Stooky
Member
For $20 pick it up. For all the opinions there really isn’t any game out there like it. For me it was a good thing.Oh, I'm looking. But arguing over games are a thing of my past. I just wanted opinions.
Last edited:
For $20 pick it up. For all the opinions there really isn’t any game out there like it. For me it was a good thing.Oh, I'm looking. But arguing over games are a thing of my past. I just wanted opinions.
Already have it. Gonna play through the first one again beforehand, tho.For $20 pick it up. For all the opinions there really isn’t any game out there like it.
I did same thing too, played the first before before getting into tlou2. It made the character connections stronger.Already have it. Gonna play through the first one again beforehand, tho.
Just buy it and close the thread. Regardless of whether you end up liking it or not, i assume you won't miss those $20 much in your life.Oh, I'm looking. But arguing over games are a thing of my past. I just wanted opinions.
Exactly.No one can say it isn't a great game with great graphics and levels of polish.
You can argue about the story sure. Some love it some hate it.
I love it and loved the first game. Play it and see for yourselves. Something to remember is the leaks where often lies or taken completely out of context.
And even what's true is irrelevant until you see context.
I hate open world but the open sections here are not the typical icon checklists. You can investigate parts at your own prerogative. And none interfere with the underlying plot.IMHO, no.
The first game is a masterpiece. I played the ps3 version long after release, and was stunned at the quality of the writing and production. To this day, it has one of the few dlc that I don’t regret buying.
I still haven’t finished part 2. The open world part was just fatiguing. Every time I think of playing again, I just can’t bring myself to care.
1 - You’ve got a fair amount of story left. And its the actual ending that makes the story pay off.I played through the original again, and then jumped right into Part II.
I'm gonna be honest, this game is a hard one for me. I finished Part I in about a week. I think I've been at Part II for over a month. And it's not necessarily the difficulty (though I am presently stuck), but just the joylessness of the story, the numbing violence of the gameplay... I mean, how many people's necks do I have to fucking break or stab? I find my sessions with the game run much shorter than with its predecessor.
As far as the story, I don't mind it. It's an earnest take on the Another Side, Another Story trope and, as much as I miss Joel, this is fine. In fact, I like Abby, and her story. Aside from the fact that she could probably beat the endless shit out of me with those tree trunk arms, I'd still ask her out.
But for my taste, the gameplay, as much as I enjoyed it in Part I, is now overstaying its welcome. I'm tired of looking for drawers to open, for scissors to collect, and for people to murder with an axe. Or a machete. Or a 2x4. It was all much more tolerable when I was killing zombies. At least that could be seen as a service, or at least a mercy. But now, killing all these people, while the game is bent on drilling into you that every side has its own story, well... it's not the same. It's bleak and brutal and... tiresome.
Anyway, I'm stuck at this part where
Abby escapes the hanging and is off with the other two Saraphites. Abby helps them escape some building by boosting them over a door and through a window above, and is now in the locked building alone. All shit is breaking loose, including two shamblers, and I'm fucked for ammo. If you have any tips, I'd love to hear them.
I hope I'm close to the end because, at this point, I just want to finish it and move on.
The skilltrees you unlock with Abby is a clue you still got a lot left...I played through the original again, and then jumped right into Part II.
I'm gonna be honest, this game is a hard one for me. I finished Part I in about a week. I think I've been at Part II for over a month. And it's not necessarily the difficulty (though I am presently stuck), but just the joylessness of the story, the numbing violence of the gameplay... I mean, how many people's necks do I have to fucking break or stab? I find my sessions with the game run much shorter than with its predecessor.
As far as the story, I don't mind it. It's an earnest take on the Another Side, Another Story trope and, as much as I miss Joel, this is fine. In fact, I like Abby, and her story. Aside from the fact that she could probably beat the endless shit out of me with those tree trunk arms, I'd still ask her out.
But for my taste, the gameplay, as much as I enjoyed it in Part I, is now overstaying its welcome. I'm tired of looking for drawers to open, for scissors to collect, and for people to murder with an axe. Or a machete. Or a 2x4. It was all much more tolerable when I was killing zombies. At least that could be seen as a service, or at least a mercy. But now, killing all these people, while the game is bent on drilling into you that every side has its own story, well... it's not the same. It's bleak and brutal and... tiresome.
Anyway, I'm stuck at this part where
Abby escapes the hanging and is off with the other two Saraphites. Abby helps them escape some building by boosting them over a door and through a window above, and is now in the locked building alone. All shit is breaking loose, including two shamblers, and I'm fucked for ammo. If you have any tips, I'd love to hear them.
I hope I'm close to the end because, at this point, I just want to finish it and move on.
It’s not like… “fun” per say but neither is watching Schindlers ListI played the first one and really enjoyed it.
I've watched the commotion about the second from a distance and was put off enough from what I read to refrain from buying it.
$20 isn't horrible, but I don't want to waste my time with crap. The gameplay seems to be similar to the first, which is fine.
So, simple question: Is the story worth playing through? I'm a big boy, and don't need a story to cater to my sensibilities. I only need it to be good.
Is it a good story? Is it well-told with good pacing and interesting character arcs? Is it worth the 20+ hour investment?
I know the big stink is what happens to Joel. I can live with that, if the story that follows is good. But I do not want another 'subverts expectations for the sake of it' trip.
So what sez you?
I hope I'm close to the end because, at this point, I just want to finish it and move on.
AS woke as it gets but get story? I smell something.Yes, you want to. The game is as woke as it gets but it's very fun yo play and the story is good. You'll like it. I didn't expect much from it and I ended up really enjoying it.
OMG This.1 - You’ve got a fair amount of story left. And its the actual ending that makes the story pay off.
Yeah.OMG This.
I actually wonder the people complaining about the story overall, if they actually finished the game lol
Safe to say you’ll at least get a PS5 port, if not a PC port.When are they going to bring this to PC. I thoroughly enjoyed my playthrough on my now deceased PS4.
I want this at 4K/60FPS on my PC. SONY!!!....PLEASE!!!
You don't see many developers do this because those choices would be meaningless in the next installment. Imagine if you had the option to give up Ellie at the end of TLOU 1, and then they made TLOU 2 with the same exact story. Your choice to give up Ellie would amount to nothing.Choice.
Uncharted 4, Lost Legacy, and Part 2 are the most fun games Naughty Dog have ever made.I know what could have saved TLOU2 from the wrath of people who like to play actually enjoyable games. Instead of the new, no fun allowed, ND output.
Terrible idea.Choice.
Wouldn’t work at all, and would add lot of cost & complexity.Include a rudimentary good Shepard/bad Shepard choices at certain points. This way you could play as renegade Ellie and just plow through... Or you could be paragon Abbie and show compassion etc.. That would have been a game changer.
You never have any choice. Its a linear story game.Heck, even in TLoU they removed choice at the end (you can't not kill the doc)
Nope.and they guilt trip you for that in TLOU2
Its the motivation for the antagonist.and use it as an excuse for the golf practice.
If you felt guilt for what Joel did, that’s on you.If you are going to be guilt tripping, give people a choice.
I tried liking this game. I approached it twice, before and after 60FPS patch. The best way to experience this is by watching it on YouTube:
The skilltrees you unlock with Abby is a clue you still got a lot left...
And yeah, the first game had more moments of levity.
Uncharted 4, Lost Legacy, and Part 2 are the most fun games Naughty Dog have ever made.
In terms of pure fun U1-3 > 4. Lost Legacy was almost there... Part 2-well not sure it falls under the definition of "fun".
We tried to warn you OP.I played through the original again, and then jumped right into Part II.
I'm gonna be honest, this game is a hard one for me. I finished Part I in about a week. I think I've been at Part II for over a month. And it's not necessarily the difficulty (though I am presently stuck), but just the joylessness of the story, the numbing violence of the gameplay... I mean, how many people's necks do I have to fucking break or stab? I find my sessions with the game run much shorter than with its predecessor.
As far as the story, I don't mind it. It's an earnest take on the Another Side, Another Story trope and, as much as I miss Joel, this is fine. In fact, I like Abby, and her story. Aside from the fact that she could probably beat the endless shit out of me with those tree trunk arms, I'd still ask her out.
But for my taste, the gameplay, as much as I enjoyed it in Part I, is now overstaying its welcome. I'm tired of looking for drawers to open, for scissors to collect, and for people to murder with an axe. Or a machete. Or a 2x4. It was all much more tolerable when I was killing zombies. At least that could be seen as a service, or at least a mercy. But now, killing all these people, while the game is bent on drilling into you that every side has its own story, well... it's not the same. It's bleak and brutal and... tiresome.
Anyway, I'm stuck at this part where
Abby escapes the hanging and is off with the other two Saraphites. Abby helps them escape some building by boosting them over a door and through a window above, and is now in the locked building alone. All shit is breaking loose, including two shamblers, and I'm fucked for ammo. If you have any tips, I'd love to hear them.
I hope I'm close to the end because, at this point, I just want to finish it and move on.
It's pretty miserable. It starts sad then just gets more and more sad and sickening until the end. Good or bad, in the end it's just leaves you feeling bad.I played through the original again, and then jumped right into Part II.
I'm gonna be honest, this game is a hard one for me. I finished Part I in about a week. I think I've been at Part II for over a month. And it's not necessarily the difficulty (though I am presently stuck), but just the joylessness of the story, the numbing violence of the gameplay... I mean, how many people's necks do I have to fucking break or stab? I find my sessions with the game run much shorter than with its predecessor.
As far as the story, I don't mind it. It's an earnest take on the Another Side, Another Story trope and, as much as I miss Joel, this is fine. In fact, I like Abby, and her story. Aside from the fact that she could probably beat the endless shit out of me with those tree trunk arms, I'd still ask her out.
But for my taste, the gameplay, as much as I enjoyed it in Part I, is now overstaying its welcome. I'm tired of looking for drawers to open, for scissors to collect, and for people to murder with an axe. Or a machete. Or a 2x4. It was all much more tolerable when I was killing zombies. At least that could be seen as a service, or at least a mercy. But now, killing all these people, while the game is bent on drilling into you that every side has its own story, well... it's not the same. It's bleak and brutal and... tiresome.
Anyway, I'm stuck at this part where
Abby escapes the hanging and is off with the other two Saraphites. Abby helps them escape some building by boosting them over a door and through a window above, and is now in the locked building alone. All shit is breaking loose, including two shamblers, and I'm fucked for ammo. If you have any tips, I'd love to hear them.
I hope I'm close to the end because, at this point, I just want to finish it and move on.
I tried liking this game. I approached it twice, before and after 60FPS patch. The best way to experience this is by watching it on YouTube:
That's weak man, you are basically saying all people who liked part 2 are stupid. But thanks for your post, because I can see what kind of people dont like this game.never understood how people outside of the resetera mental illness crowd could enjoy this game
But the gameplay is the best part. Why would you deny yourself of that and just take in the depressing bit? If anything you should do the opposite. Play the game and ignore the cutscenes.
Yes, you must be mentally ill to enjoy a well-crafted technical marvel which is incredibly fun to play because some internet mouth breathers took issue with some narrative choices. You nailed it champ.never understood how people outside of the resetera mental illness crowd could enjoy this game
never understood how people outside of the resetera mental illness crowd could enjoy this game
Calling people who like the game mentally ill is just as bad as calling those who dislike it mouthbreathers. Way to go, champ. Tolerance and seeing the perspective of the other side - a key message in the game - went over some people's heads. Guess if not in the gaming space, maybe the game will have a deescalating impact on the Israel/Palestine conflict, where the idea originated in Mr. Druckmann's mind in the first place. Oh, one can dream...Yes, you must be mentally ill to enjoy a well-crafted technical marvel which is incredibly fun to play because some internet mouth breathers took issue with some narrative choices. You nailed it champ.
I’m sure there are plenty of reasons people don’t like the game, the guy posting above you had a specific example of something about the game he didn’t like, but saying you must be a mentally ill resetera poster to enjoy it is a mouth breather take.Calling people who like the game mentally ill is just as bad as calling those who dislike it mouthbreathers. Way to go, champ.
Still no need for calling people names... on both sides... GAF is such a cool place with awesome people... no need for that - even if provokedI’m sure there are plenty of reasons people don’t like the game, the guy posting above you had a specific example of something about the game he didn’t like, but saying you must be a mentally ill resetera poster to enjoy it is a mouth breather take.
Still no need for calling people names... on both sides... GAF is such a cool place with awesome people... no need for that - even if provoked