- Sep 30, 2006
Valhalla will definitely be a March game for me. I remember Black Flag being great when I played it at launch on PS4 but it seems like Ubisoft's quality control has slipped quite a bit.
most tvs are fake 120 hz, they are actually 60 hz instead. check to make sure they are native 120 and not motion rate or interpolated 120.Im so gutted about the screentear on this. I have a 4k HDR TV that cost me £800 and it doesnt work well with the series X it seems, even in game mode. According to the specs my TV supports 120hz but the xbox doesnt pick it up.
Not sure about the legitimacy of this:
It's also in 1080p so will probably need to wait for DF (or similar) to do their analysis.
But at a quick glance they look to be the same.
I feel like the only people that actually care about this are console warriors. As long as it’s 60fps and 1080p minimum I couldn’t care less. Give me frames while the warriors count pixels they themselves can’t even notice.
You do realise that it is Ubisoft that made the game right? And that the screentearing is their doing? Also, Ubi are notorious for vsnyc tearing problemsYes not yet , but 99% of people playing won't have VRR.
So if thats the only way to claim good performance, its pretty dire.
get used to that lol. next gen will nit have huge jumps in fidelity, only in detail will you see differences, especially in the first few waves of games.
Nah... third party cross-gen multiplats can take a big fat hike. Spiderman and Demon Souls got my expectations where they need to be as a base floor - not this crap.
Oh, we'll all see that thursday when the PS5 gets released, and Ubisoft are the notorious screen-tear masters release Assassins creed on it.I asked a simple question have you seen any PS5 games with FPS dips & screen tearing so far?
You can’t flip it. It doesn’t have it. It might get it, it might not. The fact that it’s not there at release is pretty telling.LOL, I can flip it on you. How do you know PS5 is never going to have VRR? I'm confident it will have it in 2021. Are you confident it wont?
Its listed on the PS5 spec sheet so expect a firmware update soon. Not that it matters as less then 1% of gamers own a TV that does VRR.You can’t flip it. It doesn’t have it. It might get it, it might not. The fact that it’s not there at release is pretty telling.
Get the fuck out of here with your horseshit.They’ve had a good ~2 years of development to get it in there and still didn’t, but you “expect a firmware update soon”? Why?
I said it’s not there as in it’s not in the console. Who cares what the spec sheet says when it’s literally not there in the console?So it is there, even though you just said "Yet its not there lol".
So as literally everyone above you said, it will be enabled with a future firmware update. Seems like the issue is solved so lets move on. Thanks.
Because they have been too busy developing games for the system as a priority. Given your thinking we can conclude that the Xbox is not a console, as they clearly haven't been busy developing games in the 2+ years they have been developing the console. Yeah there not there!Yet it’s not there lol. Oh it’s such a simple thing that they’ll just patch it in quickly, why haven’t they patched it in in the 2+ years they’ve been developing the console?
I said it’s not there as in it’s not in the console. Who cares what the spec sheet says when it’s literally not there in the console?
I’m happy to move on, people just need to accept that VRR is not there and there’s no indication that it’s coming in a patch soon. It probably will come at some stage, but “soon” is purely made up at this stage.
That’s some very console war logic you got there lol. Move on.You could say the same about all these supposed quality first party titles for Xbox, they are there but not quite yet.
VRR will come for PS5, apart from you no one else seems to give a shit. Obviously it looks like the Series X needs it when a cross gen game is causing screen tearing.
That’s some very console war logic you got there lol. Move on.
The PS5 doesn’t have VRR. It’s a great feature, and the longer the PS5 doesn’t have it the worse it is. It’ll probably get it, but they haven’t mentioned when it will get it.
Who’s worrying? VRR isn’t there on the PS5, full stop. It hasn’t been confirmed to be “coming soon” in a firmware patch. The fact that it’s not there, along with 1440p, after the years of development, indicates that it isn’t coming soon. There’s no “concern”, just a fact.That both are coming so there is nothing to worry about? It just highlights how ridiculous you sound with your PS5 VRR concern.
Who’s worrying? VRR isn’t there on the PS5, full stop. It hasn’t been confirmed to be “coming soon” in a firmware patch. The fact that it’s not there, along with 1440p, after the years of development, indicates that it isn’t coming soon. There’s no “concern”, just a fact.
Lol unless you think all PS5 games are going to have locked 30 or 60 frames per second then yes, the PS5 needs it. I’m beginning to think you don’t know what VRR is or why it’s amazing.But it is a fact PS5 is capable of VRR, just because the Series X has screen tearing on a cross gen game isn't a fact that the PS5 needs it yet.
You seem very concerned, you might want to put the keyboard down and do some Yoga.
Lol unless you think all PS5 games are going to have locked 30 or 60 frames per second then yes, the PS5 needs it. I’m beginning to think you don’t know what VRR is or why it’s amazing.
But again, it doesn’t have it already - why? If it’s so simple to add, why isn’t it there already?I'm not saying it isn't amazing, but you are acting like the PS5 will never have it when it clearly isn't true.
One cross gen game with screen tearing isn't really enough to go by, to me it's more of a fault with the game that should be patched.
Most people who own a 4k TV won't have VRR on their set either.
But again, it doesn’t have it already - why? If it’s so simple to add, why isn’t it there already?
You don’t seem to understand VRR if you think that screen tearing in a single game is why I think it needs it. If a game is not locked FPS VRR is a godsend, tearing or not, so like I said, unless you think the game will run locked 60fps with no tearing on the PS5, VRR would make it much better.
There’s no concern here - of course the PS5 could get VRR, but after years of development it doesn’t. That’s weird.
Lol so I’m the years of development they didn’t add it, but it’s something that can simply be enabled with ease? Where’s the logic in that? If it’s so simple to add, why isn’t it there at launch?Because Sony didn't add it at launch, it isn't hard to understand. VRR can be enabled on the PS5, so I don't know why you are spouting they've had years of development........smh.