• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

DF: CONTROL PS5 vs Xbox Series X/S 60 Fps and RT mode

mejin

Member
Graphics: all same
Color gamma is dark on PS5.
Both have drops to low 50fps in different scenes in 60fps mode.
Series X has a issue with framepace with UI elements and in standard traversal.
Photo Mode allow to unlock the 30fps in RT Mode that shows that both runs way over 30fps but not enough for locked 60fps.

Overall: PS5 has the best experience on consoles.

I'm glad this came on Plus.
 

Riky

$MSFT
No Riky, you have misunderstood me, I'm not talking about the NanoCell series' in general. I am talking about the low-end/the cheapest TV you can get that has the 2.1HDMI port and that is what you got. So yeah, there you go. It's shite, better than nothing for sure, but don't act like you own something special, because let's face it - you don't!

I never said I did, it's not "shite" though it's actually really nice, bit of green eyed monster there. And mine is 55" so cost £800 actually, but like I've already told you before it wasn't the price that was the factor in buying it, I could have had a Sony X90h but it still doesn't support VRR properly, a Samsung which has other motion problems or a LG Oled but I didn't want to risk burn in as my son plays hours of PC strategy games on it. So the LG Nanocell was the only TV that actually fitted my needs, plus I couldn't fit anything bigger on the stand.

Plus it's just for a game room, my main TV is a Sony in my lounge. I've never noticed any dimming problems but that would mainly be a movie issue anyway which since this is a games only TV I would never see. Don't worry though, when I upgrade my main TV next year I'll make sure I get something nice and expensive for you🤣
 
Last edited:
No it's totally different but nice try. Compatible with 8K displays doesn't mean games are running at 8K. MS said it would play SX quality games at 1440p

The 8K part was more to "increase" the fact that neither XsX/PS5 are reaching on their side very high resolution + very high framerate when we see that more than 90% of the games does not run real 4K/60fps on these two consoles (which was sold by the marketing). So if they don't reach this 4k resolution on their side, how the fuck the Series S could reach also the magic 1440p resolution ?
 

Mr Moose

Member
Probably more like a million, but it's pretty easy to see that people buying a system that was clearly targeting a lower resolution were not as worried about 4K. It's hardly a stretch. Seen many series S owners posting how unhappy they are? Nope.

And none of you have anything to say about PS5 "misrepresenting" or "branding" the PS5 as a 8K capable machine and yet to date we have zero 8K games. (At least the series S actually has some 1440p games.)
And what, we have 1 game for PS5 that supports 4K at 120hz? That seems to suggest the Sony isn't being honest, I must have missed the thread where you were bashing them for being dishonest and scamming buyers.
8K will be for media and perhaps the odd indie game that isn't too taxing.
 

FrankWza

Member
Now your grasping at straws, so what if it has a tiny print saying "some features might come later". We all know the PS5/Series X is no more a 8K machine (or a 120hz 4k one) than the S is really a 1440P machine.
The fact is, both Sony and MS claim the highest spec possible - so it's a mystery why the series S is held to a higher standard. It's almost as though Sony owners are trying to justify why MS sucks, or MS series X owners are justifying the extra money they spent and trying to look down and laugh at anyone who might buy something different?
How is that grasping at straws. I think everyone’s expectations are in check. I don’t see too many people with a PS5 that are disappointed. Same for series x pretty much except for the head to heads and that has more to do with the perception that the PS5 wouldn’t be able to perform like it has. With the s, it’s underwhelming. Especially when comparing to one x. It should be closer to the series x than the onex.
It’s a peculiar sku in many ways. If it’s next gen it should be clearly next gen. If it’s a budget machine it should have a disc drive because it’s much easier to find deals on physical than on digital. And, it has limited storage for an all digital machine. It’s not looking great and I don’t find the appeal when Msoft could have just released a DE at $399. I used to think it wouldn’t last but I’m hoping it does now. I’m curious to see how this is handled when Msoft adds a series x pro and they have 3 consoles to develop for. My best guess is that it’s another way to push gp and it will live and die with gp subscriptions and they will keep it around. Even if it’s at the cost of having their more premium consoles reach their full potential.
 

TGO

Hype Train conductor. Works harder than it steams.
Holy shit!!
I just noticed that her zips have Raytracing..
giphy.gif
 

THE DUCK

voted poster of the decade by bots
How is that grasping at straws. I think everyone’s expectations are in check. I don’t see too many people with a PS5 that are disappointed. Same for series x pretty much except for the head to heads and that has more to do with the perception that the PS5 wouldn’t be able to perform like it has. With the s, it’s underwhelming. Especially when comparing to one x. It should be closer to the series x than the onex.
It’s a peculiar sku in many ways. If it’s next gen it should be clearly next gen. If it’s a budget machine it should have a disc drive because it’s much easier to find deals on physical than on digital. And, it has limited storage for an all digital machine. It’s not looking great and I don’t find the appeal when Msoft could have just released a DE at $399. I used to think it wouldn’t last but I’m hoping it does now. I’m curious to see how this is handled when Msoft adds a series x pro and they have 3 consoles to develop for. My best guess is that it’s another way to push gp and it will live and die with gp subscriptions and they will keep it around. Even if it’s at the cost of having their more premium consoles reach their full potential.

I don't see too many people who are disappointed with series S either. You could easily make the argument that the "true" next gen consoles are underwhelming as well when it comes to raw resolution, we have a lot of games hitting below 4K.
You may think the S should be better than the X, but I don't think that was ever the case for most buyers or for MS. It's a system that is more in line with new features (SSD, faster cpu, modern GPU architecture).
Don't get me started on the DE, the system that Sony made 6 units of should always be kept out of these conversations. Again, it doesn't cost the premium consoles anything, they were already having to develop for PC, one more closed architecture system doesn't hurt them at all.
 
Last edited:

FrankWza

Member
I don't see too many people who are disappointed with series S either. You could easily make the argument that the "true" next gen consoles are underwhelming as well when it comes to raw resolution, we have a lot of games hitting below 4K.
Regardless of their progress, they still haven’t regressed to last gen specs or output. The series s is playing games at 900p. That’s laughable. If it’s not able to perform to its intended specs it is just another way to take time away from developers maximizing the next gen consoles. That’s where all their effort should be. It’s bad enough that progress is held back by cross gen development, but that’s 100-150 million consoles that can potentially buy so I get it. It’s necessary. The s isn’t. Put a disc drive in it and I have no problem calling it a budget console.
But in its current situation I don’t see where it fits other than a very specific subset of customers that would be better served getting a series x or waiting for a price drop if they can’t afford it. I’d still say they’re better off with an x and waiting for some games they want to go on sale and putting that savings towards the price difference. The only argument I can see is getting an s with the $1 gpu deal. But even then, you’re paying $500 upfront.
 

Venom Snake

Member
These threads where Xbox fans are fighting with PlayStation fans from a perspective of a PC player are like seeing two dudes arguing if Toyota Corolla is better or Honda Civic is better while you're driving in a custom Porsche.

Vroom, vroom suckers..

singer-dls-exterior-location_004-1.jpg


:goog_devil:

From the perspective of a Porsche owner, this type of flexing looks even funnier..
 

THE DUCK

voted poster of the decade by bots
Regardless of their progress, they still haven’t regressed to last gen specs or output. The series s is playing games at 900p. That’s laughable. If it’s not able to perform to its intended specs it is just another way to take time away from developers maximizing the next gen consoles. That’s where all their effort should be. It’s bad enough that progress is held back by cross gen development, but that’s 100-150 million consoles that can potentially buy so I get it. It’s necessary. The s isn’t. Put a disc drive in it and I have no problem calling it a budget console.
But in its current situation I don’t see where it fits other than a very specific subset of customers that would be better served getting a series x or waiting for a price drop if they can’t afford it. I’d still say they’re better off with an x and waiting for some games they want to go on sale and putting that savings towards the price difference. The only argument I can see is getting an s with the $1 gpu deal. But even then, you’re paying $500 upfront.

If you can say 900p is laughable for series s, the you should say 1440p is laughable for series X. Strange double standard.

I have no idea why a person couldn't buy the series s as s budget console without a disc drive. You can buy tons of games for $5-10 right now on the e-store, or get gamepass for a ton of games. Many budget gamers will never touch a disk again, not sure why thats a prerequisite for you other than used games.
You can still be a budget gamer using sales, gold, and or gamepass.

Now with all that said, I generally agree, if you are keeping a console for 7 years, the x is a better buy for the money. But if you constrained cash wise, or only play casually, or play on a smaller TV, or for a second room, the s can fill a need. And as I have stated before, the real value proposition for s will start once its $249 or $199.
 
Last edited:

John Wick

Member
The 8K part was more to "increase" the fact that neither XsX/PS5 are reaching on their side very high resolution + very high framerate when we see that more than 90% of the games does not run real 4K/60fps on these two consoles (which was sold by the marketing). So if they don't reach this 4k resolution on their side, how the fuck the Series S could reach also the magic 1440p resolution ?
Listen Captain Obvious I don't know what nonsense your stating because PC GPU's can't reach 4K/60fps at max settings in all games. I think one of the console manufacturers was the one marketing 4K/60fps. About XSS you'll have to ask MS how the fuck they expect it to play games at 1440p when the SX can't play them at 4K/60fps.
 

John Wick

Member
Probably more like a million, but it's pretty easy to see that people buying a system that was clearly targeting a lower resolution were not as worried about 4K. It's hardly a stretch. Seen many series S owners posting how unhappy they are? Nope.

And none of you have anything to say about PS5 "misrepresenting" or "branding" the PS5 as a 8K capable machine and yet to date we have zero 8K games. (At least the series S actually has some 1440p games.)
And what, we have 1 game for PS5 that supports 4K at 120hz? That seems to suggest the Sony isn't being honest, I must have missed the thread where you were bashing them for being dishonest and scamming buyers.
I suggest you read what it says on the box of the PS5. It says nothing about what your projecting. When you have read it and understood it, come back then. You do realise even PC GPU's struggle with 4K/120fps games? Developers rarely target 120fps on consoles. So how do you expect there to be loads of games at that framerate?
 

Shmunter

Member
I will be hated again but things needs to be talked.

Pretty lazy analysis from DF again.

- Input lag not even talked (seems way higher than last gen versions)
- File size not talked (there is a over 50% difference in file size)

I mean they used to cover all points including power consumption and noise but today they do a very rushed work.

What is really happening?
Input lag seems laser sharp for me on PS5? Where are you getting the input lag stats?
 
Probably more like a million, but it's pretty easy to see that people buying a system that was clearly targeting a lower resolution were not as worried about 4K. It's hardly a stretch. Seen many series S owners posting how unhappy they are? Nope.

And none of you have anything to say about PS5 "misrepresenting" or "branding" the PS5 as a 8K capable machine and yet to date we have zero 8K games. (At least the series S actually has some 1440p games.)
And what, we have 1 game for PS5 that supports 4K at 120hz? That seems to suggest the Sony isn't being honest, I must have missed the thread where you were bashing them for being dishonest and scamming buyers.
One company based its marketing on performance and performance alone, I'll give you a hint:
fei3lk25d7941.png


Series S has some 900p games as well.

PS5 does exactly what it was supposed to do: Deliver a true next-gen console experience, we have some 4K, some 1800p, some whatever else. Truth is, even a very high end PC GPU / CPU combo won't give you locked 60fps at native 4K in all games unless you sacrifice graphics settings (which is fine by me, but on a 4K TV I would rather cut to a slightly lower resolution to be sure that the frame rate doesn't drop dramatically).

PS5 has 8K output, but again... I have never seen Sony even imply it would run modern games near that resolution, unlike say, MS who implied the one S could play at 4K (the og advert for it talked about games/gaming and went on to mention 4k, which was for video content only).
 
It is clear from their footage that framerate dips on Series X go well beyond the IO related stutter. Both PS5 and Series X take a hit when there are many particle effects and the camera is close to them which is something GPU related on both consoles.
 

scydrex

Member
One company based its marketing on performance and performance alone, I'll give you a hint:
fei3lk25d7941.png


Series S has some 900p games as well.

PS5 does exactly what it was supposed to do: Deliver a true next-gen console experience, we have some 4K, some 1800p, some whatever else. Truth is, even a very high end PC GPU / CPU combo won't give you locked 60fps at native 4K in all games unless you sacrifice graphics settings (which is fine by me, but on a 4K TV I would rather cut to a slightly lower resolution to be sure that the frame rate doesn't drop dramatically).

PS5 has 8K output, but again... I have never seen Sony even imply it would run modern games near that resolution, unlike say, MS who implied the one S could play at 4K (the og advert for it talked about games/gaming and went on to mention 4k, which was for video content only).

Thank u my man... they are some 4k games on both machines PS5 and Series X. Now can someone tell me what games are 1440p on Series S or how many games are there. Would like to know that. Some people here didn't saw the images i uploaded... let me upload them again.

Does the PS5 website says 8K gaming there? Sure neither the Series X or PS5 can hit 4k gaming in all games like this one but they are some. Like I ask again. Can someone tell me which games are 1440p on Series S? Who is lying more? Sony with the PS5 or MS with the Series X or with the Series S? What is more distant with the reality?

UCREKL5.jpg
m4FR63q.jpg
qDEUPHC.jpg
 
Last edited:
Thank u my man... they are some 4k games on both machines PS5 and Series X. Now can someone tell me what games are 1440p on Series S or how many games are there. Would like to know that. Some people here didn't saw the images i uploaded... let me upload them again.

Does the PS5 website says 8K gaming there? Sure neither the Series X or PS5 can hit 4k gaming in all games like this one but they are some. Like I ask again. Can someone tell me which games are 1440p on Series S? Who is lying more? Sony with the PS5 or MS with the Series X or with the Series S? What is more distant with the reality?

UCREKL5.jpg
m4FR63q.jpg
qDEUPHC.jpg

Interesting how Sony connects gaming to 4K but not 8K. Just based off what you showed.
 
Thank u my man... they are some 4k games on both machines PS5 and Series X. Now can someone tell me what games are 1440p on Series S or how many games are there. Would like to know that. Some people here didn't saw the images i uploaded... let me upload them again.

Does the PS5 website says 8K gaming there? Sure neither the Series X or PS5 can hit 4k gaming in all games like this one but they are some. Like I ask again. Can someone tell me which games are 1440p on Series S? Who is lying more? Sony with the PS5 or MS with the Series X or with the Series S? What is more distant with the reality?

UCREKL5.jpg
m4FR63q.jpg
qDEUPHC.jpg
Re-read the language and the implications, one company is deceptive and makes a specific performance claim "1440p gaming performance" is not like 'play your favorite games on your stunning 4k tv".

The frame rate are output claims for both, which like 4k or even 8k to be mentioned as a feature is fine... just don't act likle this is what people should expect as a 'gaming performance".

That being said, there are quite a lot of native 4K games on the PS5, if you choose the quality mode, so I'm not sure where you are going with all of this,
 

scydrex

Member
Re-read the language and the implications, one company is deceptive and makes a specific performance claim "1440p gaming performance" is not like 'play your favorite games on your stunning 4k tv".

The frame rate are output claims for both, which like 4k or even 8k to be mentioned as a feature is fine... just don't act likle this is what people should expect as a 'gaming performance".

That being said, there are quite a lot of native 4K games on the PS5, if you choose the quality mode, so I'm not sure where you are going with all of this,

Well some people post here that for example Sony is IDK saying the PS5 is a machine capable of 8k gaming... because it has an 8K logo on the box? That both Series X and PS5 say 4k and 8k on the box. Maybe i misunderstood what they wrote or said. But Sony do not say 8k gaming machine or is capable of. Not sure what MS says about the Series X... what i know is a lot of games on Series S from what i remember is running at 900p or 1080p not 1440p. Nevertheless i agree with what you said now and previously.
 
Last edited:

FrankWza

Member
Comparisons this gen is so damn bland compared to previous gens.... Same 8 people repeatedly arguing over 3 frames that happen for 0.5 seconds in chapter 4. None of which play any of the games lol
The blandness is the best part. It just proves that they’re very similar in performance. It’s just one side is ok with that and the other can’t be. So we get threads like the hitman 3 comparison.
 

THE DUCK

voted poster of the decade by bots
I suggest you read what it says on the box of the PS5. It says nothing about what your projecting. When you have read it and understood it, come back then. You do realise even PC GPU's struggle with 4K/120fps games? Developers rarely target 120fps on consoles. So how do you expect there to be loads of games at that framerate?

Its not about what I expect. If the idea is Joe casual gamer believes what he sees for marketing, and its misleading, then it should be the same for both series x and next gen machines. You think Joe casual knows that ps5 won't really ever play games in 8k? Or that won't ever really play 4k at 120hz?
The same Joe casual doesn't realize that series s won't reach 1440p. (Or care)

Both are equally misleading, yet series s gets help to some sort of magical higher standard.

On a related note note, to do with resolution. If I had a dollar for every time I went to someone's house and found thier hd cable box set to 480p, I would be rich.
Yet they were perfectly happy before and said, um ya, it looks a bit better...... these are the same folks who will buy a series s and never really care or see a difference. They aren't like us.
 
Last edited:
I might get ostracized but here goes, the game is visually underwhelming. DF Alex B kept saying Remedy are the best in business in visuals etc etc, but I am just not seeing it. Like directly comparing with Miles Morales and how that game looks from an open world perspective, Control's visuals just don't feel up to the mark. There are some nice moments visually speaking here and there in Control, unique art direction but the visual fidelity isn't great as some have pointed out. The npc character models also look weird (excluding the janitor).
 

thelastword

Banned
So I'm seeing dips lower than what DF's counter shows on Series X.......Dips to the low 40's......

It's also funny that as soon as Tom tries to talk about Series X in graphics mode, the thing falls to 28fps. Then he pretends nobody saw that and goes on to claim rock solid performance on Series X.....I also noticed that they never stressed the Series X with high alpha footage or hissing enemies as they did for PS5.....Let's see Series X hitting the same level of alpha and effects TOM?

Yet, that's not even needed. Series X falls to 48fps with no combat, just lots of alpha in the air in one scene.....That is definitely GPU related, Series X is known to struggle with effects more than PS5 and the icing on the cake is that TOM made sure to highlight 11.38 vs 11.41, but said nothing about 25GB with decompression tech vs 42GB? And people say these guys are professional and non biased.....Yes, they are about as straight as a hook allright...


And of course, anytime PS wins, the developer is contacted......Did DF contact I/O when Hitman's resolution was limited to 1800p on PS5? Did they ask them why or that they should patch it to 4k as an option....I'm guessing no, yet for Series X, they are just not doing comparisons, they are all about trying to get Series X to look or run better than PS, but the truth is, you can't patch in better performance for a system which has more bottlenecks, you can't patch in better compression and SSD technology in Series X over PS5. With all these developer contacts for XBOX, DF is truly MS's third PR/QA arm......
 

Heisenberg007

Gold Journalism
So I'm seeing dips lower than what DF's counter shows on Series X.......Dips to the low 40's......

It's also funny that as soon as Tom tries to talk about Series X in graphics mode, the thing falls to 28fps. Then he pretends nobody saw that and goes on to claim rock solid performance on Series X.....I also noticed that they never stressed the Series X with high alpha footage or hissing enemies as they did for PS5.....Let's see Series X hitting the same level of alpha and effects TOM?

Yet, that's not even needed. Series X falls to 48fps with no combat, just lots of alpha in the air in one scene.....That is definitely GPU related, Series X is known to struggle with effects more than PS5 and the icing on the cake is that TOM made sure to highlight 11.38 vs 11.41, but said nothing about 25GB with decompression tech vs 42GB? And people say these guys are professional and non biased.....Yes, they are about as straight as a hook allright...


And of course, anytime PS wins, the developer is contacted......Did DF contact I/O when Hitman's resolution was limited to 1800p on PS5? Did they ask them why or that they should patch it to 4k as an option....I'm guessing no, yet for Series X, they are just not doing comparisons, they are all about trying to get Series X to look or run better than PS, but the truth is, you can't patch in better performance for a system which has more bottlenecks, you can't patch in better compression and SSD technology in Series X over PS5. With all these developer contacts for XBOX, DF is truly MS's third PR/QA arm......
That's the thing. I don't feel 1800p/2160p is a big difference; it's almost imperceptible. It could've been in favor of PS5, and it should be a negligible difference.

But PS5 was locked at 60, while XSX was dropping frames in certain spots and every time you sniped (because of alpha effects). With no DRS available, it was the first rational thought. Did PS5 have enough headroom to reach up to native 4K and perhaps drop frames similarly to XSX in those spots?

They should have definitely reached out to Hitman developers and ask about it. The answer could be no, and it would have been fine. But they didn't even make contact -- which is extremely disappointing.
 
Last edited:

Shmunter

Member
That's the thing. I don't feel 1800p/2160p is a big difference; it's almost imperceptible. It could've been in favor of PS5, and it should be a negligible difference.

But PS5 was locked at 60, while XSX was dropping frames in certain spots and every time you sniped (because of alpha effects). With no DRS available, it was the first rational thought. Did PS5 have enough headroom to reach up to native 4K and perhaps drop frames similarly to XSX in those spots?

They should have definitely reached out to Hitman developers and ask about it. The answer could be no, and it would have been fine. But they didn't even make contact -- which is extremely disappointing.
DF should be reaching out anyway and asking why force native 4k when the game has sustained 50fps in sections. That's the bigger blight, and can likely be fixed by lowering rez.

Ideally dynamic rez should be employed as you point out.
 

sinnergy

Member
Played a good part on Series X with RT couldn’t tell there where bugs or stutters at all 🤣 these compares are pointless.

Waited for the next gen patch to properly play . Love the story so far. The reflections really at something to the game.
 
Last edited:

Fredrik

Member
DF should be reaching out anyway and asking why force native 4k when the game has sustained 50fps in sections. That's the bigger blight, and can likely be fixed by lowering rez.

Ideally dynamic rez should be employed as you point out.
Yeah, the obsession of high resolution is the most annoying thing about console gaming right now if you ask me. 2160p, 1800p, 1440p, 1080p, I just don’t care. Just give me smooth framerates and ramp up the graphics as far as you can without lowering the framerate and I’m happy. I still game on 1080p screens on my 1080ti PC, might not result in the most awesome screenshots but when I’m actually playing everything looks and plays better than on my new fancy supposedly powerful XSX.

And another thing, as said earlier I tried Control on Geforce Now as well, and it’s weird that I’m even for a second considering playing the game streamed now instead of on the new console. But here I am, enjoying my streamed 1080p image with highest gfx and RT at 60fps with 15ms ping to servers.
 

Heisenberg007

Gold Journalism
Yeah, the obsession of high resolution is the most annoying thing about console gaming right now if you ask me. 2160p, 1800p, 1440p, 1080p, I just don’t care. Just give me smooth framerates and ramp up the graphics as far as you can without lowering the framerate and I’m happy. I still game on 1080p screens on my 1080ti PC, might not result in the most awesome screenshots but when I’m actually playing everything looks and plays better than on my new fancy supposedly powerful XSX.

And another thing, as said earlier I tried Control on Geforce Now as well, and it’s weird that I’m even for a second considering playing the game streamed now instead of on the new console. But here I am, enjoying my streamed 1080p image with highest gfx and RT at 60fps with 15ms ping to servers.
Yes! Better fidelity, more polygons, and higher-res textures are always > Resolution.

It's the same reason why Demon's Souls PS5 looks so much better than other 4K native games.
 

FireFly

Member
Regardless of their progress, they still haven’t regressed to last gen specs or output. The series s is playing games at 900p. That’s laughable. If it’s not able to perform to its intended specs it is just another way to take time away from developers maximizing the next gen consoles. That’s where all their effort should be. It’s bad enough that progress is held back by cross gen development, but that’s 100-150 million consoles that can potentially buy so I get it. It’s necessary. The s isn’t. Put a disc drive in it and I have no problem calling it a budget console.
But in its current situation I don’t see where it fits other than a very specific subset of customers that would be better served getting a series x or waiting for a price drop if they can’t afford it. I’d still say they’re better off with an x and waiting for some games they want to go on sale and putting that savings towards the price difference. The only argument I can see is getting an s with the $1 gpu deal. But even then, you’re paying $500 upfront.
The S was marketed wrongly. But if you have been playing at 900p for an entire generation on the One S, being able to do the same with vastly upgraded image quality and/or performance is hardly a drawback.

The One S was running Control at 720p at sub 30 FPS.

And of course, anytime PS wins, the developer is contacted......Did DF contact I/O when Hitman's resolution was limited to 1800p on PS5? Did they ask them why or that they should patch it to 4k as an option....I'm guessing no, yet for Series X, they are just not doing comparisons, they are all about trying to get Series X to look or run better than PS, but the truth is, you can't patch in better performance for a system which has more bottlenecks, you can't patch in better compression and SSD technology in Series X over PS5. With all these developer contacts for XBOX, DF is truly MS's third PR/QA arm......
I'm sure IO is completely unaware that they chose not to offer a 4K option.
 

Exanthus

Banned
So I'm seeing dips lower than what DF's counter shows on Series X.......Dips to the low 40's......

It's also funny that as soon as Tom tries to talk about Series X in graphics mode, the thing falls to 28fps. Then he pretends nobody saw that and goes on to claim rock solid performance on Series X.....I also noticed that they never stressed the Series X with high alpha footage or hissing enemies as they did for PS5.....Let's see Series X hitting the same level of alpha and effects TOM?

Yet, that's not even needed. Series X falls to 48fps with no combat, just lots of alpha in the air in one scene.....That is definitely GPU related, Series X is known to struggle with effects more than PS5 and the icing on the cake is that TOM made sure to highlight 11.38 vs 11.41, but said nothing about 25GB with decompression tech vs 42GB? And people say these guys are professional and non biased.....Yes, they are about as straight as a hook allright...


And of course, anytime PS wins, the developer is contacted......Did DF contact I/O when Hitman's resolution was limited to 1800p on PS5? Did they ask them why or that they should patch it to 4k as an option....I'm guessing no, yet for Series X, they are just not doing comparisons, they are all about trying to get Series X to look or run better than PS, but the truth is, you can't patch in better performance for a system which has more bottlenecks, you can't patch in better compression and SSD technology in Series X over PS5. With all these developer contacts for XBOX, DF is truly MS's third PR/QA arm......

Reach for the sky

I know you aren't a fan of DF but come on....

v568iKk.jpg
 
Top Bottom