rnlval
Member
Prove NDA has a relationship with when you haveWhat's an NDA?
Prove NDA has a relationship with when you haveWhat's an NDA?
What is XSX being bound by here?
He speaks about 120fps here but it applies to 60fps too.
Looking at the actual games running in both seems like the PS5 clock is pretty solid.Ps5 uses boost clocks, variable. You can't just compare this way
Could very well be bound by pixel fillrate, rasterization rate too.Bound by their less than matured devkits.
Jesus of man, do you guys just conveniently ignored by what we has shown, about ps5 super fast and easy to tap development first mover advantages?
Huh? Was a sincere question. Get mad about what? What will get better? I've been happily married for 15 years to a hot wife who likes to fuck. How's anything getting better for me?
For XSX, a red indicator for off-screen registered player hit.You didn't answer the question. If those numbers are pointless then why is this happening on XSX?
At 4K, Ryzen 7 3700X at 3.5Ghz and RTX 3090 would have higher frame rates.At this point, i am seriously beginning to believe that PS5 CPU has unified L3 cache cluster like in Zen 3, too much hint about it from Matt Hargett. This would have much higher impact on game performance than a mere 100Mhz higher clock.
I don't know why you guys denied PS5 being faster to developer with better DevKit to begin with? Now you are trying to use it as argument?Bound by their less than matured devkits.
Jesus of man, do you guys just conveniently ignored by what we has shown, about ps5 super fast and easy to tap development first mover advantages?
You didn't answer the question. If those numbers are pointless then why is this happening on XSX?
By having 2 hot wifes who likes to fuck??!Huh? Was a sincere question. Get mad about what? What will get better? I've been happily married for 15 years to a hot wife who likes to fuck. How's anything getting better for me?
you must be a hammer, cause you hit the nail on the head.Random wanker who rose to fame as a "tech channel" captures comparisons in subpar conditions after owning Series X for merely one day. Naturally a fanboy battle ensues with more responses than the actual OT's for the specific consoles themselves.
What am I missing?
XSX GPU has 5MB L2 cache (320-bit bus) which is higher than 4MB L2 cache(256-bit bus).
you do realize those two scenes were not identical, right?PS5 experiences a drop a few frames later while XSX recovers. It isn't like for like.
You didn't answer the question. If those numbers are pointless then why is this happening on XSX?
you do realize those two scenes were not identical, right?
People using launch games for confirmation bias is silly.Exactly, both have drops in gameplay that are random and often not sustained, so comparing any one set of frames as a definitive delta is silly
You alright? It's been nothing but pocket pussies and wife banging with you today. Been a minute or what?By having 2 hot wifes who like to fuck??!
What do you have to say about this continuous stretch of sustained frame-rate dip in this NPC heavy section? How is this silly? Be honest.Exactly, both have drops in gameplay that are random and often not sustained, so comparing any one set of frames as a definitive delta is silly
I always make sex\vulgar jokesYou alright? It's been nothing but pocket pussies and wife banging with you today. Been a minute or what?
You didn't answer the question. If those numbers are pointless then why is this happening on XSX?
You are welcome.Please provide proof for PS5 GPU's 2230Mhz is running 100% of the time as it's base clock speed.
PS5 RDNA 3 features doing work?
Smart shift putting in work.Maybe not. It could be that at this point the GPU needs more power and takes it from the CPU on the PS5.
No-nut-November is starting to take its toll.You alright? It's been nothing but pocket pussies and wife banging with you today. Been a minute or what?
Man I hate the start of a new generation. Always so many melodramatic console warriors.
They're both good! And nearly identical! There's no reason we shouldn't all be happy at this!
God dman it, everyone wins and yet there still has to be drama.
Why PS5 has the same GHz with SMT enabled and disabled?That claim is misleading:
PS5 XSX Difference Notes: CPU Clock (single threaded) GHz 3.5 3.8 -8.57% CPU Clock (dual threaded) GHz 3.5 3.6 -2.85% GPU Clock (MHz) 2233 1825 22.35% Shading Units 2304 3328 -44.44% Texture Mapping Units 144 208 -44.44% Triangles (billion/sec) 8.92 7.3 22.19% 4 Primitive Units x clock speed Triangles Culled (billion/sec) 17.84 14.6 22.19% (Each Primitive unit can cull two primitives) x clock speed Pixel Rate (GPixel/s) via the ROPS 142.9 116.8 22.34% Clock speed x 64 ROPS (Render output unit) Texture Rate (GTexel/s) 321.6 379.6 -18.03% Clock speed x TMU's (Texture mapping unit) FP32 (float) performance 10.29 12.15 -18.07% GPU Cache Speed (MHz) 2233 1825 22.35% Tied to clock rate. SSD Rate (GB/sec) 5.5 2.4 229%
It's like cherry picking the specs you want, in order to claim the most powerful console.
What do you have to say about this continuous stretch of sustained frame-rate dip in this NPC heavy section? How is this silly? Be honest.
It starts from 5:19.
EDIT: Also, 100% like-for-like.
Yep, it has 5x more tearing than PS5.All the tearing in that scene on Xbox is awful.
It's Xbox that does this. SMT disabled clock speed is 3.8 GHz and 3.6 GHz with it enabled for Series X and 3.6 GHz and 3.4 GHz, respectively on Series S.Why PS5 has the same GHz with SMT enabled and disabled?
As far as I know they mentioned only its speed with SMT enabled (what you call 'dual threaded' but these consoles have more threads) and not with SMT disabled, that should be faster than the enabled one.
In fact, doesn't always the modern consoles run with SMT enabled? Where do they use SMT disabled?
In addition to this, you cherry picked the stuff to be listed. There are more data where PS5 has a lead like the SSD priorities, SSD speed when compressed (both the default average ~8-9GB/s and the up to ~17-22GB/s for some files when they include Oodle texture in the mix), plus both speed and latency improvements in wifi related stats (wifi 6 in PS5 vs wifi 5 in XSX), both speed and latency improvements in USB related stats (USB 3.2 gen 2 in PS5 vs USB 3.1 gen 1 in XSX), both speed and latency improvements in Bluetooth related stats (5.1 in PS5 vs Xbox Wireless/4.0 LE in XSX), etc.
Regarding FP32 performance, what is the source of this if CPU has a ~3% difference in a console and the GPU has a ~22% in the other one?
Meh. Just buy an expensive VRR capable TV. Problem solved. Who cares about other TVs?Also... YIKES @ the screen tearing on the world's most powerful console.
Bahahaha!, AHAHAHAHAHHAHAHAH!!!... you're joking right?Meh. Just buy an expensive VRR capable TV. Problem solved. Who cares about other TVs?
It isn't a Series X|S feature, simultaneous multithreading is something common from many common CPUs including all the AMD Zen family, which includes PS5.It's Xbox that does this. SMT disabled clock speed is 3.8 GHz and 3.6 GHz with it enabled for Series X and 3.6 GHz and 3.4 GHz, respectively on Series S.
I just finished watching the video, but can't comprehend how a 1K thread can evolve out of this minor differences. What a waste.
I just finished watching the video, but can't comprehend how a 1K thread can evolve out of this minor differences. What a waste.
Yeah, I know this.It isn't a Series X|S feature, simultaneous multithreading is something common from many common CPUs including all the AMD Zen family, which includes PS5.
When activated the performace is higher even if the clock is smaller. MS just shows the disabled number to show a higher number in the hardware specs sheet, I highly doubt it's used disabled in the console.
Actually by this video he says xsx is better fps by .1 fps average.For this(most-powerfull console ever) :
Xbox Series X: A Closer Look at the Technology Powering the Next Generation - Xbox Wire
A few months ago, we revealed Xbox Series X, our fastest, most powerful console ever, designed for a console generation that has you, the player, at its center. When it is released this holiday season, Xbox Series X will set a new bar for performance, speed and compatibility, all while allowing...news.xbox.com
By video, PS5:
Best framerate
Best resolution
Best Loading
Much less tearing
For this(most-powerfull console ever) :
Xbox Series X: A Closer Look at the Technology Powering the Next Generation - Xbox Wire
A few months ago, we revealed Xbox Series X, our fastest, most powerful console ever, designed for a console generation that has you, the player, at its center. When it is released this holiday season, Xbox Series X will set a new bar for performance, speed and compatibility, all while allowing...news.xbox.com
Smart shift putting in work.
Jesus Christ what are we in for this gen? It only took 1 day......
MS marketing are not the problem, they are very smart and know the audience crave spec nonsense. I personally can't stand the marketing but I'm not their audience so it dosent really matter. I hope Xbox users who shout specs can just chill now and play the bloody games!I think the marketing directly from Microsoft is that it's Microsoft's most powerful console ever. People have freely associated that to mean "world's most powerful" barring the absence of similar marketing by Sony. MS's marketing dept has been very careful with their word usage.
Screen tearing is minor now?, really?I just finished watching the video, but can't comprehend how a 1K thread can evolve out of this minor differences. What a waste.
We should play the fanboy game and claim a game doesn't boost the ps5's clock if it doesn't perform well, probably throw the devs under the bus for it as well (they must have used the PS4 compatibility mode by error).Looking at the actual games running in both seems like the PS5 clock is pretty solid.