smart_brazileiro
Banned
So HDR is recommended "off"?
Those grey blacks are horrible.
Those grey blacks are horrible.
Based on the XSX having a superior GPU than the PS5 and nearly every game in existence outside of this one performing similarly on both consoles?
Also it's not "sacrificing everything", it's literally the same game at the same resolution just with no ray tracing.
Lol or Sony being a hypocrite and paying for parity while saying to regulators that Microsoft will put out worse versions of games on PlayStation. But this is seemingly the case where they supported with man power and money and seem to have the best version.
The game already dips very heavily on XSX without the RT reflections, its inclusion will have significant impact on top of that. Besides, the lack of RT reflections seems too big of a difference to be a simple bug/oversight to me. It is very possible that they are having problems with its implementation due to API etc. and need more time in order to run it at acceptable performance. It happened before like in Little Nightmares 2.
Technical specifications of the console. Even accounting for differences, none of the PS5 advantages would be responsible for this game not performing as well on XSX:Based on what???
The inherent superiority of thy holy Tflops.Based on what???
Your knowledge about the specifications is both faulty and shallow.Technical specifications of the console. Even accounting for differences, none of the PS5 advantages would be responsible for this game not performing as well on XSX:
CPU: Pretty much the same, and the game is CPU limited
RAM: Same amount, more bandwidth on XSX
GPU: Faster on XSX
SSD: Not responsible for performance issues
Based on the XSX having a superior GPU than the PS5 and nearly every game in existence outside of this one performing similarly on both consoles?
You claiming this has anything to do with laziness says a lot about how little you understand game development.
Your knowledge about the specifications is both faulty and shallow.
Technical specifications of the console. Even accounting for differences, none of the PS5 advantages would be responsible for this game not performing as well on XSX:
CPU: Pretty much the same, and the game is CPU limited
RAM: Same amount, more bandwidth on XSX
GPU: Faster on XSX
SSD: Not responsible for performance issues
In quality mode, the PS5 is way better than the Series X. Clearly, those 150 Sony devs sabotaged the Microsoft console versions ...
It's not.
Series X CPU has a baseline 10.8% performance advantage over PS5, rising higher if/when Smartshift kicks in on PS5.
I don't know anything about this game, and I'm not getting involved in a discussion about it. I just wanted to correct this one point.
I just beat plague tail and got 100 plus fps the whole time. What kind of franerate did you get? We doing just fine in PC land. No need for the concern.PC struggling as usual. No wonder these guys constantly lurk around console threads and try to brag.
Based on the XSX having a superior GPU than the PS5 and nearly every game in existence outside of this one performing similarly on both consoles?
What? Based on which source/specs? There is a mere ~ 3% of frequency difference between them with SMT before accounting for 10% of one core reserved for I/O operations on XSX CPU and lower interconnect latencies of PS5 CPU. They should be virtually identical in capability overall or ever so slightly better or worse depending on workflow specifics.It's not.
Series X CPU has a baseline 10.8% performance advantage over PS5, rising higher if/when Smartshift kicks in on PS5.
didnt cerny say before that the APU can run max on both at the same time?It's not.
Series X CPU has a baseline 10.8% performance advantage over PS5, rising higher if/when Smartshift kicks in on PS5.
I don't know anything about this game, and I'm not getting involved in a discussion about it. I just wanted to correct this one point.
7 cores at 3600mhzWhat? Based on which source/specs? There is a mere ~ 3% of frequency difference between them with SMT before accounting for 10% of one core reserved for I/O operations on XSX CPU and lower interconnect latencies of PS5 CPU. They should be virtually identical in capability overall or ever so slightly better or worse depending on workflow specifics.
Wouldn't it be 3%? Or are they not using SMT?It's not.
Series X CPU has a baseline 10.8% performance advantage over PS5, rising higher if/when Smartshift kicks in on PS5.
I don't know anything about this game, and I'm not getting involved in a discussion about it. I just wanted to correct this one point.
Some of the most epic shit shows ever this combo.- Awful shader compilation stutter. Comical level of stutters.
- You cannot change graphical settings (other than resolution) in real time, must be done in main menus
They perform pretty much the same. The consoles have been out for 2 years already, 10%+ in CPU performance would have been noticeable in CPU limited scenarios, but it hasn't been the case.It's not.
Series X CPU has a baseline 10.8% performance advantage over PS5, rising higher if/when Smartshift kicks in on PS5.
I don't know anything about this game, and I'm not getting involved in a discussion about it. I just wanted to correct this one point.
So it has m+kb support, right?PS5 by far best version.
Of course they do.They perform pretty much the same. The consoles have been out for 2 years already, 10%+ in CPU performance would have been noticeable in CPU limited scenarios, but it hasn't been the case.
This game is also highly single-threaded, with terrible performance on Ryzen 3000 with RT on. No way the XSX CPU could make a massive difference even if that hypothetical performance advantage was taken into account.
Because their console choice has become a part of their identity, the same way sports fans are with their favorite teams. When a game performs worse on the other console it is a “win” for their team. My green rat avatar is mostly meant to be ironic, as im a pretty harsh critic of microsoft. But like you i have both, ive had both since the xbox 360 and ps3, i use both pretty much equally, maybe xbox a little more. But honestly these boxes are so on par at this point i dont think anyone can choose poorly. (Microsoft does need to get better at having a steady stream of releases every year though)lol ya'll are embarrassing. Why do you have to console war everything? I own a PS5 and and XSX and I love both. But there's clearly no reason the performance gap that exists in this game between the systems should exist. And Digital Foundry themselves attests to that.
I'm sure they will. There's no reason why the XSX shouldn't offer at least the same level of performance.
Same. Really sad to see the state of the PC version. Makes you wonder what is the point of having $1600 GPU if developers don't bother making games smooth anyway.
no. M+KB how shown to create stutter.So it has m+kb support, right?
Indeed, XSX GPU is certainly not "faster", especially as a whole.Wouldn't it be 3%? Or are they not using SMT?
GPU isn't faster, either.
Excuse me? How is this not possible if several games pre compiles shader before the game starts?It's not possible to do that on PC
What?no. M+KB how shown to create stutter.