This 100%I've never understood the obsession with knowing the anticipated playtime of a game, together with a full breakdown of total gameplay time and cutscene times.
To me, it's reductive and misses the point.
I can play 30 hours of Assassin's Creed side quests and it feels like 80 hours because I'm bored outta my fucking mind. While in the same vein, I can play 30 hours of The Witcher 3 side quest and it feels like 3 hours because I'm so glued to the screen.
Perceived play time is relative, while enjoyment from those same hours spent playing is pretty objective (on a per gamer basis).
I can play and finish the 10-12 hour campaign of COD: Infinite Warfare, never touch the MP, and feel like I got my money's worth from the game. Meanwhile, I can play 80 hours of some copy-pasta open-world clone no.9919182 and still not find the fun I was supposed to.
So to me, playtime is irrelevant to the value I put on a gameplay experience. Quality is what's important.
They did say that they were ending the Norse saga in this game rather than splitting into 2 and 3. So maybe at the halfway-mark they'll include a credits screen and a message saying "You've unlocked GoW: OdinShatter" or something. And then you can pick up the next bit when you're ready. All in the same game!Too long IMO. Action-adventure games should be between 12 to 20 hours. I start losing interest after the 20 hour mark.
This is what we get due to the bang for the buck mentality. More means better unfortunately.
? 30?Too long imo for a single player driven game that isn’t an RPG. Going to play but usually around the 25 hour mark for cinematic games it feels like a grind. TLOU2 was about 30 and became a grind around the 20ish hour mark. These games are designed around fighting groups of enemies which after a while becomes repetitive so being that long is never something I’d prefer.
Edit: main quest is 20 hours. Scratch all I said. Perfect length.
It needs to be as long if not longer than TLOU 2. Its the last game in the mythology and theres a lot to wrap up. The final act better not be rushed.
Yeah, 20 hours for what could have been another 2 games instead of one feels kinda small.It needs to be as long if not longer than TLOU 2. Its the last game in the mythology and theres a lot to wrap up. The final act better not be rushed.
These huge games with needless tons of side stuff. I don't want open world or metroidvania crap always.
Sure, I love original GOW but I skipped all Valkyries and some side quests. I don't feel like doing that stuff as it does not flow with the story and pacing... "oh let me do some side missions now".
I've had whole Saturday playing some old 360 games on 360 and I miss these 7-10 hours normal fucking games like Gears 1,2,3, lost planet, halo, shadows of the damned and so on.
Now, AAA game got to be 30-40 hours long and possibly open world.
Instead of bad side crap, make the main game better. I want to move main events forward
Well, at least tlou2 was normal linear single player game. Just long.
Death Stranding was open world but without much side crap. So it's not all bad.
And if Gow2 is not bad, I will be able to skip uninteresting stuff
edit: 10-20 hours is perfect for single player games. Uncharted 4 is 15 hours and it's really good like that. So I am fine with 15 hours of game and 3 hours of cutscenes. Just dont make me do side crap. It's a waste.
Death Stranding had 40 hours game and 10 hours of cutscenes
I don’t feel that having 3.5 hours of non interactive cut scenes in a 20 hour game is an example of Santa Monica respecting my time.Why?