Ghost of Caelid
Banned
So recently I started replayed death stranding directors cut since its on PS Plus essential...I love death stranding a bunch and its a top 10 game of all time for me. But an issue I have with this game that I started having with cinematic games in general is the amount of times that I have to put the controller down to watch a ton of cut scenes. Idk why so many games require you to put the controller down for extended periods of time. The part of this hobby we all enjoy is the playing more than the watching. Using cyberpunk as an example for the most part they traded in traditional cutscenes for a play like structure where you follow characters around an environment, and can still interact during dialogue dumps. I don't see why games like TLOU, Death stranding, MGS, and even some rockstar games (to a lesser extent). Games design needs to be designed around keeping the controller in your hand, because all to often we are asked to put it down. Theres already a medium for passive watching.