could've gone to 400 but made a dumb decision and circle strafed too sharp and went right into a normal skull. fuck.
Huh, that's crazy! I was curious, so I yanked out my ethernet cable and fired up the game (so it couldn't connect to the leaderboards). The game ran normally. Maybe it's just a super random thing? Was it that same giant bone chandelier thing that you can see in the top runs at around 450 seconds?
could've gone to 400 but made a dumb decision and circle strafed too sharp and went right into a normal skull. fuck.
Most important part is that it hides its weak point after you stop hitting it. As in, if you don't hit it for long enough it turns its skull away so you can't hit it anymore so make sure your aim is good enough to maintain a steady stream of hits. Other than that, shoot at it until it dies.Anyone got any tips for killing spiders? I had one hide its weak point 3 times in a row which is fucking dumb.
Most important part is that it hides its weak point after you stop hitting it. As in, if you don't hit it for long enough it turns its skull away so you can't hit it anymore so make sure your aim is good enough to maintain a steady stream of hits. Other than that, shoot at it until it dies.
It's a three-man team, one of which worked on Dustforce and Spire. Explains why the movement is so good78 sec lol.... this game....this fxxxx game!
It`s PERFECTION.
So, the dev is "Sorath" aka "M4ttbush".
Any info on them/him?
Man i would loooove to see the next DOOM/QUAKE/HEXEN/HERETIC
with those visuals & sound design.
It's a three-man team, one of which worked on Dustforce and Spire. Explains why the movement is so good
This was the video that put me over the edge, bought.Cool Ghosts posted a short video review:
http://youtu.be/ig0PiBScaqw
I really <3 Cool Ghosts, by the way.
What helped me get past that exact bump is getting consistent at clearing the stage in those first few waves, so basically the only problem you have at that time is the spider and the first batch of aggressive horned skulls from the dual spires. This means that you can easily strafejump around to avoid the skull biting your asshole while maintaining fire on the spider. And usually after killing the spider you get the first upgrade so taking out the skull before the next wave of them hits isn't too hard either.I can consistently dispatch the spider now but I just always get swarmed and killed from behind by something around the 70 second mark.
My best run is actually 97 seconds where I basically ran around like a chicken with its head cut off and never even killed the spider.
Oh, of course. I just want to have some fun, play with some light, friendly competition... so I take a look at the leaderboards after a couple tries getting comfortable and my friends list basically consists of a bunch of fucking Devil Dagger MLG noscoping 420 pro savants
stop being so good at videogames you guys
Finally! Over 400s and back on top of my friends list.
This game still has it's teeth sunk firmly into me.
Can I add you on Steam? I need a few more people to compete towards on my friends list, since I'm top by a wide margin.
I'm still debating on what's the best soundtrack to go along with this. Fast/frantic/rhythmic electronic music (as I prefer for most score attack games), or some rough metal to go along with the Doom-ish satanic theme and rest of the soundscape.
What are y'all listening to while Devil Daggering?
I'm still debating on what's the best soundtrack to go along with this. Fast/frantic/rhythmic electronic music (as I prefer for most score attack games), or some rough metal to go along with the Doom-ish satanic theme and rest of the soundscape.
What are y'all listening to while Devil Daggering?
My new high score:
http://images.akamai.steamuserconte...452/DEBB2904D9675C050226EC01EADE25960E10D4B1/
I also reviewed the game giving it 8.8 [weirdly it's not on Metacritic, so my opinion is not raising its Metascore ], and I've bought it to 4 friends, doing my part to spread the awesomeness. \m/
Would any one of you, good people, be able to confirm that the track heard in the Steam Greenlight Trailer is actually featured on the soundtrack?
New patch today.
Check your game folder, the soundtrack is there.