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The PS5 has fully converted me into a Framerate purist.

DonJorginho

Banned
Beware, if you are a PC gamer then this might be a redundant post to you, as this is more a Caveman discovers fire moment for myself.

Now I've never been someone who's detested the 30fps experiences, I've actually loved the filmic like feel they gave when playing select titles and although I enjoyed having more frame rates it was not the be all or end all of my enjoyment with a title. This is also helped by my lifetime gaming mostly being spent on consoles and only using my PC to play the likes of Football Manager and making music.

However that has changed with my recent time spent with Miles Morales on the PS5. I started my playthrough with the fidelity mode and was loving my time with the title, it felt smooth and looked the part with its native resolution and amazing raytracing techniques.

I was an hour or so in when I thought to myself "let's try the performance mode and see what it's about", that was when I was introduced to an entirely new level of immersion in titles. The second I started to just look around me I could see the difference in fluidity, how the crowds bustled through the snow coated concrete sidewalks and how the traffic seemed that more life like as they moved with a newfound motion that can't be seen with 30fps gaming. Then I leapt from the building I was spending my time surveying the city from.

Every second spent in the air was glorious, how I'd swoop down low like a bird of prey to enrage the swarms of traffic that would answer to me by slamming their hands on their wheels to berate me with bibs.

Even the way I would contort in the air as I would gather my momentum only to freefall into the streets below would blow my mind away even after I did it for the hundredth time.

Now maybe I'm gushing too much about such a regular aspect of gaming for many PC users, but I feel this is the start of a golden age for console gaming. The ability to freely choose how you want your experience to be in such noticeable ways is welcomed for myself and has fully converted me into someone who will from now on always prioritize framerate over your bells and whistles you'd get with raytracing and native resolutions.

Tldr: 60fps gaming on consoles becoming commonplace is the lightbulb moment we've needed, even if it has come way too late compared to our PC using brothers and sisters.
 
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DonJorginho

Banned
60 FPS won’t be common place. It should be but unless performance modes become standard I see everything falling to 30 FPS soon than later.
I think it definitely will be, too many console peasants like myself will have the same lightbulb moment and decide this is how gaming should be from now on, developers will include an optional mode I'm sure of that.
 

DonJorginho

Banned
when did you start to play videogames? 60 fps games have appeared throughout most of the gaming history. Thinking that ps5 being 60fps is something special is quite ludicrous. I thought this thread was about 120 fps or something.
You didn't read the post I guess.

I said I spent my gaming days almost exclusively on consoles and enjoyed many 60fps titles.

This is just me fully stepping into the camp of 60fps being my expectation for every game moving forward for me to enjoy it, as it is something I now can't game without.
 
when did you start to play videogames? 60 fps games have appeared throughout most of the gaming history. Thinking that ps5 being 60fps is something special is quite ludicrous. I thought this thread was about 120 fps or something.

We regularly have people saying that console games will always be 30 fps.
 

BlackTron

Member
I think it definitely will be, too many console peasants like myself will have the same lightbulb moment and decide this is how gaming should be from now on, developers will include an optional mode I'm sure of that.

Good point, I hope so.

I try desperately to love consoles so much more than I really can because of this setback.
 

Hostile_18

Banned
I had a similar experience with Demons Souls.

The two games I've tried 60fps on both games 30fps modes seemed deliberately poor though (Demon's Souls and The Last of Us). I can't help but get the feeling if 30fps was the only option it would have been better in that mode than what they gave us. But yes at the moment 60fps all day long.
 

laynelane

Member
My first experience with performance mode was Nioh on PS4. What I came to appreciate was the responsiveness of the controls and I've chosen performance mode when able to ever since. It's good to hear more games will have the option in the future.
 

DonJorginho

Banned
60FPS is great but I’m not type of person who would skip a great game just because it runs 30FPS. Bloodborne with all its frame pacing issue didn’t stop me from enjoying the crap out of it.
Oh I agree, if a game is amazing I'll look past it and I've stated my love for 30fps in select titles.

I just no longer will delude myself to believe 30fps is the perfect way to play all titles like some believe.
 

mcz117chief

Member
You didn't read the post I guess.
I did, you just talk about more frames vaguely near the beginning then just talk about how 60 fps is a "game changer", something that has appeared in games since their inception. Many ps4 games run at 60 in performance mode so not even the option to choose is something special
 
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TrebleShot

Member
I've been playing in Fidelity mode in Miles Morales and Demons Souls.

Yes 60 fps is cleaner, smoother and ultimately better in terms of feeling in control.

But whenever playing in performance modes I feel as though I am missing out on beautiful reflections, particle effects and overall resolution which bugs me a little.

The beautiful thing is having the option but its also the problem.

120hz mode in COD made no obvious difference to me.
 

kretos

Banned
Console peasants discovering 60fps

b94.jpg
 
Yeah I want everything, that's why I eventually jumped to PC once my money got right.
I dipped out from the console space over 10 years ago for that exact same reason. I got to try out a buddies PC, and I was beyond floored at the responsiveness and quality. Fast forward to today, and it's only gotten much much better. 💪
 

Reallink

Member
With consoles you have a choice of either the UE5 demo, or Xbone/PS4 games running at "Dynamic" 4K 60fps. You don't get both.
 

TheKratos

Member
60 FPS won’t be common place. It should be but unless performance modes become standard I see everything falling to 30 FPS sooner than later.

PS5 literally has a console option to put performance mode as preset. Expect majority of games to have performancr mode and resolution mode.
 

N1tr0sOx1d3

Given another chance
Options are a good thing for players but in most circumstances I would chose all the graphical bells and whistles and run at 30fps.

60fps definitely has its place though.

I just like pretty pixels 😁
 

Mister Wolf

Gold Member
I dipped out from the console space over 10 years ago for that exact same reason. I got to try out a buddies PC, and I was beyond floored at the responsiveness and quality. Fast forward to today, and it's only gotten much much better. 💪

For me it was The Witcher 3. Played it on Xbox 1 first, then bought a gaming laptop with a 980m to play on High settings/1080p/60fps. The final phase of my thirst for power/madness was just building my own gaming PC when the GTX 1080 released.
 

TGO

Hype Train conductor. Works harder than it steams.
60fps games have been a thing for decades, most PS2 games were 60fps
I'm not sure what mode you played, but this
The second I started to just look around me I could see the difference in fluidity, how the crowds bustled through the snow coated concrete sidewalks and how the traffic seemed that more life like as they moved with a newfound motion that can't be seen with 30fps gaming.
Is OTT
 

DavidGzz

Member
Op, I remember seeing your post about how you were going to play Spiderman with RT. I thought you were crazy. What really ruins 30fps is switching back and forth. It's terrible. Even in Ori, going back to 60fps sucks.
 
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