This flowchart implies a method for interrupting a texture call and check if there is a remastered version of it in a database. This can't be runtime at least since that would be waaaaaay to slow waiting for that download.
This is why the Travis Scott thread is full of humor. Everyone is downplaying a deep dive, yet defend a crotch shot of the controller.... That we already seen from more angles prior.
This flowchart implies a method for interrupting a texture call and check if there is a remastered version of it in a database. This can't be runtime at least since that would be waaaaaay to slow waiting for that download.
Remember this has to be happening while the GPU are expecting the legacy texture from memory.
806 Doesn't mention download either, so this is all probably server-side, i.e. for game streaming.
The database is used as a lookup table, since it houses all the hashes for all remastered textures and where to find them probably.Travis Scott prototyping dat PS5ex.
Didn't know he did it with pictures of Jim Ryan tho. Welp, who am I to question one's sexual tastes....
Yeah this is def server-related. "Database" gives it away tbh tho that could've been referring to the local game file database too.
This flowchart implies a method for interrupting a texture call and check if there is a remastered version of it in a database. This can't be runtime at least since that would be waaaaaay to slow waiting for that download.
Remember this has to be happening while the GPU are expecting the legacy texture from memory.
806 Doesn't mention download either, so this is all probably server-side, i.e. for game streaming.
But the whole flowchart seems to be at runtime. An updated texture package could just replace the original textures during install.Database could mean a "remaster texture package" that you download along side the base game. I believe it makes more sense. Super Mario 3d Collection is doing something alongside the same concept.
It says on the fly. To put it in simple, its easier to have a lookup table with the reference and the data on a separate package, than inserting the new textures inside the game code. It could make things break due to memory addresses and allocation. (that's my limited knowledge, I'm no game dev). That way it won't break anything and PS5 I/O is fast enough to do the job.But the whole flowchart seems to be at runtime. An updated texture package could just replace the original textures during install.
You know who has the most patents per year?
IBM. Doesn't mean jack squat until they use it and tell us about it.
ok, thank for checking the detail but you just killed the dreamThis flowchart implies a method for interrupting a texture call and check if there is a remastered version of it in a database. This can't be runtime at least since that would be waaaaaay to slow waiting for that download.
Remember this has to be happening while the GPU are expecting the legacy texture from memory.
806 Doesn't mention download either, so this is all probably server-side, i.e. for game streaming.
The dream is alive.. check two posts above yours;-)ok, thank for checking the detail but you just killed the dream
Reeeee guy sum up
I have to say Xbox fans are absolutely obsessed with last gen compatibility featuresReeeee guy sum up
all of these points are legitimate bummers on hand and hard facts:
without any information so far:
- no Dualshock 4 support for PS5 games but some of these games also exist on PS4 where you can use the DS4
- games which were thought to be PS5 exclusives suddenly also on PS4.
- the only real first party launch exclusives are Demon´s Souls and Destruction All Stars. one of those is a remake of a 10 year old game.
- Spider-Man remastered only available in the Miles Morales Ultimate Edition
- Uncharted Lost Legacy was 39,99€. Miles Morales is 59,99€ officially. this is 20€ more.
- price hiking first party games to 79,99€ (in the case of MM, the hike is even greater)
- months of silence only to announce a first party price hike in the moment pre orders go live so that people are distracted when the bad news drop
- PS4 saves are in many cases not compatible to PS5 versions of this game, no "leave PS4 and play further where you left off on PS5"
- charging 79,99€ for Destruction All Stars, an arena car combat game featuring MTX
i will say it again, if this console is a success it is not because of the new team in charge, it is because of amassed goodwill from the PS4 gen.
- are really all headsets compatible with this 3D audio feature? advertisement of Spider-Man talks of "compatible headsets"
- are save files for normal PS4 BC games at least compatible with PS5?
- are really 99% of all PS4 games BC compatible and playable day one on the PS5?
- is there a feature like quick resume?
- how loud is the console when running some beefy game? what is the cooling solution, just a big fan again? can people expect some fan lottery again where some are louder than others?
where is this any different than the start of the PS3 gen other than the pure console price which is substituted by the hiked game prices in the case of the PS5?
Sony is acting like "we are on top, we are selling anyways" while stumbling into the next gen and there seems to be no coherent future vision for the ecosystem or the "generations" approach.
how can someone talk of "there should be things only available on next gen" which were more or less Jim Ryans words and deliver a whooping 2 next gen only games? why are everything else sequels? Spider-Man spinoff, God of War 2, Horizon 2, Ratchet and Clank.
other than Destruction All Stars there is only one new first party IP, Returnal, which isn´t ready for launch.
call me pessimistic but i can´t shake the feeling that there were many bad decisions made behind the scenes and Sony forgot where gaming is heading in the future.
it all seems overly backwards and seems in many aspects like Nintendo of all things and so far it all smells exactly like the start of the 7th gen.
i for one, am concerned about the PS5 at this point and i have an extensive games library on my PS4 and do not have anything against Sony in general, i am there since the japan release of the PS1.
People are pissed about Spidey and Horizon 2 being cross gen because Sony has been promoting this generations thing all year, showcased the games as PS5 and only told gamers it's coming to PS4 literally a few weeks ago.Sorry, I tuned out at the "games which were thought to be PS5 exclusives suddenly also on PS4" bit. Because (1) they can't convert 110m PS4 users into PS5 users overnight, and (2) its based on a retardedly absolutist reading of a quote that should never have been interepreted in that way because of point (1).
When these same types get all pissy over Phil's "no one left behind" being demonstrably a flat-out lie when certain titles are Series S/X only, I'll give a shit. Because having a PS4 version of a PS5 title is frankly to be expected in most cases for economic reasons, and a benefit to most PS users, Phil's broken promise is just another slap in the face to Xbox One users who've been starved of new product all year long already.
The dream is alive.. check two posts above yours;-)
For some reason I at first interperated it that fig. 800 came into play when the GPU were requesting the texture, but it has to be when the gamecode is requesting the file instead. My bad, sorry.
Spoiler Alert: Both companies are doing pretty shitty heading into launch
SONY:
MICROSOFT
- Hardware: Communication has been late and lacking detail. We don't know many of the features available on the PS5 and don't feel aware of too much on the PS5. Feels like an upgraded PS4 Pro launch.
- Software: Has shown some nice looking games for next gen. Kudos!! However, all these games are sequels, DLC, timed exclusives, or also available on PS4. Also unsure of a confirmed list of launch titles and perfomance. 4k? 60fps?
- Hardware: have done a pretty good job showing off the console, communicating performance and delivering a steady stream of hardware info. Kudos.
- Software: Jeers. Have only shown a few back compat games (Gears 5 at 120fps). The Halo fiasco. Has some nice launch and launch window games....but none are 1st party AAA "bangers". Unsure of confimed launch titles.
People are pissed about Spidey and Horizon 2 being cross gen because Sony has been promoting this generations thing all year, showcased the games as PS5 and only told gamers it's coming to PS4 literally a few weeks ago.
Does Google stadia ring any bells?So the contrary is a bad sign?
They were also pissed when they thought everything was going to be next gen. It was anti consumer BS, remember? People will be pissed anyway.People are pissed about Spidey and Horizon 2 being cross gen because Sony has been promoting this generations thing all year, showcased the games as PS5 and only told gamers it's coming to PS4 literally a few weeks ago.
I believe your post won't age well.What should they say?
Saves won't carry over from ps4 to ps5?.
People freaked when they said "next gen titles". Sony also said that they will try to make the transition from PS4 to PS5 as smoothly as possible for consumers. I believe the crossgen games are a part of that. It's not that people are being robbed of exclusives or that it didn't happened in the past (GoW2 anyone?).Reeeee guy sum up
all of these points are legitimate bummers on hand and hard facts:
without any information so far:
- no Dualshock 4 support for PS5 games but some of these games also exist on PS4 where you can use the DS4
- games which were thought to be PS5 exclusives suddenly also on PS4.
- the only real first party launch exclusives are Demon´s Souls and Destruction All Stars. one of those is a remake of a 10 year old game.
- Spider-Man remastered only available in the Miles Morales Ultimate Edition
- Uncharted Lost Legacy was 39,99€. Miles Morales is 59,99€ officially. this is 20€ more.
- price hiking first party games to 79,99€ (in the case of MM, the hike is even greater)
- months of silence only to announce a first party price hike in the moment pre orders go live so that people are distracted when the bad news drop
- PS4 saves are in many cases not compatible to PS5 versions of this game, no "leave PS4 and play further where you left off on PS5"
- charging 79,99€ for Destruction All Stars, an arena car combat game featuring MTX
i will say it again, if this console is a success it is not because of the new team in charge, it is because of amassed goodwill from the PS4 gen.
- are really all headsets compatible with this 3D audio feature? advertisement of Spider-Man talks of "compatible headsets"
- are save files for normal PS4 BC games at least compatible with PS5?
- are really 99% of all PS4 games BC compatible and playable day one on the PS5?
- is there a feature like quick resume?
- how loud is the console when running some beefy game? what is the cooling solution, just a big fan again? can people expect some fan lottery again where some are louder than others?
where is this any different than the start of the PS3 gen other than the pure console price which is substituted by the hiked game prices in the case of the PS5?
Sony is acting like "we are on top, we are selling anyways" while stumbling into the next gen and there seems to be no coherent future vision for the ecosystem or the "generations" approach.
how can someone talk of "there should be things only available on next gen" which were more or less Jim Ryans words and deliver a whooping 2 next gen only games? why are everything else sequels? Spider-Man spinoff, God of War 2, Horizon 2, Ratchet and Clank.
other than Destruction All Stars there is only one new first party IP, Returnal, which isn´t ready for launch.
call me pessimistic but i can´t shake the feeling that there were many bad decisions made behind the scenes and Sony forgot where gaming is heading in the future.
it all seems overly backwards and seems in many aspects like Nintendo of all things and so far it all smells exactly like the start of the 7th gen.
i for one, am concerned about the PS5 at this point and i have an extensive games library on my PS4 and do not have anything against Sony in general, i am there since the japan release of the PS1.