"
Sonic Frontiers is in post-production now. "
Who the heck uses the term "post-production"? I get what it's supposed to be (it's the testing and "polishing"... which sometimes also means full redevelopment,) but that's not a term I hear thrown around much in gaming. AV production, sure, but I feel like it'd be odd to hear somebody call the phase of crunch and desperate completion sprinting to be their idea of "after production". Maybe it's common in producer speak, but gaming tends to more use "Alpha" and "Beta" and "Testing" and "Full-Blown-Shitstorm" and other terms like that...
Hopefully fake because that's a weak ass lineup
I mean, looking at actual SEGA release calendars in the past few years, it's not
bad by the numbers (not a lot I'd be interested in, but it reads like there would be hits in the mix.) Sega itself doesn't publish a lot these days, so this doesn't strike me as low or short on big titles if it were real. They do a Sonic, they do another Sonic, they do a Sonic offshoot, they do a Yakuza, they do a legacy title doomed-to-undersell attempt, ect...
Though questions of the lineup legitimacy fail to add up once you start figuring in products that should be on there like further Atlus releases or future Total War products or TFM or Hyenas or another Two Point game (albeit Two Point just finished Campus so we're talking 3-4 years away) and some of the indies SEGA distributes...