i got to act 3Yet Most Reviewers still agree it is the best Top Down Dungeon Crawler of it's time.
I liked neither personally, however Path of Exile still exceeds Diablo 3 by large margins in term's of what it delivered as far as I'm concerned, you may disagree but
then again no sane person or reviewer would align with you.
- RPGamer
May 9, 2014
Review Score: 100
Grinding Gear Games has created something special here, and given it gratis to the world.- PC PowerPlay
Nov 25, 2013
Review Score: 100
Once you get a hang of the numerous systems, Path of Exile becomes one of the best action-RPG experiences you can have. [December 2013, p.88]
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- GRYOnline.pl
Oct 28, 2013
Review Score: 95
Path of Exile is a fascinating and a really big game and simply talking about it can take hours. The game is focused on online gameplay and even though you can play solo, the most fun comes from adventuring with some friends. Path of Exile is a must have for all Diablo fans. It offers dozens of hours of great fun and does that completely free of charge.- NZGamer
Nov 4, 2013
Review Score: 94
For a free title, knocked together by a small team, it's stunning just how much it blows the opposition away. They have taken what was wrong with the genre and fixed it; what was right, they have made even better.- Destructoid
Dec 19, 2013
Review Score: 90
The world has a grimy, grungy, uncomfortable feel to it that constantly makes the player feel slightly off just for inhabiting it, which is appropriate given what goes on. Every person and object looks like it's at its lowest point.- CD-Action
Dec 13, 2013
Review Score: 90
The best hack’n’slash I've played in recent years. If the visuals are not the most important aspect for you and what you crave is a juicy adventure in a growing world (subsequent acts are on their way) full of monsters to slay, skills to acquire and loot to collect, you need to give Path of Exile a try. [13/2013, p.60]
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- GameSpot
Nov 8, 2013
Review Score: 90
Considering that Path of Exile costs you nothing beyond some Internet bandwidth, it provides an embarrassment of pleasures.
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- SpazioGames
Nov 5, 2013
Review Score: 90
Probably the best action gdr out there, much deeper than Diablo 3 and completely free. You can't miss this one.- Eurogamer Italy
Oct 24, 2013
Review Score: 90
Deep, dark, challenging, uncompromisingly hardcore: Path of Exile is so much more “Diablo” than the official Diablo III. And it comes for free, too.- Meristation
Oct 23, 2013
Review Score: 90
Path of Exile is a great alternative for the lovers of classic 'hack & slash'. It's an entertaining title with an interesting gameplay and completely free. The game is able to rival the great current references in the genre, despite just taking its first steps. Path of Exile has clear objectives and has managed correctly oriented toward them. Its use of the familiarity with the genre will capture the attention of many aRPG players in exchange for losing originality.- Pelit (Finland)
Mar 11, 2014
Review Score: 88
Hack & slash games are addictive because they follow a simple formula: kill, kill and kill some more. Path of Exile is no different in this regard. During your quest in the perilous continent of Wraeclast you need to slay thousands and thousands of monsters but it never gets boring because there are a plenty of fresh ideas like the very vast skill system and barter-based economy that differentiate it from other similar games. But it's not a perfect game. The story is weak and the difficulty level is too low in the beginning. [Dec 2013]
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- RPG Fan
Dec 30, 2013
Review Score: 88
A worthy contender to Diablo and Torchlight as the premium hack 'n' slash experience.- IGN
Nov 8, 2013
Review Score: 88
Path of Exile successfully captures the spirit of older action RPGs and updates it for an experience that's as visually appealing as it's fun.
As long as it keeps the physics engine. Love or hate D3 fuck it felt good to nuke shit. I tried poe just was not satisfying to hit a big attack never felt right unlike D3.It needs to be more like Diablo 2. Three was garbage.
It's much more fun if they get the difficulty right. Too easy and it gets boring and I don't have to think about how I'm building and using my character.The campaign doesn't need to be difficult.
???Make the game challenging. Diablo 1 was hard and even Diablo 2 in normal mode offers a decent challenge. It's got nothing to do with Souls games.
I want to avoid a wall of text, so I'll try to break this into points:
> Diablo 3 was criticized for a visual style that pulled punches.
> Diablo 3 was also very coasty at each of the difficulty levels available at the start (in the more refined form it is sold in today).
> For some*, Diablo 3 was forgettable - forgettable bosses, forgettable monsters, forgettable experience.
> Since Diablo 3, some very influential Soulsborne titles have wow'd players.
> We've been reintroduced to the joy of hugely difficult games with high narrative payoffs.
> Soulsborne games are glumpth-soaked, hugely atmospheric gothik visual experiences that pull no punches. *I believe an equivalence can be drawn between the two games thanks to their similar ideals here*
> Like rechargable personal shields and quick time events, I'm not sure there's much of a place for super high kill count, coasty button mashers after the decade we've just had.
> Unless Diablo 4 makes use of effective difficulty ramps, and a robust system of counters to those difficult situations, it might feel dated and forgettable.
* - I know a lot of people out there disagree with this. I've actually really enjoyed D3 lately on PS3, at the urging of a fine GAFer i ken, but i hope for much more from D4.
(Disclaimer: for the sake of brevity i passed over a number of finer points about d3)
This is just my thought. I saw Diablo 4, i saw Lilith's badass introductory cinematic, and i thought to myself: there is no way this boss is going to live up to this cinematic unless she draws actual blood from us.
Diablo 3 is much easier than what i remember of Diablo 1. Just run through everything without thinking in D3 a lot of the time. Upping the difficulty makes some enemies 1 hit kill you while others are still easy. It never feels quite right to me. In Diablo 2 I'm talking about when you first start playing it through. It's actually fun and interesting starting out. Path of Exile also has this issue where it starts out too easy and I lose interest before I get further in. I don't need to think about my build/equipment/strategy much if everything's just getting blown away.???
Diablo 1 was quite easy. The only problem I had (at that time) with this game was the butcher. But you could always "restart" the game with the current character and at least when you reach the butcher again, he was quite easy to beat. Just needed a bit more experience back than. In Diablo 1 there were different small quests, that could varied with every restart of the campaign. Even whole dungeons were not there in every run.
Diablo 2 ... forced you to "replay" it again and again, because if you left the game the levels etc. were resetted if you load your character again. This way you had to fight again against enemies you already have beaten if you didn't end at a new waypoint. And in the end you make Baalruns or something like that just to get new stuff. Very repetitive and always the same. Every quest, every dungeon, ... everything was the same, just the levels were generated (like in D1). Every run was exactly the same as the run before. Just the enemies could vary a bit.
Diablo 3 was somehow the same like Diablo 1, just that you could reskill yourself everywhere and -time you want. You make your runs, but at least you can use portals etc. to make it a bit more varied. Also "events" or little quests and dungeons can vary with every run.