$$$$ /= Unit SalesAlmost every month is up significantly yoy for Xbox. Most likely not true.
Almost every month is up significantly yoy for Xbox. Most likely not true.
Just because you think it should be absurdly higher doesn't mean you are more right than somebody else. Most of those xbox 360 users have moved on to PS4 or Xbox one and aren't logging on to their 360 each month. Tell me how much more you expect it to be without any actual facts and values out your ass.
The numbers are number of GPUs sold to each company from AMD. That's why it shows PS4 99Mil because they buy the GPUs before they can make the console. Read the report
Ok, so according to you nobody is playing the 360 online anymore? So it doesn't count. Obviously that information is incorrect. They have to count 360 users in the Xbox Live numbers. Most of those are also on the X1 as well, but there should be a percentage that haven't upgraded.
Listen to what you are saying, there are over 700 million Windows 10 installations out there. Even a small percentage of that, like 5%, would mean +35 million users. Xbox Live would be close to a 100 million users. It doesn't add up.
Active users are X1 and 360 users. And people who sign in Xbox Live on Windows or phone are X1 or 360 users who want to check their messages or do stuff on Xbox Live.
The Xbox Live figure is an increase of 8% in monthly active users (MAUs) and includes users on Xbox consoles, mobile, and Windows 10.
The information in the Reports is believed to be reliable but is not guaranteed as to its accuracy or completeness.
If every single Xbox one out there logged in per month that would still be lower than the 56Million.
Ping somebody on twitter and ask if you are so inclined
They've acquired studios before and ran them into the ground. I want to see actual games. Not promises.
I bought an Xbox on promises. Show me tangible, quality software now.
I'd say both are coming 2019.Welp, nothing new, this gen is dominated by PS4. Microsoft is arming itself to compete in the next one - new studio aquisitions, probably the fastest hardware (judging from Xbox One X) and no TV, sports, anti-consumer bullshit. We've gotta hell of ride on the horizon, folks (probably 2020).
All they need is no censorship and to get on the good graces of the Japanese devs Sony is treating like shit and they will have more exclusives. (and no more cancelling games ok?)Welp, nothing new, this gen is dominated by PS4. Microsoft is arming itself to compete in the next one - new studio aquisitions, probably the fastest hardware (judging from Xbox One X) and no TV, sports, anti-consumer bullshit. We've gotta hell of ride on the horizon, folks (probably 2020).
Yes, because it includes around 80 million 360 users out there. So, you think all the 360s contribute ZERO to the total, but Solitaire on Windows is skewing the numbers? Ok.
Nobody is denying that people log into Xbox Live via Windows. I do it. What I am questioning is your made up explanation that Solitaire is artificially inflating Xbox Live's numbers.
People who use their phones or Windows to log into Xbox Live are either already playing on the X1 or 360, or they are playing some Play Anywhere title on the PC.
does this include Windows users.
Is the number of users anywhere near 500 million? If not, then that doesn't make sense.
Then why would anyone sign up if they don't already play on Xbox? You make no sense.
That only applies to people who are already spending money on Xbox Live with Play Anywhere titles. Nobody else needs to use the app for anything at all.
Why do you keep pretending I said Solitaire is 'artificially inflating' the numbers and going round in circles?
which is where I told you you don't need to be playing on XBox console or even spending money on Play Anywhere titles to be counted because you have to sign in to play games like Solitaire which is free
You do not need to be a xbox console user to be counted in this number so I'm not sure why you are so adamant to suggest you do.
Because that's exactly what you are doing. Here:
Implying that Solitaire and other free games are inflating Xbox Live numbers.
That's the cause for the 57 million and not 360 users according to you.
Like I said multiple times, if you are playing a Play Anywhere title on Windows you are already giving MS money for buying the game, thus an active user.
You are trying to create a narrative that the 57 million Live users are somehow inflated by people who play crappy games on the PC (like Solitaire, etc). As if MS is trying to dupe people. And somehow, misteriously, you don't believe that any of the 57 million has anything to do with 360 users playing online.
All they need is no censorship and to get on the good graces of the Japanese devs Sony is treating like shit and they will have more exclusives. (and no more cancelling games ok?)
Or where I said it is Solitaire artificially inflating numbers?
Sorry if this is asked and answered but did Sony say 86 million, not 99?
I'm confused
Thanks, appreciated86 are the units sold/shipped (PS4 itself), 99 are the amount of chips (APUs) ordered from the manufacturer (AMD).
This whole conversation is irrelevant.
-said no Sony Fanboy ever
But honestly it's true. Fact of the matter is, Microsoft, Google and potentially Amazon is changing the entire landscape of gaming. They aren't flipping the narrative or moving the goal posts like Sony. They are strapping a nuke to the field and hitting the giant red "RESET" button. There is a paradigm shift coming in gaming. Microsoft saw it early on and are touting numbers in terms of users for a reason. Those who think it's because their sales are lower than Sony's...that's a very small part of it. They are preparing themselves for the likes of Amazon and Google, who are much bigger threats than Sony, not in terms of sales or anything trivial like that. Google is trying to get to the aforementioned red "RESET" button first. All 3 of these companies are working on cloud services for their games. Sony is going to either have to align with one of them or get left in the dust. The best they have is Gaikai right now for PSNow. They are going to be 3 years late to the party for backwards compatibility. Them sticking to their guns while everybody else is evolving is not going to be a good thing for them. I'm sure they'll make their money, but when the Playstation is the only real thing they got going for them...it just doesn't seem smart to not keep up.
You guys can rest on your laurels if you want, but if you're a real fan of Sony, you need to be more forward thinking and stop reveling in stats that won't matter in a couple of years.
That means its 36m APUs for Xbox, so their sold number its way below that mark?86 are the units sold/shipped (PS4 itself), 99 are the amount of chips (APUs) ordered from the manufacturer (AMD).
That means its 36m APUs for Xbox, so their sold number its way below that mark?
The fact that Sony purchased Gakai and OnLive back when they did, shows pretty forward thinking to what was coming.
And they executed. Badly.
The question is, what do they do now. It's early go cloud or go home. What do you think they have in the pipe now that much larger companies have been working on this for years?
Then what do you mean when you cite Solitaire? Isn't it connected to the total number of Xbox Live users? Is it just a random thing you are throwing around that has no connection with the topic?
Instead of bitching, just be clear.
Also good going trying to misconstrue my point about solitaire. I only mentioned that what you said here
Was incorrect because the app existed way before and had uses before Play anywhere existed. Solitaire was one such example.
The numbers sound about right.
I mean, this data is speculative at best, much like every other unit sales data when it comes to MS.
But isnt this GPU/APU data source the same as Sonys?I mean, this data is speculative at best, much like every other unit sales data when it comes to MS.
But isnt this GPU/APU data source the same as Sonys?
It is all hindsight. They were first to the market, they have the data and foundation with it, thus they can expand when the time is right as the tech matures.
It is also an optional service, and one would be foolish to put all their eggs in the all streaming basket. They already offer downloadable games for the PS4 as well for those who want native gaming.
I think it is premature to write it off, because 2 other's are finally getting into that foray and of course going to PR the shit out of it right now.
Data is debunked long ago, NPD had Xbox One unit wise up for months. It also contradicts that EA estimate that also cited AMD.
I'm not sure about that. NPD and this report are looking at different parts of the pipeline. If by EA estimate you mean the one that had Xbox One at 29 mil in 2017, then this report tracks with it perfectly. We were looking at a 2.5:1 ratio then, and 99:36 is quite close to it. (2.75:1)
I suspect 36 mil is much closer to Xbox One total sales than we've been led to believe.
Sony reported that the PS4 installed base at the end of 2017 was 73 million, yet the number in the JPR report is 78 million. So it's just an estimate and guesses.
That difference makes total sense though. Sony has to buy more GPUs before it can sell more PS4s. The GPU sales number will always be higher than the PS4 sales number.
I could easily believe an Xbox One number in the low 40s. Before I saw this data, I wouldn't have questioned it. But even with NPD we've been guessing about Xbox sales for a long time -- we don't get those numbers from NPD anymore, and Microsoft isn't telling us. This is the first real data we've had in months, maybe years.
I'm not in a hurry to dismiss that.
Uh no NPD gives us EXACT Xbox sales or right near exact. We aren't having guesstimates from NPD millions wide.
Does it really matter if it is 36m or 40m or 45m when Ps4 is at, at least, 86m?Uh no NPD gives us EXACT Xbox sales or right near exact. We aren't having guesstimates from NPD millions wide.
Also the issue is that same GPU in the PS4 doesn't only include the PS4. It also doesn't help that when this came out the Xbox one numbers came from the VGchartz number at the time. The chart is formed of estimates form various sources and estimating the AMD numbers from their report that isn't very clear.
Also it's not the first data we've had for months or years we've had tons of debunked trash over the last couple years. Let's wait for a reliable source before we start thinking we shouldn't dismiss things.
36 million made the right choice
Glass half full. Always see the positive.
I see Gamepass changing the landscape once Microsoft gets their 1st party going. The Netflix of Gaming
I'm sorry to belabor this, but my understanding was NPD stopped reporting specific console sales in 2010. They give us the top-selling console each month, but that's it. There have been NPD leakers since who provide more specific info, maybe you're thinking of those? But AFAIK those leaks aren't consistently available and so they leave calculating a lifetime total difficult.
Does it really matter if it is 36m or 40m or 45m when Ps4 is at, at least, 86m?
Nitpicking a few million makes little difference in the overall picture.
They have tried to get 1st party production going for over a decade now.
I don't know about the accuracy of the numbers, but XBOX (Aside from the more tech heavy Xbox X), had nothing exciting going for it this gen.