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NPD July 2020, Ghost of Tsushima #1, Call of Duty: MW #2, Paper Mario #3

Hezekiah

Banned
Do you remember that Square Enix was expecting Tomb Raider 2013 to sell around 5 - 6m copies not to break even per se, but achieve some level of profitability to justify continued expense? Somehow the 10 mil figure for TLOU2 given the staggering escalation of development costs since then, should not surprise anyone.
Where is this evidence of staggering escalation of development costs, any hard figures?

Shawn Layden says the typical AAA game costs $80 - $150m in development costs. Maybe tens of millions on top in marketing costs.

I don't see how $600m in revenue isnt enough to generate significant profits. This isn't Red Dead Redemption 2.
 

Fake

Member
Where is this evidence of staggering escalation of development costs, any hard figures?

Shawn Layden says the typical AAA game costs $80 - $150m in development costs. Maybe tens of millions on top in marketing costs.

I don't see how $600m in revenue isnt enough to generate significant profits. This isn't Red Dead Redemption 2.

But was TLOUS2 the most expensive first party game from Sony to make? Lets not forget the COVID problems and some employers whining about not being paying/extra while doing homework at ND.

We can't be sure until ND or Sony give us the real dev cost, but is kinda unlikely they will.
 

Hezekiah

Banned
But was TLOUS2 the most expensive first party game from Sony to make? Lets not forget the COVID problems and some employers whining about not being paying/extra while doing homework at ND.

We can't be sure until ND or Sony give us the real dev cost, but is kinda unlikely they will.
Maybe it was their most expensive game. Not anywhere near ~$600m though.
 

Fake

Member
Maybe it was their most expensive game. Not anywhere near ~$600m though.

IDK, we can only work with what they gave us. Is like Sony saying 'no ND employers leaked the game'. Well, nobody did an investigation, so we are trusting Sony that this is actually true.
 

Hezekiah

Banned
IDK, we can only work with what they gave us. Is like Sony saying 'no ND employers leaked the game'. Well, nobody did an investigation, so we are trusting Sony that this is actually true.
I can answer it for you - they're already in profit. As would virtually any publisher be at this point.
 
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Give it some more time, all the normies who I work with that don't pay attention to video game news who were fans of the first hated the game and what they did with Joel.

Normies got tricked basically.
 

CitizenX

Banned
COD is still fuckin' ballin after 17 years. Respect.

Yea anytime someone bragging about 2-3 million, there is CoD months after release, sometimes years, still selling like hotcakes. Funny everytime on a CoD release all you see is "Im not buying it", "I havent played it for years". I actually havent touched MP in a decade but i always buy the game when on a deep sale for the Sp campaign. At least they try to do one not a lot of FPS AAA campaigns anymore.
 

Unknown?

Member
Yea anytime someone bragging about 2-3 million, there is CoD months after release, sometimes years, still selling like hotcakes. Funny everytime on a CoD release all you see is "Im not buying it", "I havent played it for years". I actually havent touched MP in a decade but i always buy the game when on a deep sale for the Sp campaign. At least they try to do one not a lot of FPS AAA campaigns anymore.
That's why COD is more impressive than GTA5 imo. I doubt GTA could do 20M every year if it released a new game once a year.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Someone leaked numbers on REE

Switch up +35%, X1 down -84%, PS4 down -19%


For raw numbers, 2019 was: Switch 252k, PS4 185k, XB1 109k. So Switch is +88k, PS4 - 35k and XB1 -82k YoY.

So :

Switch 340k
PS4 150k
XB1 17k

OMG!!!! How is it possible for MS to only sell 17,000 consoles in America in a summer month?
 

mejin

Member

Amiga

Member
Do you remember that Square Enix was expecting Tomb Raider 2013 to sell around 5 - 6m copies not to break even per se, but achieve some level of profitability to justify continued expense? Somehow the 10 mil figure for TLOU2 given the staggering escalation of development costs since then, should not surprise anyone.
A company projects profits from products, they announce these to stock holders. when the balance gets hit the next time they release financials they will have to explain why a product under-performed.
 

Thirty7ven

Banned
OMG!!!! How is it possible for MS to only sell 17,000 consoles in America in a summer month?

Clearing stock most likely, transitioning to Series S and X.

But the launch is in November so.... yeah, the X1 is ending on a worse note than it started with. Which is incredible in itself, and makes you wonder how in the hell any xbox gamer has faith in MS.
 
A company projects profits from products, they announce these to stock holders. when the balance gets hit the next time they release financials they will have to explain why a product under-performed.
Does it not stand to reason that investors in Sony have similar if not higher projections? In fairness, unlike SE, Sony's products are more diversified and the average investor is more likely to be interested in their more profitable divisions (sensors).

My point came across poorly. Sales of 6 mil is great no matter which way it's observed, my point was that whilst it's not going to stop there - I assume that their internal expectation is that the sales probably should be higher given the costs.

I remember someone used a Shawn layden quote earlier and I remembered that he also said that tripA development is unsustainable - TLoU2 is more divisive of a game that just isn't going to carry with word of mouth. Hence why I think it probably won't be as successful as they expected.
 

Amiga

Member
My point came across poorly. Sales of 6 mil is great no matter which way it's observed, my point was that whilst it's not going to stop there - I assume that their internal expectation is that the sales probably should be higher given the costs.
I'm actually agreeing with you. I was trying to explain your point.
Sony project ahead to investors what the investment on TLOU2 would return. that projection would take into account the growth of the fan-base based on the sales of TLOU1, the previous high esteem for ND as superstar developers, PlayStation owners preference for single player games and the current size of the market.

so it's not about breaking even or making a profit. if those projections are not met Sony would need to explain to investors why they missed the target. and they could be pushed to make up the loss by defunding other projects. the loss could be $100-$200 million in one year. that's the budget for a big AAA game.

Bioshock Infinite sold 11 million as of 2015. even though it probably returned double the investment made it was still considered a failure that led to the downsizing of the studio.
 

DForce

NaughtyDog Defense Force
Does it not stand to reason that investors in Sony have similar if not higher projections? In fairness, unlike SE, Sony's products are more diversified and the average investor is more likely to be interested in their more profitable divisions (sensors).

My point came across poorly. Sales of 6 mil is great no matter which way it's observed, my point was that whilst it's not going to stop there - I assume that their internal expectation is that the sales probably should be higher given the costs.

I remember someone used a Shawn layden quote earlier and I remembered that he also said that tripA development is unsustainable - TLoU2 is more divisive of a game that just isn't going to carry with word of mouth. Hence why I think it probably won't be as successful as they expected.

A big bulk of their sales after the first months of sales are going to come from the multiplayer. This is assuming that 1) They even release it and 2) it's popular as the first.

They wanted to make a divisive game so they likely took into consideration how the sales may be impacted.
 

EdGalTBR

Banned
Switch 2017 x 2018 x 2019 x 2020
Code:
+-----+-----+-----+-----+-----+
|Month| 2017| 2018| 2019| 2020|
+-----+-----+-----+-----+-----+
| JAN |     | 270k| 284k| 270k|
| FEB |     | 279k| 363k| 350k|
| MAR | 906k| 308k| 385k|1000k|
| APR | 281k| 171k| 225k| 808k|
| MAY | 165k| 166k| 215k| 529k|
| JUN | 216k| 323k| 329k| 513k|
| JUL | 222k| 263k| 252k| 340k|
| AUG | 205k| 203k| 241k| 504k|
| SEP | 309k| 259k| 432k|     |
| OCT | 280k| 255k| 309k|     |
| NOV | 775k|1356k|1428k|     |
| DEC |1500k|1770k|2036k|     |
+-----+-----+-----+-----+-----+
| TOT |4859k|5623k|6500k|4314k|
+-----+-----+-----+-----+-----+
 
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Justin9mm

Member
Tsushima is my GOTY so far, I think Cyberpunk might topple it, but I'm not sure if I am going to play that on PS4 or just wait for PS5 version. But Tsushima is my favourite Sony open world game this generation and also the best one on the system bar TW3. I platted it which I rarely do (I didn't even plat TW3 which is my fave game, granted its a much tougher plat). The next-gen loading and the overall feel of the game helped making it very smooth to do so.

I did also notice the TLOU2 drop off. July should've been its first full month on sale. Though it had almost 2 weeks in June. Personally I'd give TLOU2 an 83% and Tsushima a 90%. The press had it the other way around, but luckily it doesn't seem to impact sales that much. The game is making waves and especially the word of mouth is strong, Japanese developers are outspoken about it as well. TLOU2's word of mouth was worse.
Considering we know CP2077 is Nov 19th release and we pretty much know both next gen consoles should be out around same time if not before, rumour for PS5 is Nov 20th and CDPR already said they have a supported PS5 version which will be free upgrade, If you are buying PS5 Day 1, I would highly recommend to wait to play that PS5 version whenever the patch drops. I would assume it should be around the same time or not very long after.

If it was the original September release I would not have waited but I'm so glad they delayed until late November.
 

EDMIX

Member
Again, those were very high initial sales as I mentioned, but the drop off has been tremendous and the game has one of the lowest player retentions compared to other major Sony IPs this gen.

errrr not really man. I think you seem to want it to seem as if "the drop off has been tremendous" when this is typically normal with single player titles like this. Selling something wild like 7 million units in a month (that we know of mind you) isn't normal. Its not something to really be trying to spin as this doom and gloom when very little evidence really points to that, this game is currently the fastest selling Playstation game in history, based on this so called "tremendous" drop, it shouldn't even fucking be in July's NPD top 10, yet....its number 4.

What other games have released were the "drop off has been tremendous" ?


Fallout 4 drops 80% as they "tumble" to Battlefront 1 (lets just ignore it moved record units and is the best selling Fallout title in history)

Uncharted 4 drops 78% well R.IP to that game (lets just ignore it moves 15 million units)
https://www.gamesradar.com/uncharted-4-sells-27-million-copies-in-its-first-week/

GTAV 83% drop as it "unfortunately plummeted 83 percent" and as Fifa "knocks GTAV OFF ITS HIGH HORSE" Looks like death to GTA here folks. /s
https://www.neoseeker.com/news/23895-chart-track-fifa-14-knocks-gta-v-off-its-high-horse-in-uk/

Sir....when one of the best selling games of all time has such a drop and then clearly goes on to keep selling, maybe, just maybe we shouldn't put too much stock in % dropped as that doesn't really tell you whats going to happen to a game in terms of overall sales.



I remember when folks tried making a "tremendous" deal about Battlefront 2015 dropping in sales thinking they could desperately hold on to the gloom wishes......the game went on to become the best selling Star Wars game in history. So much for that "tremendous" drop.
 

Reindeer

Member
errrr not really man. I think you seem to want it to seem as if "the drop off has been tremendous" when this is typically normal with single player titles like this. Selling something wild like 7 million units in a month (that we know of mind you) isn't normal. Its not something to really be trying to spin as this doom and gloom when very little evidence really points to that, this game is currently the fastest selling Playstation game in history, based on this so called "tremendous" drop, it shouldn't even fucking be in July's NPD top 10, yet....its number 4.
Never said it didn't sell well, but the drop off is huge when you consider that this is the biggest game Sony released this gen. Context is needed here. I also pointed out that the game was riding on the hype of the original and was always likely to sell very well, but the drop off has been massive if you look how poorly it fares compared to other Sony exclusives when it comes to player retention. People are already forgetting about it and hardly anyone is talking about it, something completely different to the original that was on everyone's lips for a while after release.
 
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DForce

NaughtyDog Defense Force
Never said it didn't sell well, but the drop off is huge when you consider that this is the biggest game Sony released this gen. Context is needed here. I also pointed out that the game was riding on the hype of the original and was always likely to sell very well, but the drop off has been massive if you look how poorly it fares compared to other Sony exclusives when it comes to player retention. People are already forgetting about it and hardly anyone is talking about it, something completely different to the original that was on everyone's lips for a while after release.

People are still talking about it. lol.

A game like Uncharted 4 was popular in the UK, but dropped after the first month in the US. It was also carried by massive bundles. Only people who are saying the sales are poor are haters while people who actually report sales stay otherwise.


The game was built to be divisive and it wasn't made to make everyone happy. The title (which includes MP) will likely be their most successful title this gen.
 

Reindeer

Member
Only people who are saying the sales are poor are haters
Never said the sales are poor smh, I said the game's sales are not that impressive for the biggest game Sony ever released. Everyone expected the game to sell well anyway, but nobody was expecting it have one of the worst player retention rates among Sony exclusives this gen. The game would have likely had much longer legs on retail if it wasn't so divisive.
 

Eliciel

Member
Maybe let's take a considerate look at maths for a moment:

If a game that sells 4m first month and doesn't drop by 80%, but just by 20% it would mean that it sells >7M after 2 months vs. ~5M after 2 months.
Can we please first try to align on what makes more sense to you, individually? -
That a game sells:
>7 after 2
>10 after 3
and >11 after 6++months?

or
>5 after 2,
>5.5 after 3
and >7-8 after 6++ monhts?

I sometimes don't understand what people do expect here.
Even "system sellers" don't "just" sell 10-20m units over night...it takes months and years to even come close to these numbers for a regular title. GTA 5 is just something else....and Nintendo Switch games are something else as well, but that is also due to the reason that basically any person on planet earth is playing Nintendo Switch. this is from 6-99 console...lol
 

DForce

NaughtyDog Defense Force
Never said the sales are poor smh, I said the game's sales are not that impressive for the biggest game Sony ever released. Everyone expected the game to sell well anyway, but nobody was expecting it have one of the worst player retention rates among Sony exclusives this gen. The game would have likely had much longer legs on retail if it wasn't so divisive.

Yes, even compared to other Sony exclusives, its not.

Game is one of the most completed titles of Sony's biggest games out there.
 

Reindeer

Member
You mentioned this several times after I just posted the number. Want to provide data? You have a strange habit of just repeating stuff and just hope it sticks.
Dude, there was a whole thread about it here on GAF, thought you would have seen it. Just search for it. No need to make baseless accusations.
 
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DForce

NaughtyDog Defense Force
Dude, there was a whole thread about it here on GAF, thought you would have seen it. Just search for it. No need to make baseless accusations.

Already did. Want to tell me how it has a very high completion rate but somehow the worst retention rate?
 

Reindeer

Member
Already did. Want to tell me how it has a very high completion rate but somehow the worst retention rate?
No you didn't.

 

DForce

NaughtyDog Defense Force
No you didn't.


I posted in the thread. I was in that conversation. lol

Why did you ignore my question?
 
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DForce

NaughtyDog Defense Force
You seem like a TLOU fanboy lol.

And that's your response after I asked for you to explain why the trophy numbers were that high?

Looks like you just repeat what others tell you. Doesn't surprise me and that's exactly what I expected. If you're going to come on TLOU thread just hating on the game, at least research things for yourself.
 

Reindeer

Member
And that's your response after I asked for you to explain why the trophy numbers were that high?

Looks like you just repeat what others tell you. Doesn't surprise me and that's exactly what I expected. If you're going to come on TLOU thread just hating on the game, at least research things for yourself.
Big corporations lie all the time lol. That trophy data can easily be manipulated and lied about by Sony to limit damage control for the game, but you believe what you wanna believe.
 
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DForce

NaughtyDog Defense Force
Big corporations lie all the time lol. Those trophy number data can easily be manipulated and lied about by Sony to limit damage control for the game, but you believe what you wanna believe.

Now you're accusing them of manipulating stats.


This was fun. I cant believe you actually went there, but you did. :messenger_tears_of_joy: (y)

Yes, you said "can" but you know that's what you believe.. I'm done. lol
 
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