MasterCornholio
Member
I remember this discussion many months ago, i thought we were past it
here's a line from some crap designer at a really shitty company that does not know how to make games, Cough.
Some of the changes Microsoft has made to accommodate a cheaper Series S console have created a lot of debate around whether this console will hold back next-gen gaming in general. “Really bummed about this RAM situation on the Series S,” said Axel Gneiting, a principal engine programmer at id Software, in a now deleted tweet. “This isn’t easy to compensate and drags down base spec quite a bit for next-gen multi platform.”
Billy Khan, a lead engine programmer at id Software, shared Gneiting’s concerns. “The memory situation is a big issue on the S,” said Khan in another deleted tweet. “The much lower amount of memory and the split memory banks with drastically slower speeds will be a major issue. Aggressively lowering the render resolutions will marginally help but will not completely counteract the deficiencies.”
If you cant trust an id software engineer, who can you trust.
I think it's an issue for some developers which is the point. Someone making simple games will never run into ram issues but if the game is a lot more complex that might happen.
I guess what will ultimately prove this is if the XSX doesn't have the best looking games on the market. We have to wait and see how the exclusives compare between the two.