etc).
 
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Elios83

Member
You're asking to much questions for someone who don't answer none. I'll continue to say to you this don't change a thing.

So asking you to tell me your opinion is too much for you? On a message board....I think that today I've seen it all in my life :messenger_tears_of_joy:
Don't worry I get the (embarrassing) situation, you prefer to pass as someone who can't have an opinion rather than admitting that trying to pass TLOU remake as a proof of Sony not taking risks is just bullshit given the particular story behind this title.
 
remake

remaster


two very different things ;)


totally new fighting mechanics
redone animations.


bascially imagine the crazy good facial tech and animation + detail from TLOU2
now with TLOU1 story,

shit will sell crazy bananas.

This is a good call.

i rather have another ghost game instead of days gone. days gone / uncharted / tlou all same era,, bit too much imo.
You're thinking small. If they're going to make a remake then they have to go all out and utilize PS5's full potential.
 
Du
Does it really need a remake though. I could play the original or remastered version now and would think the game still looks great
Dude, I played it in 2014 and thought at the moment it looked like crap. The only good looking character was ellie, everything else was just meh and I'm talking about the remaster.
 

SlimySnake

Flashless at the Golden Globes
Dude, think for a second before post. Nodoby is dennying the business aspect of this nature. You're either comporative or defensive about this hole sittuation.

As I mention before, don't matter. If you create a thread asking 'Will Sony make money remaking TLOUS' I'll be there saying 'of course they will'. There is no secret to anyone here about making profits about milking already establish sucess games.

Nintendo milk their games all the bloody time. EA milk their games all the bloody time. Ubisoft milk their games all the bloody time. They follow money. Thats not the porpuse of this discussion. IDK why you guys are attached to defend Sony or whatever other company. They will earn money making those things.
Thats not mean this is a good decision. Making consumer friendly choise is not always profit, but is the right thing to do it. Is not what Sony is doing, and I being a Sony guy for a quite time, thats not mean I been brainwhased.

Praise what need to be praised, critic what need to be critic.
I always find it funny that people bring the business side into this. As if Sony making profits or selling more consoles has anything to do with the quality of their games. As a gamer, who gives a shit if sony makes billions. how will that affect me as a gamer?

Having naughty dog remake tlou1 delays any potential naughty dog games in the future. i was fine with a support studio creating it because they dont typically make games anyway, but the moment you get ND involved is when i am like fuck this. its like getting from software devs to make the demon souls remake instead of elden rings. its nonsense and an utter waste of resources.

there is an argument that can be made that sony making more profits will somehow trickle down to us poor gamers. we will see more games. more features from psn. more exclusives. similar arguments were made when horizon went to pc. those profits would go towards horizon 2 they said. and yet, sony is so strapped for cash they are going to completely shit on that game by making it cross gen. those billions sony made last year did not result in horizon 2 becoming a next gen only game. if anything, those billions convinced them that they need to make even more pc ports of first party games taking resources away from GG and other sony studios.
 
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