Oh no, only Blockbusters ..... so bad.
Also the gaming audience are responsible for this, PS3 era had lots of experimentation ....... sales didnt play out.
Voted with your wallets and we got what we get.
Love the disconnect the audience believes it has from driving the industry and its trends.
The truth lies in between. I think the "downfall" started back in the PS3 era, when the consoles had been connected to the internet and the whole industry dramatically changed forever, and IMO Sony never fully adapted to it, even to this very day. They did a lot of crazy stuff back in the PS3 times once they were pushed to the wall, they covered broad variety of genres, with multiple IPs within those genres even, and multiple installments of those IPs on top of that, but they have never created anything that stormed the charts or had a solid playerbase, BUT - that's not the players fault, because ironically, there were simply way too many games to play, and people have limited time and money, so as a result each title sold like 2-3MLN of copies, which in Sony's eyes wasn't enough to continue all those amazing franchises. But Sony is still to blame here regardless, because they never supported their games properly once shipped, never capitalized it even if there as a dedicated fanbase of any given franchise, something like DLC basically still doesn't exist in Sony's book while everyone else is already 10 steps ahead, it feels like they're still mentally stuck in the PS2 era where the internet doesn't exist and they rely solely on the sold copies and nothing else. And now they woke up in times where the production costs have skyrocket and they have absolutely no answer to that other than increasing prices, releasing games on PC, and making only the IP's that are guaranteed to sell in at very least 5MLN units. So far the trajectory looks really really weak with what, 5 IPs done over and over until you vomit?