artful_dodger said:don't hold your breath.
I doubt even that, but prediction:I think the most we get from Ninty is the real name for Revolution and the Zelda news.
GAF already has an IRC channel.Oblivion said:We should have a chat room going on during the GDC, if possible. On IRC or whatever.
Forsete said:I'm not.
I think it will be unveiled in all its glory at this years E3.
ShhhhhStriek said:GAF already has an IRC channel.
Striek said:GAF already has an IRC channel.
Hydro_Alexis said:
Hydro_Alexis said:
Hydro_Alexis said:
Hydro_Alexis said:
holy crap! hahahahahahahaa :lol :lol :lol :lolHydro_Alexis said:
Hydro_Alexis said:
Goreomedy said:Awesome work.
But dude, if you're going to put that much work into something, use a gif animator that doesn't have a watermark! Ulead free trial, even.
Hydro_Alexis said:
Hydro_Alexis said:
Hydro_Alexis said:
Hydro_Alexis said:
John Harker said:what are we looking at?
nothings happening as far as i can see
element said:FrankenDragon Flies Again! Creating Playstation 3 Art for Lair
A big part of the industry now knows what it means to create "next-generation content", but many lessons that come with the new workflow are still learned the hard way. In this presentation, Matthias Worch from Factor 5 looks at the highly detailed creatures and environments of Lair, Factor 5's upcoming Playstation 3 title, and how Factor 5 used SOFTIMAGE|XSI v.5.0 to solve various problems that cropped up during development
gimz said:will Iwata talk about the last secret feature of Revolution controller at GDC?
Hydro_Alexis said:http://www.gonintendo.com/files/nintenwarsrotshiggy2.gif
Did you really have to hotlink a huge animated GIF? See you in 3 weeks! - WK
Striek said:GAF already has an IRC channel.
Eh? They have booths at GDC? I honestly did not know that. I thought it was just sessions and speeches.Notorious_Roy said:Does anyone know what Nintendo is doing with the Interactive Lounge?
Well, I didn't know either... I found it on Gamefront who found it in their turn on GoNintendo: http://gonintendo.com/?p=1550Snow said:Eh? They have booths at GDC? I honestly did not know that. I thought it was just sessions and speeches.
Notorious_Roy said:Does anyone know what Nintendo is doing with the Interactive Lounge?
Zerodoppler said:They'll probably have a bunch of DS units loaded up with Metroid Prime Hunter and Tetris DS. Should make for some good multiplayer action.
Notorious_Roy said:Does anyone know what Nintendo is doing with the Interactive Lounge?
In the face of escalating game development costs, expanding teams and ever more complex hardware technologies, Microsoft Corp. today delivered a pre-release version of the first XNA Studio tools and unveiled the XNA Framework to attendees of the Game Developers Conference 2006 in San Jose. Microsoft also announced that the company is opening its Xbox Live Server Platform to game developers and publishers, allowing them to innovate and extend the Xbox Live experience in their titles.
nVIDIA and Havok announced today they will be demonstrating a physics effects solution that runs completely on a graphics processing unit (GPU) at this year's Game Developer Conference in San Jose.
This demonstration serves as a showcase for Havok FX, a new software application from Havok that enables the simulation of physics in games that goes well beyond the magnitude and volume of objects normally simulated in CPU-based physics. Havok FX is designed for GPUs supporting Shader Model 3.0, such as NVIDIA GeForce 7 or 6 Series of graphics processors.
empanada said::lol The subtitle really fits. :lol :lol
btw, truffleshuffle83, awesome avatar from an awesome movie.