Film Grain and Chromatic aberration yes. However, the frame rate inconsistencies become much more apparent with motion blur turned off.PSA: For the love of god turn off motion blur and film grain.
I’m in PS5 and it goes a loooooong way in cleaning up the IQ on Perf mode.
Nice way to start things offEarly story spoilers:
RIP Ninth Sister. Cool comeback and nice head cut.
Also played a bit in Quality mode and seemed a bit more consistent and clean to my eye.
Probably the mode I'm gonna play until performance becomes more solid. Thinking of leaving Performance for my 2nd run.
Besisdes the performance issues, game is really good.
Usually will have the money back on your card within the next day or so, sometimes sooner. I've had them process it and get the money back 3 or 4 hours later if its early in the day when I requested it.Not sure how long it normally takes as I've never asked for a refund before but I refunded the XSX version and it was processed in seconds if that means anything.
People are saying "Turn ray tracing off" but when doing so I didn't see any realistic boost in FPS Performance. I mean in one area where it seemed to get stuck at like 46 fps - when I turned ray tracing off it might have went to 49fps...then back down to 40 lol.Is this raytraced? Is that why the lighting looks so good and the performance is bad?
Is this raytraced? Is that why the lighting looks so good and the performance is bad?
it's a janky gameMan Im really struggling with this combat, I cant put my finger on it but I just feel really disconnected from what I want to do and what the character is actually doing lol.
I keep trying to play this like Force Unleashed and I know this is a totally different style of game, but I just can't retrain my brain to do it any other way.
I feel like my force powers are always drained and kinda puny. Should be called Force Bound and Gagged.
Me, playing Jedi Survivor on Xbox tonight, as someone that always chooses Fidelity mode even if Performance mode is flawless:
Thankfully the planet after the first main one with the hub seems a lot better performing in the quality mode on SX, but it’s a lot more linear and doesn’t have a customizable town hub, so not totally surprising.
That was for the quality mode (30fps) and it was perfectly stable for that planet up to the point I got to the next mission off planet (to be clear I’m talking about the one after the planet with the saloon).it gets way worse than the first mission on that planet once you get to the actual open part
the amount of I/O stutters is crazy and the framerate basically drops to 30fps in many spots
I had no idea who that was lolNice way to start things off
decapitate that guy who fell off the tree
Oh it gets BETTER.That said, what a fantastic first level.
I see the banned source posted basically in every performance thread. Genuine question here: What does posting a banned source entails (a waning?) and how do I check the current list of banned sources?Banned source. Usually doesn’t know what he’s talking about.
Banned source. Usually doesn’t know what he’s talking about.
Yeah but what does it do?People were saying there’s no trigger haptics on PS5, but R2 definitely does for Force Push.
Full press will push a group of enemies.Yeah but what does it do?
I find it hard to press it all the way. Doesn’t work half the time.
In this and the original game on Xbox they use trigger vibration without you actually pulling the trigger along with the regular rumble to pull off some pretty convincing pseudo-haptics, so they probably had a field day with the real thing.People were saying there’s no trigger haptics on PS5, but R2 definitely does for Force Push.
Man the first level was really bad stuttering wise. It was ok yesterday but today was rough. I just pushed through it but my goodness if that is what is in store for me in the open world I’m gonna just hold off and play dead space to make use of my ea membership.
That said, what a fantastic first level. Its perfectly paced. It shows just how well single player Story driven games can play without the need to have walking segments every five seconds. Mini boss fights, setpieces, great story moments, boss fights, constant new upgrades. Its perfect. Let’s hope Sony devs learn from this and RE4. You don’t need forced walking to tell a good story.
I'm still on the 1st planet and there's 4? Bro this game is MASSIVE what the fuck.
Just wait till you get to a certain rehash of a certain side-boss from the original, they turned up the difficulty a couple dozen notches.I totally get some traversal stutters on a 4090/i7 13700K/DDR5 @6200MHz/Firecuda 530 especially in the first open planet (I haven't gone to visit another level yet). Quite boring.
Other than that I'm having a blast. The story seems a lot more compelling so far and while there's some weird animation blending -mostly during exploration- you can't deny they've done an amazing on the way Call wields the lightsaber during fights.
The game is also super responsive so the combat is very satisfying
It's also a great looking game, full of details and playing in Jedi Master is no joke (that Rancor oh shit). Let's hope they can fixe the technical side quickly.
RT GI - that makes sense nowit has RT reflections (relatively mediocre ones tbh, at least in performance mode on console) and RT GI apparently.
I am 3.5 hours in. Game is very well paced. First mission is how all linear levels should be done. Great mix of exploration, combat, setpieces, story beats and bosses. Second level is your open world level but you can explore or just go do the story missions. I explored for a bit (its massive) and went to do the story mission. really cool story moments there.Waiting to buy until I hear all your impressions on pacing
I'm not too rushed to buy this game due to the performance issues....and doubly so if the game is a slog to play though
Nah, the first game had the same issue. Its the dark souls stamina meter nonsense. Cal runs out of force powers like 2-3 moves into a battle, and after that its people shooting bullets at you and ganging up on you at the same time. Its very hard to do high level no damage runs in this game.Man Im really struggling with this combat, I cant put my finger on it but I just feel really disconnected from what I want to do and what the character is actually doing lol.
I keep trying to play this like Force Unleashed and I know this is a totally different style of game, but I just can't retrain my brain to do it any other way.
I feel like my force powers are always drained and kinda puny. Should be called Force Bound and Gagged.
Game keeps crashing on pc saying I'm running out of video memory.