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Or make more interesting games....If Returnal and the Last of Us fail commercially on pc; I think it will be time for Sony to focus more on their core audience than trying to please the pc crowd.
Or make more interesting games....If Returnal and the Last of Us fail commercially on pc; I think it will be time for Sony to focus more on their core audience than trying to please the pc crowd.
No. they have called them all a success and even provided revenue figures along with sales data. They arent expecting these franchises to sell tens of millions of copies like they do on PS. As long as the ROI or Return Over Investment is profitable they dont care.Has Sony said they are disappointed in the performance of these games?
Oh I believe they will too, but they wont make any significant amount of money with people gamers scoffing at paying 50.00$ for a port to critically acclaimed games. Like Sony exclsuives and cheap pc spenders dont mix.
Miles Morales is still one of the best selling games after releasing in 2020. It’s bigger than a DLC add on and was the first to have raytracing and FSR on consoles. Sackboy big adventure isnt a lack luster indie game.
Didnt returnal fail commercially on ps since it was so niche and the userbase was so small? Steam alone has a lot more users than ps5 and most likely more users that are into this kind of games.If Returnal and the Last of Us fail commercially on pc; I think it will be time for Sony to focus more on their core audience than trying to please the pc crowd.
If Returnal and the Last of Us fail commercially on pc; I think it will be time for Sony to focus more on their core audience than trying to please the pc crowd.
I got these revenue numbers from Sony themselves and other sources. My estimation is actually higher than what Sony expected. Much less than 600 mill. Nobody is saying these games need to sell 10 mill each, but the ROI might not be there with the current economy. Uncharted, Last of Us and GOW should all sell 5 mill copies each at a minum. If thats tooo much to ask, what are doing here?
https://www.pcgamer.com/sony-expects-to-earn-dollar300-million-from-pc-games-in-the-next-12-months/
Why would they it’s still money sitting on the table and its not a lot of resources for them toIf Returnal and the Last of Us fail commercially on pc; I think it will be time for Sony to focus more on their core audience than trying to please the pc crowd.
I never dipped, got it free through PS+, I’m definitely dipping now! …if there is no stutterfest issues.I may double-dip....
If Returnal and the Last of Us fail commercially on pc; I think it will be time for Sony to focus more on their core audience than trying to please the pc crowd.
Because that goes against the whole argument of Sony needing to adapt to new gaming trends to remain the market leader. The general consensus argument used against Sony games remaining exclusive was that Sony needed extra money, and that they will need to release all of their games on PC, even day and date. Bunch of doom and gloom that is far from reality.Why? And again, you haven't gotten sales numbers, you've gotten revenue data out of context. These are already finished games that are presumably past their shelf-life on PSN. As long as - what have to be minimal - development costs for the port are recouped, why wouldn't you put these out on the PC if for no other reason than to build your PC presence?
Sony's good games do sell well (edit: on PC) - Their lacklustre games like Sackboy, and the phoned in Miles Morales don't.
If Returnal and the Last of Us fail commercially on pc; I think it will be time for Sony to focus more on their core audience than trying to please the pc crowd.
Tempest is a lot more advanced than Dolby atmos even. Don’t get the smiley reaction you got. Clearly from someone that doesn’t understand the techsNo need for Dolby Atmos on PS5 since it has build in hardware to do the exact same thing ? Tempest is the name of their PS5 solution.
WTF? lolTempest is a lot more advanced than Dolby atmos even. Don’t get the smiley reaction you got. Clearly from someone that doesn’t understand the techs
TBH this is just modern TPS designed with controllers in mind, Play Max Payne 1 and 2 with KB and mouse, it's perfectionI used to be like this at one time when I was too hardcore PC. Then I adapted and can use either or with zero issues. I can even use controllers in racing games now as well as wheels. *gasp*
Also, 3rd person characters feel like shit controlling with a KB. Mouse is fine, but the KB feels too robotic to me.
you say that but if the protagonist were reimu you'd be buying 2 copiesAt least they aren't charging $70 for a 2 yo game.
Still too high in my book, but better.
Huh?Also, 3rd person characters feel like shit controlling with a KB. Mouse is fine, but the KB feels too robotic to me.
Its a bullet hell-ish game with a female protagonist, so if the correct mod is made.....you say that but if the protagonist were reimu you'd be buying 2 copies
Returnal: Imperishable Night mod, lets make it happen pcGAF!Its a bullet hell-ish game with a female protagonist, so if the correct mod is made.....
hmm
Ghost of Tsushima at 4k60, dualsense features and instant loading....I mean, this cool and all, but WHERE THE FUCK IS GHOST OF TSUSHIMA, DAMMIT! FUCK IS YOU DOING, JIM-MAY?!
Been PC gaming since the 90s, and on Commodore's in the 80s before that. I like to also feel immersed in games as well, and enjoy the analog aspects of 3rd person characters have with great animations while I game.Huh?
That's a really strange comment.. honestly how much PC gaming do you even do?
3rd person is basically just first person with a really pulled back field of view, it's all just "mouselook" controls.. you are basically moving a cursor on the screen, whether the camera is behind the player or in front of the player doesn't really change that.
I kinda get what he means, to me at least moving the character with the binary keys looks off with all the detailed animation, its like its too slow to react, whereas with the stick it makes sense its more fluid as it's not as instant. Older TPS games like early Max Payne just snapped to the animation intended instead of flowed which worked with the instant button press. So I think nowadays TPS games are designed with more fluid animation and are designed for sluggish thumbsticks which work in tandum with the realistic fluid build up to movement and therefore look slow to react when using binary keys, thats my guess anyway.Huh?
That's a really strange comment.. honestly how much PC gaming do you even do?
3rd person is basically just first person with a really pulled back field of view, it's all just "mouselook" controls.. you are basically moving a cursor on the screen, whether the camera is behind the player or in front of the player doesn't really change that.
That’s just one of its features.WTF? lol
Tempest is a tech to mimic surround sound out of stereo speakers.
That is not a replacement for actual surround sound, it's just for people who can't afford it / or dont have space for it / or are using headphones.
Lol Sony needs to stop selling full priced 2 year old games first. I bought it on PS5 for 70 bucks and it's my favorite game this generation, they'll likely launch it for 70 dollars and I'm just not double dipping especially since I'm in a state that taxes digital purchases now vs California or Texas where I didn't.
We need to have a conversation. Sony's best games failing to sell on pc is a bigger deal than pc gamers think. If this keeps happening, soon Sony going to say screw it, keep the singleplayer stuff exclusive to playstation, and give the pc crowd Destruction Allstars next.
There are like 3 PS5 only games out there so far. The rest is crossgen.? what's the problem
Best ps5 game this gen so far
You can get keyboards like the Wooting, Steelseries or Razer with full analog movement in the keys. I'll be more than happy to use those features with superior shooter controls.I used to be like this at one time when I was too hardcore PC. Then I adapted and can use either or with zero issues. I can even use controllers in racing games now as well as wheels. *gasp*
Also, 3rd person characters feel like shit controlling with a KB. Mouse is fine, but the KB feels too robotic to me.
You can get keyboards like the Wooting, Steelseries or Razer with full analog movement in the keys. I'll be more than happy to use those features with superior shooter controls.
Try sitting on the controller next time.Calm down, they're just vibrations lmao. The hyperbole when it comes to this feature is so exaggerated and yes I have a PS5.
I think you'll be fineMy RTX 2060 Super is feeling weak watching those recent requirements.
There are like 3 PS5 only games out there so far. The rest is crossgen.
I have the Wooting, by April they'll have so many produced you no longer have to wait for batch purchases. Analog control + mouse aiming in Fortnite or CoD is WILD.
You can get keyboards like the Wooting, Steelseries or Razer with full analog movement in the keys. I'll be more than happy to use those features with superior shooter controls.
lmao, that fanboy saltIf Returnal and the Last of Us fail commercially on pc; I think it will be time for Sony to focus more on their core audience than trying to please the pc crowd.
You can get keyboards like the Wooting, Steelseries or Razer with full analog movement in the keys. I'll be more than happy to use those features with superior shooter controls.
It'd be a possibility if some new controller API comes around with support for both analog and mouse movement at the same time (or MS modifies Xinput to support that which would be a godsend for gyro) but it doesnt seem like that will happen anytime soonFriend had that razer huntsman PRO.
Keys felt amazingly smooth and the analog nature of it really works.
But it was shit in most games. The analog keys are spoofing a controller, so the games were constantly juttering between controller and pc prompts and so on.
It was away more of a headache that it was worth. It's on of these concepts that sound better than it is. 2mm of travel is not enough to have full range of precise movement. You bottom the keys out