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Microsoft has acquired 3̶ 5 more studios

What studios has Microsoft acquired?

  • Asobo

    Votes: 151 34.0%
  • Avalanche

    Votes: 117 26.4%
  • Crytek

    Votes: 267 60.1%
  • SEGA

    Votes: 143 32.2%
  • Techland

    Votes: 87 19.6%
  • Moon Studios

    Votes: 79 17.8%
  • CD Projekt

    Votes: 54 12.2%
  • IO Interactive

    Votes: 121 27.3%
  • Kojima Productions

    Votes: 104 23.4%
  • Focus Home Interactive

    Votes: 38 8.6%
  • Playtonic

    Votes: 58 13.1%
  • Bloober team

    Votes: 7 1.6%
  • NetherRealm

    Votes: 9 2.0%
  • Rocksteady

    Votes: 15 3.4%
  • Warner Bros.

    Votes: 13 2.9%

  • Total voters
    444

Loope

Member
i doubt they need them but they have the money to throw at it so why not? if i were sony i'd not be sitting about after "winning" last gen i'd be pushing on to make sure i could keep hold of all those playstation fans and stay as far ahead of MS as possible. Sony need to watch out for MS cause if they aren't careful they might just find themselves behind and playing catch up.

mark my words, MS has the money to scoop up all kinds of studios and play the long game. you all might jest that "MS has no games!!" but when they start coming I hope Sony can match the quality and output. I doubt it though. There is only so far games like TLOU, Uncharted, Horizon, GT will go. I don't see Sony buying up studios at the scale MS are so they must feel pretty confident in what they already have. If Sony are caught out it will take them years to catch up.
I don't jest about that, actually i hate that stupid shit.Once i even read that PC had no games because it was the wrong kind of games according to some posters (lack of 3rd view cinematica action games)
 
I seriously doubt it, but anything is possible. But, IF Microsoft (or Sony) somehow got access to Madden and NHL, you can be assured the NFL and NHL would take the cue from MLB and demand their games be on all platforms or revoke the license.

Not disagreeing with the NFL, NHL, or the FIFA license there. But those aren’t the only sports titles they make, and there’s a big one (in the US and Canada) that’s being resurrected that won’t have those stipulations.

Plus the Dragon Age, Mass Effect, Battlefield, and Plants vs. Zombies licenses aren’t slouches either.

But Microsoft still has enough repatriated funds to straight up buy out EA and still make more waves.
 

Alphagear

Member
I thought it goes without saying but certain console fanboys seem to be hard of thinking.... When you buy studios you don't release their games mid development unfinished.

No the point is 20 odd studios couldn't even manage a single major release in that timeframe.

Majority of those studios were bought before Insomniac games were acquired by Sony in 2019. Insomniac have released 2 titles since then.

Nonsense.
 

kuncol02

Banned
I seriously doubt it, but anything is possible. But, IF Microsoft (or Sony) somehow got access to Madden and NHL, you can be assured the NFL and NHL would take the cue from MLB and demand their games be on all platforms or revoke the license.
MS could easily circumvent that by releasing "legacy edition" for PS5 like they are doing with Switch.
 

quest

Not Banned from OT
26 studios, and what do they have to show for it?? I don't think Microsoft's problem has ever been from a lack of studios, but a lack of releases.
Insomniac has 2 teams. Before 2018 Microsoft excluding Minecraft had what 4-5 single team studios turn 10, the coalition, 343, rare. If you don't think this was an issue your being disingenuous. Take turn 10 out of the picture they do incredible bi annual releases all generation. That leaves what 3-4 teams on a 4-5 year cycle how many games are getting released?
 

kuncol02

Banned
Insomniac has 2 teams. Before 2018 Microsoft excluding Minecraft had what 4-5 single team studios turn 10, the coalition, 343, rare. If you don't think this was an issue your being disingenuous. Take turn 10 out of the picture they do incredible bi annual releases all generation. That leaves what 3-4 teams on a 4-5 year cycle how many games are getting released?
I just realized that Playground was independent till 2018. XBox first party situation was worse than I though.
 

Rien

Jelly Belly
I wonder how long it will take before MS will jack up the price of GP. It probably will still be a good deal but I can’t imagine they keep it around 10 euro’s.
 

MScarpa

Member
Sit down son, the adults are talking.
Aww don't be mad kiddo. You all in them feelings? Kind of funny you call me son. Considering I'm a woman. But hey, maybe someday I'll identify as a man. 😉 Until then, if you need any MANpons, i got you cutie. ☺
 

supernova8

Banned
They said they're shooting for a new AAA game every quarter. Every studio they acquire can help shorten that gap.
If so they'll need a lot more than 26 because they're not even close. More like no new games for more than a year.

Nothing Lose GIF by AsmodeeGames
 

zaanan

Banned
Who is “my friend”? Hypocrites as in making a big deal out of 343i while downplaying Sony Japan studio.

edit: As far as why I said you guys is because you are not the original person I was responding to in the original post.
*sigh* I don’t normally do this, but on the off-chance you are arguing in good faith (no evidence thus far): reading the headline and concluding “devs leaving 343 = devs leaving Japan Studio!” is completely off-base. You need to actually read the article to understand the point, which is that Halo Infinite - one game, the only game the studio is working on, the most important game in the Xbox brand - has been in development hell for years, and that seems to be why folks are leaving. But in spite of this, MS is not closing the studio or anything.
Japan Studio on the other hand, there is no development hell. Several of their latest games have underperformed (which I hate, bc they are good games), and therefore Sony is closing/consolidating the studio into the Team Asobi studio. Which (rightfully) pissed off some folks, who then left.
See the difference? Classic case of 🍎 vs 🍊
And that’s all the time I’ve got for this, hope it helps you more perfectly understand the real issue being discussed.
 

supernova8

Banned
Games take time to make. MS isn't Amazon, the studios they have will produce content, that's never been an issue for them. The problem has always been not enough studios.

SIE seems to have only 14 studios, and Microsoft has 20+ studios, yet MS still struggles to get games out the door.

There is a possibility that it's an issue of planning/organization and not purely them not having enough studios.
 

kuncol02

Banned
SIE seems to have only 14 studios, and Microsoft has 20+ studios, yet MS still struggles to get games out the door.

There is a possibility that it's an issue of planning/organization and not purely them not having enough studios.
Because AAA games are made in months.
 

DaGwaphics

Member
SIE seems to have only 14 studios, and Microsoft has 20+ studios, yet MS still struggles to get games out the door.

There is a possibility that it's an issue of planning/organization and not purely them not having enough studios.

When they acquire a studio that has just released a title or is in the process of releasing one, the next project out is going to take a minute.
 

Neo_game

Member
Matt Booty literally just said they are looking at acquiring more studio's, what more substance do you need?
They’re not going to stop until they get to 42.

Any reason for having more. They have some 23, so they should be releasing at least 20 games in next 5yrs ? Had they planned and managed resources properly there is no reason to have more. They need better leadership and efficiency not more game studios.
 
I wonder what the strategy will be for these people who live to hate on MS once these studios start releasing games?

Right now, they're all about "They buy studios but can't release games". It's a worthy tactic, but unless MS acquired all those studios to simply shutter them, then it has to be obvious to everyone that this tactic if "MS can't release games" won't play out well long term.

Once the inevitable happens, what then? There's no doubt the narrative will change, but what does it change to? Games don't matter? Single player cinematics are what makes a console good? QTE's in games is the metric which determines the best platform?
 
They need to demonstrate they are capable of managing what they've got before they load more onto their plate.
Because lets be honest, Series S/X output has been basically non-existent so far.
That's odd. You'd think someone as unbiased and so experienced in the profession would know how the industry actually works, rather than simply going for the typical console warring schtick.

Yet here we are.
 

Papacheeks

Banned
Games take time to make. MS isn't Amazon, the studios they have will produce content, that's never been an issue for them. The problem has always been not enough studios.

No thats the opposite. They had studios and teams, but literally closed down Lion head, among others and never really replaced them with anything. They never expanded some of the studios until last couple years.

They literally wasted an entire gen, and now the past couple years are trying to play catch up. But in doing so instead if internally growing your studios, and cultivating ones through long terms relationships. They just went and bought a bunch of them. Created a couple from scratch.

Teams having synergy to the levels seen at other successful studios takes years/multiple projects to get to that stage.

I think the issue wont be the amount of content, but ultimatly the quality of it, and how it stacks against other software as time goes on.

ALSO it's hard to have faith, in a company that seems incapable of managing the studios they do have.
 
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OceanGaming

Member
Let's see if what i heard has any truth.

You guys are taking this waay too high (I know most of you are actually meming about this). This has NOTHING to do with Konami or SEGA or anything like that, not even Asobo.

If what i heard is true none of what you predicting is true and Microsoft buying Interplay (as per Brian Fargo's wishes) and have plans for the future about it.
 

Corndog

Banned
No the point is 20 odd studios couldn't even manage a single major release in that timeframe.

Majority of those studios were bought before Insomniac games were acquired by Sony in 2019. Insomniac have released 2 titles since then.

Nonsense.
*sigh* I don’t normally do this, but on the off-chance you are arguing in good faith (no evidence thus far): reading the headline and concluding “devs leaving 343 = devs leaving Japan Studio!” is completely off-base. You need to actually read the article to understand the point, which is that Halo Infinite - one game, the only game the studio is working on, the most important game in the Xbox brand - has been in development hell for years, and that seems to be why folks are leaving. But in spite of this, MS is not closing the studio or anything.
Japan Studio on the other hand, there is no development hell. Several of their latest games have underperformed (which I hate, bc they are good games), and therefore Sony is closing/consolidating the studio into the Team Asobi studio. Which (rightfully) pissed off some folks, who then left.
See the difference? Classic case of 🍎 vs 🍊
And that’s all the time I’ve got for this, hope it helps you more perfectly understand the real issue being discussed.
They left before the closure. And why in the world do they have to be totally equivalent? Are we throwing down slide rules here?

edit: I could of brought up Sony bend to where some leadership left after naughty dog took over their project.
 
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DaGwaphics

Member
No thats the opposite. They had studios and teams, but literally closed down Lion head, among others and never really replaced them with anything. They never expanded some of the studios until last couple years.

They definitely didn't prioritize first-party enough in the past (probably the worst kept secret in gaming there). I'll let the studios release something before I try and build an opinion on whether or not becoming part of XGS has helped/hindered the games themselves.
 
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Papacheeks

Banned
They definitely didn't prioritize first-party enough in the past (probably the worst kept secret in gaming there). I'll let the studios release something before I try and build an opinion on whether or not becoming part of XGS has helped/hindered the games themselves.

My point was they seem incapable of managing even current long standing studios like 343.

Also should have managed coalition better, I think Rod would have stayed if they hadn't made them a gears factory even though it was the studios choice. I would have just let them do whatever they wanted from the beginning. The reason they even went to them with the license was because they had no one else to work on gears at the time.

And this goes back to them relying too much on stable franchises.
 

Greggy

Member
My point was they seem incapable of managing even current long standing studios like 343.

Also should have managed coalition better, I think Rod would have stayed if they hadn't made them a gears factory even though it was the studios choice. I would have just let them do whatever they wanted from the beginning. The reason they even went to them with the license was because they had no one else to work on gears at the time.

And this goes back to them relying too much on stable franchises.
You’re talking about a situation that clearly no longer exists and I wonder why. I could follow if Xbox had underperformed with 23+ studios before but that’s never existed.
Sit back and relax. They’re clearly not relying too much on anything at this stage.
 

Papacheeks

Banned
You’re talking about a situation that clearly no longer exists and I wonder why. I could follow if Xbox had underperformed with 23+ studios before but that’s never existed.
Sit back and relax. They’re clearly not relying too much on anything at this stage.


So halo didn't have a shit showing last year, and had tons of articles talking about nothing but issues with it's development? Same is said about whats happening over at RARE with everwild.

They are relying on Bethesda and deals for gamepass more than anything this E3.
 
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