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[NX Gamer] AC: Valhalla - XsX vs PS5 - The first REAL head to head battle.

This is my point, the HDR>SDR is very different on SX and I have to adjust for it, I had time to sort my PS5 capture out, I have only had the SX for a day. This was not a graphics comparison but a performance one only.

Time of Day also makes these games harder to line up and the random nature of everything including cutscene locations etc.

I see. Well to be fair, I was just really taking a piss. :messenger_beaming:
 

Tajaz2426

Psychology PhD from Wikipedia University
The XBox SX does look a little blurry, but hopefully NX or DF will do a deeper look so we can get some better info about the consoles.

However, I think it is a great win for gaming all together, as both boxes held 60 FPS and that is what we all wanted on consoles.
 

Rea

Member
Look i game on a 60hz screen. If i boot a game, and go into the settings and turn off vsync, there will be tearing obviously. If i then used Rivatuner to lock the framerate top 60fps (the same as my tv refresh rate), the game would still have teraing, 1 big tear accross the screen, even though i had locked the framerate to 60fps, which is the HZ of my tv. Now if go back into settings and turn vsync back on, that screen tear would vanish.
Vsync syncs the game to the refrsh rate of your tv. Using something like Rivatuner to cap the framerate isnt the same thing. Thats why Vsync has 'sync' in its name.

Adaptive vsync keeps vsync on when you are at the native refresh of your screen (60hz, 144hz, etc), but if the framerate drops below that native number, vsync turns off because it would cause judder.
Have you tried locking the fps at slightly lower refresh rate like 59 or 58. My understanding for tearing is only happens when fps is higher than monitor refresh rate, if fps is lower than refresh rate then it is called stutter frames.
 

Sw0pDiller

Member
Both Great! very good news, now just buy the system that you owned previously so you can play where you left off last generation.

This Valhalla is the first assasins creed in many years that has me interested. I really like the viking themed stuff. But i have yet to play Ghost of Tsushima and the PS5 patch looks like is going to get my money first. I will buy Valhalla early next year in some digital sale.

Still am curious where all that advertised TF power is gone on xbox. is it the Direct x overhead? is it the talked about trouble to fill those 14CU's with actual work? if the last than when this generation passes in time, devs will learn to utilise this power and pull ahead? But the tools from Sony wont stall either. To me some scenes looked better on PS5 due to some higher res textures and lighting angles. That last stuff makes comparing these kind of gamea quit difficult. + why isn't series x version v-synced?
 
If this is a sign of things to come then these kind of comparison videos between only PS5 and XBOX Series X will be pointless for an entire generation and NX Gamer will go out of business. 10 minute video that could be condensed into 2, maybe 3. 🤷‍♂️

I'm curious what graphical settings console versions are running compared to a PC. Also, is tessellation the only setting that is different between PS5 and XSX? Maybe DF will tackle this title as well.
 

geordiemp

Member
So we are all buying the worlds most powerful console.

Good, now we can enjoy games.

Obligatory.

ZMwc7rr.jpg
 
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Bo_Hazem

Banned
Thank you for your great content as always, NXGamer NXGamer




From the official description



"Watch in 1440/60 for the best experience."

giphy.gif


Summary incoming:

Performance basically identical

Dynamic resolution counted as low as 1440p on XsX and 1620p PS5 but he thinks it drops as low as 1440p too. Basically identical

Roughly 1-2 second difference in loading





(edit: By “first real test” I just meant that I think DMC5:SE to be a rushed sloppy unoptimized port and Valhalla seems like a more telling benchmark)


So XSX drops to lower resolution, has tearing, with identical performance. Got it.

NXGamer NXGamer buddy, next time try to make it 4K comparison if you got a tool that could handle it with HDR. I've seen you post 4K review of PS5 and its games. Did XSX force you to 1440p@60fps comparison parity?

I like to inspect the source and extract some screenshots from it, but 1440p isn't good enough.
 
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What Sony/Cerny did with the PS5 is remarkable really, creating a cheaper to produce APU (not including SSD) that seemingly performs on par or outperforms the XsX which has a larger, more costly APU.

In the spec thread we have been telling people for months that the customizations made for the PS5 are designed to increase efficiency and therefore performance, but people were trying to overplay the significant of theoretical tflops numbers.
 

Nickolaidas

Member
Another 2 words: PS4 game.
Yes.

Which means it's cross gen.

As in, "built for both the jaguar ps4, as well as the rdna 2.something ps5."

And yet the ps5 version boots in 6 seconds and loads a saved game in two.

And my question remains: Why the fuck isn't this a thing as well for ACV for the ps5 since it's not a matter of backwards compatibility?
 

sinnergy

Member
What Sony/Cerny did with the PS5 is remarkable really, creating a cheaper to produce APU (not including SSD) that seemingly performs on par or outperforms the XsX which has a larger, more costly APU.

In the spec thread we have been telling people for months that the customizations made for the PS5 are designed to increase efficiency and therefore performance, but people were trying to overplay the significant of theoretical tflops numbers.
For now , having less workers CUS isn’t a good sign. And what comes into play is the same CU count as PS4 pro , so for the first 1-2 years , easy porting ...
my gut feeling is , those 36 CU are gonna bite them in the ass in the future.
 
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Bojanglez

The Amiga Brotherhood
If this is a sign of things to come then these kind of comparison videos between only PS5 and XBOX Series X will be pointless for an entire generation and NX Gamer will go out of business. 10 minute video that could be condensed into 2, maybe 3. 🤷‍♂️

I'm curious what graphical settings console versions are running compared to a PC. Also, is tessellation the only setting that is different between PS5 and XSX? Maybe DF will tackle this title as well.
He won't go out of business. This is not his day job.

He could always do more qualitative reviews anyway if it is the case.
 
What I "seem" to you is irrelevant to the discussion and just an attempt to obfuscate. Xbox changed GDKs this gen while PlayStation stayed the same, DF already stated this made development more difficult for Xbox at the start as devs essentially need to re-learn everything when working on it.

This is a desperate excuse from you, which was totally expected let's be honest! Just accept that from the two comparisons we have seen, it looks like the actual performance of the XsX is not '1.8 tflops higher' but seemingly just short of the PS5 until we know otherwise. XsX seems bottlenecked somewhere in hardware.

The XsX version would likely be MORE optimised as it shares almost the same code as the PC version whereas PS5's SDK is the most different.
 

Bo_Hazem

Banned
That's defeating the purpose of V-sync. If the gpu's fps is lock with the refresh rate of the TV, there will be no tearing even without V-sync. So i don't understand your situation.

No, you still need V-Sync or VRR/Freesync/G-Sync to avoid tearing. The bold do the same but on the tv/monitor so it saves some computational budget inside the console/PC to push for more FPS.
 
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Elios83

Member
Basically they're the same with some advantages on PS5.
This game was also the object of particular drama as well because it's one of the biggest multiplatform games this year and "some" people truly wanted to see big differences here.
Reality seems to be that Cerny has designed a great hardware and the two next gen consoles will be the closest ever.
 

Tajaz2426

Psychology PhD from Wikipedia University
Check my post history & what I said last week & mods put a crown on my avatar while you're at it 😂

I'll see myself out.
Don’t make me search, I’m dying in suspense here. What did you say??? Give it up!
 
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For now , having less workers CUS isn’t a good sign. And what comes into play is the same CU count as PS4 pro , so for the first 1-2 years , easy porting ...
my gut feeling is , those 36 CU are gonna bite them in the ass in the future.

It'll always be better to have less actually. Cerny said, filling 36 CUs with tiny triangles is easier and therefore more efficient. And it's not just CUs, PS5 has apparently more advanced version of mesh shaders in its Geometry Engine, unified memory in terms of bandwidth, some kind of cache next to the GPU to further improve efficiency...in short don't expect the performance gap to shrink.
 

GHG

Member
John is working on Demon's Soul comparison video. What he means is that most likely there's someone else from the DF team working on Valhalla. What's the breaking news here?

Looks like he answered the performance question directly, nobody asked him whether he or anybody else at DF were working on a Valhalla video.
 

Blood Borne

Member
Shouldn’t we wait for a proper next gen multiplat like Battlefield 2021 or COD 2021 to know the actual differences?
Launch cross gen games isn’t good enough.
 

GHG

Member
This takes me back to the good old days...everything was supposed to look better on PS3. Yet 360 somehow ended up with better looking multiplat games most of the gen even though it was a year older (ps3 caught up in the end after devs learned the cell arch)

This is literally what the much maligned Crytek dev Ali Salehi said months ago but people didn't want to listen.
 
Looks like he answered the performance question directly, nobody asked him whether he or anybody else at DF were working on a Valhalla video.
John tweeted about how exciting he is to work on Demon’s Souls video and the other guy was like "Valhalla!" so John replied that he knows about the differences but he's not working on that specific video. It doesn't mean that there won't be video and I would even say that it suggest that video is coming, just not from John.

We all know that the best version is and always will be:

PC :messenger_sunglasses:
 
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