Neither console is going to play all the previous generations games.
Lol. Sony's silence is good, right? They are so incompetent that they can't even provide proper PS4 emulation at launch, despite designing the hardware to be able to do so easily. Wtf is going on there? Day by day I lose any excitement I had for this console. Now I'm at the point where I wouldn't even care at all if I can get one this year, as I would only want it to play my PS4 games in better quality as there isn't and won't be any nextgen games for long (besides DS, which I won't pay 80 Euros for, that also looks like an upressed, higher framerate PS4 game). Unfortunately I can't go with the XSX since PS4 was my main with a huge catalog. Both companies shit the bed with nextgen but at least MS provides stellar back compatibility and they are communicating with us. I really, really hate this new Sony. I want 2013 Sony back.
So if it was "only one or two games," they'd not have a message at all? It would just go to a black screen or something?There are a few people in here so busy downplaying this that they're not really thinking it through.
Yesterday we could safely presume 99 per cent compatibility was a "Kills 99 per cent of germs" style catch all. There was no 1 per cent list because there was no real 1 per cent. Plug and play.
This basically confirms that's not true. They wouldn't write this error message for one or two games.
Equally, if that vague 1 per cent doesn't work, I don't believe they'd suggest you update your system just in case. The wording is weird if they're talking about some little indie game that 30 people bought.
What this confirms is that some games - be they the majority or the minority - need a download to run. Why would Sony say "We're continuing to make..." if it was a done deal for practically all games? Why would they use such active words if it wasn't at least planned to be a semi regular thing?
And as I said in my first post, this isn't necessarily a bad thing. We just need to know how much of that 99 per cent is available at launch and how it works which, yes, means it'd be nice to get an update.
Like knowing nothing because Sony doesn't say anything?I don’t understand...why exactly is the sky falling?
We are getting PS4 backward compatibility. This doesn’t really tell us anything we didn’t know before?
That's not even the start of what I said.So if it was "only one or two games," they'd not have a message at all? It would just go to a black screen or something?
Hopefully that helps you understand why even a single game not functioning would need the ability to tell the user it doesn't work. This would be like finding a line in the code that says, "You are disconnected from the network" and coming to the conclusion that you can never connect to the network. In other words, retarded.
Like knowing nothing because Sony doesn't say anything?
Well I don't play on Playstation platforms to I'm good. I just feel bad for the people who do and always fall for their shit they pull off.
You just responded to his post ... lmaoDont worry about us mate
of course,its fun to have a laugh at console wart nonsense,thats why i responding to you too my friendYou just responded to his post ... lmao
I also heard, he "believes in generations"... : DNot surprised, Jim Ryan is no fan of Backward compatibility. It was more than likely a low priority feature.
this is sooooo stupid, they have to have error messages for games that don't work. That might be the 1% the other 99% would be fine which Jim Ryan stated.
That's not even the start of what I said.
It'd be like finding a line of code that says "Full network capabilities may not be available, but we will continue to issue system updates for online functionality" then you saying "That sounds like there will definitely be full network functionality at launch".
The burden of proof isn't on me, its on Sony, and in Sony's PlayStation store copy they say:Absence of the burden of proof you require meaning proof of the opposite... checks out perhaps .
It's looking like you'll be able to! It might be limited by the usual main account thing though, in case you want to keep your PS5 and PS4 running in different rooms.Can you play PS4 games you bought with another account (for example, from differwnt region) with your main PS5 account?
We know how much, 99%, they said as much months ago, didn't they?What I've been worried about for a while now and everyone said I was crazy and that PS4 games "would just work".
I guess we'll find out in November how many games are actually backwards compatible, because it sure doesn't seem like Sony is going to give us any solid details themselves.
That's not even the start of what I said.
It'd be like finding a line of code that says "Full network capabilities may not be available, but we will continue to issue system updates for online functionality" then you saying "That sounds like there will definitely be full network functionality at launch".
Except:
- Even if you take 99% of PS4 games to mean exactly 99% and not just "most of", that still leaves quite a number still not functional. This isn't the case of just one or two. Its more in the tens. Of course it could just mean "most of" in which case that number could be a bit higher still.
- We know that the boost mode will not support as many titles so it stands to reason they could be adding compatibility to that list over time.
Would be weird to have so many messages if they're all available like that other thread told me
They stated (Cerny or otherwise) that 99%of all ps4 games would be working, Cerny also stated that they were testing individual games to ensure compatibility... This is a new machine with a new operating system, a portion of games are bound to have one issue or another (1 or 1000 we don't know). The message leads us to assume at least some games will need some kind of patch to gain compatibility.That's not even the start of what I said.
It'd be like finding a line of code that says "Full network capabilities may not be available, but we will continue to issue system updates for online functionality" then you saying "That sounds like there will definitely be full network functionality at launch".
I almost believe Jim Ryan's "99 percent of ps4 games" will be compatible. But I believe this will be eventually and NOT at launch.
They said that they tested (until they said so) thousands of games, and 99% of them worked properly on PS5 BC. Read the sentence carefully, this doesn't mean all the PS4 are already tested ("thousands" can be 2500 games and there are 4000+ PS4+PSVR games), or that 99% of them will run perfectly.They stated (Cerny or otherwise) that 99%of all ps4 games would be working, Cerny also stated that they were testing individual games to ensure compatibility... This is a new machine with a new operating system, a portion of games are bound to have one issue or another (1 or 1000 we don't know). The message leads us to assume at least some games will need some kind of patch to gain compatibility.
compared to Xbox One, the PS4 cloud saves are a hassle to work with. on Xbox One cloud saves are free and sync automatically at all times. games that have the "Play Anywhere" tag also seamlessly sync save files across Xbox One and PC.
If there's a single game that doesn't or may not work, there needs to be an error code/message. Pretty standard stuff.
It is a matter of convenience. Automatic process vs manual. Why argue against improvement? People could also pull out there ps4 to play their ps4 games instead of wanting BC on PS5 but here we are, talking improvement.And those that do can just load their save from the PSN servers. Why is that so bad? I'm lost.
'This basically confirms that's not true. They wouldn't write this error message for one or two games.'There are a few people in here so busy downplaying this that they're not really thinking it through.
Yesterday we could safely presume 99 per cent compatibility was a "Kills 99 per cent of germs" style catch all. There was no 1 per cent list because there was no real 1 per cent. Plug and play.
This basically confirms that's not true. They wouldn't write this error message for one or two games.
Equally, if that vague 1 per cent doesn't work, I don't believe they'd suggest you update your system just in case. The wording is weird if they're talking about some little indie game that 30 people bought.
What this confirms is that some games - be they the majority or the minority - need a download to run. Why would Sony say "We're continuing to make..." if it was a done deal for practically all games? Why would they use such active words if it wasn't at least planned to be a semi regular thing?
And as I said in my first post, this isn't necessarily a bad thing. We just need to know how much of that 99 per cent is available at launch and how it works which, yes, means it'd be nice to get an update.
He said they've tested thousands of games and 99% "can be played" (according for WSJ, would have preferred a direct quote from Jim).Jim said 99% of PS4 titles will work on PS5, he just didn't specify the "when" part. Hopefully, the "when" is at launch.
All I know is, all games from (I think) July 2020 will work, as well as the top 100 games according to playtime. And we'll have 18 PS4 games via the PS+ collection.
You clearly don't understand how to read. Try little words first and grow from there.'This basically confirms that's not true. They wouldn't write this error message for one or two games.'
Yes you fucking would otherwise people would buy the game and kick up a stink. You clearly have no idea how things are made if you think they wouldn't cater for errors in this way. Any programmer worth their salt would even put this message in even if at the time they wrote it zero games didn't work. It future proofs the system and caters for all scenarios.
Do you software develop bruh? You absolutely need an error message for any single error that could occur, even if the possibility is minimal, if you're even remotely competent at your job.This basically confirms that's not true. They wouldn't write this error message for one or two games.
Neither consoles Will have every games available at launch.So all games might no be BC at launch ? WHAT A SURPRISE.
Buy many persons here on neogaf have been stating that 99% of the games were going to be BC at launch. Did they lie ?Neither consoles Will have every games available at launch.
Yes they would. I write software for a living and trust me, people spend a lot of time writing and translating error messages for all kinds of imaginable errors, including rare errors or even errors that should never happen.This basically confirms that's not true. They wouldn't write this error message for one or two games.
Nobody lied. Both Sony and MS said they have tested thousands and they're all working.Buy many persons here on neogaf have been stating that 99% of the games were going to be BC at launch. Did they lie ?
Dude, you trolling? 99% still means a few games will be missing.Buy many persons here on neogaf have been stating that 99% of the games were going to be BC at launch. Did they lie ?
When I read OP it seemed to me that not all games would be BC at launch, as it talks about updates to add the missing games.Dude, you trolling? 99% still means a few games will be missing.
Do you software develop bruh? You absolutely need an error message for any single error that could occur, even if the possibility is minimal, if you're even remotely competent at your job.
What you've quoted me on doesn't mean what you think it means. In context that's pretty clear.Yes they would. I write software for a living and trust me, people spend a lot of time writing and translating error messages for all kinds of imaginable errors, including rare errors or even errors that should never happen.
Some of you are missing really that the key here is the message is saying "we are adding games over time."
Which means that the 99% comment likely doesn't mean launch..
Sony has made very few statements about "BC at launch." It's really the clarification that's needed.. what's the plan? What do they expect?
MS has claimed all games that don't use Kinect.. and it's possible they'll fail to meet that.. and it's possible Sony wrote this error, but will get 99% of games working by launch... but Sony is being less bold because they are refusing to state anything about launch (other than the original top 100 games statement.)
(and to be clear, I have no plans to use Xbox BC, and have already been able to confirm most of the games I care about are gonna be PS5 BC, so this doesn't really matter to me anymore, but I would like to know what games are "boosted" if that's Sony's approach)
There's an anecdote about this - a guy was workings on a point-of-sale system, and came up with such an obscure set of events that could cause an error, but the events leading up to that point would be so improbable that he didn't bother to come up with a sensible error message.Yes they would. I write software for a living and trust me, people spend a lot of time writing and translating error messages for all kinds of imaginable errors, including rare errors or even errors that should never happen.
Neither consoles Will have every games available at launch.
I remember some years ago, a colleague put an inside joke as an error message. One day, a tester was surprised by a dialog with the text "is that you, Jim?"There's an anecdote about this - a guy was workings on a point-of-sale system, and came up with such an obscure set of events that could cause an error, but the events leading up to that point would be so improbable that he didn't bother to come up with a sensible error message.
He later received a call from a very confused customer, telling him that the machine only says "IT HAPPENED".