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Outriders retails at 17% in UK on Xbox (due to being free to all XGPU subscribers), PlayStation 4/5 has 83% of retail sales

Btw. if you didn't know, in last 10 years, MLB never did an impact in UK. Even a small blip in sales. Always MLB had a good sales in US, of course.
True... But since it's Gamepass related and I can see theme of this thread is headed. That thanks to Gamepass, Xbox useres don't "buy games" anymore.
 

dcmk7

Banned
Btw. if you didn't know, in last 10 years, MLB never did an impact in UK. Even a small blip in sales. Always MLB had a good sales in US, of course.
Yeh.

If they released the next FIFA on GamePass, then that would definitely get Europes attention. Since football is huge.

I don't even think UK gets any coverage of the MLB.
 

Three

Member
Well that must be the same for PS5 then as it launched with exactly 2 more exclusive games, and one of them was Spiderman dlc. Both XSX and PS5 have exclusive games coming this year.
In fact The Medium already launched, which means XSX and PS5 have had exactly one next gen only game at this moment in time.
Astrobot, Demons Souls, Godfall, Destruction Allstars, Spiderman "dlc". Not quite the same, you're not counting right even if you were to say they aren't heavy hitters just like the single low budget game The Medium. Soon to add Returnal, and Ratchet and Clank too.
 

Stuart360

Member
I'm busy right now so I can't reply to other amazing takes in this thread but I'll spare couple of minutes for you.

Genius, 17% is for both XBox one and Series consoles. Outriders have 1 sku on XBox as opposed to PlayStation which has 2. The percentage for PS5 against the Series X/S consoles is even bigger, and this is just about 6 months after the launch of the new consoles, who can tell how much the split will be bigger once the gap between consoles becomes bigger with time.


BTW I don't give a fuck about this game, I'm not interested in another MTX/GAAS generic hamfisted game. And I'm only talking about the percentage of sales on retail, in one country only. This is not an evidance that this game had amazing sales, if anything debuting on number 6 is not good. I just wanted to cast doubts to the notion that GamePass magically makes all the games on the platform including big budget games from 3rd parties sell more, anyone with brains would see that is not logical. Indies and obscure games and GAAS sure they can make great use of the service but don't tell we will see games like Final Fantasy or Call of Duty day 1 on such a service without serious heavy money bags from Microsoft.
Are you really trying to use these percentages as some kind of corralation with console sales numbers?, while the game launched day one on Gamepass?. And you called me 'genius' sarcastically lol.
The gap should of been ever wider than this because of Gamepass. It seems there are still a fair amount of Xbox gamers that havent jumped to Gamepass yet.
 

Stuart360

Member
Astrobot, Demons Souls, Godfall, Destruction Allstars, Spiderman "dlc". Not quite the same, you're not counting right even if you were to say they aren't heavy hitters just like the single low budget game The Medium. Soon to add Returnal, and Ratchet and Clank too.
Gears 5, Gears Tactics, etc.
Both consoles were in a similar state at launch, and a similar state for the first year or so.
 

Dabaus

Banned
I wonder what the game pass on pc vs Xbox subscription numbers look like. If it’s half and half I wonder if MS pulls the bandaid off in a year or 2 and drops Xbox hardware altogether and makes gamespass as a steam/ epic game store competitor. There’s no way third parties are looking at these sales splits and thinking MS is going to be writing them checks for gamespass indefinitely do they?

What happens when Sony get serious about ps now and Starts marketing it? Sure it will take time to get the numbers up but they have a 120 million pool to pull from vs MS 40 or so million. Plus Sony hardware actually sells, and has good attach rates too.
 
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Three

Member
Gears 5, Gears Tactics, etc.
Both consoles were in a similar state at launch, and a similar state for the first year or so.
Gears 5 is a crossgen game from 2019 what are you talking about?

Gears tactics again on xbox one.
 
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lh032

I cry about Xbox and hate PlayStation.
pretty sure Microsoft is injecting money into Gamepass for the developers, however we dont know how long it would last though
 

StreetsofBeige

Gold Member
Makes sense Xbox disc sales for Outriders tanked. Tons of Gamepass people.

Why pay $60 or $70 when you can get it for cheap on GP? Even if someone wants to support the dev in full with a sale right away, why buy disc? If they are a GP subber they can buy a digital copy of Outriders for 20% off like all GP games.

For those of you who don't know, any game on GP can also be bought digitally at 20% off.
 
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dcmk7

Banned
Gears 5, Gears Tactics, etc.
Both consoles were in a similar state at launch, and a similar state for the first year or so.
When the first game starts with a cross gen title and the second a PC port.

It's really, really not the same state.
 

Mr.NiceGuy

Member
Are you really trying to use these percentages as some kind of corralation with console sales numbers?, while the game launched day one on Gamepass?. And you called me 'genius' sarcastically lol.
The gap should of been ever wider than this because of Gamepass. It seems there are still a fair amount of Xbox gamers that havent jumped to Gamepass yet.

LOL, I'm not the one who wrote 3 posts in this thread just just to try to downplay the gap between the PS5 version and Series X/S ones. How much more wider the gap should be when it's 83% against 17%?

OH and here is Hitman 3 sales in the same market and that is not a GamePass game.


In terms of physical games, the PS5 version of Hitman 3 accounts for 49% of sales, the Xbox version for 27%, and the PS4 version for 25%, though most the game's sales have been digital.

See a pattern here?
 

dcmk7

Banned
And?, did it not get a next gen patch?. Its patch had a lot more work done to it than a lot of the patched cross gen games we have had so far this gen.
It takes more work to, you know, develop a new game from the ground up and have it ready for launch.
 

Three

Member
And?, did it not get a next gen patch?. Its patch had a lot more work done to it than a lot of the patched cross gen games we have had so far this gen.
Honestly you are moving goalposts beyond belief. A lot of games got next gen patches on PS5 too but do you honestly think that is a counter to:

"2 new consoles which seem like an after thought with little to no new exclusive content"

Do you somehow associate higher framerates and res (which a lot of PS4 games have got too) to be 'new exclusive content'?
 

dcmk7

Banned
The whole point of Game Pass is to provide value to its subscribers. Are you really arguing that lower sales numbers in this case is a bad thing? Oh nooooo those poor Xbox owners are so much worse off now for not having to pay 60 dollars for a game lol.

Your first sentence was actually quite good.

You ruined it with the second. Embarrassing yourself with a cringey impression.
 
I don't think it's a bad thing that the developer is selling the game. I understand why people might not buy it on Xbox but I'm pretty sure the dev got paid for it being on gamepass.

With that said I'm still wondering what's better for the developer. Selling copies or having people download it off gamepass. I wish we had some numbers to look at.
That probably depends on whether it exceeds or fails to meet expected sales.
 

SlimySnake

Flashless at the Golden Globes
we dont know enough about gamepass revenue sharing to say if this is a bad thing or not.

netflix as we know spends an absurd amount of money to get developers on board. rian johnson's two knives out sequels arent worth $400 million. the first movie made $311 million. sequels tend to do more. but lets assume both sequels had been released in theaters, they wouldve made $600 million. half of that cut goes to theaters. so $300 million goes to rian and the producers. rian got $400 million from netflix so a $100 million more than he wouldve gotten if the movies had come out on theaters and made the same amount of money as the first one.

the westworld guys got $250 million. the game of thrones guys got $200 million. again, not something they have to share with theaters. so they get rich.

now if the publisher or developer of outriders got $60 million thats 1 million in raw sales. since retailers take 20% of the cut and distribution costs are another 10%, royalty fees another 10%, they wouldve needed to sell 1.5 million copies to earn $60 million. now there is a small chance outriders becomes a massive success like destiny and sells 5-10 million at which point the deal the publisher signed with Microsoft starts to look bad, but right now, for a B game like outriders that wouldve sold 2-3 million copies across both platforms, $60 million is a lot of money.

but again, we dont know how much microsoft is offering these guys because unlike amazon and netflix, they dont reveal the deal figures.
 
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Dabaus

Banned
Another thing to think about is, does gamespass being a great value make people want to go out and buy Xbox hardware or does is it simply justify current Xbox owners feeling good about their purchase? By all measures so far from last gen gamespass never moved the needle for Xbox hardware sales and in fact whenever we did get a few npd numbers they were awful. I believe it was the February of 2019 that Xbox one was like 60 thousand sold in the US, (could be wrong on my head/month but I vividly remember the number.) If the Xbox hardware doesn’t start to take off and we won’t know until shortages let up, then there’s only a finite number of potential subscribers on the Xbox platform and the rest has to come from pc.
So I’m saying at what point does ms cut their losses on Xbox hardware and just becomes a platform agnostic subscription service? To me that’s the end game here for them.

Another thing to think about is does the average joe even know gamespass exists or care for that matter? Does average joe like to stream tv shows but doesn’t necessarily mean he wants to not own his game? Sure game pass makes headlines on message boards like this and other places but does the average person even know or care? To me these sales figures reflect that they don’t and we’ll see it again with the show mlb.
 
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Stuart360

Member
LOL, I'm not the one who wrote 3 posts in this thread just just to try to downplay the gap between the PS5 version and Series X/S ones. How much more wider the gap should be when it's 83% against 17%?

OH and here is Hitman 3 sales in the same market and that is not a GamePass game.




See a pattern here?
PS gamers buy more physical than digital?.
Lets give the new consoles at least 6 months of being freely available in stores before championing a winner.

And i dont get your point about sales anyway. I have said numerous times on here i expect PS5 to sell 100+mil, and XSX/XSS to have a little rebound from last gen with 60-70mil total.
 
Retail? Are we in 1998? When in the next offspring concert?
So sad that you people are all on board the no ownership, rent everything train. Exactly where big corps want you. Consume consume consume. Take your complimentary gold game coins, and buy that outfit or feature, the next batch will be 19.99 for 2000 coins. Open up that loot box and be happy with what we give you.

Nah, physical goods are tangible property. Sad how people forget.
 
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Clear

CliffyB's Cock Holster
Still struggling to see how the economics of this work out.

The basic reality has to be that whatever MS pays through up-front or residuals (pay per play) needs to be greater than the number of retail sales made below expectations.

Obviously there are benefits beyond this if the product itself contains additional monetization (which is why MLB doesn't seem like a terrible fit, especially for Sony), but objectively if that isn't the case... the money has to come from somewhere.

I'd stress also that I can see more margin on MS' end as basically the premise of GP is that realistically speaking most gamers aren't going to play that many titles in any given month so the "rental" back-end can be distributed asymmetrically. However for the devs... I dunno. You have to wonder what precisely the deals are that MS is cutting?

I mean, for instance will they make assurances that a title will be the spotlight release for its launch month, or do the normal rules of competition still apply?
 

GHG

Member
Yeah its got server problems no doubt. I'm not sure what thats got to do with sales. There were 129k ingame on Steam this morning, thats a lot for a medium hyped game on Steam. Its also been no.1 in sales for the past 2 weeks, and hasnt left the top 10 since pre-orders went up 2 or 3 months ago (barring flash sales on certain games).

I think I misinterpreted your post as saying "its not selling well on PC" or words to that effect. If it's actually selling well on Steam then nevermind, the server issues aren't having an impact there.
 

Batiman

Banned
The previous narrative was that it leads to increased sales due to the increased exposure but the reality is very different.

Like you said, why would someone buy the game when it's available day one on the service? I've been laughed at when I've previously stated I would buy games that released day one on gamepass after trying them out and liking them. I was told the developers have already been paid so I don't need to buy it. Apparently also buying games is against the gamepass code of conduct.
Well it just came out. I’d wait to see if it has that effect. Hasn’t it been proven by most devs so far?
 

Dabaus

Banned
Does the philosophy of “I’m fine with streaming tv shows that will rotate every few months” carry over to gaming? That’s the gamble MS is making here at the risk of seeing all retail presence collapse.

I don’t think so but we’ll see.
 

ACESHIGH

Banned
So sad that you people are all on board the no ownership, rent everything trian. Exactly where big corps want you. Consume consume consume. Take your complimentary gold game coins, and buy that outfit or feature, the next batch will be 19.99 for 2000 coins. Open up that loot box and be happy with what we give you.

Nah, physical goods are tangible property. Sad how people forget.

I play on PC. Physical games stopped being a thing there in the mid 00's for the most part. Console gamers are the ones grabbed by the balls. On PC we can always pirate as a last resort.
 

dcmk7

Banned
Still struggling to see how the economics of this work out.

The basic reality has to be that whatever MS pays through up-front or residuals (pay per play) needs to be greater than the number of retail sales made below expectations.

Obviously there are benefits beyond this if the product itself contains additional monetization (which is why MLB doesn't seem like a terrible fit, especially for Sony), but objectively if that isn't the case... the money has to come from somewhere.

I'd stress also that I can see more margin on MS' end as basically the premise of GP is that realistically speaking most gamers aren't going to play that many titles in any given month so the "rental" back-end can be distributed asymmetrically. However for the devs... I dunno. You have to wonder what precisely the deals are that MS is cutting?

I mean, for instance will they make assurances that a title will be the spotlight release for its launch month, or do the normal rules of competition still apply?

The interview with Phil made it seem like they are literally making it up as the go along.

Be interesting to know how much money they are spending for each new subscriber. And whether that ratio is increasing or decreasing.
 

GHG

Member
Well it just came out. I’d wait to see if it has that effect. Hasn’t it been proven by most devs so far?

Most? At best a handful of indie devs have come out saying it's had a positive impact on sales.

Like I said previously in the thread, it works well for games that haven't had the luxury of being backed by a marketing cycle prior to release.
 

Batiman

Banned
Most? At best a handful of indie devs have come out saying it's had a positive impact on sales.

Like I said previously in the thread, it works well for games that haven't had the luxury of being backed by a marketing cycle prior to release.
Most, as in most devs talking about GP. It’s also just not indies. These numbers don’t go against that either.
 

StreetsofBeige

Gold Member
So sad that you people are all on board the no ownership, rent everything trian. Exactly where big corps want you. Consume consume consume. Take your complimentary gold game coins, and buy that outfit or feature, the next batch will be 19.99 for 2000 coins. Open up that loot box and be happy with what we give you.

Nah, physical goods are tangible property. Sad how people forget.
You're right. Physical products are owned and tangible. But they are also more expensive.

And unless it's real estate or a collector's item in good condition, most things in life that are purchased go down in value. And a good portion of things that are used have zero value. Even games get to a point EB will offer you $1.

Like most people, I'm sure you are on Netflix or Spotify or even a monthly cable tv plan. Instead of monthly fees where you own nothing, you can scrap all that and just purchase as a disc or digital file every tv show and movie that comes out at $20 each, and surf the internet for local 6 pm news.
 
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Three

Member
Still struggling to see how the economics of this work out.

The basic reality has to be that whatever MS pays through up-front or residuals (pay per play) needs to be greater than the number of retail sales made below expectations.

Obviously there are benefits beyond this if the product itself contains additional monetization (which is why MLB doesn't seem like a terrible fit, especially for Sony), but objectively if that isn't the case... the money has to come from somewhere.

I'd stress also that I can see more margin on MS' end as basically the premise of GP is that realistically speaking most gamers aren't going to play that many titles in any given month so the "rental" back-end can be distributed asymmetrically. However for the devs... I dunno. You have to wonder what precisely the deals are that MS is cutting?

I mean, for instance will they make assurances that a title will be the spotlight release for its launch month, or do the normal rules of competition still apply?
I think it must be per play since there are no MTX. However I do think this game is getting more exposure from xbox users just by being on gamepass alone so that may be a good thing for Square Enix if it's per play. Might even be the sole reason for an xbox port. We will never know unless we get numbers.
 
So sad that you people are all on board the no ownership, rent everything train. Exactly where big corps want you. Consume consume consume. Take your complimentary gold game coins, and buy that outfit or feature, the next batch will be 19.99 for 2000 coins. Open up that loot box and be happy with what we give you.

Nah, physical goods are tangible property. Sad how people forget.

Try playing that tangible Outriders game when the server shuts down
 

Excess

Member
And unless it's real estate or a collector's item in good condition, most things in life that are purchased go down in value. And a good portion of things that are used have zero value. Even games get to a point EB will offer you $1.

This is literally going to kill LGR's channel.
iu
 

GHG

Member
Most, as in most devs talking about GP. It’s also just not indies. These numbers don’t go against that either.

It's a small sample size so far in terms of sales but over the next year a trend will start to emerge.

If the majority sentiment that exists here also applies to the general populous of gamepass subscribers then the results won't end up being any different to what we have with this game:

YKBQJ5I.jpg


 

Gone

Banned
Holy shit the meltdown by some playstation fans is actually laughable, albeit a bit sad.

Why the fuck would anyone buy it on Xbox if it's on GamePass?

"The narrative was that GamePass increased sales", well not for an "AAA" game with 70$ price tag, every sane person would play it for "free" with their subscription.

Microsoft paid Square and both are making money while Xbox players are having fun, why does anything else matters?

Keep crying, it's tasty.
 
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