To think people were saying parity with resolution would produce a better framerate on Ps5 lol. Now we're seeing why they aim for a lower resolution. 35fps @1800p is bad for "bc game" like some were claiming.
If I'm playing at 1080p, I should be good for 60fps, right? This will only affect those outputting at higher resolutions?
Shit.If the game renders internally at 1800P you will still have those issues. I'm not sure if there's a way to make it render at 1080P.
Shit.
The game is better now.
And yes I have the game... brought it after I talked with the dev.
Try it to you see.
Because the IQ is not blurry anymore? BTW the drops are not expected by the devs so something got wrong with the patch (Dev words not mine)... they are looking into it.What, the game is far worse. How can it be better at between 40 to 60 fps in every enemy encounter, it would be rank to play without some form of vrr.
This needs to go back to the drawing board and add drs asap.
Seemed like 1800P was always their plan.
Learn to read first lolWell i'm sure Ethomaz will get right on it with devs to get it sorted.
EDIT. It sounds like he already has lol
Well that post was on the previous page, so i hadnt been on this page yet. I was half right though.Learn to read first lol
The Dev themselves found weird the framerate drops because for them the performance was not affected.Well that post was on the previous page, so i hadnt been on this page yet. I was half right though.
Nice. And i was only bantering Ethomaz, no need for that edit in the post above.The Dev themselves found weird the framerate drops because for them the performance was not affected.
They are looking into it.
Well i'm sure Ethomaz will get right on it with devs to get it sorted.
EDIT. It sounds like he already has lol
Of course. I was just making a joke about Ethomaz contacting the devs over it.
You should read before replying. XsX ranges from 1440p-1800p. PS5 is at 1800p.To think people were saying parity with resolution would produce a better framerate on Ps5 lol. Now we're seeing why they aim for a lower resolution. 35fps @1800p is bad for "bc game" like some were claiming.
You should read before replying. XsX ranges from 1440p-1800p. PS5 is at 1800p.
You didn't. Otherwise you would know that one is dynamic and the other is not.I did, framerate still hits the 30s. Doesn't change anything. Don't like when your own logic is used against you I guess.
Framerate dips almost 50%. That's bad and there's no excuse for it.
The only resolution found on PS5 on version 1.000.004 was 3200x1800.
Xbox Series X uses a dynamic resolution with the highest native resolution found being 3200x1800 and the lowest native resolution found being approximately 2560x1440. Native resolution pixel counts at or near 3200x1800 seem to be common on Xbox Series X. On Xbox Series X a form of temporal reconstruction is used to increase the resolution up to 3200x1800 when rendering natively below this resolution.
You didn't. Otherwise you would know that one is dynamic and the other is not.
Or you're refusing to acknowledge for obvious reasons.
Want to spot the difference between VG Tech or are you going to continue playing a fake neutral?
Oh, you did it again. You said you read it and didn't realize that XsX version drops to 1440p"Framerate is king"
Oh, you did it again. You said you read it and didn't realize that XsX version drops to 1440p
You and Riky must be related based on how you two love to ignore facts. lolStill trying to move the goalposts lol.
You and Riky must be related based on how you two love to ignore facts. lol
I know it drops frames.
Im sorry you can't accept the fact the game dips to 35fps.... actually I'm not. But please try to throw more insults and make this thread about Xbox. When this is a thread about Ps5 performance lol
I know it drops frames.
Can you acknowledge that XSX version runs from 1440p-1800p and temporal reconstruction to help improve frame-rate while the PS5 version runs just at 1800p?
I did, framerate still hits the 30s. Doesn't change anything. Don't like when your own logic is used against you I guess.
Framerate dips almost 50%. That's bad and there's no excuse for it.
Ignored my question again.[VG TECH] Mortal Shell PS5 Patch 1.000.004 Frame Rate Test (1800p Update)
not sure you understood the thread.
I'm sure you are aware that the PS5 version is at 1800p always, unlike the Series X version which uses DRS up to 1800p.......What these threads don't need are people like you who are disingenuous at every turn...To think people were saying parity with resolution would produce a better framerate on Ps5 lol. Now we're seeing why they aim for a lower resolution. 35fps @1800p is bad for "bc game" like some were claiming.
He doesn’t care about facts. The dudes sole ambition is to wind up.I'm sure you are aware that the PS5 version is at 1800p always, unlike the Series X version which uses DRS up to 1800p.......What these threads don't need are people like you who are disingenuous at every turn...
Probably is another bug. This game should be as series X I guess but it was 1440p fixed and now 1800p. Though the thing starts to be hilarious.
Terrible, as expected. But hey another «win» for the ps5
Genius the game is supposed to runs dynamically 1440p 1800p as series X but it runs fixed 1800p.This is not a bug, lol. The game was impossible to running at 1800p fixed resolution, and the game have no implemented DRS on PlayStation versión. The bug here is the company’s PR, all problems with this update it’s because that guy fucked up on Twitter and PSN blog.
You mix that kind of PR with fanboys like ethomaz asking 1800p on Twitter and you have this result
Why the game was 1440p? Simple, and this update show us, because it’s the one resolution with stable framerate if you don’t have implemented dynamical resolution.
Genius the game is supposed to runs dynamically 1440p 1800p as series X but it runs fixed 1800p.
This is a thread about Ps5's performance, thats a fact.
But still some people need to deflect "bu bu but Xbox..." or blame the devs for the patch or whatever. Ironic how different it is when the shoe is on the other foot. Otherwise its fair game and hilarious talking about "tools" or devs fucking things up.
They said fixed? Are you that sure? This engine used DRS in all versions. Why should be fixed 1800p on ps5?Why it’s supposed? They said to DF the game would be 1800p fixed and wouldn’t affect to performance.
But it's entertaining how you pretend to be the more objective one here with your bizzarre conclusion when clearly your purpose it's just to prove desperately ps5 can't match series X perfomance
You can watch for yourself the video, I think was John who was doubting about the PR guy who said to him.They said fixed? Are you that sure? This engine used DRS in all versions. Why should be fixed 1800p on ps5?
Where I said you are an Xbox fan? I told you this engine should run with DRS from the beginning on ps5, after the patch still shows the same issue, just the resolution is changed; no way you said because developers intentionally putted fixed 1440p 1440p - 1800p via DRS as series X is not possible on ps5. So if it's your purpose it's not to say ps5 can't run it as series X what exactly are you trying to argue?I haven’t bought a Xbox ever. I have every console from Sony, so if you are insinuating I’m a Xbox fanboy, you are very wrong. You can watch my older post and judge for yourself.
You can watch for yourself the video, I think was John who was doubting about the PR guy who said to him.
I haven’t bought a Xbox ever. I have every console from Sony, so if you are insinuating I’m a Xbox fanboy, you are very wrong. You can watch my older post and judge for yourself.
You can watch for yourself the video, I think was John who was doubting about the PR guy who said to him.
Where I said you are an Xbox fan? I told you this engine should run with DRS from the beginning on ps5, after the patch still shows the same issue, just the resolution is changed; no way you said because developers intentionally putted fixed 1440p 1440p - 1800p via DRS as series X is not possible on ps5. So if it's your purpose it's not to say ps5 can't run it as series X what exactly are you trying to argue?
Why? probably they haven’t implemented on PlayStation version. You can’t activate something you don’t haveGotcha so your saying the game should run at the same settings as Series X. That's understandable but I have no idea why the developers forgot to enable DRS for the PS5 version. Sounds more like an oversight to me.
I don't think they did it intentionally. Probably DRS has some bizzarre issue on ps5 for coding reasons.Gotcha so your saying the game should run at the same settings as Series X. That's understandable but I have no idea why the developers forgot to enable DRS for the PS5 version. Sounds more like an oversight to me.
It's the same code of PS4 pro...how can't be implemented on ps5? Simply doesn't works and they said to not understand the reason behind. Update: Mmm seems DRS there wasn't on PS4 pro. Probably they forgot it? I hope for them it's not the real reasonWhy? probably they haven’t implemented on PlayStation version. You can’t activate something you don’t have
It's the same code of PS4 pro...how can't be implemented on ps5? Simply doesn't works and they said to not understand the reason behind
Common res doesn't give the full picture. DRS is there for a reason. AC Valhalla ran shitty on series X so they should lower the average res to 1440p? No they putted 1080p as lower res and fixed it. With DRS on ps5 would run similarly to series X, maybe it stay a bit lower more often but who cares.How often was the XsX version at 1800p? What was the common res that VGT found for XsX ?
This seems like a worse solution for PS5, the framerate is all over the place in that video