I am not sure exactly here what you all trying to accomplish here. If someone has a good PC that they have invested a decent chunk of money into then they have every right NOT to buy a PS5 or XSX for the better performance here. The issue here are shitty programmers/developers who cant optimize for shit. Stop telling people to go get a console if they are having stuttering issues and start punishing bad PC ports/optimizations instead. The "Go Buy PS5" advice sounds boring, outlandish and down right fanboyish.
This is someone as who owns PS5/XSX and a PC. Yes, PS5 is great but thar doesn't mean someone should go buy one when they have an amazing or above average PC.
Reason why I have a PC? Video production work mostly. And the only I game play on there is WoW. Everything else I play on Console simply because my PC is equipped with a 1660 Ti and I have no reason to upgrade. Hence, why I use Consoles for gaming.
Even if I did upgrade my PC I still prefer console due to convenience. However, as I said previously if someone spent a lot of money on a gaming PC then stuttering is unacceptable and developers should be ashamed. The whole point of an expensive PC is to have an insane powerhouse without issues.
They are going to be losing extra customers like that pretty quickly on those who prefer PC gaming.
its the goddamn "if you want 60fps buy a PC" thread all over again. I even specifically worded this thread to not attack PC but the developers who didn't optimize for PC well.
I already have a console and i would have bought a PS5 if i could (still broke...) but i'm doing that for exclusives, not fucking multiplats. If you're making a multiplat it's your job to make sure your game is optimized for all of the platforms you will be porting it to, for Xbox and PS5 this is the case, for PC not. I get that PC is a vast, diverse platform with millions of possible hardware configurations to consider, but surely a production backed up by millions of dollars have enough resources and money to buy a dozen test benches. Especially considering that gamers nexus and hardware unboxed seem to have an endless supply of them....
yes even the worst PC port will run better than the most optimized console exclusive but that doesn't mean they can slack off and give us stutterfests that compile shaders more slowly than a grandma covered in molasses trying to play tetris. They have never had this issue in the past so what the fuck is happening now? Fucks sake, even Minecraft Java with its 2009 codebase running on an engine not meant for video games still stutters less.
PC « gamers », ladies and gentlemen!
Also PC « master » race.
shut the fuck up. genuinely
all you seem to do is try and shit on PC guys for playing on the platform they perfer. You don't seem to contribute any meaningful discussion outside of just that. if you dont like us you don't like us but we didn't do anything to deserve this. Stick your nose in some other thread, one that has to do with consoles ideally