Senua
Member
Looks like I rustled some jimmys eh? It'll be okay you just need your bot botYou’re a dumb cunt....*insert trying to be funny gif*....
Looks like I rustled some jimmys eh? It'll be okay you just need your bot botYou’re a dumb cunt....*insert trying to be funny gif*....
Why microsoft wont put the games anywhere else.
50 million subs x $10 x 1 year = 6 billion dollars
100 million subs = 12 billion a year
Beyond... you get it
This is why satya has opened up the warchest for uncle Phil.
Anyone who says they know for certain if future Bethesda games will be multi-platform or not is lying. I doubt even MS is fully sure how they will handle this and will be based on a bunch of current unknown factors.
After they have everyone on Xbox (40M) joined up, where do they get more people?Why microsoft wont put the games anywhere else.
50 million subs x $10 x 1 year = 6 billion dollars
100 million subs = 12 billion a year
Beyond... you get it
This is why satya has opened up the warchest for uncle Phil.
I think my gifs will continue to be relevant for a much longer time than I originally thought when making them
oh-well
This won't be a battle that just MS is facing, this will be also be a threat to Sony. MS is doing the only thing they can do to stay ahead of it. I also don't believe MS is stretching themselves to thin, they aren't Sega. I think Nintendo is going to find themselves watching from the sidelines eating popcorn.So MS are trying to battle Amazon, Google while trying to keep Sony and Nintendo in check?
Sounds to me like trying to fight too many battles. This could be a potential problem. Spraeding your resources like that needs alot of time and investment. MS 1st parties are still relatively new and it could take years for them to get to the level of Sony and Nintendo. Also you have GamePass that they are trying to grow. How sustainable is having them put their AAA titles on GamePass for a dollar ?
When do we get to a point where the prices gets jacked up because AAA games are not cheap to produce.
You might not have known this but all Game Pass games can be purchased. Game Pass does not prevent you from buying a game so Game Pass does not need to sustain development alone.Benji thinks they will aim to have over 30 studios. I think he said 32.
If every game is AAA, that is about 4-5 billion to fund those games and GamePass is not going to recoup that.
If things do not take off, this is not sustainable for long.
Good points made and agree and No sorry my comment was not meant to come across as concern like i'm trying to troll.This won't be a battle that just MS is facing, this will be also be a threat to Sony. MS is doing the only thing they can do to stay ahead of it. I also don't believe MS is stretching themselves to thin, they aren't Sega. I think Nintendo is going to find themselves watching from the sidelines eating popcorn.
The $1 argument is only a short term one and won't be applicable in the future when these AAA games start rolling out.
I'm not trying to be dismissive of what your saying but I don't think any concern is necessary. MS sure don't seem concerned.
cats may become ...petrified like this, when they've got their eyes set on a bethesd...eee on a pigeonI was waiting the cat to lash out but he didn't so what's wrong with it? Too much salt!?
For now.You might not have known this but all Game Pass games can be purchased. Game Pass does not prevent you from buying a game so Game Pass does not need to sustain development alone.
So you think microsoft will ...forbid buying of games, in order to keep you on their subscription?For now.
Jesus, you're not implying that the only way to play these games is through a Game Pass subscription are you, because that would be FUD.For now.
I just think the subscription and xcloud is what they see as their future. Not necessarily as a games store.So you think microsoft will ...forbid buying of games, in order to keep you on their subscription?
I mean, this is some serious outer-galactic reaching here
MS is already at 15 million subs and rising fast. When they get to 25 million in a year or so, I'd guess, it will take about 2 years for GamePass subscription revenue alone to pay for the Bethesda deal. Assuming that the average sub at that time pays $12.50/month [half PC @ $10.00, half Ultimate @ $15.00 - for argument's sake]. At those numbers, Game Pass sub revenue is 3 billion 750 million/year. Multiplied by 2 = 7 billion 500 million.Benji thinks they will aim to have over 30 studios. I think he said 32.
If every game is AAA, that is about 4-5 billion to fund those games and GamePass is not going to recoup that.
If things do not take off, this is not sustainable for long.
I disagree. When you break down the problems that Amazon and Google pose, and then the problems that Sony and Nintendo pose, there is an enormous overlap between both sets of problems for Microsoft. Buying up big ticket and heavy hitting exclusives is a "two birds with one stone" problem: Microsoft keeps these off of Amazon and Google's services, while getting to use them in the fight against Sony and Nintendo. The same thinking applies to EA Play on Gamepass Ultimate: if EA goes in on Stadia or Luna, Microsoft's already got them on Gamepass, so it's not a victory for Luna or Stadia, and it bolsters Gamepass enormously for the fight against Sony or Nintendo. Microsoft have played their limited hand intelligently.So MS are trying to battle Amazon, Google while trying to keep Sony and Nintendo in check?
Sounds to me like trying to fight too many battles...
That even excludes games sales and 30% marketplace cuts.Why microsoft wont put the games anywhere else.
50 million subs x $10 x 1 year = 6 billion dollars
100 million subs = 12 billion a year
Beyond... you get it
This is why satya has opened up the warchest for uncle Phil.
After they have everyone on Xbox (40M) joined up, where do they get more people?
Also this doesn't consider the price of content... I pointed out in a post that to fund 30 studios to make games is about 5 billion, then they need other 3rd parties to provide other content plus loads of other expenses.
Easy.After they have everyone on Xbox (40M) joined up, where do they get more people?
Also this doesn't consider the price of content... I pointed out in a post that to fund 30 studios to make games is about 5 billion, then they need other 3rd parties to provide other content plus loads of other expenses.
Without discounts and without content refreshing at a good rate, I suspect growth to slow significantly.MS is already at 15 million subs and rising fast. When they get to 25 million in a year or so, I'd guess, it will take about 2 years for GamePass subscription revenue alone to pay for the Bethesda deal. Assuming that the average sub at that time pays $12.50/month [half PC @ $10.00, half Ultimate @ $15.00 - for argument's sake]. At those numbers, Game Pass sub revenue is 3 billion 750 million/year. Multiplied by 2 = 7 billion 500 million.
Edit:
The extreme discounts won't last forever. Soon most will be paying full price after month 1.
their biggest game its minecraftWhy do people think that Microsoft would publish Bethesda games on PS5 even though they haven't done so with any of their other major titles this gen? Why would Bethesda games suddenly be exception to this? Microsoft spent a ton on buying many other devs and you don't see them publishing games by these studios on PlayStation (except deals that were already in place).
I just think the subscription and xcloud is what they see as their future. Not necessarily as a games store.
If only MS would consider snagging a major publisher perhaps to ensure a steady stream of content for Game Pass... Shame they never thought of that.Without discounts and without content refreshing at a good rate, I suspect growth to slow significantly.
What is the point at which someone has played all they want to?
The rather large and unspoken about elephant in the room here is whether Bethesda can manufacture the games that would justify Msft’s outlay. If they can return to their old ways, and produce great single player experiences, then the buy out is worth it... but if they continue with the absolute shit they’ve been producing recently, I doubt Amazon, Sony or anyone else will be too worried about the exclusivity.
I don't understand this argument. I know many people will disagree with this including myself. To be ignorant to the fact that Zenimax has some legendary and high rated IPs and many people enjoy their games is ridiculous.absolute shit they’ve been producing recently
and yet the sales on the past two years abismal,almost all their games bombed,if that doesnt tell you something...i dont know what to sayI don't understand this argument. I know many people will disagree with this including myself. To be ignorant to the fact that Zenimax has some legendary and high rated IPs and many people enjoy their games is ridiculous.
Yet Sony still found it prudent to seek timed exclusives for 2 of their next gen titles.and yet the sales on the past two years abismal,almost all their games bombed,if that doesnt tell you something...i dont know what to say
and yet the sales on the past two years abismal,almost all their games bombed,if that doesnt tell you something...i dont know what to say
The same as they are for 15 million subs...And what are the expenses for the year you are subtracting from those numbers.
Include salaries of all the studios, fixed costs on buildings etc, internet and server costs., paying other studios with games on gamepass for people downloading their games.
and start with an expense of 7.5 billion
Imagine being able to write for Forbes and not understanding how comparatives work.Microsoft’s Plans For Bethesda On Xbox Series X Seem More Clear Now
I always try to admit when I’m wrong and in this case, I am pre-emptively admitting that I am probably going to be wrong about an initial position I took when Microsoft first announce that it acquired Bethesda for $7.5 billion.www.forbes.com
"My immediate reaction was that Microsoft probably wouldn’t make Bethesda games Xbox exclusive going forward. Why? A few reasons:
- They’d still make a killing as a publisher selling dozens of millions of copies of future Bethesda games on PlayStation.
- They still boast a big advantage offering them for “free” as part of Game Pass while Sony would charge $60-70 at launch.
- Phil Spencer has previously spoken about disliking exclusives and the whole “us versus Sony” console war concept, and they want to expand gaming across multiple platforms.
- They paid $2.5 billion for Minecraft, and did not end up restricting that game from being on PlayStation.
And yet, the more I think about this and the more information comes out, the more I believe that yeah, Microsoft probably is going to make most, if not all future Bethesda games Xbox/PC/Game Pass/xCloud exclusive.
Next, you don’t really spend $7.5 billion on a publisher just to only put their games on Game Pass and not make them fully exclusive. If they wanted to do that kind of deal, they probably could have without purchasing Bethesda outright. There were rumblings before this that Microsoft was looking to buy Bungie, but instead of doing that (for $1-2 billion or whatever that might have cost) they managed to land a Game Pass deal where future content (at least old expansions and Beyond Light) is launching on Game Pass. So why would an outright purchase of an entire company (literally the biggest developer acquisition in gaming history) have the same type of Game Pass launch idea without exclusivity?
Also this week, Amazon announced its new Luna cloud gaming service that is going to offer things like publisher specific channels, for instance an Ubisoft subscription through Luna that gets you X amount of Ubisoft games for one fee. So with this purchase, Microsoft isn’t just fighting against Sony, they’re pre-emptively doing battle with the likes of Google and Amazon and these rival cloud services. Now that Microsoft owns Bethesda, there is a roughly zero percent chance that you would ever see a “Bethesda channel” on Luna, as Microsoft will keep that just for Game Pass and xCloud. They’ve already done a deal with EA Access too, which should keep that out of reach for Amazon. They’re starving out future competition before they really even become competition.
Finally, I just have really never believed Microsoft when they talk about how there’s no real rivalry between them and Sony and no console war and that’s all dumb and pointless. While the fanboy flame wars may indeed be dumb and pointless, Microsoft is still fundamentally a business, and they want Xbox to be the global leader in gaming. One the biggest things working against Xbox when stacked up against rivals like Nintendo and Sony? A lack of exclusives. And you really don’t buy yourself an immediately solution for that problem for $7.5 billion and not take advantage of it.
Without discounts and without content refreshing at a good rate, I suspect growth to slow significantly.
What is the point at which someone has played all they want to?
One hundred percent, the obfuscation makes it hard to see whats going on but if things were good they wouldn't need to hide anything.They're slowly jacking up the prices. It has always been a bait and switch process in the making. They took Xbox Live 1 year sub off the market to slowly transition Gold whales into Gamepass Ultimate (not to mention the $1 upgrade path). They need those bumps in subscription membership to create the marketing bandwagon effect - otherwise their whole strategy crumbles, cause the console side is in shambles. But just like Netflix has a cap so does Gamepass, and it ain't going o be anwhere near close to that. MS will sooner rather than later hit that cap as this gen phases out. The walled gardens around them are too strong - both on console and PC, and even on Mobile with Apple. At least Neflix can't hide their loses to their investors, and the billions deep in debt that they're in to keep those subs. We'll never get the truth from MS with regards to numbers when it comes to this... how many active subs (not lifetime), average subscription length, splits on console, mobile and PC etc. We can only make educated guesses based on news or, if and when they pull the plug - at least not on Nadella's reign.
to be honest i still dont know what they were thinking,deathloop looks subpar and the arkan games bombed with passion so no financial sense at allYet Sony still found it prudent to seek timed exclusives for 2 of their next gen titles.
Did I mention Microsoft makes upwards of $140 million.......A DAY???After they have everyone on Xbox (40M) joined up, where do they get more people?
Also this doesn't consider the price of content... I pointed out in a post that to fund 30 studios to make games is about 5 billion, then they need other 3rd parties to provide other content plus loads of other expenses.
One hundred percent, the obfuscation makes it hard to see whats going on but if things were good they wouldn't need to hide anything.
Xbox division always talked big numbers, like MS... billions, instead of millions. But they will never achieve that and even 100 million has been a milestone they never achieved.
Believe me, they arent looking for a ROI on this. This was an investment that they'll make back by this time next year. Again, this is a long game play. They arent in a rush to make the $7 billion back. All this is to push Gamepass. In the long term, they'll make much more than they would by putting games on Sony's machine.I will also remind everyone that this is a marathon and not a sprint. That 7.5 billion dollars investment is a lot of money for many other companies but not for Microsoft that is always valued as the number 1 or 2 richest companies in the world and has 120 billion + in cash on hand after the buy.
They can play a long game and Game Pass is undeniably the best deal in gaming, 15 million people already know that and that number will continue to rise with an huge acquisation like ZeniMax a steady stream of first party games day one on the service will be guaranteed. ROI will not be important for the forseeable future, subscribers are.
Oh I doubt that, more people downloading is more costs and payment to 3rd parties.The same as they are for 15 million subs...
That isn’t smart. There is much more value in making the games Xbox/PC exclusive. Having must have titles like Elder Scrolls or Starfield available on all consoles completely devalues their worth to an ecosystem. There isn’t any real draw for those titles since you can just buy them on PS5 or Switch. If MS wants to increase Game Pass subscribers, that is how you do it, keep those heavy hitters Xbox/PC exclusive.I think the smarter move would be to make them available on Gamepass and then release them as full price titles on Playstation and Nintendo. Maybe give a 6 month windows, but if they sell 2M on a PS console that's 100M of revenue.
All of this up here^^That isn’t smart. There is much more value in making the games Xbox/PC exclusive. Having must have titles like Elder Scrolls or Starfield available on all consoles completely devalues their worth to an ecosystem. There isn’t any real draw for those titles since you can just buy them on PS5 or Switch. If MS wants to increase Game Pass subscribers, that is how you do it, keep those heavy hitters Xbox/PC exclusive.
The value they add by being Xbox/PC exclusive is much higher than any money from potential sales on PS5/Switch. Also, if Bethesda did publish their titles on PS5 or Switch, Sony and Nintendo would each get 30% cut of the revenue for those titles. Why would MS want to help Sony and Nintendo make more money?
Believe me, they arent looking for a ROI on this. This was an investment that they'll make back by this time next year. Again, this is a long game play. They arent in a rush to make the $7 billion back. All this is to push Gamepass. In the long term, they'll make much more than they would by putting games on Sony's machine.
So MS are trying to battle Amazon, Google while trying to keep Sony and Nintendo in check?
Sounds to me like trying to fight too many battles. This could be a potential problem. Spraeding your resources like that needs alot of time and investment. MS 1st parties are still relatively new and it could take years for them to get to the level of Sony and Nintendo. Also you have GamePass that they are trying to grow. How sustainable is having them put their AAA titles on GamePass for a dollar ?
When do we get to a point where the prices gets jacked up because AAA games are not cheap to produce.
Exactly. Out of every major player Microsoft is the only mega corp that has:It seems like it. I don't pretend to be as smart as the Xbox higher ups who chose to make such an acquisation but looking from outside it's definitely to strengthen their first party output which will also be on Game Pass day one as a big incentive to subscribe. To sell subscriptions on console and PC you'll need exclusivity like this.
Many folks who were PS only this gen are going to make the switch to Xbox Series X/S next gen or buy one if they don't own a capable PC. When buying a XSX you also secured yourselves of having the best versions of third party games so that's a plus in itself and you can buy a PS5 which can act like an exclusives machine if you like their output.
In the end I see Microsoft making more acquisations when they see a significant uptick in subscribers after the ZeniMax acquisation. I like that Nadella/Spencer aren't shy about that and that they're all in on the inevitable future of gaming where Game Pass and Xcloud will have a prominent place and have the biggest market share. It's nice to have a foothold on emerging things like gaming subscriptions and game streaming, it's been a long time since they had that. They were always too soon or too late with stuff, now they're right in the mix since it's inception and ahead of Stadia and Luna.
Whatever they do, they are going to get Disney+'d at some point!
IP is king.