Into the Dead is cool but will probably get old fast. Doesn't seem to have the same kind of twitch skill mechanics as Jetpack Runner for example, and just going left/right and using the weapons you pick up feels like pretty limited gameplay scope. I think they should have had an actual aiming element or something to it, so you can cheap out and just fire ahead of you but have them take more shots or go for headshots and conserve ammo or something. And is there jumping or is that automatic? They should make it manual if the latter. And zombies to the left and right able to reach you if you stumble making you want to get it right. But then they should also balance it so no zombies show up right after an obstacle (only if they were already there before you reached it, so you could doge/shoot them before making the jump). Maybe eventually they could make it fully free movement too (but still auto running, so you only have to drag your finger around to change direction, same way you'd aim the guns), so you can actually turn around and go for a different route (but it only counts as distance the distance from your origin point so you can't score points by going in circles) and it would be really cool if they added a city environment with alleys, some indoors, stairs, rooftops, etc.