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DF: Control on PS5 Tech Review

01011001

Banned
I thought it was actually even lower on console, the reflections are checkerboarded and have lower draw distance than PC's lowest RT reflections? Or did I misunderstand the video?

that's also true. if the PC had an option to use interlaced or checkerboarded reflections, I bet the performance on my card would be higher still.

so this is lower settings throughout, lower RT settings and lower all around settings than what my 2yo 1070oc can handle at 1080p30, that doesn't seem to me like it should be the case... it's weird af
 
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Fredrik

Member
So I just tried Control on Geforce Now. No idea what has been improved on the Ultimate version but the original PC version can be maxed out at 1080p with DLSS including high on Raytracing at what seems like 60fps. Played perfectly.
 

SlimySnake

Flashless at the Golden Globes
the console version runs RT on medium (the lowest preset), which means only reflections and transparent reflections are on.
the GI and Shadows are extremely demanding in this, so of course the performance will buckle if they are on, which they are on high.

i played it literally this week on my overclocked 1070 at 1080p30 with these exact setting, actually some of the non-RT settings were set higher than here.
if I only turn on transparent reflections as in windows etc., it's actually getting close to 60fps
im gonna need some receipts on this because i just ran this on my rtx 2080 at these settings and was getting framedips as low as 43 fps at 1440p.

You are probably running the game at 720p.

this video shows 1070 running at 10 fps in non combat scenarios on high preset at 1080p. I highly doubt you are getting another 20 fps just by turning some settings down. I just went benchmark hunting and only found one video where someone even came close to 30 fps on medium settings using that card and they were running at 720p. the ps5 is running this game at a locked 30 fps at 1440p, almost 4x the resolution of 720p.



Mind recording your footage?
 

DJ12

Member
Df in a nut shell.

No io stuttering on ps5. expected result nothing said.
Stuttering on slower io setup on series x and pc = bug, dev asked to fix

Lower resolution on ps5 and lower settings contrary to EVERY other face off. Nothing.
Series x higher res and settings. Finally xbox showing those flops and tools.
 
I just purchased the game on PC so I can test the console settings and see how it performs compared to the PS5. I don't intend to use DLSS just to be fair:

Specs of said laptop:

ASUS Zephyrus Ultra Slim S
Model GX531GX
i7 9750H 4ghz on all cores
2080 max-q 90w version
16GB DDR4 2666mhz
15'' 240HZ 1080p IPS pantone calibrated display
1TB NVME SSD

My guess would be that the PS5 performs better, assuming I keep DLSS disabled.

Download is at 30%. Bring it on!
 
I'm not. These are the types of details that I would never notice while playing a game. Surely, resources could be better used.

Can't explain what you mean? I'm sure there is a point you think you made, but I honestly don't know what point you are trying to make.

Are you suggesting I don't appreciate PlayStation games because I'm not floored by a third-party game's use of raytracing?
I'm saying you are missing out on a lot of impressive details in PlayStation studio games. If details like that you never notice. Sony first party typically have fantastic attention to detail. Like I said pay more attention. You are missing out.
 

phil_t98

#SonyToo
If the game was running better on XSX they would have made a whole article just to compare both versions titled "Control - runs better on XSX"... 2 weeks ago. And today they would have already made 3 articles about that game, including one comparing it to PC settings.

The fact that they waited the last day to show the game only on PS5 and barely talked about the Series X version should tell you everything you need to know.
They had prerelease code for ps5 that’s it
 

sncvsrtoip

Member
jeeez what a drama ;d 1440p on high run 40ish on 5700xt so it's obvious settings will be cut to get stable 60 with capped fps limit, and to make rt available just target half of frames, nothing complicated here
 

Radical_3d

Member
I just purchased the game on PC so I can test the console settings and see how it performs compared to the PS5. I don't intend to use DLSS just to be fair:

Specs of said laptop:

ASUS Zephyrus Ultra Slim S
Model GX531GX
i7 9750H 4ghz on all cores
2080 max-q 90w version
16GB DDR4 2666mhz
15'' 240HZ 1080p IPS pantone calibrated display
1TB NVME SSD

My guess would be that the PS5 performs better, assuming I keep DLSS disabled.

Download is at 30%. Bring it on!
God, you just gotta love richGaf!
 
You can already download it with PS+ (here in spain)

It’s available in Australia too.

Looks like us US peasants have to wait for tomorrow. Happy gaming to the rest of you, though
jeeez what a drama ;d 1440p on high run 40ish on 5700xt so it's obvious settings will be cut to get stable 60 with capped fps limit, and to make rt available just target half of frames, nothing complicated here

Big difference between 1440/High and 1440p/Low/Lower than low

I just purchased the game on PC so I can test the console settings and see how it performs compared to the PS5. I don't intend to use DLSS just to be fair:

Specs of said laptop:

ASUS Zephyrus Ultra Slim S
Model GX531GX
i7 9750H 4ghz on all cores
2080 max-q 90w version
16GB DDR4 2666mhz
15'' 240HZ 1080p IPS pantone calibrated display
1TB NVME SSD

My guess would be that the PS5 performs better, assuming I keep DLSS disabled.

Download is at 30%. Bring it on!

Curious to see what your results are. Let us know.
 
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Sell me for $18, please? Or even $1000?

Oh shit lol you meant the laptop XD

Well I bought it in January last year. Cost me more than the budget I gave myself, but in the end I can't complain about it. It's made of all aluminium, very sturdy, slick af, extremely slim yet it packs quite a punch. I have no doubt the newer 3000 series laptop trounce it but in the end it's mostly a FFXIV laptop so I don't really care :)
 

CrustyBritches

Gold Member
I just purchased the game on PC so I can test the console settings and see how it performs compared to the PS5. I don't intend to use DLSS just to be fair:

2080 max-q 90w version
16GB DDR4 2666mhz
15'' 240HZ 1080p IPS pantone calibrated display
1TB NVME SSD

My guess would be that the PS5 performs better, assuming I keep DLSS disabled.
I'm not familiar with the laptop variants, but notebookcheck had 2080 max q with ~7900 Time Spy graphics, while 2080 super max q was listed at ~8300. Most 2060S AiBs get around 9000. Could you run Time Spy and see where you GPU lands for graphics score if you get a chance?

So I just tried Control on Geforce Now. No idea what has been improved on the Ultimate version but the original PC version can be maxed out at 1080p with DLSS including high on Raytracing at what seems like 60fps. Played perfectly.
I love GeForce Now. Best streaming platform by far. Their GPU configs were strange last time I check it out, especially the RTX-capable GPU the RTX T10-8 which lands at about half the perf(non-RT game) of the 2060 Super or the other GeForce now GPU the Tesla P40 in For Honor benchmark.
 
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WOW I did not expect that. PS5 settings, just like in the DF video:

RT off (performance mode):
I3yxl5c.png


RT on (quality mode):
gNwxP5P.png



Bonus:


Maxed out (including 4xMSAA, stil no DLSS):
jN27jz7.png
 
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WOW I did not expect that. PS5 settings, just like in the DF video:

RT off (performance mode):
I3yxl5c.png


RT on (quality mode):
gNwxP5P.png



Bonus:


Maxed out (including 4xMSAA, stil no DLSS):
jN27jz7.png

Interesting.

If you play on a bit let us know what kind of lows you see in combat scenes using the PS5 settings again

Would be curious to see what you average in a combat encounter with 1440p/ultra (no RT) as well, too
 
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I'm not familiar with the laptop variants, but notebookcheck had 2080 max q with ~7900 Time Spy graphics, while 2080 super max q was listed at ~8300. Most 2060S AiBs get around 9000. Could you run Time Spy and see where you GPU lands for graphics score if you get a chance?

Mine does 8544:
Mine does 8651 (with new drivers, last test was from January 2020):
e6JvdNE.png
 
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Kenpachii

Member
No offense but you are mistaken.

1080Ti which is 30% faster than a 1080 runs the game at 9 fps at 1440p with ray tracing on high. A 1080 even at medium RT settings would give you 5-10 fps at best. 1070 probably 5 fps at 1080p. if not lower.

17121840785l.jpg

Tested it out here with a 1080ti ultimate edition on steam with dx12 option.

Same settings as what was posted here what the PS5 is running at

With RT medium

30-40 1080p, 21-33 1440p, 9-11 4k. ( lowest one is heavy combat, highest one is walking around ).

Without RT medium

~125 fps 1080p, ~85 fps 1440p, ~45 4k. ( 10 up and down when massive combat with explosions in your face or nothing around you )

Pretty solid playable at 1080p with rt i must say.
 
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As SlimySnake SlimySnake was saying, what's the fps when you're actually in combat throwing shit around?

Interesting.

If you play on a bit let us know what kind of lows you see in combat scenes using the PS5 settings again

Would be curious to see what you average in a combat encounter with 1440p/ultra (no RT) as well, too

Yeah I will definitely try it out during combat. This is literally the first hall in the game, seconds after the game starts. It is bound to drops during fights, but by how much? I don't know yet. I need to play this first! I have an Avermedia Live Gamer Plus II laying around. The resolution is limited to 1080p/60 but it's an external device that requires no computer at all to work. You only need an SD card. I will record some gameplay when It'll start getting hectic, using the performance settings as requested.
 

SlimySnake

Flashless at the Golden Globes
Tested it out here with a 1080ti.

Same settings as what was posted here what the PS5 is running at 30-40 1080p, 21-33 1440p, 9-11 4k. ( lowest one is heavy combat, highest one is walking around ).

Pretty solid playable at 1080p.
Thanks. that sounds about right. 1080 ti is roughly 30% better than the 1080 which itself is 20% better than a 1070. I just dont see someone getting 1080 Ti performance out of their 1070.

1080Ti also should have better standard rasterization performance than the PS5. Seeing as how it hits 11+ tflops at peak clocks. Mind checking how well you do without RT?
 

SlimySnake

Flashless at the Golden Globes
Yeah I will definitely try it out during combat. This is literally the first hall in the game, seconds after the game starts. It is bound to drops during fights, but by how much? I don't know yet. I need to play this first! I have an Avermedia Live Gamer Plus II laying around. The resolution is limited to 1080p/60 but it's an external device that requires no computer at all to work. You only need an SD card. I will record some gameplay when It'll start getting hectic, using the performance settings as requested.
Your mobile 2080 is performing really well as it should. The PS5 is only as good as a rtx 2060 when it comes to ray tracing which i believe is far worse than your mobile 2080.

And have fun with the game. The destruction really tanks the framerate but thats ok because there is no a single game out there thats doing destruction at this level. I expect you will get around 30-40 fps in combat at ps5 settings in 1440p. I had to use DLSS at 960p native res to get a stable 60 fps with all RT settings enabled and most settings to high. So when you are done testing PS5 settings and resolution, be sure to crank up the settings, and turn on DLSS.
 
Yeah I will definitely try it out during combat. This is literally the first hall in the game, seconds after the game starts. It is bound to drops during fights, but by how much? I don't know yet. I need to play this first! I have an Avermedia Live Gamer Plus II laying around. The resolution is limited to 1080p/60 but it's an external device that requires no computer at all to work. You only need an SD card. I will record some gameplay when It'll start getting hectic, using the performance settings as requested.

You The Man GIF by memecandy
 

CrustyBritches

Gold Member
Mine does 8544:
g2mXMmn.png
Nice! I'm getting 9200 with 2060S oc'd, so you'll be right in the neighborhood of the performance I'm getting. You should still beat PS5 on Quality(RT-medium) Mode settings. I was getting 40-45fps in heavy combat with RT Debris enabled as well.

Needs to be pointed out that this game supports DLSS 2.0 and it's well-documented by many sites including DF that it's a high quality implementation. It's kind of a joke not to use PC's sauce while using lower-than-low or custom settings on PS5.
 

Skifi28

Member
I'm not surprised by the settings seeing how badly it runs even on some pretty beefy PC hardware. Probably not the world's most optimised engine, but what can ya do. Good to finally play it at 60fps, it'll be sweet.
 
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Still not far of course, but I cleared my first zone and it never dropped below 60. In fact, it rarely drops below 70. I still do not have the telekinesis power however, so I can't really conclude how it really performs until I hit a certain point where the fights I'm going through represent what we all should expect in this game.

Gotta have to admit though, the PS5 performance settings are still darn beautiful. I would have no problem completing the whole game that way. The fast framerate coupled with my Freesync 2 G-sync compatible display (Dell S3220DGF) make it a really fluid experience. I mean of course when it'll all be done I will enable DLSS 2.0 and crank those settings / enable RT but so far, PS5 users have no reason to be shy.
 
I know this really isn't relevant, as the 3060 Ti is going to beat PS5/XsX equivalents every time, but it is somewhat in the same neighborhood on paper (kinda, right?) and curiosity got the best of me. I booted it up again on the backup rig (aka roommates computer) with a 3060 Ti, and with the PS5 settings (non RT) it never went below 88 FPS even in a combat encounter in a pretty demanding area, debris flying everywhere.

Assuming a 3060 Ti is about 20 percent more powerful than the PS5/XsX, I still feel like this game could be doing more on these consoles. The 3060 Ti was running stock, too, not OC'd

Again, I am just a dork in a basement, fuck do I know.

south park wow GIF

...this thread is just full of PC edge lord's trying to score an easy dunk on budget hardware...

Are you Brap???

Gotta have to admit though, the PS5 performance settings are still darn beautiful. I would have no problem completing the whole game that way.

I have always felt the game looks great. I think it looks really good in the DF footage shown in the OP. I still think it's worth checking these things out though, seeing how the consoles stack up to PC equivalents
 
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Kenpachii

Member
Thanks. that sounds about right. 1080 ti is roughly 30% better than the 1080 which itself is 20% better than a 1070. I just dont see someone getting 1080 Ti performance out of their 1070.

1080Ti also should have better standard rasterization performance than the PS5. Seeing as how it hits 11+ tflops at peak clocks. Mind checking how well you do without RT?

Yea i updated my post will quote it with it.

Tested it out here with a 1080ti ultimate edition on steam with dx12 option.

Same settings as what was posted here what the PS5 is running at

With RT medium

30-40 1080p, 21-33 1440p, 9-11 4k. ( lowest one is heavy combat, highest one is walking around ).

Without RT medium

~125 fps 1080p, ~85 fps 1440p, ~45 4k. ( 10 up and down when massive combat with explosions in your face or nothing around you )

Pretty solid playable at 1080p with rt i must say.
 

TGO

Hype Train conductor. Works harder than it steams.
PS5 version is up on the Playstation Store
It doesn't appear in the PS+ games, last months is still there
but if you look at PS5 games its there and free to download
 
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01011001

Banned
Insomniac are fucking genius wizards when it comes to that stuff. I can't wait for Rift Apart.

to be fair tho, you can't compare the two. both games go for completely different things here. SpiderMan goes for high drawdistance at the cost of quality (the reflections in Spider-Man are ridiculously low quality at times) while Control goes for high detail in smaller environments
 
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TGO

Hype Train conductor. Works harder than it steams.
You in US? Still not showing for me. I see the Control UE but it isn't free yet.
UK, sorry should of mentioned that
I guess this don't fix her face, which is ironic as they have a video on the home screen with the actress and she gorgeous
 
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01011001

Banned
im gonna need some receipts on this because i just ran this on my rtx 2080 at these settings and was getting framedips as low as 43 fps at 1440p.

You are probably running the game at 720p.

this video shows 1070 running at 10 fps in non combat scenarios on high preset at 1080p. I highly doubt you are getting another 20 fps just by turning some settings down. I just went benchmark hunting and only found one video where someone even came close to 30 fps on medium settings using that card and they were running at 720p. the ps5 is running this game at a locked 30 fps at 1440p, almost 4x the resolution of 720p.



Mind recording your footage?


only Refelctions and Transparent reflections on give me 30fps, not perfectly stable but still pretty good 30fps at 1080p. I might get some screengrabs (does the Windows overlays show in screenshots?... Imma try)
 
to be fair tho, you can't compare the two. both games go for completely different things here. SpiderMan goes for high drawdistance at the cost of quality (the reflections in Spider-Man are ridiculously low quality at times) while Control goes for high detail in smaller enviroments.

For sure, you're right.

I really wasn't comparing the two though. I was just saying Insomniac are fucking wizards. They really are.

I don't use the 60 FPS RT mode in Miles or SMR, but I appreciate that it's there. Yeah, it has 720p reflections with lower draw distance than fidelity mode (fidelity uses 1080p reflections), and averages 1200p in that mode, but still cool.

Listen I am really not trying to shit on this game. It's gonna be great to play it on PS5. It's my personal opinion that XsX and PS5 should be running at slightly higher settings but that's just me. That's all.

I 100 percented this game on PC, gonna plat it on PS5 this week.
 
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retsof624

Member
I’m playing the UE on my Series X and I’m noticing the micro stutters mentioned in the article. Weird because the BC version I was playing earlier was a stable 30. No stutters like that.
 

TGO

Hype Train conductor. Works harder than it steams.
As someone who owns the original on PS4 (played on PS4 Pro)
Just booted it up and yep! That's a big difference
 

01011001

Banned
im gonna need some receipts on this because i just ran this on my rtx 2080 at these settings and was getting framedips as low as 43 fps at 1440p.

You are probably running the game at 720p.

this video shows 1070 running at 10 fps in non combat scenarios on high preset at 1080p. I highly doubt you are getting another 20 fps just by turning some settings down. I just went benchmark hunting and only found one video where someone even came close to 30 fps on medium settings using that card and they were running at 720p. the ps5 is running this game at a locked 30 fps at 1440p, almost 4x the resolution of 720p.



Mind recording your footage?


here, I dunno how accurate the windows overlay FPS counter is, because it sometimes feels smoother than the readout sometimes less smooth than it... but here ya go 1080p render resolution with 1440p output (that is relevant as the game uses temporal upscaling it seems to the output res) and I tried to look direcly into reflections so the whole screen is filled with a raytraced image:
control135jg0.png

control2kzkrj.png

control39xjcd.png


yeah, here I'm getting shot from the left lol
 
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SlimySnake

Flashless at the Golden Globes
Yea i updated my post will quote it with it.
just ran some non RT tests myself at 1440p and PS5 settings using my rtx 2080, and i was getting 85-95 fps in combat with some rare dips to 79 and goes as high as 102 fps in some empty areas. pretty much on par with your 1080 Ti which is expected.

then i realized, I have a rtx card and can do DLSS even with RT off, and boom, 125-135 fps in combat. 150 in empty areas. thats double the PS5 performance in performance mode.

Man DLSS is the real deal.
 

SlimySnake

Flashless at the Golden Globes
here, I dunno how accurate the windows overlay FPS counter is, because it sometimes feels smoother than the readout sometimes less smooth than it... but here ya go 1080p render resolution with 1440p output (that is relevant as the game uses temporal upscaling it seems to the output res) and I tried to look direcly into reflections so the whole screen is filled with a raytraced image:
control135jg0.png

control2kzkrj.png

control39xjcd.png


yeah, here I'm getting shot from the left lol
lol you do realize your card is outperforming the 1080ti results posted above? are you sure you have a 1070?

how is the fps during combat when you are getting shot at and are throwing shit around.
 

01011001

Banned
just ran some non RT tests myself at 1440p and PS5 settings using my rtx 2080, and i was getting 85-95 fps in combat with some rare dips to 79 and goes as high as 102 fps in some empty areas. pretty much on par with your 1080 Ti which is expected.

then i realized, I have a rtx card and can do DLSS even with RT off, and boom, 125-135 fps in combat. 150 in empty areas. thats double the PS5 performance in performance mode.

Man DLSS is the real deal.

DLSS is absolutely amazing, and the main reason I actually want an RTX card tbh... and also the reason I would currently completely ignore AMD cards still.

lol you do realize your card is outperforming the 1080ti results posted above? are you sure you have a 1070?

how is the fps during combat when you are getting shot at and are throwing shit around.

during combat it goes below 30 in stressful situations, like I said. these shots above are the best case scenario... and yes I am sure lol, I got a ROG Strix GTX1070 oc which clocks as high as 2.1ghz I think (it often performs like a stock 1070ti from my experience and if benchmarks of the stock ti are correct)
I looked directly into a reflection tho, so a huge portion of the screen is filled with RT reflections, so yeah... that's how that looks

I'm running the GamePass (win store) version... but I doubt that this has a performance difference

EDIT: I wanna also remind you, this is full resolution RT, on console the RT reflections are checkerboarded ontop of this. also all the settings here were on Medium, which is also higher than on console
 
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