He has another one.Oh shit is that his kid?
He shall continue his father's legacy after he's gone.
Which will be soon looking at the size of him.He shall continue his father's legacy after he's gone.
Also John said that it looks better than Ratchet cinema movie, so people saing its pixar level were quite conservativeFinally a real unbiased review! I'm glad they mentioned the same tech as Spiderman and praised the game's artistic quality. It really is good. While the hair is using their new spline based tech, the shading has a long way to go. I'm used to seeing self-shadowed hair with a complicated Marschner BRDF hair model.
They also mentioned what it would take to make this game having movie quality. Noticing the non-light source water, etc.. They did a good job of recognizing that. Nevertheless, I still think the game looks great!
Also John said that it looks better than Ratchet cinema movie, so people saing its pixar level were quite conservative
You're wrong, mate. Sony dudes are always right.Look at that difference of fur in offline (with bounced GI). The realtime fur looks completely wrong. Self-shadowing fur with a good hair shader is a long ways off.
You're wrong, mate. Sony dudes are always right.
Also John said that it looks better than Ratchet cinema movie, so people saing its pixar level were quite conservative
I notice that too and it really stands out. I'm surprised they decided to keep that color if they weren't gonna have it cast. It stands out. But I guess they really wanted to keep their colorful environment, and I can't argue that it wasn't the right choice. It's such a good looking game overall that it makes those type of things stand out more strangely.Finally a real unbiased review! I'm glad they mentioned the same tech as Spiderman and praised the game's artistic quality. It really is good. While the hair is using their new spline based tech, the shading has a long way to go. I'm used to seeing self-shadowed hair with a complicated Marschner BRDF hair model.
They also mentioned what it would take to make this game having movie quality. Noticing the non-light source water, etc.. They did a good job of recognizing that. Nevertheless, I still think the game looks great!
Also John said that it looks better than Ratchet cinema movie, so people saing its pixar level were quite conservative
Hmm why don't we have a dedicated Digital Foundry OT?
I think it looks great.Look at that difference of fur in offline (with bounced GI). The realtime fur looks completely wrong. Self-shadowing fur with a good hair shader is a long ways off.
Yeah, there is a quality of level difference between Toy Story 4 and the R&C movieThe R&C movie isn’t anywhere close to Pixar level, let alone the game
If this is what we’re getting at launch window I'm very interested to see Insomniac’s second wave of games in a few years
i completely disagree. Why would anyone want to wade through all that, keep the threads individualized.I can check this. Is actually a neat ideia.
Sony dudes eating and happy they are getting critically acclaimed games and visual head turners.
Downplaying Ratchet’s visuals is some sad shit. You’re not a fan of gaming.
i completely disagree.
df are sony dudesYou're wrong, mate. Sony dudes are always right.
Finally a real unbiased review! I'm glad they mentioned the same tech as Spiderman and praised the game's artistic quality. It really is good. While the hair is using their new spline based tech, the shading has a long way to go. I'm used to seeing self-shadowed hair with a complicated Marschner BRDF hair model.
They also mentioned what it would take to make this game having movie quality. Noticing the non-light source water, etc.. They did a good job of recognizing that. Nevertheless, I still think the game looks great!
I notice that too and it really stands out. I'm surprised they decided to keep that color if they weren't gonna have it cast. It stands out. But I guess they really wanted to keep their colorful environment, and I can't argue that it wasn't the right choice. It's such a good looking game overall that it makes those type of things stand out more strangely.
If you'd like to create one or have someone create one, by all means do so. OTs are policed on a much stricter basis.There are people that want, others don't. And creating a OT don't block people to create thread abouts. We can block console warring on the OT, while the thread could leave those childrens play.
That was a react video.Finally a real unbiased review! I'm glad they mentioned the same tech as Spiderman and praised the game's artistic quality. It really is good. While the hair is using their new spline based tech, the shading has a long way to go. I'm used to seeing self-shadowed hair with a complicated Marschner BRDF hair model.
They also mentioned what it would take to make this game having movie quality. Noticing the non-light source water, etc.. They did a good job of recognizing that. Nevertheless, I still think the game looks great!
The artists at these Sony companies are without a doubt top notch artists. Cyberpunk has more detail and tech but their consistency leaves a lot to be desired.Hilarious that this kids' game has a more impressive looking neon future city than Cyberpunk
No summary again?
- Excellent animation
- Real-time cutscenes have a pre-rendered look
- Rivet reflects on enemy visor
- RT is similar to Miles Morales
- Alex believes Insomniac are most likely using spline hair rendering technology for Ratchet and Rivet’s fur
- A lot of geometry on display
- It’s tricky to see visible triangle edges on objects which brings it closer to an animated movie
- Wonderful post processing and motion blur
- Planets are more complex and densely populated
- Pink fluid doesn’t have a light source
- Nice depth of field during gunplay
- Rain falls correctly
- First game to use SSD for traversal mechanics
- smoke particles are lit
- Great indirect lighting during the bug speeder scene
- John and Alex believe the two MC’s are hand animated for faithful representation
- Great Photo-mode and accessibility option
Agree. Keep things separate.i completely disagree. Why would anyone want to wade through all that, keep the threads individualized.
whats your problem? why dont you make a thread yourself. always bitching and do fuck allNo summary again?
i completely disagree. Why would anyone want to wade through all that, keep the threads individualized.
Just an idea tbh.Agree. Keep things separate.
whats your problem? why dont you make a thread yourself. always bitching and do fuck all
You sir, you win this thread.He has another one.
Sorry I couldn't help myself.
yeah i dont get it. if my thread isn't good enough make one.What's going on? This is like the second time he's asking for a summary on your thread.
Yes and this is pre release footage. After seeing these wizards work magic on Spider-Man years after release, there is no telling what kind of graphical advances could get added in future patches. The game could end up looking way better than even this.I'm like a giddy schoolgirl watching this! Melt my eyes insomniac.