MadchesterManc
Member
Seemed fine to me on PC, I don't even use an Xbox One/Series controller either, just a trusty ol' Razer Onza TE.
The green rats were real all along. I'm sorry Kretos. We all doubted you.Hmmmmm, yet another underhanded slam of Halo infinite from a user with hardly any posts........and a question that could have easily been put in the main halo infinite thread......
Seemed fine to me on PC, I don't even use an Xbox One/Series controller either, just a trusty ol' Razer Onza TE.
I bet this guy work at polygon.
The default aiming is way off. You have to mess with the sensitivity, acceleration, and Look Deadzone settings. I spent hours yesterday tweaking mine.
The crazy thing is - theyve already changed these values and options 3 times now in the 2 Test Flights and now Beta. So ive had to tweak from scratch each time. In this new Beta I swear it even added another option of X/Y axis that was not there in the Flights.
My advice is to turn Aim accell down to nothing and pull down the deadzones until it feels right. Its a pain in the ass scrolling down the setting menu each time to find those options though.
It can be useful for turning around quickly if you are using a lower sens and the acceleration only kicks in when you crank the stick all of the way in one direction. Not sure if you can dial it in like that here though.I've never understood why aim acceleration is even a thing. It ALWAYS feels like shit. It feels so unpredictable and random, and always makes me overshoot what I'm trying to aim at. Aim speed should simply be 1:1 with how far I'm pushing the stick, it's very simple.
Keyboard + mouse is much better than shitty gamepad
sorry but the truth
More OP as it has "hard lock" + bullet magnetism. CoD only has "soft lock" on PC.Why use controller on PC? Just for the aim assist? I know A LOT of people use controller on PC for warzone/cod because the aim assist is OP.. is Halo similar?
From what I understand "Pro gamer" dorks vouch for it to be in there. It was added to Halo MCC and H5.I've never understood why aim acceleration is even a thing. It ALWAYS feels like shit. It feels so unpredictable and random, and always makes me overshoot what I'm trying to aim at. Aim speed should simply be 1:1 with how far I'm pushing the stick, it's very simple.
This.
I found it actually improved over the earlier build.
I play on XSX/120fps.
No idea I'm just used to controllerWhy use controller on PC? Just for the aim assist? I know A LOT of people use controller on PC for warzone/cod because the aim assist is OP.. is Halo similar?
I wish I knew - I only found the gif by chance. Just made me chuckle.Where is this from!?
I'm in the middle of the pack most matches. Mostly due to not knowing the maps or new weapons though. Need to spend more time in bot matches learning the ropes.Where are you finishing on the score boards, i wanna see screenies of ewe top or else.
Rack em up,I'm in the middle of the pack most matches. Mostly due to not knowing the maps or new weapons though. Need to spend more time in bot matches learning the ropes.
Hasn't played a modern game confirmed.
You can see your shots missing by inches.
If there was true bullet magnetism this wouldn't happen.
Yeah your on PC he was talking about controller. You can't compare the two. Why even bother commenting? PC m +k is so superior to controller even with aim assist. Crossplay is bullshit and never should've been a thing between PC and consoles but these companies are scummy. They know that but do it anyway. Now, if you decide to opt out of cross play you are stuck with low player populations.I am using default aiming on PC and its fine. It's no CoD but I am ending every game with a positive KDR.
However, I am playing at 120 fps and 100 FOV so its possible Im stomping 30 fps plebs like you. This is why Im not too thrilled about crossplay. Now that even the XSX console can do 120 fps, it makes crossplay between consoles a mess.
Yes but console still at a big disadvantage. Cross-play is one of the worst trends in the industry. It's a win for PC players and developers who now don't have to worry about low PC populations. While you can opt out as a console player, you will then have to deal with lower populations as the default is to have cross play enabled. Gaming co.panies have also been heavily marketing crossplay as some kind of win win when its not.Assist is a great balance solution to make controller users have the chance to somehow compete with kbm.
wtf is wrong with you?Yeah your on PC he was talking about controller. You can't compare the two. Why even bother commenting? PC m +k is so superior to controller even with aim assist. Crossplay is bullshit and never should've been a thing between PC and consoles but these companies are scummy. They know that but do it anyway. Now, if you decide to opt out of cross play you are stuck with low player populations.
My point is, no shit your kd ratio is above 1! You are a mouse user with 120 fps and wide fov going up against console players. Not something to be proud of.
Yeah if you are a baby….Can't you play with M+KB on consoles now too? I'd grab a cheap wireless combo setup if I were playing on console
You just gotta do better, friend. Don't let the game aim for you.Aim assist seems way too light. I’m finding it much harder to hit anything in Infinite than I do other Halos.
Very non amateur and real gamer of you being fooled by 2 aim assists helping you.Yeah if you are a baby….
we don’t need none of that fisher price point and click amateur stuff here.
you use a controller running around staring at the ground not knowing where you are when things get heated like a real gamer.
Haven't done my own testing, because I don't care enough about this game, but that video shows clear bullet magnetism from a previous build. You can still miss shots, obviously, it's not magic.
There's absolutely no way you play modern FPS games and can honestly say they don't have aim assist. For every keyboard/mouse player, there are eight controller players in these games. The last no-bullshit game that released was PUBG.