Dust-by-Monday
Member
On PC, vsync can cause massive input delay, but on consoles, developers can fine tune the game so the delay is barely there.I don't like VSync because it has Delayed Input. Not sure about Nvidias G-Sync though.
On PC, vsync can cause massive input delay, but on consoles, developers can fine tune the game so the delay is barely there.I don't like VSync because it has Delayed Input. Not sure about Nvidias G-Sync though.
Screen tearing is the worst on xbox one, was pretty bad on fallout 3 and nv on the 360 and was even worst on red dead redemption for ps3
Yeah, that's a big one that recently bothered me. I was all set to buy it too, then it was free. Good thing it was free. I would deal with some stutters, but screen tearing looks bad.Stay away from Wreckfest then.
Yeah I used to game on PC with 144Hz/FreeSync. It was pretty amazing. I also used to cap my frame rate at 142fps just to make sure I didn't get any extra input lag. I also enabled vsync anyway as it usually worked better with vsync enabled.When i moved over to gsync, all that shit was gone forever. now whenever i see tearing on my mates PC i straight up just want to stop playing its horrible.
Ok, cool but Guilty Gear Strive has a good amount of input delay nonetheless on Consoles.On PC, vsync can cause massive input delay, but on consoles, developers can fine tune the game so the delay is barely there.
Never played it, but games like Spider-Man, Ratchet and Clank Rift Apart and Horizon Zero Dawn are all vsynced and they're very responsive still. Also, DriveClub is vsynced and it has some of the best input responses even though it's only 30fps. I think TLOU2 is even more responsive than DriveClub too.Ok, cool but Guilty Gear Strive has a good amount of input delay nonetheless on Consoles.
You call this some of the best?Never played it, but games like Spider-Man, Ratchet and Clank Rift Apart and Horizon Zero Dawn are all vsynced and they're very responsive still. Also, DriveClub is vsynced and it has some of the best input responses even though it's only 30fps. I think TLOU2 is even more responsive than DriveClub too.
You don't need to have any patology to notice and hate tearing.Is it an OCD or spectrum/autism thing? Not meaning that comment to be rude, genuinely asking.
You call this some of the best?
I dropped the game fast because of the high lag...
I didn't remember it having noticeable more screen tearing compared to the PS3?You probably skipped the Xbox 360 then.
Its a different story because of free sync and g sync.Vsync does have consequences in that it adds quite a bit of inputlag. Now that is on PC and consoles could be a different story but I don't see why it would of it's the same process.
i can tell what is 30 and what is 60 but i can not when st happens.
my eyes are fine i think its a good thing that i can not see st.You're saying you can't see screen tearing? You need to go see a doctor, your eyes are clearly malfunctioning.
my eyes are fine i think its a good thing that i can not see st.
I didn't remember it having noticeable more screen tearing compared to the PS3?
Red Dead Redemption on PS3 is fully vsynced. Horrible performance, yeah, but no screen tearing.Screen tearing is the worst on xbox one, was pretty bad on fallout 3 and nv on the 360 and was even worst on red dead redemption for ps3
This is a console master race problem bruv.Just force VSync what are you talking about